GM Kyshkumen's Carrion Hill

Game Master Kyshkumen

Maps and stuff.


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The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Eep, I didn't notice that! Tuich would've provoked as she moved past Vyk into the corner. Sigh. BUT... unless this headcase is something special, he can only AoO one of us this round, right? And Tuich was first so it'll probably be her. I say come on up if you want, Vincent... only, do so now while you're theoretically "safe."

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images
Vincent Blackwood wrote:
"Vyk, mind moving in a bit more? It's a bit of a tight fit and my new vest wrinkles easily" Vincent calls out.

"You got it."

Vyk takes a 5-foot step forward, and takes Total Defense. (+4) to AC for 1 round for a total AC of 30.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Oh, right. Well, it's safe now either way.

Vincent moves up to the vacated space and takes a large swing at the guard.

P.Attack: 1d20 + 9 - 1 ⇒ (19) + 9 - 1 = 27
P.Damage: 2d6 + 7 + 3 ⇒ (5, 1) + 7 + 3 = 16

Confirm: 1d20 + 9 - 1 ⇒ (2) + 9 - 1 = 10
Crit Damage: 2d6 + 7 + 3 ⇒ (5, 1) + 7 + 3 = 16

Sczarni

Vyk takes a step out of the way to make room for Vincent. With the way clear Vincent is able to bring the man down with a quick swing of his blade. The air is filled with the stench of burning flesh as Tuich's spell causes the man's face to blister and blacken from the extreme heat.

End of combat.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Vincent carefully wipes down his sword before looking around the room. "Since this was another of his guards, perhaps Crove will be found nearby," Vincent suggests hopefully.

Perception: 1d20 + 11 ⇒ (11) + 11 = 22 to look around.

Sczarni

Vincent opens the doors to the surrounding rooms. To the east is just an empty room. Further searching it reveals it is just an empty room. To the south east there appears to be a sort of storage room with extra tables and chairs, various forms of restraints, and an odd assortment of surgical tools. Further inspection reveals nothing else of relevance.

The Exchange

LN Female Human Oracle4 Init +2; AC21, Touch12, FF19, CMD16/14; hp 34/34; Fort +2, Ref +3, Will +4 (+2 vs disease, mind-affect, poison); Perception: +0; Spells: 1st - 6/8, 2nd - 4/5;

Khismia used this storage room as short opportunity to recover some of her healing kit supplies.
- I feel odd that we need to fight those people, but we need to find this Crove to figure out, what is happening. They are mentally unstable, but something brought them out of water and made them even more aggresive than previously.

Can I script default behavior of stopping bleeding and tending wounds on those that fight us, so they do not die? I have stabilize at will and +7 to my Heal check, that should help them a bit.

She noticed a bruise on her friends shoulder.
- Tuich, I've missed when you were hit. Do you need me to help with that?

Sczarni

Sure, but I don't think there was much you could do for that last guard.

The Exchange

LN Female Human Oracle4 Init +2; AC21, Touch12, FF19, CMD16/14; hp 34/34; Fort +2, Ref +3, Will +4 (+2 vs disease, mind-affect, poison); Perception: +0; Spells: 1st - 6/8, 2nd - 4/5;

- At least, we can do a sermon for this one. His soul now departed from the body that chained it, from the mind that was badly suited and it is only Pharasma, who will judge him

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

Jeffrey just stands around, smiling like always, while Khismia performs the sermon. Once Khismia's done, Jeffrey turns his big smile back toward the hallway and continues his quest of opening doors.

Once Jeffrey arrives at the next door, he waits for the others to catch up with him. When everyone's both present and ready, Jeffrey opens the door.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

"I hope he's near, Vincent. I feel terrible about having to fight these people and hurt them, or worse."

She shakes her head in response to Khismia's concern. "I'll be alright. Let's keep moving." She places a hand on the woman's shoulder briefly. "But, thank you."

Only ten down and she can self-heal; let's save Khismia's talent for more urgent/important needs.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Vincent nods at Tuich, "Whatever Crove has been doing with these inmates seems ineffective. There is surely a better way to deal with madness, either better therapy or through magic."

He moves up to join Jeffrey.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Oh my gosh, I just flashed on ST:TOS Dagger of the Mind. "They've erased it... edited, adjusted, subverted me, but I won't forget! I won't forget! You, you're so blind ignorant. You believe I belong back there, don't you? Dead or alive. Well, I won't let you take me back. I'm not going! I'll die first! Do you hear? I'm not going! No! No! No..."

Tuich puzzles for a few moments, then rushes to catch up with Vincent. Placing a hand on his shoulder to get his attention she asks quietly, "Vincent, this doesn't feel right. None of it. Do you suppose Crove is... doing this to these people? Could he be driving them mad, somehow?"

Sczarni

Jeffrey opens up the next door to find another library, though smaller then the other the books here seem to be on a much more focused subject. Ancient history, astrology and astronomy, portals and other eldritch topics. Though it's mostly mundane stuff nothing covering forbidden topics.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Vincent's grip tightens on the hilt of his sword. "If so, he has a lot to answer for. This whole place creeps me out, and stress is terrible for the complexion."

He takes a bit to look through the library for anything hidden, such as books of the occult stashed behind the other books, then moves on to the next door.

Perception: 1d20 + 11 ⇒ (8) + 11 = 19

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

Perception: 1d20 + 2 ⇒ (11) + 2 = 13

Jeffrey takes a very brief look into the library before declaring, "Next!"

Sczarni

A search of the library turns up nothing unusual. Focusing on the next room the Pathfinders find what looks to be a large office. With a desk and a comfortable looking chair behind it. In front of the desk sit two rather plain and less comfortable looking chairs. There are single doors to the north and south west corners along with a set of double doors on the western wall.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

"An administrator's office, maybe? Let's look around. Might find something good here."

Perception: 1d20 + 5 ⇒ (17) + 5 = 22

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Vincent looks around the room as well before opening the northwestern door.
Perception: 1d20 + 11 ⇒ (13) + 11 = 24

Sczarni

In what appears to be an empty drawer, Vyk finds a hidden compartment that holds a wand.

Spellcraft+Detect Magic DC 18:
It is a wand of suggestion and based on the aura it probably has less then 10 charges on it.

Vincent also takes a look around, but finds nothing else of interest. He heads to the northeastern door and opens it to find a set of stairs leading down to a lower level.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Spellcraft DC 18: 1d20 + 11 ⇒ (10) + 11 = 21

Vyk examines the wand and then frowns.

"A wand of suggestion," he says in a flat disgusted tone. "Someone could use this to implant an idea into a person's head."

Cue Inception thunk noise.

"I'm taking this. Don't like the thought of something like this being used on the folks here."

And with that he places it in his pack.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

"Crove?" Tuich asks cautiously into the room, standing just outside the doorway and leaning in to look around.

"Vyk, that's not a magic I know. Can it be used to make people... well, think they're stupid, or behave as if they're crazy?"

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images
тυιcн wrote:
"Vyk, that's not a magic I know. Can it be used to make people... well, think they're stupid, or behave as if they're crazy?"

"It lets you implant a thought into a person's head, so perhaps, yes."

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Tuich nods thoughtfully but says nothing more.

Sczarni

Some great role play, however we do need to push forward as well. Do you take the stairs down or continue exploring this floor?

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Oh, sorry. I thought it was implied we were going down the stairs.

Vyk leads the way down the stairs, in case it's dark down there.

Perception: 1d20 + 5 ⇒ (6) + 5 = 11

Sczarni

No worries just didn't want the game to stall out.

Vyk leads the way down the winding stairs which lead down to an iron door.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Vincent inspects the door for traps and alarms before attempting to open it if it's safe.

Perception: 1d20 + 11 ⇒ (15) + 11 = 26

Sczarni

Feeling it is perfectly safe to open the door Vincent does so. On the other side he finds a narrow and dimly lit hall way with doors on the north and south ends. It also looks like the north end turns and heads west.

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

Perception: 1d20 + 2 ⇒ (11) + 2 = 13

Jeffrey takes a peek over Vincent's shoulder, then moves past him, checks the next door, and opens it if he deems it safe.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Miko moves up to Tuich an Vyk as they discuss the powers of suggestion and whispers Shh, or the masked men will know, and they'll come for you. Don't let them hear you. They can't find you if you're not all there.

Miko hangs back in the group

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Tuich gives Miko a concerned look, but only nods in acknowledgement.

Sczarni

Jeffery opens the door to find stone tiles on the floor here are of a deep green. Maniacal laughter, cries of pain, screams, and off-key singing echo from the north and south hallways. To the west, the hall ends in a large pair of massive iron doors, while to the east the hall opens into a room containing a round table and a few chairs. An iron door in the southern wall of the eastern room hangs wide open. There are six lunatics bound by chains, four in the room before the Pathfinders and one each and the bottom of the stairs in the corridor.

The four in the room have completely destroyed the chairs in the room and seemed to be threatening one another with the make shift clubs and stakes they've made from the debris. Their shrieks and laughs stop as they all four turn to greet their new guests with disturbing wide eye grins.

Khismia: 1d20 + 2 ⇒ (9) + 2 = 11
Miko: 1d20 + 2 ⇒ (14) + 2 = 16
Vyk: 1d20 + 6 ⇒ (16) + 6 = 22
Vincent: 1d20 + 5 ⇒ (5) + 5 = 10
Jeffrey: 1d20 + 3 ⇒ (20) + 3 = 23
Tuich: 1d20 + 4 ⇒ (13) + 4 = 17
Monster: 1d20 + 2 ⇒ (17) + 2 = 19

Jeffrey
Vyk

Lunatics
Tuich
Miko
Khismia
Vincent

Bold are up. I've also moved you down the stairs as room has been made available.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Tuich takes a step back. "Okay, is there another way we can go?" she asks nervously.

Liberty's Edge

M Human Fighter (Tower Shield Specialist)/7 (HP 67/67 | AC:27 [+6 Tower Shield; +2 vs Crit*] | T:16 [+2*] | FF:23 [+6 T. Shield; +2*] | CMB:11 | CMD:25 [+5 T. Shield +7 vs Grapple&Trip] | Fort:+8 | Ref:+6 [+2 vs burst with Shield] | Will:+6 | Init:+3 | Perc:+5 | Speed:30) PFS#: 115025-2

"There are more doors in this hallway, but I suspect they'll come after us while we head there."

Jeffrey steps forward and swings his sword at the loony with the yellow pants.

Cold Iron Longsword, Tower Shield Penalty: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25 Damage: 1d8 + 4 ⇒ (1) + 4 = 5

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Vyk sighs right before making a gesture and saying a word of power. He turns invisible and moves into the room, past Jeffrey and the deranged humans.

Cast Vanish, and moved into position. Unsure if Spell Combat would let me attack this round, so I'm waiting.

Sczarni

Correct, spell combat only works if you are delivering a spell through your weapon as a touch spell. Which is why arcane mark works for that.

Jeffrey steps in and though is strike is feeble, almost manages to take one of the lunatics out. Mean while Vyk vanishes from sight.

The four lunatics in the room respond by rushing Jeffrey with their makeshift weapons.

Red: 1d20 + 2 ⇒ (5) + 2 = 7
Blue: 1d20 + 2 ⇒ (3) + 2 = 5
Green: 1d20 + 2 ⇒ (3) + 2 = 5
Yellow: 1d20 + 2 ⇒ (4) + 2 = 6

Their attacks are wild and pose no threat to Jeffrey behind his armor and shield. The two lunatics in the hall just seem to scream and rattle their chains for now.

Vyk:
You can see the two lunatics in the hall are on much shorter chains and will not be able to move from their spots.

Jeffrey
Vyk

Lunatics
Tuich
Miko
Khismia
Vincent

Everyone is back up.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Vincent glances in and decides to wait for an opening.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Tuich moves forward as far as she can without blocking Vincent, unwrapping a scarf as she goes. "Jeffrey! Push them back so we can get in there to help you!"

I moved a little but there's no way to get inside without potentially taking multiple AoOs, and somebody like Vincent has a better chance of surviving that. So Tuich will just get as close as she can without blocking, and delay for an opportunity to get into the room.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Vyk switches his grip to attack with the flat of the blade. This whole mission was beginning to wear thin. Give him a soul-less monster any day. He took his time, preparing his arcane mark spell, and then unleashed his attack.

Bonuses: (+2) invisible, (+2) flanking, (-4) non-lethal. Ends up being a wash. (-2) spell combat.

Spellstrike vs. Blue: 1d20 + 9 - 2 ⇒ (3) + 9 - 2 = 10

Scimitar vs. Blue: 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 24
Damage (non-lethal): 1d6 + 5 ⇒ (3) + 5 = 8

After making his attacks, Vyk pulled back a step, and called out, "Come on, boys. Who wants to dance with the devil tonight?"

Took 5-foot step back. Trying to lure a few away to ease the pressure on Jeffrey.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

I could cast a spell, but since there's little space, I'd rather leave the room to maneuver

Miko hangs back, just behind Tuich.

Ssht! Shht!

Delay

The Exchange

LN Female Human Oracle4 Init +2; AC21, Touch12, FF19, CMD16/14; hp 34/34; Fort +2, Ref +3, Will +4 (+2 vs disease, mind-affect, poison); Perception: +0; Spells: 1st - 6/8, 2nd - 4/5;

Khismia kept her wand prepared, in case unlucky club will get through her friends defense.

Delay

Sczarni

Vyk pops into view as he swings and misses one of the lunatics. Vyk quickly recovers and knocks the man unconscious with a bonk on the head from the hilt of his sword.

Jeffrey and anyone else who delayed are up.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Sorry to be boring, but as the tactical situation hasn't really changed, Tuich will continue to Delay.

Sczarni

Going to move this along.

Jeffrey takes another swing at the looney in the yellow pants.

Melee: 1d20 + 9 - 2 ⇒ (19) + 9 - 2 = 26
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
Confirm: 1d20 + 9 - 2 ⇒ (16) + 9 - 2 = 23
damage: 1d8 + 4 ⇒ (4) + 4 = 8

Jeffrey takes the wounded man's head clean off with a sold swing of his blade. He then steps through the gap Vyk made.

Everyone who delayed is still up.

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Vincent steps forward into the gap and swings at a loony.

P.Attack: 1d20 + 9 - 1 ⇒ (16) + 9 - 1 = 24
Damage: 2d6 + 7 + 3 ⇒ (2, 2) + 7 + 3 = 14

Sczarni

Vincent steps in and nearly cuts one in half with minimal effort.

Anyone else before I let the baddies go?

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Miko continues to delay...

Sczarni

GM roll:
1d2 ⇒ 1

The remaining lunatic looks from Jeffrey to Vincent for a moment before trying to stab Jeffrey with a sharpened chair leg.

Melee: 1d20 + 2 ⇒ (18) + 2 = 20

He manages to get the make shift stake past Jeffrey's shield, but it just bounces harmlessly off the man's armor.

The two in the hallway just wail, scream and slam their chains against the wall or floor.

Everyone is back up

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

"Jeffrey, Vincent -- you got this. The two loud-mouths behind me are chained up and going nowhere."

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