GM Kiora's Wrath of the Righteous

Game Master Kiora Atua

Chosen heroes have arrived in Kenabres at the dawn of the Fifth Crusade. Will they be the ones to end a century long war?

Battlemap


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Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I'll manage. And I'm basically unhurt right now, so I can't be that bad off.


WotR Global Buffs/Debuffs: ----

Xanderghul: You're right! I've never noticed this but I guess inspire courage is the only bardic performance without a hard distance limitation. Nuts. I was using 30' for some reason.

I guess you're all inspired! Woohoo! I don't think that changes anything so far, haha.

Though, in mass combat I think I'll limit it to 50', since mass combat is noisy and makes it difficult to see the target.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

No reason for a crossbow not to just always be loaded, assuming they could have a safety. :) So he'd probably draw, fire, then have to load/fire, etc.

Action:
Ary purses her lips, taking stock of the battlefield. One barbarian had gone down due to the woman's... lack of foresight. That was probably the most polite way to put it. Ary had been reckless before, but she'd always been reckless in protecting others. Not simply reckless in not caring about her life.

Worse, her choices would lead the Nabasu to having more allies.

Ary sighs, looking up to the Nabasu demon, before digging out a tanglefoot bag... and chucking it towards the winged fiend.

Tanglefoot(Range, Inspired, <3, DEMON) v Touch: 1d20 + 10 - 3 + 2 + 1 + 4 ⇒ (19) + 10 - 3 + 2 + 1 + 4 = 33 Success means DC 15 reflex or fall. Regardless of reflex save, still means halved move speed, and entangled.
Duration: 2d4 ⇒ (3, 3) = 6


Buffs | Char. Sheet |

Have fun Xanderghul!


WRONG ALIAS

Preroll:

Deciding that attempting to bypass whatever protection the summoner had was not worth the effort, Isilme decides to attempt to kill the summoner's pet instead. Drawing her bow again, she begins to aim for the Shem-cat-ian . Isilme goes out of her way to make a big show of aiming and firing, making sure the creature will be able to react to her shot. When she releases the bow, however, it soon becomes evident that the arrow had not been knocked at all. Immediately after releasing she re-knocks the arrow and lets it loose, taking advantage of the creature's reaction the bluff.

Attack: 1d20 + 9 + 2 + 2 + 1 ⇒ (20) + 9 + 2 + 2 + 1 = 34
Damage: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Crit Confirm: 1d20 + 9 + 2 + 2 + 1 ⇒ (9) + 9 + 2 + 2 + 1 = 23
Gallant Inspiration: 2d4 ⇒ (2, 4) = 6

She quickly follows the first shot with a second, hoping to cripple the creature to the point the summoner would be defenseless.

Attack: 1d20 + 9 + 2 + 2 + 1 ⇒ (9) + 9 + 2 + 2 + 1 = 23
Damage: 1d6 + 2 + 2 ⇒ (5) + 2 + 2 = 9


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Audit: Range penalty is -6 for Ary's action, not -3. :)

As for Ary's life... Ary is working a lot again.

I had a job I really liked at work (factory, so there are a lot of different things), and was really good at. But they made it easier and rolled the job into someone else's job - it's not a one person job, but whatevers.

In the process, they moved me to a different cell with twelve foot long parts. :| That process also meant I was no longer in a cell with a third shift, which meant I'm picking up 10 hour+ shifts again, Sad day.

We immediately start doing well (better than they'd been doing) upon me being put in the cell... though only when I'm doing one job. I suck at everything else, or can't make a positive difference, depending on the job.

But... because we're doing well, they constantly shut us down to go work in other cells.

Because everyone is quitting over changes in policies (upper management is becoming... rough.), everyone is short, which means everyone is working longer hours, more days a week. As a result, more people are quitting.

So... Ary works a lot. And usually on things I've never done before or have done very infrequently.

On the bright side, there's a good chance I'll get a mini-promotion to do a job as a standin (which puts me in line for a real promotion), and should be getting hired on full time (instead of as a temp), which comes with better benefits.

Other than that... Ary is tired.


WRONG ALIAS

Great to hear Ary! It sucks that they are moving you around constantly, but hopefully they *are* noticing that you do good work. I can understand being tired, 10+ hour shifts are bad enough without having to physical work the entire time. Getting a full time position out of the deal would be really nice, will keep my fingers crossed for ya.


WotR Global Buffs/Debuffs: ----

Ary: Crossbow safeties are used when the crossbow has been cocked to prevent them from firing if you drop your crossbow midshot or something clumsy like that. It's harmful to the crossbow to have them be cocked for a long time.

That being said it'd make sense for there to be a magical solution for that, so if someone wants to try and find a craftsman willing to make a crossbow that can handle that kind of strain, go for it. But for now Xanderghul's crossbow is only magical in the sense that it is harmful to demons, and is attuned to him specifically.

Also, it sucks to get shifted around all the time. :( Sorry to hear you're so tired, hopefully things will calm down there, soon.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Not relevant at the moment, but...

Pounce (Ex) wrote:

When a creature with this special attack makes a charge, it can make a full attack (including rake attacks if the creature also has the rake ability).

Hence, griffins charging still get rakeses. :3

Edit: Already said!


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Ary is likely to activate Intruder's End this round, to intercept whatever she summons with a shield to the face. :)


WotR Global Buffs/Debuffs: ----

Okie dokie, thanks!


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Really, GM? Not just a summoner, but a master summoner? You must really have it in for us.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

A Master Summoner wouldn't be using a full round action to summon an ally in addition to their eidolon, I don't think. It seems more likely they'd use their SLA as a standard action... though it's possible they just want extra friends on the battlefield while they have the spare time. :)


WotR Global Buffs/Debuffs: ----

Naw, she's not a master summoner, she's casting as an FRA :)

If I'm gonna pull a master summoner on y'all its gonna be at a higher level when they get more interesting demons on the the summon monster lists ;) Right now its dretches and fiendish animals and thats less cool.


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

I'm back around computers! Because of work!

Don't take my turn for me :) I wanna see what happens to Zahni.


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

I guess I'll just reload and shoot my crossbow at whatever it is that the summoner ends up summoning, assuming it's an evil outsider, or at Zahni if it isn't.


WotR Global Buffs/Debuffs: ----

Nah, I want you to post its my fault for slowing things down. Sorry for the delay guys, between work stress and illness I wasn't able to get around to posting during the day.

On a more positive note, you guys should check out Horizon Zero Dawn if you happen to own a PS4. Isilme and I have been getting into it and its insanely fun. Basically you play a kellid barbarian who lives in Numeria and beats up robot dinosaurs ;3


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I've heard excellent things about it, and it sounds like a really cool game. I might need to get my hands on it.


WotR Global Buffs/Debuffs: ----

It has astonishingly good worldbuilding if you're into that - easily on the level of something like Dragon's Age or Elder Scrolls if you're familiar with the franchises. Way more fleshed out world than what I was expecting (I figured it'd basically be a paper thin excuse to beat up robots with stone age weapons). I'm hoping they release more games to explore the world in :D

And besides that, the gameplay is great. It has room for a variety of play styles (stealth/trapsmaster/sniper/melee/pet spam) and the robot fights are really fun so far. We're at least ten hours in and having a blast. Definitely a big recommend.


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Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I really shouldn't be spending money right now, especially since I'm having trouble finding a job and just dropped a bunch of money on RPG books because of DriveThruPRG's sale this week. But you're making it really hard not to want to get it.


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Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 85/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 6/11 | SP 5/10

Might have to pick that one up sometime! I always thought it looked kind of cool, but I didn't want to give into the hype.

I'm waiting to play Breath of the Wild myself; the other post-apocalyptic open world game with robots in it. Haven't gotten a chance to actually play it yet. ;P


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

PS4 gets all the cool things...


Buffs | Char. Sheet |

oooh! So, going to buy the nintendo switch Ehren or did you get it already? I am also aiming at breath of the Wild... but, I usually buy consoles when they prices are lowered, so I'll likely be waiting another year or two to buy it :(


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Random question: Would mirror image protect against the damage of mass combat swarms? Would displacement? Does invisibility?


WotR Global Buffs/Debuffs: ----

- Swarms don't actually roll for attacks, they just kind of deal automatic damage to those within their area, so mirror image would not protect against the attacks. Flavorwise your figments would react to being "attacked", maintaining the illusion of multiples of you against foes that still attack single-target, though they would not be exhausted in the process.

^ An alternative to the above would be giving you immunity to swarm damage for a turn, but you would lose mirror images because of it. That feels.... not so good, so I'm going against it, but if for some reason that is favorable to you then we can switch to that.

- I've so far given concealment effects like Displacement a hard % reduction on the swarm damage equal to the concealment miss chance %. This stacks with the 50% reduction you get on a successful reflex saving throw (so essentially a 75% reduction if you save and have Displacement)

- I'd rule invisibility as completely protecting against the damage, rather than just half. I'd say the chaos of mass combat would be enough that you would pretty much pass by unnoticed. If for some unique reason the mass combat swarm were being directed to try and find your invisible self specifically, (perhaps you are being chased by troops and the big boss realizes you just went invisible and orders them to find you), then it'd be a 50% reduction in damage if they figured out how to locate your square (perception, trained survival vs footprints in snow or mud, etc)


WotR Global Buffs/Debuffs: ----
Ehren Ferron wrote:

Might have to pick that one up sometime! I always thought it looked kind of cool, but I didn't want to give into the hype.

I'm waiting to play Breath of the Wild myself; the other post-apocalyptic open world game with robots in it. Haven't gotten a chance to actually play it yet. ;P

It is so cool.

I don't have a Wii U or a Nintendo Switch - Breath of the Wild is the only game to make me want one. I expect I'll get one eventually but that's kind of a big $$$ investment specifically for one game, haha.

If you play it, let us know how it goes! The videos look great, and I actually really loved Skyward Sword. @_@;


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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

I'm totally alright with your interpretation... I just wanted to know what you thought before we got into a potential situation. Thanks!


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

It's a lot better than the time my DM ruled that my multiple-charge touch spell killed 6 bats in a bat swarm and was completely discharged. :P


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

I'm legitimately shocked that a 13 hits.


WotR Global Buffs/Debuffs: ----

He was prone! :O


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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

And it was a pig! Where do you think all that AC was coming from? XD

Speaking of that, Xanderghul is just gonna double move on his turn and let the monkeys attack his enemies for him, so... that's all.


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Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 85/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 6/11 | SP 5/10

My ladyfriend bought the Switch. I was gonna err on the side of caution despite being a Nintendo fan, but she has a certain degree of reckless abandon that I admire. And more disposable income, evidently. :P

Got a chance to play Breath of the Wild today! I'm honestly surprised by how significant of a departure it is from previous Zelda titles. It still feels distinctly Zelda, but the small things (a freaking jump button) really add up. The atmosphere is gorgeous! And the voice acting... well, I haven't actually come across much of that yet. I don't dislike Zelda's voice, though I have to admit that I am disappointed that there is no dual audio option.

Next Action:

Even though Zahni is nauseated, I'll go ahead and wait until Isilme posts before putting up Griffon 3: Beyond Griffondome.


2 people marked this as a favorite.
Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

My understanding for LoZ:BotW is that it's basically Dark Souls: Hyrule. In all the best ways.

Plus, people beg you not to jump off of bridges. Legit.

Ary found out today that Ary got a promotion, which is worth more than a dollar an hour (woots!), will likely be getting better benefits soon (along with paid time off and holidays!), and will also be working more consistent(ly high) hours.

Ary is excited to become the proud owner of what is known as disposable income. Possibly. Maybe.

On an unrelated note, if you've got a modern-ish cell phone, Fire Emblem Heroes is a pretty good time sink. And I'm not just saying that because I got really lucky with awesome heroes. (5star Tharja! Woots! ALL THE SWORDS)


Buffs | Char. Sheet |

Congrats! So you are not a temp anymore? That's pretty exciting!


WRONG ALIAS

Grats Ary :)

I have heard that Fire Emblem Heroes is pretty good from a friend of mine at work as well. I guess I will have to throw it on my phone for when I'm not pokewalking :p


1 person marked this as a favorite.
Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Re: Ary-is-not-a-temp: Ary is still a temp at the moment, orientation is next tuesday, and oddly, I won't find out I'm not a temp there until then. BUT, they gave me a promotion, which highly suggests that I'll be getting 'the job', as it were. So I'm sorta stuffing my chickens in my basket, and not counting them, yet. :P


Buffs | Char. Sheet |

Still pretty cool. Crossing my fingers for you.


Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

Good luck, Ary! Make the leap to full-time, get those benefits!


WotR Global Buffs/Debuffs: ----

I'm super excited for you, Ary! :D Kick ass and take names and chew bubble gum, or however that goes.


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

We can't have Bubble Gum. Smiling also isn't allowed, anymore... :(

:P


WRONG ALIAS

How can smiling be disallowed? That's absurd. 1984 wasn't a guidebook :P


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Smiling isn't strictly prohibited, merely frowned upon. If you're smiling, that means you haven't been broken, yet. If you haven't been broken yet, that means there's still more to take away from you. It's not that the company doesn't want you smiling, it's that your coworkers don't.

And they have bats... :(


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 85/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 6/11 | SP 5/10

That sounds, uh, unpleasant. :|

Careful. Next thing you know they'll put a microchip into your brain that makes you dead inside.


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Oh, no. There's nanites in the water that helps them map out our location and works as a fitbit, so they know how many times we've made the same motions! If we don't do them enough, our tummies start to hurt, and we don't get pudding. :(


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Grippli Arcane Trickster | hp 104 / 104 (healthy), AC 23, touch 19, ff 16, CMD 23 | Fort +9, Ref +9, Will +12 (+2 vs. confusion, insanity) | Init +9, Perc +15, darkvision 60ft, (mythic power 9/9)

If you smile and laugh and joke enough, it'll be you who has broken them.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Oh, I do. No one can take my raptor arms. No one. Unless they ask sternly. :(

Action:
Touch attack?: 1d20 + 11 ⇒ (17) + 11 = 28

Ary will attempt to cast her protection from evil on the Barbarian's leader, taking the necessary movements to do so, if she hasn't already been affected, intoning 'By my free will.'


Male Oread (Kellid) Legendary Druid 11/Hierophant 4 | HP 85/137 | AC 24, T 23, FF 19 | Fort +8, Ref +6, Will +18 | CMD 27 | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +22 | MP 0/11 | LP 2/2 | PM 6/11 | SP 5/10

Not relevant at this second, but as of Occult Adventures, shadow demons use possession instead of magic jar for their evil shenanigans, right?


WotR Global Buffs/Debuffs: ----

Ehren - For this game I use possession in place of magic jar for all incorporeal creatures, it's not an official rule, though Occult Adventures does recommend GMs do just that.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Is 22 enough to make the Will Save? Because I will totally spend. Charmed Life on that. Actually, assume that I'm automatically willing to use Charmed Life on anything that takes out more than half my health in one spell.


WotR Global Buffs/Debuffs: ----

Yup. Roleplay it for me ;o

Valaria Alazario wrote:
Actually, assume that I'm automatically willing to use Charmed Life on anything that takes out more than half my health in one spell.

Sure. Note that in your tactics on your character sheet, please.

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