| DM RichD |
Round 2
Vivian continues to obey while despite multiple swings from Sabola, only one connects!
The cleric will in turn attack Sabola!
Attack: 1d20 + 13 ⇒ (6) + 13 = 19
Attack: 1d20 + 8 ⇒ (4) + 8 = 12
He misses!
Round 2
Pontia Canario 20 (46/46)
Sonny Wright 18 (66/66)
Cultist 18 (0/51)DEAD
Vivian Deberth 17 (66/66)COMMANDED
Selene Iluzr 11 (76/76)
Sabola 9 (79/79)
Caleb Voltiaro 7 (13/89)WOUNDED
Up next: Everyone!
| Sabola |
Will continue to flank...
+1 Human-bane Dagger DW/PS Hit: 1d20 + 11 + 2 + 2 ⇒ (9) + 11 + 2 + 2 = 24
+1 Human-bane Dagger DW/PS Damage: 1d4 + 14 + 3d8 + 2 + 2d6 ⇒ (1) + 14 + (1, 8, 4) + 2 + (6, 3) = 39
+1 Human-bane Dagger DW/PS Hit: 1d20 + 11 - 5 + 2 + 2 ⇒ (5) + 11 - 5 + 2 + 2 = 15
+1 Human-bane Dagger DW/PS Damage: 1d4 + 14 + 3d8 + 2 + 2d6 ⇒ (3) + 14 + (1, 1, 8) + 2 + (5, 5) = 39
+1 Dagger DW/PS Hit: 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 28
+1 Dagger DW/PS Damage: 1d4 + 11 + 3d8 ⇒ (1) + 11 + (5, 8, 8) = 33
+1 Dagger DW/PS Hit: 1d20 + 11 - 5 + 2 ⇒ (1) + 11 - 5 + 2 = 9
+1 Dagger DW/PS Damage: 1d4 + 11 + 3d8 ⇒ (3) + 11 + (5, 4, 8) = 31
| Sabola |
Sabola will immediately look about to make sure the child is in safe hands. Once he confirms that, he starts rummaging through the pockets and such of the fallen foes. Any identifying information, he passes over to the smarter members of the group.
| DM RichD |
While Sabola searches the bodies, he will ask Sonny about the child.
Caleb Volitaro
Combat Gear potion of barkskin +4 (2); Other Gear +1 scale mail,+1 morningstar, sling with 10 bullets, ring of protection +1, ring of swimming, gold-threaded chasuble (worth 50 gp), silver ceremonial tiara (worth 150 gp), gold unholy symbol of Dagon (worth 50 gp)
Cultist
Combat Gear potion of cure moderate wounds; Other Gear masterwork chain shirt, masterwork light crossbow with 10 bolts, masterwork sickle, amulet of natural armor +1, cleric’s vestments, gold unholy symbol of Dagon (worth 50 gp), 9 gp
| Sonny Wright |
Sonny comes back to the doorway and peers around when it gets quiet. He tells the group "We'll stay out here. The baby is fine. If anyone needs healing I can do it out here. The child doesn't need to see that."
| Sonny Wright |
Sonny continues to snuggle and bounce the child. He says to the group "Once you get anything useful in there we should probably return the child. I don't think it's a great idea to continue on with the baby in my arms."
| DM RichD |
Since no one was keen on rping this, you bring the baby back to its parents and you shepherd the couple out of town. They will tell you that a lot of townspeople are unhappy with the corpses lined up outside the temple and more than a few are blaming 'those newcomers'.
F10. Dining Room
The eastern wall and ceiling of this room have collapsed, and the grand table in the center has been smashed beneath the weight of a ruined lead and glass chandelier that fell atop it long ago.
F11. Bedroom
This bedroom’s furniture is soaked and reduced to rotten heaps of wood. Portions of the ceiling and east wall have collapsed, revealing the swamp outside and the room above.
F12. Living Room
Though the walls of this room are still intact, it is clear that the roof above has sustained damage. The floor of the chamber bears a sizable puddle in which the rotten remnants of a settee still sit.
F13. Side Entrance
A covered portico stands at the southern wing of the house and shades its door. To either side of the portico stand matching statues of rearing hippocampi upon stone pedestals. A shallow stream of water exits from beneath the door, forming small rivulets that flow off of the portico and down to the muddy road nearby.
****************************
COMPLETED
F1. The Carriage Path
F2. Main Entrance
F3. Central Hall
F4. Kitchen
F5. Carriage House
F6. Stores
F7. Bedroom
F8. Privy
F9. Servants’ Quarters
F10. Dining Room
F11. Bedroom
F12. Living Room
F13. Side Entrance
IN PROGRESS
| DM RichD |
F14. Lounge
This room has weathered the years better than the rest of the house, as wooden shutters remain closed over the windows, keeping most of the elements out. A low hearth stands in one wall, over which hangs an elegantly rendered painting of a tall ship in the midst of a storm. Spaced about the room are three cushioned armchairs, and a wooden pipe rack hangs upon the south wall.
There is a man dressed as a high priest and vizier of the Recondite Order of the Indomitable Sea searching the room. He does not notice Sabola.
****************************
COMPLETED
F1. The Carriage Path
F2. Main Entrance
F3. Central Hall
F4. Kitchen
F5. Carriage House
F6. Stores
F7. Bedroom
F8. Privy
F9. Servants’ Quarters
F10. Dining Room
F11. Bedroom
F12. Living Room
F13. Side Entrance
IN PROGRESS
F14. Lounge
| Sabola |
If permitted, Sabola will move in and take a sneak attack with his human bane dagger...
+1 Dagger PS Hit: 1d20 + 13 + 2 + 2 ⇒ (15) + 13 + 2 + 2 = 32
+1 Dagger PS Damage: 1d4 + 14 + 2 + 2 + 2d6 + 3d8 ⇒ (3) + 14 + 2 + 2 + (4, 6) + (5, 2, 3) = 41
| DM RichD |
Perception DC20: 1d20 + 8 ⇒ (19) + 8 = 27
Sabola enters into the room, dagger held high when Vivian goes to the door, the floorboards make a load creak. The High Priest turns suddenly and quickly appraises the situation. You shouldn't be here! he yells.
Pontia Canario: 1d20 + 7 ⇒ (6) + 7 = 13
Sabola: 1d20 + 8 ⇒ (10) + 8 = 18
Selene Iluzr: 1d20 + 3 ⇒ (2) + 3 = 5
Sonny Wright: 1d20 + 2 ⇒ (20) + 2 = 22
Vivian Deberth: 1d20 + 6 ⇒ (12) + 6 = 18
Albor Voltiaro: 1d20 + 4 ⇒ (14) + 4 = 18
Round 1
Sonny Wright 22 (66/66)
Sabola 18 (79/79)
Vivian Deberth 18 (66/66)
Albor Voltiaro 18 (105/105)
Pontia Canario 13 (46/46)
Selene Iluzr 5 (76/76)
Up First: Sonny (outside the room), Sabola & Vivian.
@Sabola: I am assuming you want to use your attack roll above? Since he would be flat-footed add your sneak attack damage if you have it.
| Vivian Deberth |
Vivian rushes to the room and strikes with her sword, trying to flank he priest with Sabola
Attack Vs FF: 1d20 + 7 ⇒ (10) + 7 = 17
dmg, SA: 1d8 + 2 + 3d6 ⇒ (7) + 2 + (4, 1, 6) = 20
| DM RichD |
Round 1
Sonny's bolt lands far from the vizier. You have seen too much! It is you who must die! He shouts.
Even flanking, Vivian misses the priest.
The priest will cast defensively.
Concentration Check DC27: 1d20 + 12 + 4 ⇒ (19) + 12 + 4 = 35
A blade barrier will appear across the doorway separating Sabola and Vivian from the others.
Up Next: Pontia and Selene
| Pontia Canario |
Pontia puts her hand on Selene's shoulder. "This may make you feel a little dizzy." She concentrates, and with a pop of displaced air the two women vanish and reappear on the other side of the blade barrier.
Using her dimensional steps ability; carrying Selene along will use double her teleport distance, but she's got 270 feet per day to burn.
| DM RichD |
Round 1
Pontia dimensional steps past the blade barrier with Selene. And I thought I was being clever!
Round 2
Sonny Wright 22 (66/66)
Sabola 18 (79/79)
Vivian Deberth 18 (66/66)
Albor Voltiaro 18 (64/105)WOUNDED
Pontia Canario 13 (46/46)
Selene Iluzr 5 (76/76)
Up Next: Selene (Round 1), Sonny (outside the room), Sabola & Vivian.
| Sabola |
Sabola will continue to flank.
Flanking, vs a human opponent.
+1 Human Bane Dagger DW/PS Hit: 1d20 + 11 + 2 + 2 + 2 ⇒ (3) + 11 + 2 + 2 + 2 = 20
+1 Dagger DW/PS Damage: 1d4 + 14 + 2 + 2d6 + 2 + 3d6 ⇒ (1) + 14 + 2 + (3, 3) + 2 + (6, 6, 2) = 39
+1 Dagger DW/PS Hit: 1d20 + 11 + 2 + 2 ⇒ (17) + 11 + 2 + 2 = 32
+1 Dagger DW/PS Damage: 1d4 + 14 + 2 + 3d8 ⇒ (2) + 14 + 2 + (1, 4, 4) = 27
+1 Human Bane Dagger DW/PS Hit: 1d20 + 11 - 5 + 2 + 2 + 2 ⇒ (13) + 11 - 5 + 2 + 2 + 2 = 25
+1 Dagger DW/PS Damage: 1d4 + 11 + 2 + 2d6 + 2 + 3d8 ⇒ (3) + 11 + 2 + (4, 5) + 2 + (5, 3, 3) = 38
+1 Dagger DW/PS Hit: 1d20 + 11 - 5 + 2 + 2 ⇒ (10) + 11 - 5 + 2 + 2 = 20
+1 Dagger DW/PS Damage: 1d4 + 11 + 2 + 3d8 ⇒ (2) + 11 + 2 + (2, 5, 6) = 28
| DM RichD |
I felt the same way when a Certain Someone tried to dispel a fog cloud, and only failed because the dice module betrayed them.
*Whistles innocently*
Round 1
Sabola misses in 2 of his attacks, but it is OK because the 2 that hit are enough to bring him down!
But suddenly the priest's head explodes in a shower of gore as a tentacled horror emerges from his neck!
All of you except Sonny who is behind the blade barrier must make a DC15 Will save or lose Sanity Loss: 1d10 ⇒ 4 points of sanity.
Up Next: Selene (Round 1), Sonny (outside the room), Vivian.
| Pontia Canario |
Will save: 1d20 + 8 ⇒ (18) + 8 = 26
Knowledge (Dungeoneering) check: 1d20 + 18 ⇒ (18) + 18 = 36
Pontia's keen interest in the creature saves her from sanity loss at the sight of it. "Fascinating! Second instar of a spawn of one of the Outer Gods, if I'm not mistaken. The same one whose symbols we saw downstairs."
If beating the DC by that much gives any additional information, start with special defenses and then special attacks.
| Sabola |
Will: 1d20 + 4 ⇒ (15) + 4 = 19
Knowledge (dungeoneering): 1d20 + 6 ⇒ (6) + 6 = 12
What would “sanity loss” look like in Pathfinder? I mean, I know what it looks like in Cthulhu.
| Vivian Deberth |
Will save: 1d20 + 8 ⇒ (17) + 8 = 25
What now? Can't he simply die?
Know Dungeonering: 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26
I read about these creature once, in an old tome, but I thought they were the ranting of a madman!
| DM RichD |
What it looks like: Pale and bloodless, a brutally decapitated corpse lurches forth. Where a head should be instead lashes a forest of horrific, unnatural tentacles, whipping as though trying to simultaneously burrow deeper into and escape from its fleshy husk.
Pontia yells to the group that it is immune to mind-affecting effects and if it constricts you, it will start to feed on your vital essence!
Up Next: Selene (Round 1), Sonny (outside the room), Vivian.
| Vivian Deberth |
Sabola, we need to bring this one down quick..Pontia, can you summon some help? Creatures with good morality who will be able and willing to destroy this spawn?
Vivian will try to position herself to provide a flanking opportunity to Sabola
attack, Bless: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13
dmg: 1d8 + 2 ⇒ (7) + 2 = 9
| DM RichD |
Round 2
Vivian is unable to hit the spawn!
The spawn will attack Sabola!
Slam 1: 1d20 + 15 ⇒ (4) + 15 = 19
Slam 1: 1d20 + 15 ⇒ (2) + 15 = 17
Tentacle: 1d20 + 10 ⇒ (9) + 10 = 19
Surprisingly, the creature misses!
Up Next: Potia & Selene x2
Did we lose Selene? Does some one want to RP her character the 2 rounds?