
GM Giuseppe |

Euan, what do you mean by climbing across? As far as I can tell, I imagine Serolt jumping from one wall of the chasm to the other, but correct me if I'm wrong :D Also, if I've understood the situation properly, you would need a DC 10 Acrobatics check instead of a Climb check.

Serolt |

Interesting. I will totally jump it. Otherwise I have to drop my scimitar and I'd rather not do that.
If you take my first roll (a 9) and add +4 (my acrobatics) I make it. Does that make it a single move? Or is it still a double move to get across? I think a single, in which case I'll sheath my scimitar when I get to the other side. If not, it's still in hand.
Thanks!

GM Giuseppe |

It depends on wheter you want to withdraw or to just move. In the former case it's a full-round action. In the latter, it's only a move action, but that would provoke an AoO, something which could save Kryolani's life, honestly.

GM Giuseppe |

But that could also cost you your life since the giant tick can grab the opponents it hits...so, it's up on you!

Kryolani |
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No worries man! I will totally pay you back!
Sure...might be your NEXT character...but I'll pay you back!

GM Giuseppe |

I'll take the AoO for Kryolani. :(
You owe me wizard!
Are you completely sure about it?
Anyway, that's all for tonight folks. I'm too tired and this is a dire situation. I don't want to risk and have your PCs risk their lives for a mistake caused by me being tired and all :)
So will update the Gameplay Thread tomorrow :)

Serolt |

It's my life, or Kryolani's. Serolt has already said he's stand in the way of danger for the wizard, and so that is what he must do.
So yeah, Serolt, in character, moves so as to draw the AoO's before Kryolani stands up.
I edited my in character post accordingly.

Kryolani |

For what it's worth, from a purely technical standpoint, there's another way out of it that doesn't involve an AoO, though it would be stupid.
I could grab Serolt's belt, from my prone position. Since this doesn't involve standing up, it provokes no AoO.
Serolt then takes a 5 foot step as a move action, dragging me along as part of his load. This ALSO doesn't provoke, since 5 feet steps never provoke, and even at a heavy load (Kryolani, being a bit of a runt, wouldn't push Serolt over his weight limit, I don't think.) Serolt still has more than 5 feet of speed, so he can take a 5 foot step.
Finally, for his second move action, Serolt drops into the chasm, taking Kryolani with him. Yes, the both of them are likely to get hurt in the process of falling, but neither will get grabbed, and the damage would be less than getting hit by that tick regardless.

Roksana 'Rok' Jedynak |
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Or Serolt falls pantsless into the pit with Kryo vulnerable but one piece of clothing richer.

Serolt |

Interesting, but I'm not sure that a 5' step can be followed by any movement. A fall requires another 5' step or a move of some kind.
So I think it's an interesting, and VERY creative idea, but I think we're one move action short...
That said, I could drag you as a withdrawal action into the pit and jump even. My round's actions would be the same, though I wouldn't sheath my scimitar on the other end.
You'd need to make strength checks to hang on at worst, though they'd likely be easy ones if at all (DM call).
I'd be at a heavy load, so could move 40', including the jump, with a full withdrawal action.
- - -
Giuseppe? If this is an option, we'd like to go ahead with it.

Kryolani |

Hell, even if we fail the jump miserably and faceplant in the pit, it's STILL a less terrible option than taking an AoO from that Tick.
I'm totally down. Pending GM approval, let's do it.

GM Giuseppe |

Very good plan and creative thinking guys, I appreciate this sort of things. I think that, rules-wise, the best way to resolve this plan is to have Serolt withdraw as a full round action so he can take a 5 feet step and continue his movement. Kryolani would need to grab Serolt's belt. Then, Serolt can either try to jump on the other side of the chasm (but that would be nearly impossible, since he wouldn't have a running start, hence doubling the DC of his Acrobatics check, without mentioning all of the penalties deriving from having an heavy load) or just try to climb down the chasm normally, with Kryolani on his shoulders. If he fails, he falls along with his friend, otherwise he can climb down as normal. I think this is the wisest option and the one your PCs would attempt, given your plan, so I will include that in my next post.

GM Giuseppe |

Done :D
A few notes: Jacobus, remember that you will need to pur your wand back on you before starting to climb, so you have only one move action at your disposal. Serolt, since you're currently carrying a heavy load, you suffer a -6 penalty to your Climb checks. Of course, Kryolani can easily continue his climb on his own now! If Serolt or Kryolani want to jump directly to the other side of the chasm, they can attempt a DC 20 Acrobatics check (you cannot have a running start).

GM Giuseppe |

Kryolani's rope is not here Jacobus, but in the shaft in the previous chamber instead, the one where you fought the mites for the first time and rescued Mik-Mek.

Jacobus Varadin |

Done :D
A few notes: Jacobus, remember that you will need to pur your wand back on you before starting to climb, so you have only one move action at your disposal. Serolt, since you're currently carrying a heavy load, you suffer a -6 penalty to your Climb checks. Of course, Kryolani can easily continue his climb on his own now! If Serolt or Kryolani want to jump directly to the other side of the chasm, they can attempt a DC 20 Acrobatics check (you cannot have a running start).
Cross posted. :(
Actually I wanted to use my spell but that's OK, we'll leave it with the wand. OK, once I put away the wand, then I just get to the other side of the chasm and I do NOT climb. Correct?
I wasted a '20' but that's OK.
Game on!

GM Giuseppe |

Oh I'm sorry Fabian, I was sure that you had used your wand. But I misread, you clearly said that you were casting the spell, so in this turn you can attempt another climb. Just to be clear, you are on the bottom of the chasm when the turn begins. You use your first move action to climb 15 feet, so you need another Climb to get on the other side of the chasm. You can roll for that second Climb check here or in the Gameplay Thread, your choice.

Jacobus Varadin |

Oh I'm sorry Fabian, I was sure that you had used your wand. But I misread, you clearly said that you were casting the spell, so in this turn you can attempt another climb. Just to be clear, you are on the bottom of the chasm when the turn begins. You use your first move action to climb 15 feet, so you need another Climb to get on the other side of the chasm. You can roll for that second Climb check here or in the Gameplay Thread, your choice.
No problem. Ok so we'll leave Jacobus casting the spell (and Rok healing 7 hp).
I hope it was clear that I wanted to let my companions go first so I can provide cover for them and hopefully soak up any missiles.
I already rolled one climb (maybe I shouldn't have). I'll roll a second one in the Gameplay Thread but I hope it's clear that Jacobus only climbs if the others are ahead of them. For example, if one of them falls then Jacobus will NOT climb and leave them behind.

GM Giuseppe |
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Serolt, since you're currently carrying a heavy load, you suffer a -6 penalty to your Climb checks.
I think you've missed this penalty Euan. This is also the same penalty that would apply should you decide to jump.

GM Giuseppe |

Ok, I must admit that I was expecting a shared plan. The one thing that is clear to me is that you want to go back in the Sycamore. The thing that it's still unclear, to me, is where would you like to start with: are you going on the tunnel to the right, or are you using the same chamber you've already explored?
Because we're in the weekend, I can't promise you to post very frequently until Monday, but you can always try to make a good plan and push for action a bit.

Roksana 'Rok' Jedynak |

I believe the plan is to head down the path we avoided last time while Serolt sends a Dire Rat down the path we did take to try and draw the Mites attention.

Kryolani |

Rok is correct.
Poor fake Dire Rat.
As a side note, this weekend is both my Birthday (today) and Valentines (tomorrow) thus I will also be posting sporadically. I'll check in before I go to bed, and as I wake up, but that's the most I'm sure of. When in doubt, Kryolani will be throwing acid splash at Mites.

GM Giuseppe |

Happy birthday Kryolani!
Also, I'm sorry for the slight delay guys, but I had a hectic weekend. Also, the recent discussions caused me to lose some enthusiasm and hype for this game, and I needed much more energy than I thought to sit at my laptop and write this post. I hope I can gain my usual enthusiasm and dedication as soon as possible again.

GM Giuseppe |

Ok guys, so it's official: I have a lot of difficulties in understanding your plans. I've read about your rat idea, but then, when I read:
"Agreed. We go East first." Serolt nods.
"Now, let's get out of the rain and kill some mites!"
He checks his bow and quiver, and makes ready to descend.
I simply thought that you had decided to abandon the plan, because I couldn't see any mention of Serolt casting his spell before making ready to discend, nor any details about where to make it show up and things like that...Of course it's my mistake, but I'm starting to think that it's too hard for me to understand your plans and make things happen accordingly in my posts. Seems to me that everything I assume it's wrong :( Another reason why I've completely lost my enthusiasm.
BTW, I'll try to update the map as soon as possible.

Serolt |

No, I don't think it's your mistake. I thought there was an initial climb down, then a chamber, then another climb. So I was waiting to cast.
You, wisely, moved us up to the combat to expedite things for PbP. Totally fine move. I could have requested backing up a bit to cast, but I was fine with the hand wave push and just wanted to confirm I still had the spell so there would be no confusion.
So no big deal. Stuff like this will happen all the time. We just sort it out. :)

GM Giuseppe |

You didn't fall Jacobus, because the DC is 5 and you only fall if you fail your Climb check by 5 or more. You weren't able to progress though, so you're still 10 feet away from the ground, but you have another move action in this round, so you can try and climb down again.

Jacobus Varadin |

You didn't fall Jacobus, because the DC is 5 and you only fall if you fail your Climb check by 5 or more. You weren't able to progress though, so you're still 10 feet away from the ground, but you have another move action in this round, so you can try and climb down again.
Thank you, I edited my post according to your suggestion.

Roksana 'Rok' Jedynak |

You know Kryo talking is a free action, you could at least have warned me! On the brightside rok hates centipedes more than she likes not being on fire.
Of course now I'm poisoned diseased and on fire so, it's not been a very good day.

Kryolani |

Question about the map, are the little brown dots Difficult terrain, or cover granting, or anything?
I'm thinking specifically about the dot one square directly east of Jacobus, and the other dots like it.

Kryolani |

Of course now I'm poisoned diseased and on fire so, it's not been a very good day.
Poisoned, on fire, and DISEASED. I vote we all have a good lay-down after this.
Also, I considered warning you, but couldn't figure a way to do so without warning THEM as well. Upside, I'm all out of fire today!

GM Giuseppe |

Question about the map, are the little brown dots Difficult terrain, or cover granting, or anything?
I'm thinking specifically about the dot one square directly east of Jacobus, and the other dots like it.
Those little dots are in fact heaps of foul-smelling compost and dump, and are treated as blocking terrain (you can't normally enter one of those squares). You can of course try and climb atop one of them, just a Mik-Mek has done in his last turn.

GM Giuseppe |

Guys, I've been talking with Euan about the things I like the most and the less about this game, and in the end I though that, before losing my enthusiasm in this game, I'd better share with you my thoughts.
What I like
1. - I like the posting rate and consistency you're showing. That's the most important factor for a PbP player, so I'm very satisfacted in regard to this aspect.
2. - I like the posting quality you've reached after me and Euan encouraged you to do better. You've reached what I would define as a good quality in your posts, and I'm pretty satisfied about it.
3. - I like your willingness to comply with my posting layout requirements and now I like the look of your posts.
4. - I like your involvement in the game.
What I do not like
1. - I do not like the fact that we have 2 animal companions, something which complicates things for me a lot. I would rather have no animal companion at all, but since Euan really wanted to go druid, I needed to indulge his request. This is my mistake of course, not yours, because I should have been more resolute in saying "no" to you when you asked me to play a class that included an animal companion. This is my first long term campaign on these boards, and I wouldn't want to complicate my life further adding animal companions to keep track of. Now, I don't know how to get out of this mistake.
2. - I do not like that, apart from Roksana, anyone else among you seems to have endeepened his knowledge of the setting. This is my mistake, again, because I should have included the sources I wanted you to read as compulsory readings. But maybe we can fix this thing quite easily, if you accept to do some additional reading as we play.
3. - I do not like your characters. Don't get me wrong XD I'm not saying that I don't like Serolt, Jacobus, Kryolani or Roksana; what I mean here is that I think you could improve your characters a lot with a little bit of additional work on them. You have great character concepts, but I still feel like you've not developed them enough for my tastes. We need to work on them together. For example, I would like to know which deity Serolt believes in, what he thinks about Erastil, what Roksana thinks about Gorum, which deity (if any) Kryolani worships and so on. This is something which, again, we can fix quite easily. First off, I would like Kryolani to actually have a background and personality in his character's sheet. This is my mistake once again though, because I told you that I would have given you several tips about how to improve your characters and I didn't.
Sooo, my idea is that, if everyone is willing to, we can try to remedy to these things. Apart from the first one, which I don't really know how to solve, all of the other problems could be easily fixed with a bit of work on both your and my part. I would start with 1 PC/week and focus on improving it as we play the campaign. If you're willing to follow me here, please let me know!

Jacobus Varadin |

Guys, I've been talking with Euan about the things I like the most and the less about this game, and in the end I though that, before losing my enthusiasm in this game, I'd better share with you my thoughts.
What I like
1. - I like the posting rate and consistency you're showing. That's the most important factor for a PbP player, so I'm very satisfacted in regard to this aspect.
2. - I like the posting quality you've reached after me and Euan encouraged you to do better. You've reached what I would define as a good quality in your posts, and I'm pretty satisfied about it.
3. - I like your willingness to comply with my posting layout requirements and now I like the look of your posts.
4. - I like your involvement in the game.
What I do not like
1. - I do not like the fact that we have 2 animal companions, something which complicates things for me a lot. I would rather have no animal companion at all, but since Euan really wanted to go druid, I needed to indulge his request. This is my mistake of course, not yours, because I should have been more resolute in saying "no" to you when you asked me to play a class that included an animal companion. This is my first long term campaign on these boards, and I wouldn't want to complicate my life further adding animal companions to keep track of. Now, I don't know how to get out of this mistake.
2. - I do not like that, apart from Roksana, anyone else among you seems to have endeepened his knowledge of the setting. This is my mistake, again, because I should have included the sources I wanted you to read as compulsory readings. But maybe we can fix this thing quite easily, if you accept to do some additional reading as we play.
3. - I...
Giuseppe, I'm glad you find things that you like in the game.
Since you want us to 'try to remedy' what you don't like, I have a few suggestions.
1) I think the animal companions bit is being blown out of proportion. Serolt's cat is just like another player 'light' because it takes less time to manage him. Remember that we did start with five players. Just think of Regis as another PC. Rok's horse has been nerfed from the start and, frankly, I don't know why she accepted this deal from you.
2) I'm not really sure what you mean here. Do we have too much or too little information? If the problem is too little...I know Serolt and Rok from another game and their knowledge of the setting is admirable. Kryolani also seems to know the setting well. If the problem is too much knowledge then we need to do a better job separating player vs character knowledge. Can you point to something specific where you think we messed up?
3) How can you say you don't like our characters? You picked them and were very involved in their development. The game just started so give us time to find our voices. What would help is if you didn't rush us along all the time. And I'm not saying to slow down on the posting rate, just let us do other things like downtime play. If no downtime play is brought up then you can continue with the adventure.
I don't know what to tell you. Your post just reads like you are the boss and we are just here to try and please you. And if we don't please you, then you'll just pack and leave. Please remember that we do this for fun and, quite frankly, I think any GM would be lucky to have any of us in their games.
If you're having second thoughts on committing to a long term campaign then just let us know. No one is going to die if the game is closed prematurely.
I know you'll take this the wrong way but you seem to have wanted some feedback so I provided some.

GM Giuseppe |

2. I mean too little...flavor! Aside from Roksana, no one has ever mentioned any of the River Freedoms, for example. It's something regarding flavor, to enhance our roleplaying and further immerse you in the game world.
3. I've clearly stated that I wasn't meaning that I don't like your characters as they are. What I meant is that I think they need to be further developed.
And yes, you've read my post in a completely wrong way. But I'm not going to take your answer in a wrong way. Let's try to be constructive. I'm just trying to propose my help in further immerse your PCs in my game, nothing else! Not many other GMs would do that :)
I can provide you with some examples, if that could help you better understanding my point. So, for example, I would like if me and you could read an in-depth article about Abadar and then chat a bit about it, trying to discuss how do we see Abadar's faith in Brevoy and the Stolen Lands. Maybe give a name to the temple were Jacobus studied, and create some NPCs that I could use later on to further immerse him in the story. Also, we could try and see if we can make Jacobus learn some Abadar-worshipers-only spells listed in the article. Or, for example, we could try and determine how do we imagine New Stetven, since Jacobus comes from there and discuss it a bit, trying to forge together our world. This is what I meant. I'm just offering my aid, nothing more.

Kryolani |

I'd be happy to add the background and personality from his application to his sheet. The actual process of creating a fully fleshed out, living character is not going to be an instantaneous one. I've got ideas as to how he might react to various things, but it won't be until he actually encounters them that I know for sure.
I'd caution patience, when it comes to crafting a character. I'm happy to take your advice and try to make more reference to Kryolani's background arguing for the wealthy before the Brevic courts, but that'll come out eventually, at it's own pace. Pushing it to do so may feel unnatural.

GM Giuseppe |

I fear I've been misunderstood. I do not want you to detail any single aspect of your character's personality or backstory. What I do want is to add some information that may prove useful to me when I need to create some sidequests or stories involving your characters more directly. Please, don't get me wrong :(
For example, I would like to know what's Kryolani's parents name. If he's in good terms with them or not. And, of course, if you as a player have a specific idea about how Kryolani came to inherit his draconic bloodline or you would rather prefer to leave this to my creativity and discover it in game as the campaign progresses. Also, I would like to know what's Kryolani opinion on the current winds of war blowing on his homeland: is he a Surtova supporter or a separationist? What does he think about King Noleski? I'm talking about things like that. And I said that I would have given you a lot of time to work on them; at least, I was trying to get things started, so you could at least start to think about them. Of course, after two answers like these, I have to admit that maybe it's something useless. Nevermind then, we'll continue just the way we had been doing until now :)

Jacobus Varadin |

IC: My intent was always to hit the giant centipede (which is what I wrote) because the tick was out of my reach/being blocked.
OOC:
Regarding reading about the PC. I take great pride in tailoring my PCs to the setting/game. I have read everything on Abadar that I could get a hold of. In fact, that is where I came up with an Abadar-specific trait for Jacobus, which you did not let me take because it was not part of your approved books. Let me know when you want to chat about these things and I'll try to make sure I'm available.
On that subject, are you going to make an exception with the Abadar-specific spells? Because I know that at least some of them won't be part of the approved books.
If you want additional details on the character, all you have to do is ask. I'm more than happy to develop him further.
I'll work on NPCs and Jacobus time in the Abadar church.

GM Giuseppe |

Well, I'm very glad you're willing to work together on Jacobus! I will read an article about Abadar tonight then, so we can discuss it together as soon as we're both available. Also, I'm going to PM you with some info I have about New Stetven, the place where Jacobus grew up. Nothing too massive, but I would like to work together to find a way to tailor it into Jacobus personality. I love when a character reflects the city he comes from in some minor aspects of his behavior or personality :)

Kryolani |

Oh, I getcha now. For reference (I'll include this into Kryolani's background if ya like it) I was kinda thinking the entire Surtova line is dragon-blooded, though it very rarely manifests itself as prevalently as it has in Kryolani. It's RED dragon blood, though, which has led to the general covetousness of the clan, and it's desire for power. This is an urge that Kryolani has resisted, but the blood still calls to him.
His natural fear of death in combat is being overwritten by a red dragon's bloodlust, if you will.

Kryolani |

This alien instinct, by the way, is part of what drove Kryolani to suggest charging back into the cavern. What drove him to risk a friend's safety for a tactical advantage. What drove him to push himself against the biggest threat in the room. It's not a HEALTHY instinct, and it's one he's going to have to learn how to resist if he wants to live.
Assuming he survives the next minute or so.

GM Giuseppe |

I like it. You can add it to his backstory. We can discuss it further in private if you wish ;)

GM Giuseppe |

Phew. I think that the tide is slowly turning in your favor eventually, even though Kryolani is still seriously risking his life. I really hope that Rok hits with her next attack XD

Kryolani |

Nah, I'm sure I'll be fiiiine. Unless somehow the dang tick healed since I lit it on fire in the LAST fight. In which case I'm less sure. Do any of these guys seem wounded from our previous confrontation? I'm worried we may run into a pile of partially injured mites coming around the other way to surround us.
Unrelated, if we live, I bet this is gonna be a BOAT load of xp.

GM Giuseppe |

Some of the mites were already wounded when the fight started, Kryolani.
Also, as a side note, you may want to know that Kryolan is currently at -9 hp. His Con score is 12, but 2 points have been taken away from him by the tick, thus, essentially, unless he rolls a very high roll next turn, Kryolani is going to die at this turn if no one heals him in the next round (not the one for which you've already posted, the next one). Thankfully, he doesn't go first in initiative order.