GM Endless Forms' PFS 01-45 Delirium's Tangle (Inactive)

Game Master Mike Tuholski

A 1-5 PFS scenario played at the 1-2 tier. Maps!



The Flaxseed Pathfinder Lodge

Welcome back!

To answer Random's question from the last game, yes, you level up every 3 XP so those of you who started fresh with me in Voice in the Void should have 3 XP now!

Sovereign Court

Female Human Witch 2 | HP 14/14 | AC 12(+4) | T 12 | FF 10(+4) | CMD 12 | Fort +1 | Ref +2 | Will +3 | Init +6 | Perc +3 | SM +9

Wootz level up! and dotted. Should have crunch updated sometime today.


The Flaxseed Pathfinder Lodge

Jaysin has already played this one unfortunately.

Sovereign Court

Male Human (Taldan) Fighter (Archer) [8.1] | HP 60/60 | AC 24 T 17 FF 18 | CMB +10 CMD 27 | F+8 R+10 W+4 | Perc +3 | Init +8 | Acro/Climb/Swim/Escape +11 | SM +5 | Survival +4 | Ling +8 **Arrows : Durable Adamantine unless otherwise stated**

Just thought I'd pop in and say Hi and say thanks for thinking of ol' Jaysin. As EF said, I have credit for this one on another character unfortunately. I would have loved to play with this group again. Perhaps after this adventure we might be able to catch up again.

I would actually consider playing for no credit but I'm not sure how realistic that is.

Grand Lodge

Male Human Rgr2/Sor1 | AC 15 T 12 FF 13 | HP 23/23 | F +4 R +5 W +2 | Init +2 | Perception +6 | SM +0 | CMD 14 | conditions: none
Jaysin Deckert wrote:
I would actually consider playing for no credit but I'm not sure how realistic that is.

Ha! Real reason is Jaysin doesn't want the rest of us to catch up with him!

Leveling Random:
+1 lvl sorcerer aberrant bloodline
+5 HP
+2 will save
+4 skill points +1 favored class skill point
+1 bluff
+1 kn: arcana
+1 kn: dungeoneering
+1 perception
+1 stealth
+ lvl 0 spells: message, detect magic, mage hand, ghost sound
+ lvl 1 spells: hydraulic push, delusional pride


The Flaxseed Pathfinder Lodge
Random Derrick wrote:
delusional pride

I think you owe Jaysin royalties every time you cast that one.

Grand Lodge

Male Human Rgr2/Sor1 | AC 15 T 12 FF 13 | HP 23/23 | F +4 R +5 W +2 | Init +2 | Perception +6 | SM +0 | CMD 14 | conditions: none

Yeah, I like when my sorcerer can 'learn' a spell from things he's encountered in his adventures. :)

Purchases caltrops (2) 2 gp, compass 10 gp, crowbar 2 gp, grappling hook 1 gp, hammer 5 sp, pitons (4) 4 sp, nails 1 sp, scroll of unseen servant (2) 50 gp, scroll of magic weapon (2) 50 gp Total 116 gp

Grand Lodge

Male Half-Elf (Human-raised) Paladin 2 | HP 20/20 | AC 18 T 11 F 17 | CMD 15 | F +8 R +5 W +6 | Init +1 | Perc -1 | SM 0

Glad I get to join you all again!

Last game marked 2.1 for Vander.

Purchases: alchemist's fire (1) 20gp, acid flask (1) 10gp, silver dagger (1) 22gp

Sovereign Court

Female Human Witch 2 | HP 14/14 | AC 12(+4) | T 12 | FF 10(+4) | CMD 12 | Fort +1 | Ref +2 | Will +3 | Init +6 | Perc +3 | SM +9

Purchases:
Sleeves of Many Garments 200 GP
Alchemist Fire (2) - 40 GP

Grand Lodge

Male Half-Elf (Human-raised) Paladin 2 | HP 20/20 | AC 18 T 11 F 17 | CMD 15 | F +8 R +5 W +6 | Init +1 | Perc -1 | SM 0

Yep- forgot to fix my HP since the last game. Thanks Random!


The Flaxseed Pathfinder Lodge

You guys can make day job rolls if you have them.

Sovereign Court

Female Human Witch 2 | HP 14/14 | AC 12(+4) | T 12 | FF 10(+4) | CMD 12 | Fort +1 | Ref +2 | Will +3 | Init +6 | Perc +3 | SM +9

Profession(Courtesan): 1d20 + 5 ⇒ (16) + 5 = 21

Grand Lodge

Male Human Rgr2/Sor1 | AC 15 T 12 FF 13 | HP 23/23 | F +4 R +5 W +2 | Init +2 | Perception +6 | SM +0 | CMD 14 | conditions: none

No day job for Random.

Grand Lodge

Male Half-Elf (Human-raised) Paladin 2 | HP 20/20 | AC 18 T 11 F 17 | CMD 15 | F +8 R +5 W +6 | Init +1 | Perc -1 | SM 0

No day job for Vander, either.

Scarab Sages

HP 17/17 | AC 20 | T 12 | FF 18 | CMD 11 | Fort +1 | Ref +2 | Will +4 | Init +4 | Perc +7 | SM +5

Take 10 on Craft Sculpture with a promise for 24.

Dark Archive

How are you getting a Take 10 for 24 when your bonus to Craft Sculpture is +8?

Scarab Sages

HP 17/17 | AC 20 | T 12 | FF 18 | CMD 11 | Fort +1 | Ref +2 | Will +4 | Init +4 | Perc +7 | SM +5

Missed this, but it includes the purchase of a masterwork tool and the legalistic promise, which I have previously been told I can use by Endlessforms.

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