GM Brunoreturns' Shattered Star (Inactive)

Game Master brunoreturns

Venture Captain Sheila Heidmarch needs your help to recover a lost field agent.

Do you have what it takes to serve the Pathfinder Society and save the world?

Party Loot Spreadsheet
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Silver Crusade

Gender Neutral | hp 44/44 | AC 25 (t13; ff22) CMD 21 (ff18) | F*+6 R*+7 W*+1 (*+4 vs poison, petrify, enchantment) cold/sonic/electricity 10 resist | Perc +8 SM +0 | speed 40 Agathion Eidolon

I don't know why why my charge didn't appear in my original post on Ulyi's last attack, GM. I edited it to include the charge bonus, but I recognise that it's your judgment if Ulyi truly does have a line of attack on the thug. I traced it on the map. I accept your ruling if you state that Ulyi cannot charge. Simply subtract the +2 for the charge.


Shattered Star Maps

I appreciate the line on the map.

The charge is fine (but still missed).

Silver Crusade

Hey y'all my posting rate probably won't be stellar the next month or so. We're 32 days from the election so I'm going to be busy busy busy.

I'll still be able to post at my first job, but if I haven't posted by 2pm central I'm probably not going to that day. Thanks for understanding and things should be back to normal after Nov 6.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Good luck, CrusaderWolf!

The Loot Sheet is updated, although I had the vague idea someone wanted the masterwork silver dagger; if so, I don't have it down. Of course, if nobody has a burning need for it, that would bring in a decent amount of gold to split up once we sell it.

GM, did the goons happen drop any crossbow bolts while they fled in terror? Or just the crossbows?

And does anyone want to grab a crossbow before we march toward a certain ambush?


Shattered Star Maps

There is an unconscious dude with 19 bolts in a quiver, if you want to take them. Still has a shield strapped to his arm as well...

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Celia will follow Päeral. Paëral will follow Celia.

Perhaps we should ask Sheila Heidmarch to take the lead?


female, Human, AC 17, tch 13, ff 14 /CMD:16 |H.P. 18/18 Fort.+4,ref+3, will+1| Init +3; Perception +5 (+7 in dim light) MW Cold iron longsword +4 (1d8+1)/ MW LS +3(1d8+1) and mithral Shortsword +2(1d6+1) or MW composite longbow (+1 str) +6 (1d8+1) Fighter 2 (lore warden) |speed:30ft |Conditions:none

Ok everyone...so we don't continue to "run in to this" we need a standard operating procedure established. Because Frankly I'm told much of Shattered Star is one or another type of Dungeon Crawl. So right now it appears no one wants to go first...if that's the case I'd like permission to create a new character .. (It would still be Celia but I'd choose some type of class or Archtype that has trap finding)

I really don't mind going first. I not the type of person that gets heavily invested in a character. But, tactically it makes no sense for the armored fighter to scout. (no skills and more often than not mediocre perception). I propose we keep our current marching order...(default) but at least have a plan for opening doors and over coming obvious obstacles.

Cause frankly the cinematic of and feel of having the rouge push his way up to the front of the group...look at the plank and say something to the effect, "looks fine to me...after you my lady" feels a little bit less than heroic. So here's where I kinda put my foot down. Celia will take the lead down hallways, roads, pathways...ect...But when it comes to opening a door, Crossing a narrow gap, or other obvious hazards I really feel it's better the skilled characters lead the way and Celia will follow behind in support. (to be clear Celia will always leave it to the Rogue to open doors, deactivate a trap, or cross a particularly challenging area first.)

I don't know maybe it's because I'm an older player. But we always assigned roles to each party member. In my mind Celia is the front line fighter She engages early in a fight when there's an obvious enemy. It's not her job to check for traps, open doors (she doesn't want to waste the action), or overcome challenging skill checks. Sorry to be a pain. But, For expediency sake I really think it important we have established routine for these frequent obstacles/ events that are bound to come up during the coarse of the adventure.

Again Celia is all for staying first in the marching order under normal circumstances. But in circumstances where a more skilled character will obviously be the better choice...Celia will allow one of the skilled characters to step forward and take the lead while she follows closely behind.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

There are three PCs in the party currently with trapfinding: Paëral, Reillana, and Barkot. Paëral said up front he expected to be the scout, and has generally acted as the scout since we started. I assume this is a hiccup and not a long-term issue.

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

No problem going first...was catching up and I just saw Celia's Acrobatics post, assuming she crossed first...overlooked that she mentioned she's followed me...should've read it more closely...


female, Human, AC 17, tch 13, ff 14 /CMD:16 |H.P. 18/18 Fort.+4,ref+3, will+1| Init +3; Perception +5 (+7 in dim light) MW Cold iron longsword +4 (1d8+1)/ MW LS +3(1d8+1) and mithral Shortsword +2(1d6+1) or MW composite longbow (+1 str) +6 (1d8+1) Fighter 2 (lore warden) |speed:30ft |Conditions:none

Ok so I assume that's settled. Marching order remains..
However, when it comes to doors or other skillful obstacles Celia will step aside in favor of Paëral and follow leaving a 5' empty space between them when she can and if not practical to leave a space, she'll follow directly behind. (this of coarse I leave to GM's discretion.)

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Just a heads up...while we're very many miles inland, we're in the projected path of Michael and they're projecting power outages in our area within the next couple of days. If the power goes out, I'll post by phone when possible, but feel free to bot me if needed...


BUFFS: none CONDITIONS: none LN Arcane-Duelist5 l 37/37hp l F +2, R +7, W +4 l AC18; T13; FF15 l Ini +5 l CMB +3 CMD16 l Perc +11 SM +9 l Active Conditions: none

Be safe Paeral!


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Good luck!


female, Human, AC 17, tch 13, ff 14 /CMD:16 |H.P. 18/18 Fort.+4,ref+3, will+1| Init +3; Perception +5 (+7 in dim light) MW Cold iron longsword +4 (1d8+1)/ MW LS +3(1d8+1) and mithral Shortsword +2(1d6+1) or MW composite longbow (+1 str) +6 (1d8+1) Fighter 2 (lore warden) |speed:30ft |Conditions:none

Sorry bout' that squint...it was Reillana Myerishil that had election duty or something...I remembered wrong...


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

I know Barkot isn't in bold, but he should still be in the same initiative block as Squint, right? I've been holding off but maybe this is the same issue we had last round?


Shattered Star Maps

When I opened this large block, I think you were the first one on the list (due to my mistake from last turn).

I didn't want to include you twice...

At this point, it is fine if you post your next action.


Shattered Star Maps

Throwing this out for Paeral, since he seems to be confused about the difference between cover and concealment.

Core p. 195

Cover

To determine whether your target has cover from your
ranged attack, choose a corner of your square. If any line
from this corner to any corner of the target’s square passes
through a square or border that blocks line of effect or
provides cover, or through a square occupied by a creature,
the target has cover (+4 to AC).

Low Obstacles and Cover: A low obstacle (such as a wall
no higher than half your height) provides cover, but only to
creatures within 30 feet (6 squares) of it. The attacker can
ignore the cover if he’s closer to the obstacle than his target.

Grand Lodge

Male Elf CG Sniper 8th / Slayer 2nd / Ranger 2| HP:98/100 | AC:27 T:18 FF:19| CMB:12 CMD:29 | Saves F:+13 R:+23 W:+7 (+2 vs enchantments) | Init:+14 | Per: +24
GM Brunoreturns wrote:

Throwing this out for Paeral, since he seems to be confused about the difference between cover and concealment.

Core p. 195

Cover

To determine whether your target has cover from your
ranged attack, choose a corner of your square. If any line
from this corner to any corner of the target’s square passes
through a square or border that blocks line of effect or
provides cover, or through a square occupied by a creature,
the target has cover (+4 to AC).

Low Obstacles and Cover: A low obstacle (such as a wall
no higher than half your height) provides cover, but only to
creatures within 30 feet (6 squares) of it. The attacker can
ignore the cover if he’s closer to the obstacle than his target.

No worries GM, I know the difference...it's just whenever I see anything that might give partial concealment to the target, I include a concealment role so the GM won't have to...


Shattered Star Maps

OK, got it. My apologies.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

So here's where I think we are:

- Celia: in the pit in the north room
- Barkot: on the ledge, in the doorway between the middle room and the north room, holding one end of the rope he dropped for Celia
- Paëral: standing on the ledge, in the hole by the crates between the middle room and the north room
- Squint: behind Paëral, near the hole and the crates
- Reillana: on the ledge near the door to the south room

Did I miss anything? Also, I don't think anyone has opened the crates yet - is that right? Just checked the goblin bodies?

Grand Lodge

Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Yeah, my perception didn't include the crates...

Paëral will look through the crates...

Perception: 1d20 + 7 ⇒ (2) + 7 = 9

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Paeral, do you want to acknowledge Squint's question in the gameplay thread, or ignore him in order to examine the crates?


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Party shopping list:

- grappling hook/arrow/bolt
- silk rope
- soap...

Grand Lodge

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Male Elf UC Rogue 4 / Ranger 2| CG | HP:45/45 | AC:18 T:15 FF:13| CMB:6 CMD:21| Saves F:+5 R:+12 W:+2 (+2 vs enchantments) | Init:+7 | Per: +12

Just a head's up; I'll be on a cruise from Monday afternoon to Friday morning. While I'll be able to post until that time frame GM, if you could bot me till I get back, I'd appreciate it. I might be able to post a time or two from the ship, but not certain on that as I've had mixed results in the past...


Shattered Star Maps

Have fun!

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Bon voyage!


female, Human, AC 17, tch 13, ff 14 /CMD:16 |H.P. 18/18 Fort.+4,ref+3, will+1| Init +3; Perception +5 (+7 in dim light) MW Cold iron longsword +4 (1d8+1)/ MW LS +3(1d8+1) and mithral Shortsword +2(1d6+1) or MW composite longbow (+1 str) +6 (1d8+1) Fighter 2 (lore warden) |speed:30ft |Conditions:none

Ok posted my action...Celia is going to wait for the entire party to catch-up before moving on (ie. me posting again)

PS. Have fun Paëral!


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Have a great trip, Paëral!

Adding smelling salts to the party shopping list. I’m going to start a new tab on the loot list spreadsheet.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

It's going to take a full minute of concentration for me to re-summon Ulyi. I don't think that that is a viable plan.

I can summon a pony to appear up in the rafters. Goblins hate horses, so that might be enough to spook them. That is, if Squint knows that goblins hate horses. I don't know if that is common knowledge - GM?

I could also summon an eagle like I was planning on doing previously.

I'm planning on using the invisibility potion if it comes to combat; it wouldn't be dispelled by my summonings of creatures, and it could give me time to get into location.

I'm open to other suggestions - let's discuss it here?


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith
Jacobadiah 'Squint' Nirodin wrote:

It's going to take a full minute of concentration for me to re-summon Ulyi. I don't think that that is a viable plan.

I can summon a pony to appear up in the rafters. Goblins hate horses, so that might be enough to spook them. That is, if Squint knows that goblins hate horses. I don't know if that is common knowledge - GM?

I could also summon an eagle like I was planning on doing previously.

I'm planning on using the invisibility potion if it comes to combat; it wouldn't be dispelled by my summonings of creatures, and it could give me time to get into location.

I'm open to other suggestions - let's discuss it here?

I'd go with the eagle. Ponies have more hit points, but they can't hit the broadside of a barn. Also, I suspect the pony would fall out of the rafters in the first round. Celestial eagles are pretty good at first level, and will annoy the crap out of the goblins.

Celia, I don't see any of us climbing up into the rafters at this point. You're right that the archers will try filling anyone on the ladder full of holes, and unless somebody in the party is able to make a really strong bluff check, how are we going to convince her to let us just walk up there?


Shattered Star Maps

Yeah, a pony standing on a single rafter... that doesn't sound like it would end well...

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

It'd be fun, though.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith
Jacobadiah 'Squint' Nirodin wrote:

It'd be fun, though.

As long as you’re not standing underneath it.


female, Human, AC 17, tch 13, ff 14 /CMD:16 |H.P. 18/18 Fort.+4,ref+3, will+1| Init +3; Perception +5 (+7 in dim light) MW Cold iron longsword +4 (1d8+1)/ MW LS +3(1d8+1) and mithral Shortsword +2(1d6+1) or MW composite longbow (+1 str) +6 (1d8+1) Fighter 2 (lore warden) |speed:30ft |Conditions:none

well lets let my bluff play out and see what happens...If it fails we're in a world of hurt down here. I imagine those rafters offer those archers some cover (+2-+4? to AC?) and simply put they have the high ground which as Anikan can tell you is always a bad thing. So let the bluff play out? if it doesn't work play it by ear? (probably by runing away with arrows raining down us from above) btw kudos to the module designer for making the brave choice of have multi=layer terrain..it's a pain in the as* but oh so interesting and delightful to over-come!

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

That plan didn't work out but it was worth the try. I don't think we're in a "world of hurt" though. I think we need Reillana and Paeral to contribute, however, if this is going to work.

Squint can summon an eagle to harry folks in the rafters - specifically to harry Natalya if she's going to be casting spells on us. I think our two bow and arrow people - Reillana and Paeral - need to take out the archer goblins. I think Celia should go for the ladder and hopefully dispatch the snake thing at the base and then move up the ladder with cover. Barkot needs to be battlefield controller with his auras of doom and gloom.

Difficult? Yes. Impossible? No.

Would Celia like the potion of invisibility to drink before attempting to climb the ladder? It's only going to give you a minute, and it would be dispelled the second you attack something, but it might be very useful for someone climbing a ladder while folks are firing arrows at them....


BUFFS: none CONDITIONS: none LN Arcane-Duelist5 l 37/37hp l F +2, R +7, W +4 l AC18; T13; FF15 l Ini +5 l CMB +3 CMD16 l Perc +11 SM +9 l Active Conditions: none

Today is election day, so I'll have a lot more time to contribute starting tomorrow. Sorry for my extended absence I'm been very busy with pre-election stuff.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

I think we need to try more than just Celia's idea in order to make this work. Let's discuss this further here.


Shattered Star Maps

I will hold off for a couple of days, then, for discussion. However, I will complete her casting now.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

Sorry, I’ve been distracted all evening just watching the returns - Reillana’s probably going to have a late night working. I’ll get caught up in the next couple of hours.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

OK, I’ve read today’s posts. Why would we leave? We’ve got three spell-casters, and our opponents are Natalya - an unknown but apparently a spellcaster - two goblins with bows, and the snake thing. We have them out-numbered, if nothing else.

Squint, after you summon the eagle, can you cast grease on the rafter Natayla's standing on? Barkot can start by casting bane again, and then switch to his crossbow or try to shake the bad guys one at a time with sotto voce.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

I don't have grease again today. I've used up both of my 1st level spells already.


female, Human, AC 17, tch 13, ff 14 /CMD:16 |H.P. 18/18 Fort.+4,ref+3, will+1| Init +3; Perception +5 (+7 in dim light) MW Cold iron longsword +4 (1d8+1)/ MW LS +3(1d8+1) and mithral Shortsword +2(1d6+1) or MW composite longbow (+1 str) +6 (1d8+1) Fighter 2 (lore warden) |speed:30ft |Conditions:none

Just my opinion (in character and out)...I think this fight is too hard for us right now. the cover bonus they'd get from the rafters plus the fact that we'd basically just be exchanging missile fire and we have the low ground in difficult terrain. Celia is already injured...she wouldn't see the logic in pressing her luck and not coming back another day healed up and better prepared.. (perhaps with some grappling hooks and a climbers kit?)

My vote would still be tactical retreat...we can live to fight another day.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 6 | HP: 45/45 | AC 22* T 15* FF 20* | CMB: +6, CMD: 18 | F +5, R +5, W +5 | Init: +2 | Perc: +7 (darkvision), SM: +5 | Shield ON | Speed 30/20 | mwk longsword +9* (1d8+4*/19-20), silver light mace +6 (1d6+2), whip +6 (1d3+2 nonlethal), light crossbow +6 (1d8/19-20) | Spells: 3rd 2/4, 2nd 6/6, 1st 4/7| *Active: Divine Favor, Shield of Faith

If I wasn’t clear already, I vote to stay.


female, Human, AC 17, tch 13, ff 14 /CMD:16 |H.P. 18/18 Fort.+4,ref+3, will+1| Init +3; Perception +5 (+7 in dim light) MW Cold iron longsword +4 (1d8+1)/ MW LS +3(1d8+1) and mithral Shortsword +2(1d6+1) or MW composite longbow (+1 str) +6 (1d8+1) Fighter 2 (lore warden) |speed:30ft |Conditions:none

Just one more point before it’s decided, in pathfinder if you go unconscious while in water you basically have two rounds to live no matter your constitution . If these guys are smart and take out the healer 1st we’re talking possible tpk.

Silver Crusade

Male Halfling Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

I vote to stay as well. We have two potions of healing - I am happy to pass one on to Celia.


Shattered Star Maps

Continue planning, as you wish, but Natalya never planned to let the whole party leave...


Shattered Star Maps

BTW: Jawhar's disagreement with VC Dreng before the Osirian mission apparently didn't blow over.

He has been kicked out of the society.

(But is secretly being sent on a mission to the Emerald Spire).

Liberty's Edge

M Halfling (Fleet of Foot) | Swashbuckler (Mouser) 5/Halfling Opportunist 1 | HP: 46/46 | AC:26* T:17 FF:20* | CMB:+9 CMD:23* | F:+5 R:+12 W:+4, +2 vs fear | Init:+7 | Per:+11, SM: +4 | Panache 3/3; Charmed Life +3, 2/3; Mantle of the Black Rider (CHA+2) 1/1 | Speed 30' | +1 rapier +14 (1d4+7/+5 Precision/15-20) | darkwd longbow +12 (1d6/×3) | *Active: Barkskin
GM Brunoreturns wrote:

BTW: Jawhar's disagreement with VC Dreng before the Osirian mission apparently didn't blow over.

He has been kicked out of the society.

(But is secretly being sent on a mission to the Emerald Spire).

”We will have a celebration when you return, my Qadiran friend! Perhaps by then I will even have learned to tolerate that foul beverage you keep trying to force on us, eh?”

“Now, if you’ll forgive me, I must return to the Sanos Forest post-haste! There is a foul necromancer who requires the attention of my blade! She’s almost certainly an Asmodean, you know.”

The halfling leaps off the stage and charges out the door.


Shattered Star Maps

I will be botting Reillana at the end of the day, if she is unable to post before then


BUFFS: none CONDITIONS: none LN Arcane-Duelist5 l 37/37hp l F +2, R +7, W +4 l AC18; T13; FF15 l Ini +5 l CMB +3 CMD16 l Perc +11 SM +9 l Active Conditions: none

I think we should stick it out and fight, I'll check back though the thread but I think I've cast both my 1st level spells too, on healing. This might be a tough fight but I think we can take them.

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