Tamir

Jacobadiah 'Squint' Nirodin's page

1,030 posts. Alias of dinketry.


Full Name

Jacobadiah 'Squint' Nirodin

Race

Halfling

Classes/Levels

Summoner (Unchained) 6 | hp 48/48 | AC 19 (t13; ff17) CMD 17 (ff15) | init +6 | F* +7 R* +7 W* +7 (*+2 vs fear) | Perc +1 SM -1 | Speed 20 |

Gender

Male

Size

Small

Strength 14
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 8
Charisma 16

About Jacobadiah 'Squint' Nirodin

Jacobadiah 'Squint' Nirodin
Male halfling unchained summoner 6 (Pathfinder Unchained 25)
NG Small humanoid (halfling)
Init +6; Senses Perception +1
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Defense
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AC 19, touch 13, flat-footed 17 (+4 armor, +2 Dex, +2 shield, +1 size)
hp 48 (6d8+15)
Fort +7, Ref +7, Will +7; +2 insight bonus to disbelieve active illusion, +2 vs. fear
Defensive Abilities shield ally
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Offense
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Speed 20 ft.
Melee dagger +7 (1d3+2/19-20) or
. . refrain of silver +7 (1d6+2/×3)
Ranged light crossbow +7 (1d6/19-20) or
. . sling +7 (1d3+2)
Space 5 ft.; Reach 5 ft. (10 ft. with refrain of silver)
Special Attacks maker's call 1/day
Summoner (Unchained) Spell-Like Abilities (CL 6th; concentration +9)
. . 6/day—summon monster III
Summoner (Unchained) Spells Known (CL 6th; concentration +9)
. . 2nd (4/day)—create pit[APG] (DC 15), glitterdust (DC 15), invisibility bubble, whip of spiders[ACG]
. . 1st (5/day)—celestial companion, grease, mage armor, lesser rejuvenate eidolon[APG]
. . 0 (at will)—acid splash, detect magic, guidance, light, message, read magic
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Statistics
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Str 14, Dex 14, Con 14, Int 12, Wis 8, Cha 16
Base Atk +4; CMB +5; CMD 17
Feats Eidolon Mount[UW], Improved Initiative, Martial Weapon Proficiency (lance)
Traits alabaster outcast, fate's favored, reckless luck
Skills Acrobatics +1 (-3 to jump), Appraise +6, Disable Device +2, Handle Animal +12, Knowledge (planes) +9, Linguistics +9, Perception +1, Profession (sailor) +4, Ride +11 (+13 to stay in the saddle), Sleight of Hand +2, Spellcraft +7, Use Magic Device +11; Racial Modifiers +2 Perception
Languages Celestial, Common, Halfling, Infernal, Protean, Thassilonian, Undercommon, Varisian
SQ adaptable luck[ARG], bond senses (6 rounds/day), eidolon (unchained), life link, unlearned
Combat Gear potion of cure light wounds, potion of cure light wounds, potion of lesser restoration (CL 6th), wand of lesser rejuvenate eidolon (49 charges), wand of mage armor (1 charges), antiplague[APG], poison bolt (10), smokestick; Other Gear mwk lamellar (leather) armor[UC], crossbow bolts (18), dagger, light crossbow, refrain of silver, sling, sling bullets (10), boots of readiness, cloak of resistance +1, pendant of the souk, Bódhran, backpack, barbed vest[APG], belt pouch, fishhook (2), flint and steel, noble's outfit, sewing needle, signal whistle, signet ring, string or twine[APG], thread (50 ft.), wooden holy symbol of Chaldira Zuzaristan
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Special Abilities
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Adaptable Luck +3/+2 (3/day) +2 to one ability check, attack, save, or skill check, +1 after the roll.
Bond Senses (6 rounds/day) (Su) As a standard action, you can share Eidolon's senses while on same plane.
Eidolon (Unchained) Can summon a powerful aspect of an outsider.
Eidolon Mount Your eidolon is capable of serving as a combat-trained mount.
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Maker's Call (1/day) (Su) Eidolon teleports to an adjacent square, as dimension door.
Shield Ally (Ex) +2 AC and save when within eidolon's reach.
Summon Monster III (6/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.
Unlearned (Knowledge [planes]) You cannot attempt untrained checks with knowledge skills other than the one selected.