Nature Warden

Reillana Myerishil's page

476 posts. Alias of CrusaderWolf.


Race

BUFFS: none CONDITIONS: none

Classes/Levels

LN Arcane-Duelist3 l 24/24hp l F +2, R +6, W +3 l AC16; T12; FF14 l Ini +5 l CMB +2 CMD15 l Perc +10 SM +8 l Active Conditions: none

Strength 10
Dexterity 16
Constitution 12
Intelligence 12
Wisdom 10
Charisma 16

About Reillana Myerishil

LN elf Arcane-Duelist2
Ini +5; Spd30; hp24
Light: 33lbs, Medium: 66lbs, Heavy 100lbs
Current Weight Carried: 28lbs
Prestige Points: 4 Fame Score: 6
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DEFENSE
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Fort +2, Ref +6, Will +3

AC18 (+3 Dex, +4 chain shirt, +1 buckler); Touch13, Flat-Footed15
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OFFENSE
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BAB +2

Hand Crossbow +6 (1d4)

Short Sword +7 (1d6)

Dagger +5 (1d4)
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FEATS (* denotes a bonus feat)
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Weapon Finesse
*Arcane Strike +1
*Combat Casting
Weapon Focus [Short sword]

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SKILLS (7/lvl)
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Acrobatics +10 (3 ranks, +3 bonus, +3 Dex, -1ACP, +2 artifact)
Diplomacy +11 (3 ranks, +3 bonus, +3 Cha, +2 artifact)
Spellcraft +7 (1 ranks, +3 bonus, +1 Int, +2 artifact)
Stealth +9 (2 ranks, +3 bonus, +3 Dex, -1ACP, +2 artifact)
Sense Motive +8 (3 rank, +3 bonus, +2 artifact)
Use Magic Device +11 (3 rank, +3 bonus, +3 Cha, +2 artifact)
Intimidate +11 (3 rank, +3 bonus, +3 Cha, +2 artifact)
Perception +10 (3 ranks, +3 bonus, +2 racial, +2 artifact)

Background:
Knowledge [History] +10 (3 rank, +3 bonus, +1 Int, +2 artifact)
Linguistics +7 (1 ranks, +3 bonus, +1 Int, +2 artifact)
Perform [Sing] +10 (2 ranks, +3 bonus, +3 Cha, +2 artifact)
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TRAITS
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Ruin Raider: (+1 Appraise; +4 perception to distinguish statues from creatures)

Warrior of Old: (+2 Initiative)

Fortune's Favored: (+1 anytime you receive a Luck bonus)

Paranoid: (Drawback; using Aid Another for this character is DC15)
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LANGUAGES
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Elven, Common, Azlanti, Aquan,
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ABILITIES
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Racial Traits;
Cantrips, Rallying Cry +9, Bardic Music 11rd/day [Inspire Courage +1, Distraction, Fascinate],
Prestige: 2
Fame: 4
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SPELLS */4/-/-/-/-/-
[0]: Know Direction, Resistance, Mending, Message, Dancing Lights, Read Magic
[1]: Cure Light Wounds, Summon Monster I, Feather Fall, Vanish
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EQUIPMENT
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Shortbow
Mswk short sword
Mswk chain shirt
Mswk hand crossbow
Case w/15 bolts
quiver w/25 arrow
dagger
Mswk whip
Wand of Cure Light Wounds [26 charges]
studded leather armor
50ft rope, backpack
quill, inkwell, & blank tome
Shard of Pride

Backstory:

Though the elves of the Mordan Spire have long feuded with the Pathfinder Society in their endless quest to shield the ruins of Azlant from the prying eyes of humanity’s descendants, there are those amongst them who see a different path. For most of her adult life, Riallana has been a disciple of a faction that sees humanity’s growing power as a phenomenon to be shaped and guided—since it is too powerful and widespread to be successfully opposed directly. Born aboard a ship as it sailed the broken islands of the Arcadian Ocean, Reillana’s upbringing differed little from that of her peers—save that her training and interests carried her inland more often than underwater, studying the dangerous relics and fascinating secrets of fallen Azlant.

Reillana’s first encounters with humanity were borderline violent, as the sleek ships she served on drove away foolish treasure seekers from the mainland. Like all Mordant Spire elves, Riallana was instilled with certainty that humanity’s arrogance and stupidity very nearly destroyed the world, and that the Mordant Spire is the thin line of defense that shields the world from suffering such a fate again. Alas, a fateful trip with Ambassador Sephriel to the City at the Center of the World shook her certainty in her people’s path. Absalom was huge, and worse it was merely one of dozens of major human cities crowding the shores of the Inner Sea—a teeming mass that far, far outnumbered the few thousands of elves that dwell in the Mordant Spire. As a member of the Ambassador’s entourage she learned the languages of the Inner Sea and something of its people, culture, and politics. It didn’t take long for her to reach a conclusion: if the nations of the Inner Sea decided they had to have the ruins of Azlant, the Mordant Spire could do little more than slow them down. Humanity was simply to numerous and widespread for Riallana’s people to prevail in their current path. They would have to adapt, and that would require her to know more.

Supported by Ambassador Sephriel and his allies, whose faction had reached the same conclusion centuries ago, Riallana petitioned successfully for permission to join the Pathfinder Society, that mysterious league of thrill seekers and treasure hunters. Riallana is well-educated, well-traveled, and as proud as any elf, but with her new assignment she tries hard to be open-minded and understanding but remains slow to trust. When uncomfortable she tends to stand on her dignity, and when angry she prefers to plot her revenges rather than react in the moment, but her hunger for knowledge remains undiminished and those who are archeologically-inclined without being dismissive of her people’s purpose and history can soften her up.