| Full Name |
Ulyi |
| Race |
Agathion |
| Classes/Levels |
Eidolon |
| Gender |
Gender Neutral | hp 44/44 | AC 25 (t13; ff22) CMD 21 (ff18) | F*+6 R*+7 W*+1 (*+4 vs poison, petrify, enchantment) cold/sonic/electricity 10 resist | Perc +8 SM +0 | speed 40 |
| Size |
Medium |
| Deity |
Ylimancha |
| Languages |
Common, Varisian, Halfling |
| Strength |
16 |
| Dexterity |
16 |
| Constitution |
14 |
| Intelligence |
7 |
| Wisdom |
10 |
| Charisma |
11 |
About Ulyi
Ulyi CR –
Quadruped
NG Medium outsider (agathion)
Init +7; Senses darkvision 60 ft.; Perception +8
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Defense
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AC 25, touch 13, flat-footed 22 (+4 armor, +3 Dex, +8 natural)
hp 44 (5d10+10)
Fort +6, Ref +7, Will +1 (+4 morale bonus vs. enchantment spells and effects); +1 morale vs. fear, +1 morale bonus vs. charm and fear, +4 bonus vs. poison, +4 bonus vs. petrification
Defensive Abilities evasion; Resist cold 10, electricity 10, sonic 10
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Offense
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Speed 40 ft. (30 ft. in armor)
Melee bite +9 (1d8+12), 2 claws +9 (1d4+9)
Space 5 ft.; Reach 5 ft. (10 ft. with bite)
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Statistics
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Str 16, Dex 16, Con 14, Int 7, Wis 10, Cha 11
Base Atk +5; CMB +8; CMD 21
Feats Distracting Charge[ACG], Improved Initiative, Power Attack
Skills Acrobatics +3, Climb +2, Fly +4, Intimidate +8, Perception +8, Stealth +7, Swim +5
Languages Common
SQ agathion save bonus, devotion
Combat Gear oil; Other Gear amulet of mighty fists +1, bedroll, box of fishing tackle (2 lb), caparison, climber's kit, exotic military saddle, fishing pole, simple (1 lb), hooded lantern, mug/tankard, saddlebags, thieves' tools, trail rations (6), waterskin, whetstone
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Special Abilities
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Agathion Save Bonus +4 to save vs. poison and petrification.
Darkvision (60 feet) You can see in the dark (black and white only).
Devotion +4 (Ex) +4 morale bonus vs. enchantment effects.
Distracting Charge When ally with feat succeeds on a charge, you gain +2 to atk vs. target.
Eidolon Mount Eidolon is capable of serving as a combat-trained mount.
Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (10) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Sonic (10) You have the specified Energy Resistance against Sonic attacks.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.