
Cedeleon "Cid" Reave |

Response to jaegar's post in gameplay:
See, I didn't even realize you were being shanked. It's hard for me to keep track of everyone's position and situation.
But let's face it. You have the taint in you. Cid will probably let you die ;-) just kidding. He'd want to do it himself. I'll help you :-)
EDIT: I forgot to mention that I spoke with Kieran. Life is crazy crazy and since his job has forbidden the use of internet his posting has been slowed to a halt. He is still interested regardless and has requested to be dmnpc'd until he finds some time.

Jen' Dalash |

Thats all well and good, but each of these bad guys has 13 hp (like us)
they all have good armor class (like us)
And they are good at killing things (like us)
And thats not even counting the two other different kinds of NPC tokens I seen on the battlefield.
Unless Tawn'Garth happens to be 7th level and about to carry us all I just can't see us as level 1 characters being expected to survive this.
Were we a few higher levels, to the point where one swing would reliably remove one bad guy? Then yeah, no problem.
But we get 1 attack a round and on average downing one of these guys is gong to require landing two swings.
If we do survive this I very much hope to get Cid in a idealogical debate at some point. Jen would have a field day with such an 'interesting' concept as murdering the demon tainted.
As to tactics, keeping everyone up to date on the events of the round would be best. Well that and talking in game, I know Jaeger isn't one to much ask for it but if he had called for help it would have made the decision much easier.

Jaeger di Angelo |

Yea...its not like this is the first time Jaeger has gotten in over his head and not actually called out for help...its his modus operandi. Not saying its smart but *shrugs Oh yea I think one thing that might help keep everything a br more orginized is if we start posting this little jewel
Round 1, Init 16, Altitude 0' AC 19, HP 11/1 Buffs: Bless

Lasciel |

For all of that we've manage to take out twice our number so far, hell I'm up to 8. Let things unfold as they do, if you want your character to suggest a retreat go for it, just don't be surprised when no one listens.
Like I said, bad time to try discussing pacifism.

Kieran Crane |

Hey, yeah, so... There's, like, ~190+ new posts between the IC and OOC threads for this campaign. If this could be summed up in 19 words, what would they be?
Gonna read up but I thought this could be fun! :-D

Kieran Crane |

Ha! Nice.

Jen' Dalash |

Heh. Dissension in the ranks. as a player *hand steeple* "just as planned...
Regardless of how this pans out for Jen I'm proud to have provided such a distraction.
Cid, I don't want to be a source of PvP but I'm not seeing many ways Jen will respond to you attacking a downed warrior other than engaging you.
Though I really hope to keep it to just words.
With the oaths she needs to follow as a love god paladin killing is a rather big no-no.
I'm well aware that even a small escalation on that will likely result in me getting jumped by the rest of the players but unfortunately paladin vows are hard to bend without issue.
Secondly, did Erytha's healing do enough to bring Kieran back up to consciousness? It would be good to know if he could jump back into the fight, as the player seems alive and kicking if distracted by real life events.
I have a fairly good Idea to Jen's actions for the round but I think a big chunk of it will depend on Cid so I shall wait for a bit more information before acting.

Lasciel |

Realize as the newcomer, you attack him, we all attack you. Just something to bear in mind. We have all been through a lot and have reason to be loyal to each other. We still have no idea who you are.
This is why a Paladin can be a problem in a party. And I'm playing one in another version of this adventure path, trust me it's one of my favorite classes, but it's totally a matter of how you choose to run with it, and if you choose to be the type of Paladin that can work with others of differing philosophies.

Jen' Dalash |

Bah.
So this is more than likely moot.
DM Corerue stated in his most recent post that Cid's action is not possible as a diagonal charge from where he is results in a movement coat of 70ft. Cid can't run that fast.
As to Alignment issues and such.
Yes, that is absolutely the case, and were this not Wrath of the Righteous absolutely THE AP for paladins I wouldn't have bothered to make one.
Even Michael Carpenter of the Dresden series (the archetypal paladin IMO) has certain things he absolutely will not let pass.
But then crap like that can be argued in circles for ages, with half the warriors turning traitor(again) this fight should wrap quickly.
Once we get out of combat rounds we can argue the realities of battle, faith and all the rest IC and have a ball of a time with it.
I'm thinking Cid and Jen are going to have some interesting conversations in that vein so long as Jen doesn't get herself killed before they happen.

Jaeger di Angelo |

My favorite book paladin is currently Jericho from the Half Orc and Paladins series..he pushed a dark paladin off a bridge when asked if he could give him an honorable death implyinghe had no honor ...and killed a fleeing enemy, though he did tell him he'd give him the same mercy he was offered which was none.

DM Corerue |

Sturm Brightblade. Dragonlance forever.
My call in thread was made on the basis that he cannot complete the movement otherwise. Not trying to avoid PvP. Despite how much of a game wrecker it can be but I am the type fo DM that if your going to do it then you live with the consequences of your actions.
DM Fiat only goes so far.
Same with Diplomacy in combat. Normally it isn't allowed. But I enjoyed the genre where you could turn asomeone who wasn't an ally into an unlikely one by being smart.
Will post later~

Jen' Dalash |

Far as I can see it Keiran would stand up behind the mongrelman warrior at 16-F. Putting him likely as 16-E. Which would mean he could hit the warrior in front of him as a melee attack rather than a ranged one.
Flanking with a melee attack would likely give a much better chance of that Crit sticking. Still not likely to land with such a crap roll though.
But as his action is already posted perhaps he was kicked out of the way and is infact another 5/10ft away from the fight?
If he stands up and hucks a spear where he is right now he'd provoke twice from both of the mongrelmen. One for standing up and one for using a ranged weapon. That doesn't sound like a winning combination for a barbarian with 9hp.

Kieran Crane |

O man! Can I take it back? It would be so much cooler to shishkebab that dude in the ol' bait n' tackle.
But, yeah, rolls are there. If you want to make it flow better, feel free to substitute actions for actions and get us all on the same page. 2 Handed + PA modifiers: Att +6 / Dam +12. Just sayin' ;-)
I'll wait for your update and go from there :-)

Kieran Crane |

It would certainly make me smile, haha, but I'm happy to leave it all up to you. You'd know the layout better than I would so whatever works, works.

Jen' Dalash |

Then I'd say stabbing a mongrelman in the junk sounds like a great plan. It's doubtful to be a crit like your ranged attack was but your melee modifiers are significantly better and there is a good chance said mongelman is going to be rather surprised when your character was unconscious just a moment ago.
Might even net you the flatfooted bonus so you can stand up without getting filled full of pointy pointy knives. And then you can flanky-rage-y-powah attacky- barbar great justice smash yourself a mook.
Waking up and eating the prone penalty could work as well if you wanted a better shot at a nut shot. trouble is that these guys have fairly good armor so tanking your to hit score would make your chances of actually landing the strike significantly lower.
Hrmm... I think I'm over thinking here. If you are looking for a debilitating effect then making a Dirty trick maneuver would be your desired option.
If you just want to stab him with a super hard poke in places sun don't shine the see the hyphenated run-on above.

Cedeleon "Cid" Reave |

Do the squares equal 5ft? I guess I looked at the map wrong. I also am unable to move Cid's picture to the places I had designated. I had to write what squares he moved to. Maybe that info was missed?
Regardless, no big deal. I'll retcon my turn and help the smelly half-breed... he may have tainted blood, but his efforts increase our chances of survival.
I'll let you live for now, Jaegar.
Wow, Cid is really going to throw a stick in the wheel for two of the party members :) Ya'll better bring it.

Jen' Dalash |

Two? I'm pretty sure Jen is by herself in trying to make this combat anything but a bloodbath. Well herself and a large number of Mongelman minions.
As to throwing sticks in the wheel, I suppose that's true though mostly its you having just opened yourself to a greatsword to the chest. -2AC means you are sitting at 15AC against the mongelman with the big knife. So I wouldn't doubt that Cid is going to be on the receiving end of a Held action attack/Partial charge and another standard action attack this round. Courtesy of Defender Mongrel.
Greatswords hurt, So I'll make sure Jen interferes if things become lethal.
Also, thinking you are misremembering the charge rules.
Movement During a ChargeYou must move before your attack, not after. You must move at least 10 feet (2 squares) and may move up to double your speed directly toward the designated opponent. If you move a distance equal to your speed or less, you can also draw a weapon during a charge attack if your base attack bonus is at least +1.
As you have both moved more than half speed* and you lack a +1bab. That would make for a small hitch in your planned action.
*The distance remaining to your target is 40ft.Something to keep in mind for future as I'm voting to just roll with it at this point because I don't want to hold things up any further.
Spring loaded Wrist sheath with a melee weapon is also an excellent option to permit longer range charges.
And what do you know, Jen just happens to have one with little use for it. An excellent 'Friendship achieved through punching'gift.

Jen' Dalash |

I'm going to hope that someone in our little group can manage that perception check dice luck was not with me today. What with the way that Agni already pulled one trick on you all(trapping you in this kill box) I'm not going to be surprised if he has another.

Cedeleon "Cid" Reave |

I had two turns to make. But yeah, you're right about needing a +1 BAB. The charge was moot anyways.
Quick question before I move forward, is the mongrelman I currently have impaled obviously acting against Ifri (Ifri is the big-bad if I recall)? I thought I was charging an unconscious foe.

Movin |
The mongrel man you are currently fighting had taken up a defensive position between Ifri(Big bad) and Jen after her big speech.
Ifri specifically told the guardian to attack Jen and leave his allies but he ignored him.
Way it happened is this far as I understand
Previous round.
You shot the unconsious mongrel man with a crossbow.
On guardians turn he includes you in his held action to interpose against people trying to harm his allies as you just shot one.
Current round
You charge.
Guardian interposes in your path, spoiling the charge and forcibly changing the target to himself.
The guardian is not fighting for us but he is also not fighting for ifri. He is defending his allies rather than fighting his enemy.
But that's still insubordination of his commanders direct order. Which was to kill us, or more specifically Jen.

Jen' Dalash |

No worries, glad to help.
Hopefully Jaeger explains what he was talking about soon. unfortunately the dice gods didn't want me seeing that perception spoiler.
Or Ifri reacts to make that check unnecessary.

Jen' Dalash |

Maah, why you no speak-a tha' englesh jaggar? Cho' secret heritage been discovared.Yer a Jäger Harry err Jaeger!
Hidden yer heeitagche buh noh yes name? bad schneeky. bet yash onea these'r yas granpy.

Jen' Dalash |

@cid im not 100% sure but I think neathholm underground city 'Neath'.. I see what you did there Is the city of mongrelmen you guys just entered.
Hence Ifris desire to blow it up as it presents a viable gap in the ward fence the city above maintains.

Jen' Dalash |

Hrmm... lesse I imagine our Wondrous GM has a better log of things some where but this is all I remember.
there was a big party in the upper city. Kenebrasas or something I think.
Everybody celebrating the city's impregnability Classic Blunder! and how strong the giant magic demon net is.
And then the party is crashed by the biggest flaming-est winged-est demon to ever badass across the land. The storm king, Balor Lord. The of name of which is accompanied by metal guitar solos and enough pyro to burn down a stone temple Conan style.
He starts blowing up the town and decapitates the town champion (A fancy silver dragon) who uses her last ergs of power to cast feather fall on you all when the Storm King uses an ability to collapse the street.
Then you wake up in a cave, talk for a bit determine that there is a big spider in the room with you and stab it.
The spider's corpse does nothing, the gigantic maggots living in it however...
Need to get out from under the collaping city though so Tally Ho!
Then I think it was, party split. Some went to an abandoned camp and the others found a dead man and a mostly full pack. Looting is had and the party comes back together to move forward.
Then more wandering, come across a creepy thin dwarf eating mongrelmen alive. One dead elder mongrelman and one mongrel-et missing her leg up the the thigh.
Interrupting the mans dinner party some chase after the dwarf and others stay to help the girl.
Then half the party fights a losing battle with a half dozen undead minions, with some luck the rest of the party arrives and manages to keep everyone from dying.
Then you encounter Tawn'Garth who executes the thin dwarf in front of you and apparently knows the two mongrelmen and or girl you had just found.
Gruff adventury meeting! weapons rattled threats made and wheels greased by cute little cripple girl.
Come into town, heros greeting mostly Revealed that the mongrelman city of Neathholm is a city of underground dwellers who follow Iomedae She of sword and crusading opinion keeping a flaw in the demon wards in the above city from being exploited by living in the gap it has.
Conversations are had in the fancy baths of nakedness, many Mongrel ladies and mongrel man make plain their desire to jump the party's Members in both ways that assuming for some reason that the party can't speak undercommon. They are correct for the most part.
Cid gets glowered at by din't of being a drow in a non-drow underground city.
Then you all go off to help the mongrelmen with something, find a group of wounded mongrelmen and discover they are faking injuries to have you go in a direction. They fight for a bit and die after summoning demons somehow.
Then you go in the direction they indicated find Gal'Chutt ? staked to a wall and the carrion of dozens of others.
Ifri goads you all into an arena, drops the gate and fighting begins between your group and about two dozen mongrel man warriors.
Fighting is happening, suddenly holy half orc.
And we are up to now-ish.

Movin |
Lasciel is the painted lady due to her having faced away from Jen for a few rounds *she saw the big ass tattoo.* People have actually stated your name so she referred to you as Healer and said your name unsure if it was correct. Cid is white hair (though murderous trollop might fit better.)
Jaeger and Keiran have yet to get names based on their appearance. Don't worry though I imagine it will happen soon enough.
Also, Ga'Tul is just hanging there from her hands attached to the wall by spikes. I bet it would be pretty easy to use a sunder check to snap them. Could we have that as what Keiran does this round if he doesn't post an action soon?

Jen' Dalash |

Very, but she would most likely live with a cleric right next to her. Which is a much better option for her than being stuck on a wall when the next horde of things comes to kill us.
Wonder of pathfinder is that all damage is transitory with the advent of divine magic. Though rather horribly utilitarian of a mentality to take on the subject.
But then what I was meaning by this was breaking of the wider chuck of the spike she is attached to and/or sundering the portion attached to the wall. so as to keep the spikes in place but get her off the wall and able to move with her legs. Simply ripping the spikes out would likely cause instantaneous death from ruptured arteries. Which are currently blocked due to large hunks of metal, though even if those were avoided she's gonna have big ol' bleeding holes in her arms losing blood at a quick pace.
Better to keep the blocks in place until a better environment for healing is available.
Not sure what the wall she is attached to looks like but carving chunks out of it could also work.
Though I suppose thinking about it regardless of how you slice it getting Ga'Tul off that wall is going to involve crippling agony.

Jen' Dalash |

Somehow managed to miss the update on this til now.
Will need to get to an actual computer so I can write a response to that.
The main enemy of the area knowing exactly what buttons to push to get Jen into burnmaimkill mode is concerning.

Kieran Crane |

I'm starting to imagine Brock Samson every time Kieran goes into a rage. This is my first Barbarian and I think it's ridiculous! Love it.

Jen' Dalash |

Yeah, barbs are fun. The reckless abandon rage power and some of the abilities barbarians have later on that punishes people for hitting them can make a very funny method of combat.
Well that and you are a human so if you choose to take the barbarian favored class bonus you can boost your saves VS. spells and SLA's to ridiculous heights. Entirely worth the problems it makes.
...And mythic power attack is going to make you a sight to behold.

Jen' Dalash |

*sigh* a waste of gold that was, had been hoping to at least shoot that damned shadow once before it turned tail and ran.
But hey survival over long odds there.