Bard Worshipper of Desna

Lasciel's page

203 posts. Alias of Mark Thomas 66 (RPG Superstar 2009 Top 16).


Race

Aasimar (Agathion blooded)

Classes/Levels

Sorceress (Silver Dragon bloodline) 3

Gender

(F)

Size

5'6 147lbs

Age

24

Alignment

NG

Location

Neathholm

About Lasciel

Max HP:24 (3d6+6) Current HP:13 Non Lethal:
STR 14(+2) DEX 14(+2) CON 14(+2) INT 13(+1) WIS 10(+0) CHA 18(+4)

Defense

AC: 13 (15/17/19) (10+ Dex 2+Nat 1 + ) (+2 Shield, +4 Mage Armor) Current AC: 17
Touch: 12 (14/16/18)
Flat footed: 11 (13/15/17)
Resistance: Acid 5, Electricity 5, Cold 10 (15)

Armor

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Speed: 30

Saves:
Fort: +3 Reflex: +3 Will: +3

Offense
BAB:+1 CMB:+3 CMD:15 Concentration: +7 Initiative +2

Combat:
Melee: 2 Claws +3 1d4+2
Melee: 2 Claws (Arcane Strike) +4 (Magic) 1d4+3
Melee:
Ranged:

Special Abilities

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Darkvision 60ft
Summon nature’s ally II 1/day
Cantrips
Claws

Languages: Common, Celestial, Draconic, Dwarven, Infernal, Abyssal, Sylvan

Skills: 2+ Int = 4 per level

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*Appraise +
*Bluff +4
*Craft +2
Diplomacy +5
*Fly +
*Intimidate +9
Linguistics +3
*Knowledge Arcana +8
Knowledge Planes +6
*Perception +0
Sense motive +2
*Spellcraft +8
Stealth +2
Swim +1
*UMD +8

Feats:

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Eschew Materials, Arcane Strike, Manifested blood (1x/day Aura +5 Cold Res/ all natural&unarmed attacks take 2 cold damage)

Traits:

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Riftwarden Orphan: You bear a strange birthmark on your body—something you’ve learned is the Sign of the Seeker’s Spiral, a rune associated with the secret society known as the Riftwardens. You have researched this rune, and have learned that the mark sometimes appears on the children of Riftwardens who have been exposed to particularly strange planar energies. Unfortunately, you never knew your parents, for you were raised by a foster family in Kenabres. Your foster family has confirmed that both of your parents were Riftwardens, and has further confirmed that your parents went missing on a secret mission into the Worldwound less than a month after you were born. You’re not sure what happened to them, but you’re certain they’re dead—and your gut tells you that the one who murdered them yet lives! In any event, you’ve long felt magic in your blood, and casting spells comes easily to you. You gain a +2 trait bonus on all concentration checks. Associated Mythic Path: Archmage. Multiple Characters: You should be siblings with any other character that takes this trait, so that you share the same missing parents. Your parents could even be foster parents.

Speech of the Wilds (Aasimar)
Like your agathion ancestor, you have a knack for communicating with other creatures, and you are adept at breaking down language barriers.Benefit: You can speak one extra language.

Racial
Like their agathion ancestors, idyllkin seek to spread good in its purest form, unconcerned with the trivialities of chaos and law. They often travel from place to place to spread their righteous wisdom, and recruit both intelligent creatures and animals to their cause.

Idyllkin often possess bestial qualities such as dragon scales, fish scales, fur, manes, or talons. Slit pupils, pronounced canines, and furry ears are all common indicators of an aasimar’s agathion background. Just as agathions take on different traits depending on their animal aspect, so too do idyllkin.
• Ability Score Racial Traits: Agathion blooded Aasimars are tough, confident, and personable.Ability Modifiers +2 Con, +2 Cha
• Type: Aasimars are outsiders with the native subtype.
• Size: Aasimars are Medium creatures and thus have no bonuses or penalties due to their size.
• Base Speed: Aasimars have a base speed of 30 feet.
• Languages: Aasimars begin play speaking Common and Celestial. Aasimars with high Intelligence scores can choose from the following languages: Draconic, Dwarven, Elven, Gnome, Halfling, and Sylvan. See the Linguistics skill page for more information about these languages.
. Truespeaker There are some aasimars whose language transcends all boundaries. They gain a +2 bonus on Linguistics and Sense Motive checks, and they learn two languages each time they gain a rank in Linguistics. This racial trait replaces skilled.
• Celestial Resistance: Aasimars have acid resistance 5, cold resistance 5, and electricity resistance 5.
• Darkvision: Aasimar have darkvision 60 ft. (they can see perfectly in the dark up to 60 feet.)

Spells & Bloodline

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O level: Known:5 Unlimited per day
Detect Magic, Read Magic, Dancing Lights, Ray of Frost (1d3+1 cold), Mage Hand

1st level: Known: 3+1 Per Day: 6
Shield, Cause fear, Mage Armor, Snowball

Silver Draconic Bloodline: At some point in your family's history, a dragon interbred with your bloodline, and now its ancient power flows through your veins.

Class Skill: Perception.

Bonus Spells: mage armor (3rd), resist energy (5th), fly (7th), fear (9th), spell resistance (11th), form of the dragon I (13th), form of the dragon II (15th), form of the dragon III (17th), wish (19th).

Bonus Feats: Blind-Fight, Great Fortitude, Improved Initiative, Power Attack, Quicken Spell, Skill Focus (Fly), Skill Focus (Knowledge [arcana]), Toughness.

Bloodline Arcana: Whenever you cast a spell with an energy descriptor that matches your draconic bloodline's energy type (Cold), that spell deals +1 point of damage per die rolled.

Claws (Su): Starting at 1st level, you can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Each of these attacks deals 1d4 points of damage plus your Strength modifier (1d3 if you are Small). At 5th level, these claws are considered magic weapons for the purpose of overcoming DR. At 7th level, the damage increases by one step to 1d6 points of damage (1d4 if you are Small). At 11th level, these claws deal an additional 1d6 points of damage of your energy type on a successful hit. You can use your claws for a number of rounds per day equal to 3 + your Charisma modifier. These rounds do not need to be consecutive.

Equipment (lbs)

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Waterskin
Belt pouch
Small steel mirror

Magic items:
HEAD:
HEADBAND:
EYES:
NECK:
SHOULDERS:
CHEST:
BODY:
RINGS:
WRIST:
HANDS:
BELT:
FEET:

Miscellaneous magic:
Silver scale of Terendelev Cloudwalking: Three times per day as a standard action, a scale can be used to cast levitate. A pillar of roiling clouds rises below the levitating object or creature, growing and shrinking with the target’s altitude. This pillar is 5 feet in diameter (regardless of the target’s size) and provides concealment (20% miss chance) to any creature or object wholly contained within.

Capacity:

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Light: lbs
Medium: lbs
Heavy: lbs

Appearance

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Lasciel

Laciel’s appearance is nothing short of stunning. Her beautifully proportioned figure, reflects the near perfection of her celestial lineage, her flawless tanned skin possessing an unusual metallic sheen when viewed in sunlight.

Sharp jewel-like eyes reflect a multitude of shifting colors, peering from a face devoid of any signs of stress or age. Her elegant fingers end in silver nails, capable of extending into deadly claws, a phenomenon that oddly enough causes her honey blond hair to shift to shimmering silver, a manifestation of her Draconic heritage.

Perhaps her most notable feature is the eerie iridescent blue birthmark that dominates her back. An intricate sequence of swirling runic spirals, the symbol of the Seeker’s Spiral, has adorned her body from birth, a feature she proudly displays as much as possible, preferring backless dresses and outfits wherever possible.

Background

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Less than a month after her birth, Lasciel was delivered to a family in Kenebres to be kept safe. Her parents, both highly respected Riftwardens, left no information, leaving for a secretive mission into the heart of the Worldwound. With her was the child of another couple, also Riftwardens, and friends of her parents.

The child of such gifted parents could not go unnoticed, even in the most mundane of settings, and with her unique bloodline, coming to the attention of the crusaders was all but inevitable. From her father she carried the blood of angels, the spark of the divine passed down from a half-celestial great grandparent, while from her mother she gained a trace of draconic heritage, the lasting influence of a silver dragon ancestor somewhere in the past. Yet for both of these powerful influences, it was the power of her parents that marked her as truly different. Between the baby’s shoulder-blades lay an eerie metallic blue birthmark, the Sign of the Seeker’s Spiral, a rune associated with the Riftwardens. Known to have appeared on children of Riftwardens exposed to unusual planar energies.

Marked as she was and gifted with magic, she spent much of her time researching the markings on her as well as seeking out the Riftwardens. Though unable to discover what happened to her parents, she did manage to endear herself to those who knew them, ingratiating herself to the magical community amongst the crusaders.

Though mostly self taught, she has proven herself valuable to those in charge and seeks to one day be assigned to the World wound itself in the hopes of discovering how her parents might have met their end, and secretly, to seek vengeance on whatever took their lives. Deep down, she knows that whatever it was, still prowls the darkness, awaiting that day.

Wealth

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pp gp sp cp
gems

xp

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