Dark Forest Defenders (Inactive)

Game Master BloodWolven

Map of island.
Battle map, now of Dune Fight!


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Female Human Oracle 1 HP: 12/12, NL: 0 | AC: 14/12/12 | F: +2, R: +4, W: +3 | Per: +5, Init: +2 | Channels: 4/4, 1st: 4/4 Arrows: 26 normal, 8 Cold iron, 10 silver
Little Thunderhead:
HP: 42/42, NL: 0 | AC 17/9/17 | F+8 R +4 W+1 | Per: +8 (Low-Light Vision, Scent) Init: 0

Sword vs. Orange: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 2d8 + 8 ⇒ (1, 2) + 8 = 11

Eina moves up and swings at another of the monsters.


Round 9

The red maw strikes out at Shield but fails to penetrate his armor. Between Eina and Shield they make more paste out of the red Maw. Eina and Shield both get bitten from the other Maws but are merely light wounds, damage on Eina: 1d8 + 5 ⇒ (8) + 5 = 13 and damage on Shield: 1d8 + 5 ⇒ (3) + 5 = 8.

Round 10

In the next few seconds the Maws are taken care of and there appears to be no more threats.

End of combat.


Wood Golem Golem HP: 74/79 | 7 temp HP | AC 21, T 14, FF 18, DR 3 | CMD 28 | F+7,R+5,W+7 | Per +9 Init +3

Shield looks down at the organic paste covering his hands and forearms.

"Post combat cleasing is required," it noted and tromped over to the lake to systematically wash itself.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

Ibrox cleans his longsword before sheathing it. "Noo whit? Kin someone git mah Slopoke?"

translation:
Now what? Can someone get my wolf?


The golem:
You get to the water and begin to wash, but there seems to be no water actually there. The spell has no effect on you and you see through the illusion of clean water, underneath is black filthy water with tar, and other horrible stuffs, namely corpses.


Female Human Oracle 1 HP: 12/12, NL: 0 | AC: 14/12/12 | F: +2, R: +4, W: +3 | Per: +5, Init: +2 | Channels: 4/4, 1st: 4/4 Arrows: 26 normal, 8 Cold iron, 10 silver
Little Thunderhead:
HP: 42/42, NL: 0 | AC 17/9/17 | F+8 R +4 W+1 | Per: +8 (Low-Light Vision, Scent) Init: 0

As the spell wears off, Eina collapse to her knees, the monsters had done there best to maul her, and very nearly succeeded.

"W-wolf? I-i don't feel so good." She says as her wings droop to the ground.

Not sure if she knows about the Wand IC or not. I think she does, but this can be taken either way.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

No way Dragon Girl. You never get hurt. Now get back on your feet.

As she says this, the tiny fey flits about tapping Eina where it appears she is injured.

LoH: 4d6 ⇒ (3, 5, 4, 2) = 14 <-- 4 uses of Lay on Hands (1 left)
--> if there is a Wand of CLW, Tbblbitz will use that, just do not know who has it

Silver Crusade

Vital Stats:
HP: 31/33, AC: 17 _ T: 15 _ FF: 13, Perception +2, Sense Motive +8, Initiative: +4, F: +4_ R: +6 _ W: +5(+7 vs. enchant), CMB: +2, CMD: 16, Speed: 30
Skills:
Acro +11, Appraise +10, Bluff +0, Climb +0, Diplomacy +2, Heal +3, Escape Artist +4, Handle Animal +0, K(D, G, H, P, L, N, N, R) +15, K(A, P) +19, Linguistics +12, Ride +4, Stealth +4, Survival +0, Spellcraft +14, Swim +0

Once Nora descends to the rest of the group, little Wolf produces a wand, "Here Tbblbitz, since Eina is wary of magic perhaps you should hang onto the wand, there is only 4 more charges on it though."

He then goes and tends to Shield, hitting the golem with ray of frost for a two minutes healing him 8 hp.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

What type of wand? CLW? CMW? Something else?


Tbblbitz was about to use her Lay on Hands ability but Wolf produced a wand, with it Tbblbitz is able to heal Eina, though the wand appears to be no longer magical.

Tbblbitz:
Feel free to take liberties explaining where the hole is, it will be past the wall of branches and at the base of the massive tree trunk.

Silver Crusade

Vital Stats:
HP: 31/33, AC: 17 _ T: 15 _ FF: 13, Perception +2, Sense Motive +8, Initiative: +4, F: +4_ R: +6 _ W: +5(+7 vs. enchant), CMB: +2, CMD: 16, Speed: 30
Skills:
Acro +11, Appraise +10, Bluff +0, Climb +0, Diplomacy +2, Heal +3, Escape Artist +4, Handle Animal +0, K(D, G, H, P, L, N, N, R) +15, K(A, P) +19, Linguistics +12, Ride +4, Stealth +4, Survival +0, Spellcraft +14, Swim +0

"Ibrox I am not sure exactly what is next, does anyone see where the line went? Tibblibitz do you remember where the hole is that you found on the first trip? Decr' want to see if those monkeys are at least neutral and why they are on this island." Wolf says directing the group to action. He looks cute and a bit funny being small and Nora comes over to pick him up again.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

Ibrox shrugs and starts looking for the line.

Perception take 20+10=30


Female Human Oracle 1 HP: 12/12, NL: 0 | AC: 14/12/12 | F: +2, R: +4, W: +3 | Per: +5, Init: +2 | Channels: 4/4, 1st: 4/4 Arrows: 26 normal, 8 Cold iron, 10 silver
Little Thunderhead:
HP: 42/42, NL: 0 | AC 17/9/17 | F+8 R +4 W+1 | Per: +8 (Low-Light Vision, Scent) Init: 0

Going to roll for the healing from the wand, if that's alright.

Healz: 4d8 + 4 ⇒ (3, 3, 8, 8) + 4 = 26

After Tbblbitz uses the last of the charges in the wand, some of the color returns to Eina's face, although she still looks a little shaky.

"Thank you."


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

The tiny faerie flies up and points at the tree.
Over here, see, a giant hole. Ok, perhaps not a giant hole unless you are really really really really small. But, it is a hole, here at the bottom of this tree. Seehowthelinegoesintotheground.Righthere.

You are uncertain, but the small green woman seems to have reverted to atomie hyper speed speech for a moment.


Ibrox soon finds himself finding the line and it goes through the branch wall, and to the stout central trunk of the tree. He can see that Tbblbitz is on target.

What do you do?

Silver Crusade

Vital Stats:
HP: 31/33, AC: 17 _ T: 15 _ FF: 13, Perception +2, Sense Motive +8, Initiative: +4, F: +4_ R: +6 _ W: +5(+7 vs. enchant), CMB: +2, CMD: 16, Speed: 30
Skills:
Acro +11, Appraise +10, Bluff +0, Climb +0, Diplomacy +2, Heal +3, Escape Artist +4, Handle Animal +0, K(D, G, H, P, L, N, N, R) +15, K(A, P) +19, Linguistics +12, Ride +4, Stealth +4, Survival +0, Spellcraft +14, Swim +0

"We are looking for another of the green gems I would go as far to hypothesize. If the line goes where you say it is either dig down to it or do what you can to get to it." Wolf says from what the others relay.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

"Tbblbitz, check out the hole." Ibrox tries to get through the branch wall and closer to the stout central trunk of the tree.


Ibrox takes his time and gets through the wall of branches, he notices that if he had to hurry he might not be able to squeeze through quickly.


.

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Map is updated, at the top in campaign info.

Waiting on Tbblbitz and Nora moreso. Eina has gone and shield can start his actions.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

Ibrox has a 23 CMD which you have not hit before Round 2. Is there something penalizing that CMD?


Bard 1 [HP 10/10 | AC:15 | T:12 | FF:13 | CMB + 1 | CMD:13 | Fort:+2 | Ref:+4 | Will:+2 | Init:+2 | Per:+4]

Sorry. In the midst of a move so posting is really tough atm. Computer should be up and running tomorrow

-Posted with Wayfinder


Ok, good to know Nora, I was wondering if we had lost you.

Ibrox this is why the attacks and rolls are posted, sometimes I miss things. Sorry must have missed it so you were not grappled during the first round. Allowing you your two attacks and killing one of them. Adjusted on map.

Also you are still not hit by the two attacking you in Round 2, though you should be down 10 hit points minus your DR.

Sorry about that, as you can tell it makes a huge difference.
___________
Tbbbltbz, you can aid Ibrox normally since we figured out he is not and has not been grappled. Normally to aid in a grapple you must get yourself into it as well.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

No worries. I was just confused.

cheers


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

I'm confused again. With Eina's DNPC rolls, are we in Round 4 yet?

thanks


Bard 1 [HP 10/10 | AC:15 | T:12 | FF:13 | CMB + 1 | CMD:13 | Fort:+2 | Ref:+4 | Will:+2 | Init:+2 | Per:+4]

I apologize to everyone, but due to a new work and home situation I don't believe I will be able to continue this campaign. I wish everyone else all the best.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

NOOOOOO!!! Not Demongirl.

Its been fun. Good luck with RL.


Female Human Oracle 1 HP: 12/12, NL: 0 | AC: 14/12/12 | F: +2, R: +4, W: +3 | Per: +5, Init: +2 | Channels: 4/4, 1st: 4/4 Arrows: 26 normal, 8 Cold iron, 10 silver
Little Thunderhead:
HP: 42/42, NL: 0 | AC 17/9/17 | F+8 R +4 W+1 | Per: +8 (Low-Light Vision, Scent) Init: 0

Good luck, hope you can join again some day. :(


Sorry to hear you go Nora, if you find some extra time go ahead and check in when you can. Good luck with family and work!


Sasquatch Druid (Ape Shaman) 4
Vital:
HP 70/70, AC: 20_T: 14_FF: 16_Perception +11, Darkvision 60ft, Low-Light Vision, Scent, Initiative +4, Fort +9_ Ref +9_ Will +7_(+4 vs fey and plant), CMB +10, CMD 24, Speed 40 ft.
Skills:
Climb +10, Handle Animal +6, Know(Nature) +9, Linguistics +2, Perception +11, Spellcraft +6, Stealth +11(+15 in forested areas), Survival +14, Swim +10

Hey, I'm sorry for the delays. I, too, have started a different work schedule and it has been difficult for me to find time each day to get on and keep up with each of my games. I've decided to take some time away from the Paizo boards.

I wish you all the best.


Thanks for letting us know, when things settle down come on back!

Sorry everyone I have been given an extra workload right now and my insomnia has been kicking my butt. So I have been trying to catch up on sleep and can now understand why sometimes you can't get posts up. Please forgive me and I will have us caught up soon!


Sorry guys I was waiting for actions that were already posted and this week has been hectic. If I go without posting for more than a day send me a PM, post something more in the gameplay thread or bring it to my attention in the discussion thread!


Sorry everyone, I have been rather busy this week and dead tired. I actually got some good sleep on Thursday, I crashed from 4 p.m. to about noon on Friday. Then Halloween showed its ugly head and life sucked me away again. Yes it was a long week. I am just catching up and hope to keep things going smoothly this weekend and the days following. Please forgive me and on with the games.

Silver Crusade

Vital Stats:
HP: 31/33, AC: 17 _ T: 15 _ FF: 13, Perception +2, Sense Motive +8, Initiative: +4, F: +4_ R: +6 _ W: +5(+7 vs. enchant), CMB: +2, CMD: 16, Speed: 30
Skills:
Acro +11, Appraise +10, Bluff +0, Climb +0, Diplomacy +2, Heal +3, Escape Artist +4, Handle Animal +0, K(D, G, H, P, L, N, N, R) +15, K(A, P) +19, Linguistics +12, Ride +4, Stealth +4, Survival +0, Spellcraft +14, Swim +0

The wand is cure light wounds, CL 5, so 1d8+5 for each charge used.
healing for Eina: 1d8 + 5 ⇒ (4) + 5 = 9
healing for Eina: 1d8 + 5 ⇒ (2) + 5 = 7
healing for Eina: 1d8 + 5 ⇒ (8) + 5 = 13
healing for Eina: 1d8 + 5 ⇒ (5) + 5 = 10

Putting her at max HP.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

What's going on? Is this game folded?


I am not for sure. I am willing to continue. Who else is still around?

Tbblibtz, Ibrox and ....

I know Nora is out for quite a while and likely won't be coming back.

Everyone please check in and continue to post your actions. If you have questions about the scenery, you could do a perception check and state what you are looking for.


Female Human Oracle 1 HP: 12/12, NL: 0 | AC: 14/12/12 | F: +2, R: +4, W: +3 | Per: +5, Init: +2 | Channels: 4/4, 1st: 4/4 Arrows: 26 normal, 8 Cold iron, 10 silver
Little Thunderhead:
HP: 42/42, NL: 0 | AC 17/9/17 | F+8 R +4 W+1 | Per: +8 (Low-Light Vision, Scent) Init: 0

Still here, but I'm thinking about dropping this game. I don't want to be the one that kills it for the others, though, so if they want to continue, I'll stick with it.


I can understand if you guys want to drop the campaign but I will continue even with only one player.

Vet your thoughts here. Please let me know if you do drop it.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

Is this game living with one post per week now?

I'm on the fence, because I'm matching effort.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

I'm here, usually around. The hard part is sticking with the campaign if the posting is so low as it makes remembering the character's personality and nuances very difficult. If things are going to pick up, I am all for it. If posting is going to remain this slow, then we may need to decide how to move forward.


Female Human Oracle 1 HP: 12/12, NL: 0 | AC: 14/12/12 | F: +2, R: +4, W: +3 | Per: +5, Init: +2 | Channels: 4/4, 1st: 4/4 Arrows: 26 normal, 8 Cold iron, 10 silver
Little Thunderhead:
HP: 42/42, NL: 0 | AC 17/9/17 | F+8 R +4 W+1 | Per: +8 (Low-Light Vision, Scent) Init: 0

Sorry to say this, but I'm not really feeling it. I hate doing this, but I'm going to bow out. GM Wolf, could you mark me as inactive please?


I believe we will just drop this game as, I barely have time for any of my games right now.


Female Atomie Monk/2 - Paladin(Divine Defender/Hospitaler)/2 - HP: 46/51; AC24/28, T20/24, FF18; CMD19; F+12,R+12,W+14; Per +12; Init +1

No problem. I rather liked this one with the unusual characters, but with so many dropping, it would be tough to keep going. While I like the characters, without a fairly lively OOC few campaigns last long.


Male gnome | HP 27/37 | HD 5/5 | 3rd 0/2 | Inspiration! | Active: Prestidigitation, Hex
Stats:
AC 13 | Str +0, Dex +2, Con +1, Int +3, Wis +3, Cha +7 | Initiative +2 | Perception +0, Darkvision 60 ft

Please toggle the campaign to INACTIVE on the campaign info tab

thanks

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