DM Wellards RotRL
Game Master
Wellard

He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4
Romon can't help the smile from spreading across his face. He sweeps a low bow, one arm finishes extended palm outward to tell Muchorak to wait.
"My lady Esteriande, I speak for all of us when I say that delivering justice on His Lordship the Skinsaw Man would bring us sublime pleasure. If you will abide with us, I'm sure we'll see a successful conclusion to this adventure."
Maintaining the bow he reaches for her hand to plant a brief kiss.
"Romon Scoliolo and company, at your service."
He rises and looks seriously into her eyes for a moment. "If you'll excuse me."
Off to check the door. The full show: listen, probe the frame and edges for traps.
Perception, listen 1d20 + 9 ⇒ (18) + 9 = 27
Perception, traps 1d20 + 11 ⇒ (16) + 11 = 27
Disable Device 1d20 + 10 ⇒ (15) + 10 = 25
Dabbler, digging the accent. How long can you keep it up?
Azoun, are you sure your bear and Ali's wolf qualify?
See what Naria could have had if she'd been full-sized?

Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7
The Shoanti Tribesman wrote: "Let us move on, I think there is something pressing beyond that door we must deal with immediately." "'Deal with,' monsieur? Say rather, 'investigate' - I can tell zat eet is a source of evil, but what is it's nature? Can it be redeemed, and what can it tell us? We must never judge both 'astily and 'arshly, mon ami, such way leads to damnation. If I 'ave no time for ze Skinsaw Man, eet is because I 'ave already given 'im ze opportunity to explain 'imself, and no more can be done to redeem 'im."
Romon wrote: "My lady Esteriande, I speak for all of us when I say that delivering justice on His Lordship the Skinsaw Man would bring us sublime pleasure. If you will abide with us, I'm sure we'll see a successful conclusion to this adventure."
"Romon Scoliolo and company, at your service."
"Charmed I am sure," I bow slightly with a smile. "Your assistance will be most appreciated."
Romon wrote: "If you'll excuse me." "Do not go alone, my friend, I would not like to see 'arm come to you."
Sweeping back her cloak Esteriande strides after Romon, moving with surprising grace she draws her long blade and holds it low in both hands.
Stealth: 1d20 + 8 ⇒ (18) + 8 = 26
Ninja'd me! Edited for your post above, you have an elf with a long sharp blade backing you up.
I made a small mistake it's two doors down not next door however the sounds make it easy to find the right one.
For the first time in this house Romon discovers that the door is locked.Pulling out his lockpicks he begins to work on the lock finally after some frowning and muttering to himself you hear the click as the tumblers give way to his probing.
The noises inside have returned to a quiet moaning sob.
Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)
His face going stern he responds to the strange woman, "Redeemed? The fate is sealed for this home. Fire." There is absolute conviction in his voice, "Fire shall purge this place and return this land to its naturally beauty. Such things as this horror never were here, not until these civilized men came. They have passed redemption. Only cleansing is left." He sighs, "There are those that are willing to live with the land and those are the ones who have saved themselves."
Drawing his blades as Romon passes and following in his normal steps.
Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8
Inikai takes a quick look over his companions to ensure that all are accounted for. His pace quickens to keep up with Muchorak. As he moves the air around him ripples and blurs in the manner of bonfire. But no heat emanates from him to account for this. +4 defelction bonus to AC if he moves more than 10 feet this round.
Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7
"Beauty should always be preserved, mon ami, be it of man's 'and or zat of nature," I respond evenly.
As the door clicks open, I nod and carefully turn the handle and open the door, surveying the room and blocking my perhaps less circumspect and enlightened allies from entering.
"I am Esteriande d'Litran, servant of Shelyn and guardian of love and beauty, and I 'ear ze voice of an 'eart in despair," I declare, using my power to detect evil to locate the source in this room.
"Speak, for I do listen."
I stand at guard Combat Expertise active, ready for whatever reply may come.
Female Halfling lvl 10 sorceror (Arcane)
Naria stands at the back of the group occasionaly shooting a glance at Esteriande.
Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)
Shocked at this womans initiative to burst past Romon and opening the door Muchorak can only mutter in his native tongue...
Shoanti
He turns to Inikai and continues in his native tongue.
This room is the mirror image of the one in which you found Esteriande..the roof sloping to reduce make it seem more cramped than it already is.A jumble of crates and household rubbish occupies most of the floor space including a large mirror propped up against thee room's fireplace.
In front ot that mirror a human shape lies on the floor a shape from which the sobbing sound issues.
Esteriande
Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7
Anything else about this figure? How is it dressed etc.?
Ignoring the chatter behind her, Esteriande looks to the mirror and then the figure.
"Ah ... ze sight of your reflection pains you," she says softly. "Zat may occur through beauty destroyed," anger creeps into her tone. "Speak, creature, I would know 'oo did zis to you."
Diplomacy (if it's needed): 1d20 + 7 ⇒ (13) + 7 = 20
The figure is dressed in a faded dress in the Varisian style..beyond that you can tell nothing of it's nature.It continues to sob softly.
Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7
"'Eaven 'elp, I am ze fool for compassion," Esteriande sighs. Lowering her blade she approaches the creature on the floor.
"Speak, Madam," she repeats. If the creature does not, she will reach out one gloved hand to turn her over, prepared for the worst.
Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8
Inikai replies to Muchorak in Shoanti:
Inikai follows Esteriande into the room but only a step inside the door. He steps off to the side so as not to be in the line of fire if the figure attacks her. His sattelite swings around and takes up a position in front of him.
Must admire her conviction, though he thinks to himself.
The woman may once have been vibrantly beautiful but now her undead state is obvious. Her neck is dark with bruising, her face wasted, her eyes blank and dead..as Esteriande turns her away from the mirror her voice rises into a howling shriek with a much different timbre than before.
Will saves for everyone please.
Ali & Romon
Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7
Will save: 1d20 + 6 ⇒ (5) + 6 = 11
Well that could have been better, but if it's fear, I am immune and all within ten feet get +4 to their saves.
Knowledge (religion): 1d20 + 7 ⇒ (7) + 7 = 14 Can Esteriande recognise this creature?
He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4
" Hey!"
Romon stares with his mouth agape as the elven woman pushes by him. Normally he's happy for others to take "stupid" risks instead of him, but this is cramping the image he's trying to present. Oh she's going to be a handful, this one.
He gathers up his tools and, not wanting to look reluctant follows closely in Esteriande's wake.
When the undead woman reveals her face, the thief mumbles, "I know -- " but he's cut off by her unearthly scream.
Will save 1d20 + 1 ⇒ (18) + 1 = 19 please add Ester's bonus if it applies; Romon gets a +2 if this is an enchantment effect.
Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8
"Ahhh!" is all Inikai can mutter as he covers his ears to block out the horrid scream. For the length of the scream Inikai's sattelite bobs wildly and spins about his head. The young man continues to grunt loudly through clenched teeth in the vain hope that it will save him from this cacaphony.
Will save
1d20 + 6 ⇒ (14) + 6 = 20
Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)
Muchorak Will save 1d20 + 2 ⇒ (5) + 2 = 7
Ursus Will save 1d20 + 2 ⇒ (2) + 2 = 4
Female Halfling lvl 10 sorceror (Arcane)
Will save
1d20 + 5 ⇒ (12) + 5 = 17 (add +6 if it is a fear affect)
Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6
Will save 1d10 + 10 ⇒ (2) + 10 = 12 +4 if fear
Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7
As the pretty woman slows down her speech Ali slowly begins to understand more of it, although she still does the canine head tilt thing.
As the rest follows her eyes begin to glaze over a bit and she begins poking around the room. Yet at the heart-wrenching scream she instantly flows to wolf form and bolts for the source. The moment the door is open she bolts in with the pretty two-legs but stops short as the undead stench reaches her. Just as recognition of the woman hits her so does the scream
Ali Will:1d20 + 3 ⇒ (14) + 3 = 17
Lunas Will:1d20 + 2 ⇒ (20) + 2 = 22
Lunas, racing after his den-sister, is still out in the hall when the sound reaches him.
And bonus from Esteriande not included.
Well Lunas didnt need the Paladins aura to help but Ali did.
A wave of fear and despair rolls over you leaving Marak, Ursus and yes even Muchorak cowering in fear in it's wake.
Marak 1d4 ⇒ 4 rounds cowering.
Muchorak1d4 ⇒ 3 rounds cowering.
Ursus 1d4 ⇒ 3 rounds cowering.
the howl resolves itself into words
"Aldern!!!...Aldern I can sense your presence..I am coming for you..my love.."
There is no love in the tone the creature uses as she begins to rise from the floorboards.
Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8
Seeing his companions succumb to fear nearly unmans Inikai. His instinct is to move asise and let this abomination seek out Foxglove. But his experience tells him that this situation will not be resolved so neatly. To that end he moves to block the path between this thing and his friends. His sattellite bobs in his wake and stops over his left shoulder. It flashes with power and unleashes three streaks of light at the moving corpse.
If Inikai's movement takes him 10 feet this round he gains a +4 deflection bonus to AC
Magic Missile damage
3d4 + 3 ⇒ (2, 3, 1) + 3 = 9
Female Halfling lvl 10 sorceror (Arcane)
"Uh maybe we should......" Naria begins before Inikai's actions cut her off "......Nevermind then"
Initative
1d20 + 3 ⇒ (10) + 3 = 13
Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7
Esteriande moves back, making sure she does not block sight of the mirror from the creature, and that she cannot attack anyone without facing it.
"Wait!" her voice rings out at Inikai. "She cannot abide ze mirror! So long as it lies between us and 'er, we are safe! Whatever 'er maleece, it is not directed at us. We must know more, and only she can tell us."
She returns her attention to the wretch.
"'Oo is zis 'Aldern'?" she asks of it. "Was it 'e zat did zis to you?"
Initiative (if it's needed): 1d20 + 6 ⇒ (6) + 6 = 12
He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4
Emotions rush through Romon, pity, loathing, fear, appreciation for Inikai's floaty ball, and finally something like anger as his adrenaline rises. He lets his tools drop to the floor in his haste to draw dagger and sword.
No attacks yet.
Initiaitve if needed: 1d20 + 3 ⇒ (8) + 3 = 11
Creatures initiative.
1d20 + 7 ⇒ (8) + 7 = 15
The creature turns away from the mirror and towards the door moving swiftly
Map update
Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7
Did I have clue what it is (from my Knowledge check above)? To clarify is is going for the door or Inikai?
It seems to be moving for the doorway..you have no idea what manner of creature this is..
Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7
In that case, Estariande lets her pass unmolested.
"Stay out of 'er way! I do not zink she means us 'arm! But follow 'er!"
She follows close behind the undead monster, blade raised to strike her down if she attacks anyone in the party.
Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7
As the undead wail raises in volume and Ali sees her pack leader suscumb to it's force the small grey wolf begins to whine in fear herself, but then a way of...courage, seems to eminate from the new pretty lady and Aliwolf's whine turns into a growl. Following her pack-mate's attack the wild druid prepares to spring for the attack herself but then a shout from the pretty two-legs makes her halt. Something in the tone reminds her of BigBear and before she realizes it Ali finds herself resonding to the command to halt.
Her fangs are still bared in readiness though as prepares to leap to the attack at the first sign of danger to herself of her pack-mates.
Initiative:1d20 + 7 ⇒ (11) + 7 = 18
Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6
Marak has apparently discovered something very interesting underneath the bed where Esteriande was bound, as he's on the other side of it, folded up as if he's trying to fit underneath it. Indeed, all that's currently visible of him is his shield, which covers him like the shell of a tortoise...
Female Halfling lvl 10 sorceror (Arcane)
"Hold up everyone some of us arent in any state to be following that thing." Naria indicates Marak to emphasise her point.
Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7
Placing their backs to their comrades Aliwolf and Lunas guard their incapacitated companions.
I'll wait for Azoun to post for Big Bear before I go any further
Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)
Sorry little absent minded today, little mans got a bad fever.
The wail reaching down into his very bones the normally brave and stoic warrior finds himself in a corner cowering, his composure gone and his mind of a different time - a different age. The silence of the night was shattered by strange metal noise, the the heat, the flames, the tents were on fire! The screams - women being slaughtered, children butchered - the tribesmens' weapons deflecting off the shiny skin of their attackers. Where was his family, his mother...his siblings...his father...
His companion though bestial is apparently linked to this trama, though he is the more braver. Ursus takes the same corner as Muchorak though attempting to provide his mass as cover for his friend.
Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7
Hope the little Tyke's better soon Azoun!
Sorry about the delay..I'm having major problems signing into the message boards from home and at present can only post from work which means I am very limited in what I can do
Long seconds tick by before the affected members off your party can gather their wits enough to be functional in that time the undead woman moves further and further away her screams echoing through the house.
"ALLLLLDEEERRRRNNNNNNN!!!!"
Female Halfling lvl 10 sorceror (Arcane)
"Well I think it is safe to say where she is heading. Although I'm not sure following her to closely is such a good idea."
Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6
Marak finally recovers from his bout of terror, and is chagrined to see that everyone else, even the bear, seems to have gathered their courage faster than he has...
"Yes, let's not waste any more time on my account, and pursue this spirit."
Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)
Finding comfort in Ursus as his senses comes too, Muchorak regains his footing, "Indeed, we should not interfere with her task."
Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7
Naria Yamyra wrote: "Well I think it is safe to say where she is heading. Although I'm not sure following her to closely is such a good idea." "And if she should 'arm the innocent? If this 'Aldern' is a mere bystander?" Esteriande counters as she races past in hot pursuit, following the creature long enough to ensure it is headed for the basement and not out of the front door. As there is nothing down there but undead, she returns upstairs.
"If you would do battle, now is ze time. It 'as 'eaded into ze tunnels beneath le château, where zere are only ghouls. If we are to make ze most of it's distraction, we must strike now! Are you with me?" she demands passionately.
No one has told her Aldern Foxglove and the Skinsaw Man are one and the same - they have only referred to him as 'His Lordship' - hence her concern about releasing the creature unchecked.
Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7
Once her companions are back to themselves, Aliwolf gives them each a lick and then stands ready to follow her pack-leader.
Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)
Muchorak accepts the affection from Wolfspirit; listening to the newcomers demands, she knows too much to be just an innocent coincedence. Looking at his companions, drawing his blades, "So do we follow the deathly woman or clear out the remaining rooms?"
How is it Esteriande knows so much? For example the OOC comment? And on a side note, she really does just rush blindly into anything doesn't she?

Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7
Actually Esteriende knows very little. She knows of the caverns because she made her entry through the well in the outbuilding (this is why the doors were not already kicked open when you arrived), and was caught by the ghouls there (see her story above). She also met the Skinsaw Man there, has guessed he is the one you call 'his Lardship' from his mode of dress, but does not know him as Aldern Foxglove (you never shared that with her). Her statement to rush in makes perfect sense, tactically, as she knows the layout down below and the 'creature' must be after one of the undead there. The ghouls could swarm it under before it makes significant progress, though, making supporting it sensible military thinking as it has the advantage of being immune to many of their abilities the party are not immune to. She is sword to protect the innocent, so she had to follow it to ensure it did not do so. All her actions are perfectly logical - from her point of view. The rest of the manor house can be looted later and bear in mind she is the only one who has seen what is down there.
While the party debate, Esteriande casts the spell veil of positive energy on herself. It's clear she intends to go, whatever the rest of the party choose to do.
Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)
OK, so she saw everything down below then? Well that's helpful! Now if we can just get her to draw us a sketch then! Tactically-Personnally I would rather let the ghost run down there herself and provide a distraction for us, I wouldn't want to be seen or noticed incase whatever is down there takes her out, then it's too much for us to handle!
To clear up a small misconception..Esteriande saw two rooms of the tunnel complex and has no idea how it relates to the rest off the house.
Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7
I assumed that she had seen the room she entered, at least one other room and the staircase to the house proper as she was dragged up to the attic by the ghouls. She has deduced that if the Skinsaw Man is the heart of the pack, there cannot be many more caverns as he came swiftly when the others called him, and not much is likely to be living there with a group of ghouls on their doorstep. Plus, she is seriously annoyed ...

Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7
From a player perspective, i agree that Esteriande's plan is a good one. If the undead check is gunning for the ghoul leader, supporting her/it (preferably from a distance), makes sense. Ali has a good feeling about her, one, cuz she doesn't smell evil, and two, because in her experience, anyone who is pretty is good friend material. (who ever knew Wild Druids were so superficial?? ). That all being said however, Ali is BigBear's girl and will follow him pretty much blindly. Also, she is a melee fighter, so the idea of support from a distance dosn't really work for her. All in all though, I say ya, let's go get 'im! After all, that's what we're here for, ain't we?
Sensing the tension between her back leaser and the new pretty two-legs, but not really understanding it, Ali flows back to gnome form saying "What happen? Why we no go kill'em dead no good good not dead dead ones? They be no good good, so we must do kill'em dead dead, so they no be not dead dead, yes yes?"
As she finishes her big eyes look back and forth between her pack mates, the pretty new two-legs and the disappearing no dead dead It is obvious to those that know her that her confusion and the adrenaline of battle have made her difficulty with two-leg speak even more marked.
Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)
Muchorak looks at Wolfspirit; concern in his eyes, "I will not lead us to death, whether it be willing or unwilling." Gesturing to the new comer, "Here idea has merit on the vile things intention, but there are many questions. And if it is the dead that are angered, it may be best to put them both to rest and cleanse the entirety of this place with flame."
O I see the player perspective of "Why else are we here?", however for Muchorak its different. He's a ranger, a loner, so one who must understand the situation before letting blind rage take over. And now with be labeled the 'leader' of this party, his care for their well being is even more so. He could not lead 'his' people into harms way without knowing for sure that survival was a sure win. Just like a chieftain leading his tribe would weigh everything first before making a deciscion.
This is the
discussion
thread for
two
campaigns:
Male variable 12th lvl Dm/5th level fanboy/3rd Lvl Pedant
Heres the OOC for the rescued game.
Welcome everyone and I'm hoping this will go well. We might even be able to absorb a couple more players from the old crews but we'll see how it goes for now.
For those who don't know me..I'm James I'm 48 and I've been playing and DMing D&D since 1974..I've seen all the changes...even tried 4E(and found it lacking). A a player I prefer Paladins clerics and (in 3.5) spontaneous casters
I'm a narrativist style DM who prefers to intervene minimally in character interaction but will ocassionally give you a nudge in the right direction whether it be through character insight or NPC advice.
In addition i will always listen to reasoned argument for rules outside the core books...but if I say no after that I mean no.

M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Wellard wrote: Heres the OOC for the rescued game.
Welcome everyone and I'm hoping this will go well. We might even be able to absorb a couple more players from the old crews but we'll see how it goes for now.
For those who don't know me..I'm James I'm 48 and I've been playing and DMing D&D since 1974..I've seen all the changes...even tried 4E(and found it lacking). A a player I prefer Paladins clerics and (in 3.5) spontaneous casters
I'm a narrativist style DM who prefers to intervene minimally in character interaction but will ocassionally give you a nudge in the right direction whether it be through character insight or NPC advice.
In addition i will always listen to reasoned argument for rules outside the core books...but if I say no after that I mean no.
Well no wonder I got along with you so well with such a fantastically perfect name as that my friend! =D And to top it off you're only ten years early from being born in the Best year! ;-) lol
Once again, thank you for picking up the GM mantle. I'm very much looking forward to exploring the world of Vessaria with you. To Good Gaming! Cheers! =)
Seconded! Thanks for picking up the mantle! I've been stuck DMing everywhere i've gone and this is the first time I get to play, unless you count the two Society Games I got in on at Gen Con UK.
Thirded (is that a word?) on salvaging this thread. I was beginning to worry that there was no future in PbP games.
I'm a 38 year old who has been playing since 1980 or '81 with the first edition. 3.5 seems best to me, what I saw of 4E was not appealing. I post from the US Eastern time zone which is Greenwich Mean Time -5.
Welard, do you need any information on the binder class? If so, I can e-mail you a file with details on the vestiges. Unfortunately, I cannot find the file on binders so I might make another from scratch.
M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Bill Lumberg wrote: ...
I'm a 38 year old who has been playing since 1980 or '81 with the first edition. 3.5 seems best to me, what I saw of 4E was not appealing. I post from the US Eastern time zone which is Greenwich Mean Time -5.
Ah! A man after my own year! ;-) You know, it's also great to learn that I'm not the only 'mature'(ish) player on here. Not that I have anything at all against the younger players on here at all, 'tis a great equalizer PbP's, but, you know, it's sometimes fun to interact with those who still remember camera's that had Film in them or a reference to Green Acres or The Fonze or something ;-)
Male variable 12th lvl Dm/5th level fanboy/3rd Lvl Pedant
Khaladon wrote: Bill Lumberg wrote: ...
I'm a 38 year old who has been playing since 1980 or '81 with the first edition. 3.5 seems best to me, what I saw of 4E was not appealing. I post from the US Eastern time zone which is Greenwich Mean Time -5.
Ah! A man after my own year! ;-) You know, it's also great to learn that I'm not the only 'mature'(ish) player on here. Not that I have anything at all against the younger players on here at all, 'tis a great equalizer PbP's, but, you know, it's sometimes fun to interact with those who still remember camera's that had Film in them or a reference to Green Acres or The Fonze or something ;-)
OR AS I LIKE TO PUT IT CAN REMEMBER WHEN MICHAEL JACKSON WAS BLACK AND GEORGE MICHAEL WAS STRAIGHT
Sorry about the caps above...Bill yes please on the file...my email adress is wellard2006@yahoo.co.uk...wellard2006 is also my YIM ID if anyone wants to try and contact me out of game

Wellard wrote: Khaladon wrote: Bill Lumberg wrote: ...
I'm a 38 year old who has been playing since 1980 or '81 with the first edition. 3.5 seems best to me, what I saw of 4E was not appealing. I post from the US Eastern time zone which is Greenwich Mean Time -5.
Ah! A man after my own year! ;-) You know, it's also great to learn that I'm not the only 'mature'(ish) player on here. Not that I have anything at all against the younger players on here at all, 'tis a great equalizer PbP's, but, you know, it's sometimes fun to interact with those who still remember camera's that had Film in them or a reference to Green Acres or The Fonze or something ;-)
OR AS I LIKE TO PUT IT CAN REMEMBER WHEN MICHAEL JACKSON WAS BLACK AND GEORGE MICHAEL WAS STRAIGHT
Sorry about the caps above...Bill yes please on the file...my email adress is wellard2006@yahoo.co.uk...wellard2006 is also my YIM ID if anyone wants to try and contact me out of game I will send it now from matdqn@yahoo.com
What is the differnece between George Michael and a microwave oven?
Knowledge (1990s Pop-History) check DC15:
Khaladon wrote: Bill Lumberg wrote: ...
I'm a 38 year old who has been playing since 1980 or '81 with the first edition. 3.5 seems best to me, what I saw of 4E was not appealing. I post from the US Eastern time zone which is Greenwich Mean Time -5.
Ah! A man after my own year! ;-) You know, it's also great to learn that I'm not the only 'mature'(ish) player on here. Not that I have anything at all against the younger players on here at all, 'tis a great equalizer PbP's, but, you know, it's sometimes fun to interact with those who still remember camera's that had Film in them or a reference to Green Acres or The Fonze or something ;-)
I can remember the episode when Fonzie created the internet out of the radio from a 1957 Chevy and Ralph Malph's central nervous system. "Boy, that was a sticky situation"
As you can see, I am not mature.
We should have a name for out adventuring group. Does anyone have any suggestions?
I haven't done a PbP yet, but old-school gamer here, I might be interested if there's room...25 years o'gaming...from when I was a wee lad o'12
A group name eh? Well i'm at a loss on that one, maybe we wait to see how the adventure pans out? Just saying all I can think of is Heroe's of Sandpoint...since that's about what we've done after all.
Or we could be Goblin Deathmasters! Goblin Slayers! GSU (Goblin Slayers United)!
Arrrgh never could at those kinda names.
Azoun The Sage wrote: A group name eh? Well i'm at a loss on that one, maybe we wait to see how the adventure pans out? Just saying all I can think of is Heroe's of Sandpoint...since that's about what we've done after all.
Or we could be Goblin Deathmasters! Goblin Slayers! GSU (Goblin Slayers United)!
Arrrgh never could at those kinda names.
go for a bit of aliteration...Saviors of Sandpoint
Savior makes me think all Holier than thou kinda thing, and my char is more spiritual. If we had more of a clergy in the group I would go for it.
Xaaon of Xen'Drik wrote: I haven't done a PbP yet, but old-school gamer here, I might be interested if there's room...25 years o'gaming...from when I was a wee lad o'12 Wellard, the DM has contact information in his profile. Send him a note and see if there is any space open. We can always use another hand.
M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
more loot! haha wow with all this new found wealth, someone's going to have to explain it's value to Ali soon. Uh-oh! Just had a thought! What's gonna happen when she grasps the concept of Shopping! lol
So does someone wanna divy up the loot and hold onto Ali's share for now? Also, Wellard, is there anyone in town who'd be able to identify the items? If not, maybe we could just ask the guy who used to own 'em?
Khaladon wrote: more loot! haha wow with all this new found wealth, someone's going to have to explain it's value to Ali soon. Uh-oh! Just had a thought! What's gonna happen when she grasps the concept of Shopping! lol
So does someone wanna divy up the loot and hold onto Ali's share for now? Also, Wellard, is there anyone in town who'd be able to identify the items? If not, maybe we could just ask the guy who used to own 'em?
If everyone is still staying at Inikia's house she could store it there. Of course, there is the risk that thieves might target the place when everyone is away. [Gotta build a secret room!]
Wellard: Do we still get a 20% discount on goods bought in Sandpoint? I am thinking of getting a chain shirt for Inkai.
M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Orrrr, someone could just sit her down and explain it to her (hint hint) and she could hold onto it herself =D
Male variable 12th lvl Dm/5th level fanboy/3rd Lvl Pedant
OK..heres what you are getting as Fringe benefits
20% reduction in all goods and services purchased in Sandpoint(and yes that does include the Pixies Kitten)
Free board and meals at the Rusty Dragon
I'll throw in free identifies courtesy of the local Mage.
And now the big question...do you guys want to upgrade to Pathfinder Beta..it wont mean a big shift and I'm not sure how it would affect Inakai's powers but I think with just three or four of you the power boost would be useful.(One thing about it is that you can identify a Magic items powers using just Detect Magic and Appraise)

M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Wellard wrote: OK..heres what you are getting as Fringe benefits
20% reduction in all goods and services purchased in Sandpoint(and yes that does include the Pixies Kitten)
Free board and meals at the Rusty Dragon
I'll throw in free identifies courtesy of the local Mage.
And now the big question...do you guys want to upgrade to Pathfinder Beta..it wont mean a big shift and I'm not sure how it would affect Inakai's powers but I think with just three or four of you the power boost would be useful.(One thing about it is that you can identify a Magic items powers using just Detect Magic and Appraise)
Identify? Really, just like that? I dinnae know tat? Cool
'Pixies Kitten'?? :O I'm kinda curious to see what Ali's reaction to That place would be! lol
Sooooo, what's he say they Are then?? Hmmmm? =D
And Yes, for me, Def make the switch. I haven't fully learned it all yet but it just seems to make more sense to me. As long as it still works for Inikai's character, my vote's Ya, let's switch.
(Some cool Barbarian stuff too if Muchorick's taking any levels of that?)
I don't know what effect it will have on Inikai. I lost the flashdrive that I stored the Pathfinder rules on but I think that I can download another copy onto a different drive.
On the whole, I was not that enthusiastic about many of the changes but, again, I don't think it will make much of a difference. Will we be combining skills like perception for spot + search and stealth for hide + move silently? What other changes apply that are not specific to character class?

M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Not only are several skills combined but the system is different. Characters generally get less skill points per level but for every skill that is a Class Skill if they have at least one skill point in it they get a +3 bonus to it. Also they can not have more Ranks than HD.
-Each race has two favoured classes,every level the character chooses one of these classes they either get +1 hp or skill point.(perhaps Wellard might rule on this for classes not yet covered by pathfinder?)
-Some race abilities are different
-Quite a few class abilities are different (so far only core classes are covered)
-Zero level spells are called Cantrips and whichever ones the character knows they can cast at will
-HP is slightly different. Wellard, are we Rolling for new HP each level or how?
-Some spells are slightly different
The pdf is tailored to you specifically so you should be able to download another no problem.
I realize the factotum is a very unique class, perhaps you and Wellard can come up with something agreeable? Maybe even submit it? Or maybe someone already has, a search of the boards might not be a bad idea.
Overall though I do feel it's an improvement on 3.5, the term 3.75 is accurate I think. And as we are a small unique party, the fact it's slightly powered up will help. I made up 2nd level Ali for Pathfinder but I can remod her if the vote goes the other way.

I just downloaded another copy. Thanks, Paizo, for being understanding about multiple downloads.
The only issues I can see are minor. Pathfinder PCs cannot have skills points in excess of their levels. Binders often need X number of ranks in a given skill to bind certain vestiges. I can't find my file on binders so I am not sure whether some skills are class skills or not. These are minor issues that can probably be adjudicated easily, though.
Wellard: Would we increase an ability score by 2 considering that the adventures seem to be based on the Pathfinder rules? Or were the adventures written before the new rules were released? Or should we just not worry about it.
EDIT:
I can see the binder falling behind the other classes until about 8th level or so. At that point he will be able to bind two vestiges at a time so it should work out.
We might have to recalculate the skills for each PC but that is not a great task.
The channel energy ability of clerics does not appeal to me but that is purely a matter of personal taste. Fighters will be much more powerful in 3.75. The armor training seems like overkill. Rage points fall into the same basket. Since I don't plan to play a barbarian any time soon it is moot. As long as the game goes on I will be grateful for it.
M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Bill Lumberg wrote: I just downloaded another copy. Thanks, Paizo, for being understanding about multiple downloads.
The only issues I can see are minor. Pathfinder PCs cannot have skills points in excess of their levels. Binders often need X number of ranks in a given skill to bind certain vestiges.
Ooops! That's right Binder not factotum, my bad.
M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Oh, and Wellard, I don't know if you have already seen it or not, but I've changed over the Wild Druid concept to Pathfinder. Could you please check it out and make sure everything meets with your approval? I'm also very open to any ideas or changes etc. for the new concept.From anyone. :)
Male variable 12th lvl Dm/5th level fanboy/3rd Lvl Pedant
ok I checked that out Khal and it looks good
Bill I'm not sure what the binders class skills are but remember you get 3 points bonus on those and they count as ranks for the purposes of determining qualifications
The human characters should increase a stat by 2..add a martial weapon proficiency and give themselves either one skill point or one hit point per level for favoured class.
Also you get Racial hit points Ali gets 4 ,Muchorak and Inakai get 6 each
M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Gotcha. Oh and sorry Wellard but were we rolling for 2nd level hp's or min-mix etc.?
Male variable 12th lvl Dm/5th level fanboy/3rd Lvl Pedant
oh sorry guys..you get 75% of your dice...so Ali will get 6+con...Murchorak gets 7+con..he'll get 8 next level then 7 and so on..I'm not sure what dice the binder uses
Wellard wrote: ok I checked that out Khal and it looks good
Bill I'm not sure what the binders class skills are but remember you get 3 points bonus on those and they count as ranks for the purposes of determining qualifications
The human characters should increase a stat by 2..add a martial weapon proficiency and give themselves either one skill point or one hit point per level for favoured class.
Also you get Racial hit points Ali gets 4 ,Muchorak and Inakai get 6 each
I am a bit confused. Binders have d8 so Inikai gets 6 hp per level after first, that much I understand. Are racial HP in addition to this?
I will change over Inikai's skill points and change an attribute.
Nevermind, I see that racial HP are added at 1st level and favored class adds 1 HP per level as well.
I changed Inikai's HP, skills and updated his equipement a bit. I think everything worked out. Binders get 4 skill points per level +1 for Intelligence +1 for being human +1 for favored class. So I calculated 14 points for second level.
Please check and let me know if everything is all right with him. I also added a section on binder class abilities. Let me know if it makes sense.
Some dude
Bookmarked this thread and the play thread for this one, so I'll be checking in periodically until everyone's characters are converted and the newbies (like moi) are ready to be introduced.
Marak's hook into the region is that he's obsessed with studying Thassilonian ruins, and runes, as he's got some appearing mysteriously on his body, and is dreaming of ancient monoliths. Sandpoint seemed like a safe-ish place to start and the 'Old Light' ruins look like an obvious first starting place for a city-boy going into the wildlands of Varisia to muck about exploring ancient ruins.
Just making sure, but no PCs currently in the game actually grew up in Sandpoint, right?
And would it make sense for an eighteen year-old to have known of Nualia as a child(though she probably didn't know her)? And exactly how long ago did the Chopper murders take place? I'm not too sure I have the timeline right.
Valkyrie Paine wrote: Just making sure, but no PCs currently in the game actually grew up in Sandpoint, right?
And would it make sense for an eighteen year-old to have known of Nualia as a child(though she probably didn't know her)? And exactly how long ago did the Chopper murders take place? I'm not too sure I have the timeline right.
The Chopper murders took place five years ago.
Male variable 12th lvl Dm/5th level fanboy/3rd Lvl Pedant
Valkyrie..5 years ago you would have been 13...that makes you about 4 or 5 years younger than Nualia so yes you would have known her. She was incredibly beautiful and many of the girls in town were jealous off that (I'll leave it up to you as to whether you were one of them).Also if you have the map of Sandpoint it would be handy to know where your family lives and what they do for a living.
Iniaki it would be useful to know where your house is too.
Short time line to put everything in perspective
five years ago Chopper murders 25 people
Chopper is Killed
Three weeks later..Lady Kaijutsu dies in a tragic accident(or was it?)
One week after that...the Temple of Desna burns to the ground Father Tobyn and Nualia (supposedly) are killed
I don't visit this thread as much as I should and had a chance to do some catch up on it today...Wellard am I understanding we have switched over to Pathfinder Beta??
If so I need to make some changes...
What do we know about the "accident" that killed Lady Kaijitsu? I figure that Inikai was still mourning for his father when she died so he would not be as knowledgable as others on it.
As for Inikai's house I am at a loss. I don't have the guide to Sandpoint so I don't know as much as I should. Would you suggest and area or does it make no difference where it is? I can pick from the map in the player's guide to Runelords if you prefer that. Since Inikai's father was a priest of Nethys he might have lived somewhere near Church Street or near any library the town has.
Also, Inikai picked up Tsuto's longbow. Since Muchorak already has a bow I figured it would be okay. When we went to 3.75 I saw that humans get a free individual weapon proficiency. Since his mother was Shoanti I thought that Inikai might have some previous experience with bows.

Male variable 12th lvl Dm/5th level fanboy/3rd Lvl Pedant
Azoun..yes we have swapped up to '3.75' aka Pathfinder Beta
Set and Valkyrie..I have foreshadowed your characters in the game thread.
Inakai..it was the runelords players guide I was referring to..the map in there...There are two possibilities I think..one the grey roofed house directly across the square from the temple or you could live in the more closely packed houses near this place.
27. Turandarok Academy
As families thronged to Sandpoint, the town founders quickly
came to realize that they needed somewhere to handle the education
of children, a place to house unfortunate orphans, and somewhere
to busy older children to keep them from becoming delinquents.
The answer was the Turandarok Academy. Part school,part orphanage, retired adventurer Ilsoari Gandethus(LN male human wizard 4/rogue 2)
volunteered to be the academy’sheadmaster if he could have the
basement of the two-story building to himself. The town agreed, and today, the rooms below the Academy are almost a museum of the strange
things and trophies Ilsoari has collected over his years. He keeps these chambers locked, but the children who attend classes on the ground fl oor and the orphans who live on the upper floor have countlessstories about what’s down there, ranging from a goblin farm to a nest of phantom spiders to the Sandpoint Devil itself.
Although the contents are much less sinister(Ilsoari is all too happy to show off his collection of exotic weapons, strange maps, and monster trophies to anyone who asks nicely), the old wizard does nothing to dissuade the children’s tales.
Ilsoari is also the mage doing the identifies on any magic you bring in.Inakai would probably know him quite well..he's a good source of information

Wellard wrote:
Inakai..it was the runelords players guide I was referring to..the map in there...There are two possibilities I think..one the grey roofed house directly across the square from the temple or you could live in the more closely packed houses near this place.
27. Turandarok Academy
As families thronged to Sandpoint, the town founders quickly
came to realize that they needed somewhere to handle the education
of children, a place to house unfortunate orphans, and somewhere
to busy older children to keep them from becoming delinquents.
The answer was the Turandarok Academy. Part school,part orphanage, retired adventurer Ilsoari Gandethus(LN male human wizard 4/rogue 2)
volunteered to be the academy’sheadmaster if he could have the
basement of the two-story building to himself. The town agreed, and today, the rooms below the Academy are almost a museum of the strange
things and trophies Ilsoari has collected over his years. He keeps these chambers locked, but the children who attend classes on the ground fl oor and the orphans who live on the upper floor have countlessstories about what’s down there, ranging from a goblin farm to a nest of phantom spiders to the Sandpoint Devil itself.
Although the contents are much less sinister(Ilsoari is all too happy to show off his collection of exotic weapons, strange maps, and monster trophies to anyone who asks nicely), the old wizard does nothing to dissuade the children’s tales.
Ilsoari is also the mage doing the identifies on any magic you bring in.Inakai would probably know him quite well..he's a good source of information
I will go with a house near Turandok academy. Initially, I envisioned Inikai living with a house-servant of his father's until the servant died in the last year or so.
I like the idea of Inikai knowing Ilsoari. Since Inikai's father was a priest of the god of magic he would likely have reason to speak with a wizard like Ilsoari. This also gives Inikai a place to have continued his education after his father died.
Wellard I just updated Muchorak to Beta, please look him over for any mistakes I might of made, also I did his HP at 20, I believe you said 75% for HP, so I figured 7+2(Con)+1(FC) gave me 10 a level, unless at first we got max than he would have 23.
Let me know!
Thanks
Some dude
Play thread.
Just linking from here to there for my convenience. I'm working at another computer all week and I can't bookmark everything at this station, so I have to kind of email links to myself for these games. The easier it is to get from one thread to the other, the less cut-n-pasting I have to do. :)
Male variable 12th lvl Dm/5th level fanboy/3rd Lvl Pedant
Muchorak gets max at first plus 6 bonus hit points for his race..giving him a total of 29..you get 7 points on each even level and 8 on each odd one. Don't worry I'll keep you right.
Skills look ok
Female Human (Chelish) Sorcerer 3
Valkyrie here, finally have Kaliciel almost completely done here.
I just wanted to run it all by you and make sure everything is okay. I kind of took Inikai's mention of other people helping fight the goblins and ran with that, so I want to make sure I'm not being too intrusive. I'm trying to hunt down the starting gold for sorcerers so I can get all my gear sorted out now...
I took the extra skill point for favored class for both levels too.
Is she okay to start posting in the main thread?

M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Set, great to have you sir. I’ve been following my buddy PHD’s Wildcard game and have been enjoying your posts and unique character. Great character background and intro with Marak. Looking forward to playing with you.
And Hello Kal/Val!! Truly thrilled to have you here my dear (and Ali will be happy to have another woman around…once she warms up to Kali that is…may take a little bit, we’ll see ;-) Hey! Maybe She can be the one to teach Ali all about the value of money and SHOPPING lol = )
And of course, great background with Kali, I expected no less. ;) Very much looking forward to seeing her develop.
All in all I have to say I Very happy to be a part of this group and am psyched to continue our adventures. =D
Except for You mister GM! If I have to ask you One More Time what our Identified Items Are! Why! Oooooooo!
Lmao =D
(But seriously! What Are they already! ;-)
PS Val, in case you haven't found it yet, advanced character wealth is on pg293, so 1,000gp for 2nd level characters.
Hehe, I'm kind of running in the opposite direction from Ayedah with this character. All sound and fury signifying not all that much. ;)
Khaladon wrote: PS Val, in case you haven't found it yet, advanced character wealth is on pg293, so 1,000gp for 2nd level characters.
Ah, thanks! I'm not sure how to justify it in character though...
Um, Wellard, I just noticed that I forgot the human bonuses(+2 to an attribute, +1 skill point per level). I'm fixing it right now, just in case Kaliciel hasn't been checked for approval yet.
M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
just a thought, maybe some sort of inheritance her mom finally gives her once she sees that her daughter is set to be off on her own? Or a sealed container left by her sorceress great-great grandpop that had Serious instructions and warnings on it that it was Only to be opened by one of his descendants with the Gift??
Male variable 12th lvl Dm/5th level fanboy/3rd Lvl Pedant
Kaliciel..maybe there could be a hidden family heirloom or three in the loft..maybe relics if your Aasimar Great Grandmother..with a message addressed to 'The Black Witch of Sandpoint' attached.Something you could be led to by a dream perhaps?

Some dude
Valkyrie Paine wrote: Ah, thanks! I'm not sure how to justify it in character though... The 'dream from the ancestor' thing sounds particularly 'in-character' for a Sorcerer with a special heritage. She might find some trinket the ancestor left behind as a token of affection for the other parent, by which the mortal parent could call them up. It's been lying about the house, perhaps used as a light-source (an amulet of Continual Flame, for someone with a Celestial Heritage, works neatly), and only the 'gifted' descendent touched by the 'old blood' can use it to call up an image of the ancestor, who points her towards some hidden treasure or other relic left behind. The character then gets to start with a Continual Flame item (100+ gp value, more if the amulet is gold and / or bejeweled), and other items that could be either left behind in a cache, bequeathed to them in a dream visitation (waking up with them in the bed with her, items from an Aasimar hero that fell nearby and who was also a relative, or at least also mentored by the ancestor) or simply coinage that can then be traded for the items desired.
This whole thing just reinforces how badly I have to flesh out a real backstory for my dude. He's so bare-bones right now...
Ahh, too hard to choose now! ;)
I'm actually thinking of combining them if I can; being led by a cryptic dream to find a chest left behind in the attic filled with money or GM's Discretion(or did you want me to choose?). And the trick to opening it is known only to her mother, and she won't do it until she thinks her daughter is ready for it? Is that okay, Wellard? I'm okay with waiting to "cash" in on that until a later time too, so that it doesn't delay anything in the game for anyone.
I love the idea of a letter from an ancestor in the chest addressed to the "Black Witch" too, just because that's all it would take to make her throw herself into that role wholeheartedly.
Thanks guys!
Male variable 12th lvl Dm/5th level fanboy/3rd Lvl Pedant
Which ever way Kali want's it is ok by me..I won't railroad you into any particular course of action.
I'll go with that then, if it's alright. I'd like to put that dream off until after she's actually proven herself in a trial by fire though.
If that letter and any gemstones(dark blues and purples?) are in the mix, she's so hitting the local tailor up with some curious orders. ;)
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