DM Wellards RotRL

Game Master Wellard


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Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak looks at Wolfspirit, his expression in aggreement with their new small companion; could she be so affected by this place. He shakes his head, no I must never loose faith in her, and focuses on his other senses...

Perception D20 18+9= 27


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

"A woman in trouble in the attic? " Romon smiles as images of grateful damsels course through his thoughts. "I know where that is. Let's go."

The thief walks toward the door, headed for the stairs.

I hope she's pretty, Dabbler.


Muchorak can read the last spoiler from Esteriande


Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7

Upstairs:

"When get out of 'ere," <kick> "I am going to ram 'is razor," <kick> "some place vorry panful," <kick> "until ze only way 'ee is going to get 'old of eet," <kick> "weell be to make 'imself sick!" <kick>

Strength: 1d20 + 2 ⇒ (5) + 2 = 7

Be careful what you ask for ...


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

"I hear it too." Muchorak looks at his companions, "Perhaps we should go upstairs."


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

"Yes. 'Maidens over mold' has a certain appeal."


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Wellard can we get a map update please?


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Not waiting for conversation, Romon glides quietly out the door and down the hallway, crossing to the stairs which he begins to ascend.

quick stealthing and trap sensing along the way.

stealth 1d20 + 10 ⇒ (6) + 10 = 16
trap sensing 1d20 + 11 ⇒ (10) + 11 = 21

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6

Marak steps forward to follow Romon, muttering, "Let's not get split up by some siren's call. It could well be a ghoulish trick to separate the prey for the ease of the kill."


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Ali looks to the others, smiles when Big Bear says he hears the woman too, then drops to all fours flowing to wolf as she does. She then quikly pads after Romon, looking back once or twice to make sure Lunas and the others are following.


Lunas follows although his hackles have been up and his ears back since you entered this house of gloom.

Map update to come when I get home.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak ruffles Ursus' hair on his head then follows the others.


Updated Map

Sorry Guys not a lot of time today more details of the next floor tomorrow


Sorry about the Delay

Romon finds himself in a long winding corridor that has numerous doors off it.

Map Update


Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7

In the Attic:

"I 'ave given you yourr chonce, Skinsaw Man," <kick!> "an' you have rrespond-ed by tryeeng to destroy beauty," <kick!> "zat ees, me!" <kick!> "Now you and you feelthy pack," <kick!> "must pay ze price," <kick!> "when I am free!" <kick!>

Strength Check: 1d20 + 2 ⇒ (3) + 2 = 5
Escape Artist Check: 1d20 + 5 ⇒ (7) + 5 = 12


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Romon moves along the corridor, scanning the ceiling for entries to the attic. Reasoning that the woman is in the part of the attic closest to where Ali first heard her, he goes to the far end of the hall.

The upper right door off the corridor please, unless something interesting is down the corridor at top left.

Reaching the door, he stops, listens, and probes the door for traps.

Perception (listening)1d20 + 9 ⇒ (9) + 9 = 18
Perception (traps)1d20 + 11 ⇒ (6) + 11 = 17
Disable device if needed 1d20 + 10 ⇒ (12) + 10 = 22

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6

Marak, following behind, mutters to himself, "Well, it's not a trap. She sounds far too eccentric to be a lure..."


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Noticing his distress Aliwolf turns to her brother and asks in wolf speak, her ears twicthing and facial muscles moving in a language known only to canines
WOLF

Spoiler:

Disturbed you are brother, and with reason, for foul indeed is this house of men and death. Yet is there more which touches your shay'en? Do you sense something your sister does not?[/i]


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

Inikai stops several steps from the door, his posture stoops slightly. This is another trap set by this house he tells himself.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak moves along with the others, moving back to his place next to Romon with his blades at the ready.


Ali

Spoiler:
Lunas is quick to answer.."We do not like this place sister friend...it stinks like an elk two moons dead. but where you lead we will follow..it is the way of the pack"


Romon goes through his usual routine with the door and, finding nothing amiss, opens it

It's a Bedroom..or it was, now it is caked with a thick, spongy layer of dark green,blue, and black mold.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak looks in the room, "I don't think she's in here."


Map update


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Romon shivers. Mrs. Lordship is not houseproud.

"Looks like. Let's try the next room."

Romon backs up to the double doors on the right.

Perception (listening)1d20 + 9 ⇒ (5) + 9 = 14
Perception (traps)1d20 + 11 ⇒ (14) + 11 = 25
Disable device if needed 1d20 + 10 ⇒ (18) + 10 = 28


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Aliwolf licks her pack brother on the muzzle, once again reinforcing her love and affection for him.

When Romon opens the door, not liking the smell of the room Ali whines and nudges the door with her muzzle, closing if it opens that way, or waiting for someone else to do it if it doesn't.


Map update

Romon finds nothing amiss with the door and you open it to find...

This large room features two padded chairs and a long couch facing a wide alcove lined with stained-glass windows. Several music stands lean against the southern wall next to a violin, two flutes, and a large harp; all the instruments are in poor condition. The windowsthemselves depict a diverse array of animals and plants—from north to south are a large pale and ghostly scorpion, a gaunt man holding out his arms as a dozen bats hang from him, a moth with a strange skull-like pattern on its wings, a tangle of dull green plants with bell-shaped flowers, and a young maiden sitting astride a well in a forest while a spindly spider the size of a dog descends along a string of webbing above her.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

"It is no wonder the place has become so fouled." Muchorak looks at the depictions on the windows, "These pictures almost seem to welcome in things of madness."


Female Halfling lvl 10 sorceror (Arcane)

Naria is once again fasinated by the pictures and automaticly heads into the room looking them over trying to figure it out

Spellcraft

1d20 + 8 ⇒ (11) + 8 = 19

Knowledge history

1d20 + 10 ⇒ (2) + 10 = 12

Knowledge arcana

1d20 + 10 ⇒ (13) + 10 = 23


Naria

Spoiler:
You recognise all the items as being components used in Necromancy.The Plant is Belladonna


Female Halfling lvl 10 sorceror (Arcane)

"Hmm Necromancy related like the previous window might explain why the place is haunted."


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchoraks face shows confused expression, "Necromancy?" He looks back to the windows, "So there's magic in those pictures?"


Female Halfling lvl 10 sorceror (Arcane)

"No I dont think the pictures themself are magical. but what they are showing are necromancy related images. Still better safe than sorry" As she speaks Naria casts detect magic on the window.


Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7

In the Attic:
I pause, listening for a moment.

Perception: 1d20 + 10 ⇒ (8) + 10 = 18

Are those voices below me?

Grimly I return to delivering blow after blow to the foot board.

"Damn ze Varission carpenterrs 'oo made this" <kick!> "solid" <kick!> "well-made" <kick!> "bed!" <kick!> "Why ees eet I break beds from ze passion for yeers but now I need one to break eet turns out soleed as ze rock?" <kick!>

Strength: 1d20 + 2 ⇒ (11) + 2 = 13

I ask you, 'oo'd be a paladeen?


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

Inikai looks at the windows to see what he can learn.

Knowledge (Religion)
1d20 + 5 ⇒ (20) + 5 = 25

"No sign of this woman the rest of you have heard" he says. "I don't remember Foxglove saying anything that lead me to believe he wielded magic. Ali, Muchorak, did he give either of you that impression?"


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Aliwolf looks to Icky for a moment then shakes her head. It is obvious though that she is distracted as her ears keep flickering as she picks up more sounds. She then begins to sniff along the hallway.

Wellard can Ali hear or smell what direction the sounds are coming from or any scent of the woman who's voice she hears?


Ali

Spoiler:
Whilst the general mustiness and miasma of the house deadens most of your scenting abilities you can definitely hear a rythmic thumping from above.Also a voice calling and a second, different, voice uttering screams at random intervals. The banging is directly above the room with the stained glass windows as are both voices. Two noses are definitely better than one and you can follow a faint scent of perfume to the door at the very end of the corridor.

The windows do not detect as Magical


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

"He seemed as much a normal man as the next." Muchorak looks at Wolfspirit as she begins to sniff around, "He hunted for the pleasure not the need." Moving over to Wolfspirit, "Have you found something?"


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Romon looks around the room before stepping in. Nothing of value, except maybe the windows. No way to the attic.

"I'll check across the hall. "

Quick appraise on the windows, and look the room over.

Appraise 1d20 + 7 ⇒ (12) + 7 = 19
Perception 1d20 + 9 ⇒ (2) + 9 = 11 +2 more on traps


Romon

Spoiler:
The windows..if you could transport them safely would be woth a fortune in some circles..but do you really want to mix with necromancers? No traps in the room


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Quickly flowing to Gnome form Ali answers BigBear "Yes yes! Yucky house smell make smelling not so easy" she says rubbing her nose "But Ali and brother Lunas smell..um...not real two-leg flower smell? Ali's friend Kali sometimes smelled close to it?" she continues with some obvious confusion in her voice. Then, adding almost as if she forgot "Oh ya, and noises of hitting on wood, voices and screaming come from up there. Maybe good we go fast fast there, yes yes?" she finishes, pointing at the ceiling.

Looking around first to see if anyone wants to ask her something, if no one does she flows back to wolf.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Looking at the others, "If there is nothing more to be found here." Then turning back to Wolfspirit, "Lead on." And he follows Wolfspirit putting more of his focus on the surroundings than her knowing her focus will be in tracking the smell.


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Romon crosses the hallway to the second set of double doors. He gives them a brief examination before opening them.

Perception, traps 1d20 + 11 ⇒ (13) + 11 = 24
Disable Device if needed 1d20 + 10 ⇒ (18) + 10 = 28


Map update

Romon opens the door into a room which would appear to have been a Gallery. A stone fireplace sits in the northwestern portion of this chamber.

Paintings hang on the walls to the north and south, each covered over with a thick sheet of dusty cobwebs that obscures its subject from view.


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

"No woman here, let's check the rest of this floor."


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Heading straight to the door at the end of the corridor, Aliwolf scratches on it and looks back over her shoulder expectantly.

Just to be said, I personally have an interest in exploring the rooms, but Ali doesn't, so hence her action.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

I absolutely agree with you, I have an interest in searching the rooms and sifting through all the junk for the 'good' stuff. But alas Muchorak does not. He'd rather see this place burned down as at every turn it shows itself to be cursed and abondoned.


Female Halfling lvl 10 sorceror (Arcane)

Naria does want to search the place but since the others all seem to be intent on finding the woman first Naria is following them but she is planning to search the place from the top down literaly once/if they find the woman.


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Romon sighs at both the condition of the room, and the lack of attic access. Unsure where to go next, he is suddenly worried about the exit route. He turns to the southwest door and crouches beside it.

Listen, 1d20 + 9 ⇒ (15) + 9 = 24
Find traps, 1d20 + 11 ⇒ (9) + 11 = 20
Disable Device, 1d20 + 10 ⇒ (2) + 10 = 12

I assume by "end of the corridor", Ali went northwest?

Romon is focused on two things. Potential profit, and finding 'his lordship.' ( Remember 'his lordship?') OK three things because he's hoping this damsel in distress is pretty. Well, maybe four because this place is pretty gross and has rats; he wants to leave. The order of presentation has nothing to do with priority in Romon's mind.

That said, I've got no problem with checking the place out and Romon will have a better look 'round to fill the time if someone else dawdles in the rooms.


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7
Romon wrote:


I assume by "end of the corridor", Ali went northwest?

Wellard will have to answer that for you, I just quoted as presented to me.

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