DM Fang Dragon’s Ruins of Adventure (Inactive)

Game Master FangDragon

The Adventures of the Watchers of Dawn. Year of the Lion, 1340 DR.

Regional Map 1 | Regional map 2 | Map of Phlan | Dramatis personae | Loot Log


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Human Male Cleric 8 | HP 72/72 | AC 24 T 12 FF 23 | F +9 R +7 W +13 (+15 vs emotion effects) | CMB +8 CMD 20 | Init +1 | Perc +15
Skills:
Diplomacy +13, Heal +16, Perception +15, Sense Motive +18, Kn History +11, Perform (Sing) +10

Zane gives Ser Armithia a grateful look when he withdraws his wand of healing. While the magic item was finite, the priest would rather save his last gifts from Lathander for urgent, combat-driven situations. Once everyone was healed up, the cleric looked curiously at Delenn as Azarra offered to place a ward upon her, wondering how the elven wizard would respond.


Delenn smiles weekly at Azarra, "Thanks. I may take you up on that before this day is through, I fear what we may find below. I was lead to believe the Library had been largely passed over by the invaders, but clearly something terrible happened here. This place was one of the precious few centers of learning and enlightenment in the darkness after the fall of Myth Drannor. Now it's become a carnival of the damned."


CG Human Arcanist 9 | Status: RETIRED
Stats:
AC 14 (T 13, FF 12) | CMB +3, CMD 15 | Init +3 | Speed 30ft | F +6, R +7, W +8 (No Fear)| Perc +9, SM +0 Darkvison
HP 78/78 | Reservoir 10/11 | MP 8/9 | Spells 1 5/6 | Spells 2 5/6 | Spells 3 6/6 | Spells 4 5/5| ToR 5/5 | BoH 1/1 | Vest 1/1 | Admx 5/5

"Something terrible..." Ishta can't help wonder what could have that been. She also flies to her own obscure origins, and weird ideas of connections between this darkness and the fate of the children of Phlan assault her.

"Delenn, you're a wise and cult person, I might have some things to ask you when we finish this. But for now, let us haste and restart the defenses. I hope we haven't bitten more than we can chew."

Can she really be a spy? It seems not, but only time will tell.


Palace of Birdsong| War for the crown maps

OK which direction are we going in?


Map | Loot CG Female Half-Elf Sound Striker / Faith Singer Bard 9 / Mythic Trickster Tier 2 | HP 16/73 | AC 23 / T 18 / FF 18 | Fort +7 / Ref +13 / Will +11 | CMB +7 / CMD +20| Initiative +7 | Perception +19 | Bardic Performance 13/27 | Low-light Vision | Other skills: Bluff +16 | Diplomacy +16 | All Knowledge Skills +9 | Disable Device +14 | Sense Motive +13 | Spellcraft +12 | Stealth +17 | Spells 1L 5/6 2L 3/5 3L 3/4 | Mythic Power 2/7 (Mythic Surge die 1d8)

Azarra smiles at Delenn and backs off, but would have felt a lot more confident about her if she knew she wasn't evil.

She makes sure her Ioun torch is functioning, and suggests they go around the outside hallway to the northeast.

She's just trying to get them going... if someone has a better suggestion, she'll happily go along.


Human Male Cleric 8 | HP 72/72 | AC 24 T 12 FF 23 | F +9 R +7 W +13 (+15 vs emotion effects) | CMB +8 CMD 20 | Init +1 | Perc +15
Skills:
Diplomacy +13, Heal +16, Perception +15, Sense Motive +18, Kn History +11, Perform (Sing) +10

Zane nodded at Azarra's suggestion of the northeast hallway, anxious to be going in any direction besides backwards. He eyed Delenn uneasily as she waved away the protective spell, but now was not the time for conflict between the group and the elven wizard. The priest hurried along the others down the hallway, every now and then looking behind for the hounds or whatever else might be trying to sneak up on them.


Palace of Birdsong| War for the crown maps

Ser Armithia's Helm given sight doesn't mark her as evil for what it's worth. I'll try and update later but it may be tomorrow before I can post.


Male ( Constant DeathWatch) Spells Active: Gold Elf Oathbound Paladin 6/ Sentinel 3/ Champion 2 Init +1 Hp 110/72 AC 29/13/28 Fort +14 Ref+9 Will+11 Perception+14

I figured that she would have been in the area of the cone at some point...lol.


Male N Human (Raumathar) Magus 9 | HP: 75/75 | AC: 21 (12 Tch, 19 Fl) | CMB: +11, CMD: 22 | F: +12, R: +8, W: +10 | Init: +7 | Perc: +9, SM: +2 | Speed 20ft | Arcane Pool: 4/7 | Spells: 1st 7/7 | 2nd 4/4| 3rds 4/4 Active conditions: 3 mirror images

Kardas readies a vial just in case whatever they must face next happens to be worse than the fiend they just managed to overcome. So far, the day has managed to get progressively worse and worse. "Surely we must be close now ..."


CG Human Arcanist 9 | Status: RETIRED
Stats:
AC 14 (T 13, FF 12) | CMB +3, CMD 15 | Init +3 | Speed 30ft | F +6, R +7, W +8 (No Fear)| Perc +9, SM +0 Darkvison
HP 78/78 | Reservoir 10/11 | MP 8/9 | Spells 1 5/6 | Spells 2 5/6 | Spells 3 6/6 | Spells 4 5/5| ToR 5/5 | BoH 1/1 | Vest 1/1 | Admx 5/5

As she really doesn't know where to go next, Ishta nods at her companions' suggestion. "Altright, let's go there. The sooner the better."


Male ( Constant DeathWatch) Spells Active: Gold Elf Oathbound Paladin 6/ Sentinel 3/ Champion 2 Init +1 Hp 110/72 AC 29/13/28 Fort +14 Ref+9 Will+11 Perception+14

Ser Armithia takes rearguard as they continue.


Ishta leads the party round the north east corner and they spot an ornate door.

Delenn tells you, "The 'angry library' is within. Not been inside myself but it's supposed to house texts that the church of Oghma considered blasphemous to Oghma or Mystra and the practice of magic in general."

She glances you before adding, "I don't believe there's an angel inside, or at least if there is, its existence was hidden from me."


CG Human Arcanist 9 | Status: RETIRED
Stats:
AC 14 (T 13, FF 12) | CMB +3, CMD 15 | Init +3 | Speed 30ft | F +6, R +7, W +8 (No Fear)| Perc +9, SM +0 Darkvison
HP 78/78 | Reservoir 10/11 | MP 8/9 | Spells 1 5/6 | Spells 2 5/6 | Spells 3 6/6 | Spells 4 5/5| ToR 5/5 | BoH 1/1 | Vest 1/1 | Admx 5/5

"Let's skip it then, or? Resetting the defenses should be prioritary, we'll come back later." Ishta waits some seconds, though, both to allow for a different opinion and to let someone else take the lead. She feels squishy enough to not head the march and take the first blood.


Human Male Cleric 8 | HP 72/72 | AC 24 T 12 FF 23 | F +9 R +7 W +13 (+15 vs emotion effects) | CMB +8 CMD 20 | Init +1 | Perc +15
Skills:
Diplomacy +13, Heal +16, Perception +15, Sense Motive +18, Kn History +11, Perform (Sing) +10

Zane nodded his agreement with Ishta's reasoning. "Let's move on. Once we've achieved our objective, we can always sweep through the unexplored areas on the way back." Zane prepared to follow Ser Armithia, should the gold elf decide that bypassing the door was prudent for now.


Male ( Constant DeathWatch) Spells Active: Gold Elf Oathbound Paladin 6/ Sentinel 3/ Champion 2 Init +1 Hp 110/72 AC 29/13/28 Fort +14 Ref+9 Will+11 Perception+14

Ser Armithia nods. The Paladin has taking up guarding the rear, since the hounds seemed determined.


Palace of Birdsong| War for the crown maps

I forgot to mention the map is updated. The mists prevent you from seeing too far but you can tell there's one corridor leading south, two small ones leading east and another west. To the south west of your current location is where Delenn suggested the angelic gate is.


Map | Loot CG Female Half-Elf Sound Striker / Faith Singer Bard 9 / Mythic Trickster Tier 2 | HP 16/73 | AC 23 / T 18 / FF 18 | Fort +7 / Ref +13 / Will +11 | CMB +7 / CMD +20| Initiative +7 | Perception +19 | Bardic Performance 13/27 | Low-light Vision | Other skills: Bluff +16 | Diplomacy +16 | All Knowledge Skills +9 | Disable Device +14 | Sense Motive +13 | Spellcraft +12 | Stealth +17 | Spells 1L 5/6 2L 3/5 3L 3/4 | Mythic Power 2/7 (Mythic Surge die 1d8)

Azarra doesn't like skipping things, but since Zane said they could sweep it on the way back, she decides to take him at his word and move on with the rest of the party.

She moves forward to peer down the hallway to the east, trying to see what she can through the mists.

Perception: 1d20 + 14 ⇒ (19) + 14 = 33


Human Male Cleric 8 | HP 72/72 | AC 24 T 12 FF 23 | F +9 R +7 W +13 (+15 vs emotion effects) | CMB +8 CMD 20 | Init +1 | Perc +15
Skills:
Diplomacy +13, Heal +16, Perception +15, Sense Motive +18, Kn History +11, Perform (Sing) +10

Changed our marching order to reflect Ser Armithia staking out the rear for hounds. If anyone disagrees, please let me know.

Zane crept forward with Azarra and helped to peek down the hallway to the east, though he spent most of his time looking south to make sure nothing tried to engage the group from that direction while they were busy scouting behind and to the side.

Perception: 1d20 + 9 ⇒ (15) + 9 = 24


Male N Human (Raumathar) Magus 9 | HP: 75/75 | AC: 21 (12 Tch, 19 Fl) | CMB: +11, CMD: 22 | F: +12, R: +8, W: +10 | Init: +7 | Perc: +9, SM: +2 | Speed 20ft | Arcane Pool: 4/7 | Spells: 1st 7/7 | 2nd 4/4| 3rds 4/4 Active conditions: 3 mirror images

Both Kardas and his familiar remain on edge. The encroaching mist instills a sense of dread within the swordmage which in turn causes the man to snarl.


Palace of Birdsong| War for the crown maps

Azarra moves a short way down the eastern corridor which opens up into a side room, clogged with high, sagging shelves brimming with books, relics, and other arcane curiosities. Nearly all of the once-shelved books lie scattered across the floor in a haphazard mess.

Perception DC 18:
From the west you hear distant howls and whining from the chasing pack!

Perception DC 20:
In the southeastern corner, the rotting remains of bloody cassock of a Librarian Elder is visible among a pile of destroyed books. The unfortunate Librarians's corpse has long rotted away.

Perception DC 25:
Mostly obscured under a thick layer of dust and wreckage is an inlaid circle of some bright metal on the floor. This is in the north east corner. Kn:Arcarna DC 18 to recognize this as a summoning circle.

Perception DC 30:
You say a strange eddy of dust not far from the corpse of the Librarian Elder. There's absolutely no wind, something must be in here with you. Something invisible!


CG Human Arcanist 9 | Status: RETIRED
Stats:
AC 14 (T 13, FF 12) | CMB +3, CMD 15 | Init +3 | Speed 30ft | F +6, R +7, W +8 (No Fear)| Perc +9, SM +0 Darkvison
HP 78/78 | Reservoir 10/11 | MP 8/9 | Spells 1 5/6 | Spells 2 5/6 | Spells 3 6/6 | Spells 4 5/5| ToR 5/5 | BoH 1/1 | Vest 1/1 | Admx 5/5

Perception: 1d20 + 5 ⇒ (10) + 5 = 15


Male N Human (Raumathar) Magus 9 | HP: 75/75 | AC: 21 (12 Tch, 19 Fl) | CMB: +11, CMD: 22 | F: +12, R: +8, W: +10 | Init: +7 | Perc: +9, SM: +2 | Speed 20ft | Arcane Pool: 4/7 | Spells: 1st 7/7 | 2nd 4/4| 3rds 4/4 Active conditions: 3 mirror images

"Great. The dogs are still on our tail and look, over there, that used to be a person." Kardas points at the librarian's corpse after his fox had started to snarl at it. "Call me a genius, but the bloody remains of that hapless individual combined with the absolute state of this place give me the impression something ... happened here, and whatever that is, it might still linger."

Perception Kardas: 1d20 + 7 ⇒ (9) + 7 = 16
Perception Fox: 1d20 + 12 ⇒ (8) + 12 = 20


Male ( Constant DeathWatch) Spells Active: Gold Elf Oathbound Paladin 6/ Sentinel 3/ Champion 2 Init +1 Hp 110/72 AC 29/13/28 Fort +14 Ref+9 Will+11 Perception+14

Ser Armithia stands guard in the hallway.


Map | Loot CG Female Half-Elf Sound Striker / Faith Singer Bard 9 / Mythic Trickster Tier 2 | HP 16/73 | AC 23 / T 18 / FF 18 | Fort +7 / Ref +13 / Will +11 | CMB +7 / CMD +20| Initiative +7 | Perception +19 | Bardic Performance 13/27 | Low-light Vision | Other skills: Bluff +16 | Diplomacy +16 | All Knowledge Skills +9 | Disable Device +14 | Sense Motive +13 | Spellcraft +12 | Stealth +17 | Spells 1L 5/6 2L 3/5 3L 3/4 | Mythic Power 2/7 (Mythic Surge die 1d8)

Perception: 1d20 + 14 ⇒ (16) + 14 = 30
Knowledge Arcana: 1d20 + 7 ⇒ (16) + 7 = 23

In addition to the insight shared by Kardas, Azarra shares that

There is a summoning circle inlaid into the floor here. There also seems to be something invisible in here with us.


CG Human Arcanist 9 | Status: RETIRED
Stats:
AC 14 (T 13, FF 12) | CMB +3, CMD 15 | Init +3 | Speed 30ft | F +6, R +7, W +8 (No Fear)| Perc +9, SM +0 Darkvison
HP 78/78 | Reservoir 10/11 | MP 8/9 | Spells 1 5/6 | Spells 2 5/6 | Spells 3 6/6 | Spells 4 5/5| ToR 5/5 | BoH 1/1 | Vest 1/1 | Admx 5/5

As soon as Azarra warns them of an invisible creature, Ishta quickly reaches for one of her scroll cases, producing a piece of old paper and reading it. "Close your eyes" she warns. A cloud of bright dust appears near them.

Casting Glitterdust from a scroll.


Human Male Cleric 8 | HP 72/72 | AC 24 T 12 FF 23 | F +9 R +7 W +13 (+15 vs emotion effects) | CMB +8 CMD 20 | Init +1 | Perc +15
Skills:
Diplomacy +13, Heal +16, Perception +15, Sense Motive +18, Kn History +11, Perform (Sing) +10

Zane's fingers clenched upon his weapon as they spied the body of the librarian elder, the distant sounds of the pursuing pack urging him to continue along the corridor. Instead, he forced himself to stay put as he listened to the valuable insight from his companions, looking at Ishta as she called out her warning. He closed his eyes, waiting for the sorceress to let them know it was clear to open them again.


Palace of Birdsong| War for the crown maps

Ishta can you please indicate on the map where you want to cast that spell? Also can you please place your character to have line of sight.


CG Human Arcanist 9 | Status: RETIRED
Stats:
AC 14 (T 13, FF 12) | CMB +3, CMD 15 | Init +3 | Speed 30ft | F +6, R +7, W +8 (No Fear)| Perc +9, SM +0 Darkvison
HP 78/78 | Reservoir 10/11 | MP 8/9 | Spells 1 5/6 | Spells 2 5/6 | Spells 3 6/6 | Spells 4 5/5| ToR 5/5 | BoH 1/1 | Vest 1/1 | Admx 5/5

Sure. The blue + on the map is the center, and the spell area is a 10ft radius spread. It will last for 3 rounds. I thought from there I would cover most of the room.


Map | Loot CG Female Half-Elf Sound Striker / Faith Singer Bard 9 / Mythic Trickster Tier 2 | HP 16/73 | AC 23 / T 18 / FF 18 | Fort +7 / Ref +13 / Will +11 | CMB +7 / CMD +20| Initiative +7 | Perception +19 | Bardic Performance 13/27 | Low-light Vision | Other skills: Bluff +16 | Diplomacy +16 | All Knowledge Skills +9 | Disable Device +14 | Sense Motive +13 | Spellcraft +12 | Stealth +17 | Spells 1L 5/6 2L 3/5 3L 3/4 | Mythic Power 2/7 (Mythic Surge die 1d8)

Azarra closes her eyes when warned, waiting for the all clear.


Palace of Birdsong| War for the crown maps

Sorry for the delay. Spells cast from scrolls have really low DCs (10+ spell level + minimum stat required to cast it). For level 2 scroll it's DC 13. Still the blinding effect isn't the point :)
??? Will DC 13: 1d20 + 5 ⇒ (9) + 5 = 14 <--- PASS (just)

Ishta's spell summons a great billowing cloud glow of sticky yellow particles. These congeal around something, revealing an eerie beast which seems to be the animated skeleton of a huge fanged cat, its bones glowing with fire and seething with smoke!

Kn:Planes DC 17:
To recognize this as a Hellcat!

Initiative rolls:
Azarra: 1d20 + 3 ⇒ (19) + 3 = 22
Ishta Khosiv: 1d20 + 3 ⇒ (3) + 3 = 6
Kardas Rasalas: 1d20 + 7 ⇒ (19) + 7 = 26
Ser Armithia-Seendren: 1d20 + 1 ⇒ (13) + 1 = 14
Zane Levallis: 1d20 + 1 ⇒ (9) + 1 = 10
Delenn: 1d20 + 7 ⇒ (15) + 7 = 22
Skeletal Cat: 1d20 + 9 ⇒ (3) + 9 = 12

COMBAT ORDER: Round 1 wrote:

Kardas Rasalas <----- WE ARE HERE

Azarra
Delenn
Ser Armithia-Seendren
Skeletal Cat
Zane Levallis
Ishta Khosiv

Kardas Rasalas, Azarra, Delenn and Ser Armithia-Seendren are up.


Male ( Constant DeathWatch) Spells Active: Gold Elf Oathbound Paladin 6/ Sentinel 3/ Champion 2 Init +1 Hp 110/72 AC 29/13/28 Fort +14 Ref+9 Will+11 Perception+14

No worries; I have my weekly PFS game in a bit, so post again later.


Male ( Constant DeathWatch) Spells Active: Gold Elf Oathbound Paladin 6/ Sentinel 3/ Champion 2 Init +1 Hp 110/72 AC 29/13/28 Fort +14 Ref+9 Will+11 Perception+14

Lead it back here; into the open!

The Paladin then lifts his bastard sword.
Helm bless this weapon!

Divine Bond(sp): standard; +1

He then moves behind Zane.


Male N Human (Raumathar) Magus 9 | HP: 75/75 | AC: 21 (12 Tch, 19 Fl) | CMB: +11, CMD: 22 | F: +12, R: +8, W: +10 | Init: +7 | Perc: +9, SM: +2 | Speed 20ft | Arcane Pool: 4/7 | Spells: 1st 7/7 | 2nd 4/4| 3rds 4/4 Active conditions: 3 mirror images

"It might be trapped within the circle! ..."

Might. Kardas blinks as that sower of doubts burns a hole straight his mind and, purely on instinct, he tightens the grip on his blade. The answer to the source of his doubt would come soon enough.

Std action: ready action (attack) if the beast moves out from the circle to attack us.
Swift action: Arcane Strike

Readied Attack: 1d20 + 90 ⇒ (2) + 90 = 92
Damage: 1d8 + 9 ⇒ (1) + 9 = 10
I took the liberty of moving you, Armithia.


Map | Loot CG Female Half-Elf Sound Striker / Faith Singer Bard 9 / Mythic Trickster Tier 2 | HP 16/73 | AC 23 / T 18 / FF 18 | Fort +7 / Ref +13 / Will +11 | CMB +7 / CMD +20| Initiative +7 | Perception +19 | Bardic Performance 13/27 | Low-light Vision | Other skills: Bluff +16 | Diplomacy +16 | All Knowledge Skills +9 | Disable Device +14 | Sense Motive +13 | Spellcraft +12 | Stealth +17 | Spells 1L 5/6 2L 3/5 3L 3/4 | Mythic Power 2/7 (Mythic Surge die 1d8)

Knowledge Planes: 1d20 + 7 ⇒ (4) + 7 = 11 (fail)

Once she knows Ishta's spell is over, Azarra opens her eyes and sees the fire-cat.

She backs up as much as she can, running into Zane behind her, and then shoots at it, hoping that arrows will work on the strange thing.

Attack: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Damage: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Unfortunately, she is a little shaken by the thing and utterly misses.


Male ( Constant DeathWatch) Spells Active: Gold Elf Oathbound Paladin 6/ Sentinel 3/ Champion 2 Init +1 Hp 110/72 AC 29/13/28 Fort +14 Ref+9 Will+11 Perception+14

Thank you, Kardas. Sweet attack bonus, lol.


CG Human Arcanist 9 | Status: RETIRED
Stats:
AC 14 (T 13, FF 12) | CMB +3, CMD 15 | Init +3 | Speed 30ft | F +6, R +7, W +8 (No Fear)| Perc +9, SM +0 Darkvison
HP 78/78 | Reservoir 10/11 | MP 8/9 | Spells 1 5/6 | Spells 2 5/6 | Spells 3 6/6 | Spells 4 5/5| ToR 5/5 | BoH 1/1 | Vest 1/1 | Admx 5/5

Kn Planes: 1d20 + 11 ⇒ (13) + 11 = 24

Ishta recognizing the enemy:
quickly recognizes the creature they're facing, and warns her friends. "It's a Hellcat! Very mobile, don't use fire! If it hides again, turn off the lights!"

Not sure if this speech can be done out of turn our Ishta would have to wait, so I thought better use spoilers.


Male N Human (Raumathar) Magus 9 | HP: 75/75 | AC: 21 (12 Tch, 19 Fl) | CMB: +11, CMD: 22 | F: +12, R: +8, W: +10 | Init: +7 | Perc: +9, SM: +2 | Speed 20ft | Arcane Pool: 4/7 | Spells: 1st 7/7 | 2nd 4/4| 3rds 4/4 Active conditions: 3 mirror images

Ah! Well, a total of 11 is never going to hit but doh ._.


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Palace of Birdsong| War for the crown maps

Kardas waits sword in hand, ready to strike should the beast escape!

Azarra backs up and nearly trips on the rotted remains of a bookshelf and it's contents which have been strewn across the floor! Unfortunately this spoils her shot.

Perception DC 15:
Now you come to think of it, you notice that a number of the shredded remnants of books and scrolls strewn about the place are singed!


Delenn wand in hand looked fearfully at the hellcat and then dubiously back to her wand. She seemed to sag when she realized it likely be highly resistant to fire and magic in general.

Tensely she asks, "How do you wish to proceed? I believe it may be trapped. Crossing the circle will undoubtedly release it."

And to underline this, the hellish creature surged forwards before smashing into some invisible barrier sending sparks flying! Its roar of anger and frustration was like a forge when the bellows are going full tilt!

Detect magic:
Several items on the rotted corpse glow strongly with abjuration magic.

COMBAT ORDER: Round 1 wrote:

Kardas Rasalas

Azarra
Delenn
Ser Armithia-Seendren
Skeletal Cat
Zane Levallis <----- WE ARE HERE
Ishta Khosiv

Zane Levallis, Ishta Khosiv, Kardas Rasalas, Azarra, Delenn and Ser Armithia-Seendren are up.


Human Male Cleric 8 | HP 72/72 | AC 24 T 12 FF 23 | F +9 R +7 W +13 (+15 vs emotion effects) | CMB +8 CMD 20 | Init +1 | Perc +15
Skills:
Diplomacy +13, Heal +16, Perception +15, Sense Motive +18, Kn History +11, Perform (Sing) +10

Perception: 1d20 + 9 ⇒ (8) + 9 = 17

Zane eyed the fire-licked remnants of the writings scattered about with trepidation, but steeled himself and instead called upon the Morninglord for assistance, a glowing nimbus surrounding his hand before he then reached over and touched the shoulder of the Rashemi wizard-warrior. A translucent barrier appeared suddenly around Kardas, humming with energy for a moment before fading away.

Cast Protection from Evil on Kardas.


Map | Loot CG Female Half-Elf Sound Striker / Faith Singer Bard 9 / Mythic Trickster Tier 2 | HP 16/73 | AC 23 / T 18 / FF 18 | Fort +7 / Ref +13 / Will +11 | CMB +7 / CMD +20| Initiative +7 | Perception +19 | Bardic Performance 13/27 | Low-light Vision | Other skills: Bluff +16 | Diplomacy +16 | All Knowledge Skills +9 | Disable Device +14 | Sense Motive +13 | Spellcraft +12 | Stealth +17 | Spells 1L 5/6 2L 3/5 3L 3/4 | Mythic Power 2/7 (Mythic Surge die 1d8)

Perception: 1d20 + 14 ⇒ (14) + 14 = 28

Azarra notices that the paper remnants in the room seem to be singed.

She casts detect magic, seeing that there are several magical items on the corpse in the corner. She thinks they might be useful in this situation, for surely someone with a summoning circle would have protections against it... although, er... he was dead. Hmm. She wonders if she could make an acrobatics check to get by the beast to the body while avoiding the summoning circle.


Male ( Constant DeathWatch) Spells Active: Gold Elf Oathbound Paladin 6/ Sentinel 3/ Champion 2 Init +1 Hp 110/72 AC 29/13/28 Fort +14 Ref+9 Will+11 Perception+14

The Paladin guards against it's escape from the circle.


Male N Human (Raumathar) Magus 9 | HP: 75/75 | AC: 21 (12 Tch, 19 Fl) | CMB: +11, CMD: 22 | F: +12, R: +8, W: +10 | Init: +7 | Perc: +9, SM: +2 | Speed 20ft | Arcane Pool: 4/7 | Spells: 1st 7/7 | 2nd 4/4| 3rds 4/4 Active conditions: 3 mirror images

"Unless someone breaks the circle it won't be able to escape, Armithia. But unless one of us can protect us against fire ... well, we can hardly leave it here on our world, right? Armithia, we ought to strike."


Male ( Constant DeathWatch) Spells Active: Gold Elf Oathbound Paladin 6/ Sentinel 3/ Champion 2 Init +1 Hp 110/72 AC 29/13/28 Fort +14 Ref+9 Will+11 Perception+14

Helm grants me energy resistance, but once per day.


CG Human Arcanist 9 | Status: RETIRED
Stats:
AC 14 (T 13, FF 12) | CMB +3, CMD 15 | Init +3 | Speed 30ft | F +6, R +7, W +8 (No Fear)| Perc +9, SM +0 Darkvison
HP 78/78 | Reservoir 10/11 | MP 8/9 | Spells 1 5/6 | Spells 2 5/6 | Spells 3 6/6 | Spells 4 5/5| ToR 5/5 | BoH 1/1 | Vest 1/1 | Admx 5/5

Ishta lays her hands on Kardas's shoulder, ready to infuse him with battling energy the moment he starts an aggressive move.

Readied Action: use Touched Rage on Kardas when he's about to attack (+2 to hit and damage for one round).


Palace of Birdsong| War for the crown maps

So you're going to try and kill it? OK. Any preparations? @Azarra, that sounds difficult but not impossible.


Male ( Constant DeathWatch) Spells Active: Gold Elf Oathbound Paladin 6/ Sentinel 3/ Champion 2 Init +1 Hp 110/72 AC 29/13/28 Fort +14 Ref+9 Will+11 Perception+14

Ser Armithia walks near the circle. The Paladin uses Detect Evil on the creature.

I shall cast Energy Resistance Fire on myself. If any of you want to ready yourselves, we shall send this creature back to He'll!


Palace of Birdsong| War for the crown maps

Ser Armithia:
The hellish cat paces to and fro, trailing showers of sparks and snarling. It's aura of evil is palpable, like standing next to a bonfire!


Male ( Constant DeathWatch) Spells Active: Gold Elf Oathbound Paladin 6/ Sentinel 3/ Champion 2 Init +1 Hp 110/72 AC 29/13/28 Fort +14 Ref+9 Will+11 Perception+14

Ser Armithia casts his spell.
Shut the door and prepare to banish this evil creature!

Resist Energy fire 10; 50 minutes


Male N Human (Raumathar) Magus 9 | HP: 75/75 | AC: 21 (12 Tch, 19 Fl) | CMB: +11, CMD: 22 | F: +12, R: +8, W: +10 | Init: +7 | Perc: +9, SM: +2 | Speed 20ft | Arcane Pool: 4/7 | Spells: 1st 7/7 | 2nd 4/4| 3rds 4/4 Active conditions: 3 mirror images

The swordmage inhales deeply, knowing well that he ought to answer yes to Armithia's question. Still, a pang of doubt haunts him. Honor your people! Don't let this Nar-spawn linger on your plane!

"I am ready. We must strike decisively, or else this might turn ugly real soon. Helm, I invoke your name - watch and bless your loyal sword and have him guide us to victory."

The 'please' he added in thought. Surely Helm could hear that as well?

I know it is risky to take on this extra challenge, but it feels right to remove it.

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