Rise of the Runelords: Chosen of Sandpoint (Inactive)

Game Master polyfrequencies

Loot Sheet
Roll20


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Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

OK, I have the basic Spreadsheet (LibreOffice '.ods' format) set up for the Loot now, but I lack the technical know-how on how to post it online for everyone to see and update it as needed.

Could someone help with that? I can e-mail it to someone, or post it in Discord somehow I think. I tried Google, but its telling me I need to have a domain...?

I don't have that.
=/

I'm obviously such an old f++!er that I'm a bit lost without explicit instructions on how to do it.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

Here is a basic list of the items that appear to still be available for picking up by PCs. I have removed the 'evil' items and other stuff that makes sense to remove for now.

I have put names by those who have requested items so far, or that I might want (Karmid).

Anything not claimed by a certain point will be sold off for best value.

Hungry Decapitant (Monkey Head:Alarm Spell with a Pull cord)
Painting of bullfight
scroll of lightning bolt
scroll of keen edge
fine silver dinner set
bottles of fine Chelaxian wine (3)
pearl ring
hat of disguise
heavy pick (+1)
leather armor (+1)
war razor (+1)
ring of jumping
Aldern's cameo of Iesha
chime of opening (5 charges) - (We should keep for the entire group! -Group Treasure!)
hand crossbows (13)
hand crossbow bolts (130)
short sword +1
mw hand crossbow
10 bolts coated in drow poison (sleep?)
painting
spellbook containing: blink, cat’s grace, chill touch, enlarge person, fox’s cunning, grease, haste, lightning bolt, mage armor, magic missile, scorching ray, shocking grasp, shrink item, spider climb, and web. (1st - 7 (70 gp), 2nd - 4 (160 gp), 3rd - 4 (360 gp)

Large Sized ‘Cruel’ Scythe
Cloak of Elvenkind
MW Longswords (3)
Pot of Cure Mod Wounds (4) (Karmid would like 1 qty)
'Bloodletting’ Kukri
Another Ring of Jumping? (If there really are two of these, Karmid would like this one!)
Golembane Scarab (Karmid would like this one!)
Silver mirror (Lia has already requested this!)


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

I can't really help with the setup. I kind of avoid having stuff online much - I'm not THAT old, just paranoid. But as a result lacking sufficient experience in the matter to give instructions.

Regarding the list: I would by default attempt to scribe all scrolls I do not have yet, simply to expand options.
I'd also do the same with spellbooks, but we can sell those off afterwards.
And we should definitely keep the Hat of Disguise - plenty of utility for a relatively cheap item - but it doesn't have to go to Lia, just voting against selling it off, if nobody else wants it I'll happily claim it.


1 person marked this as a favorite.
GM Polyfrequencies wrote:

Hmmm, maybe the final battle of the AP will be a Battle of the Bands...

"Thank you for coming out Varisia. We are...THE RUNELORDS!"
Squealing guitars and thundering drums drown out the BBEG's monologue.

Also meant to reply to this.

I'm game.
Lets do this.


Oooh, another LibreOffice aficionado! *high five*

Does the group have a Discord server set up? Or should I get something going on my Discord server?

I have generally used Google Sheets to organize loot in most (recent) games.

So Karmid, if you want, PM me here and I'll respond with an email address where you can send the .ods file.

---

Lia, when you have a chance in-game (probably after the current business with the shrine), go ahead and roll the Spellcraft checks to scribe the scrolls into your book. Per the CRB, it'll be DC 15 + spell level, an hour per spell level, and standard costs for special wizard ink.

---

*screeching happy noises about a prospective epic battle of the bands*


Habitually, I'll wait with scribing scrolls until the next time we liquidate assets.
Unfortunately, it's not just the spellcraft, but also ink and book costs - as you mentioned.
I had a situation once or twice where I was trying to copy all the spells e.g. from a captured spell book so we could sell it, then ended up with my share after expenses being too low to afford what I actually WANTED to buy.
So now I do it the other way round - I roughly estimage how much scribing would cost, see what my loot share is, see about spending that money, then arrange for the scribing - not copying a couple higher level spells if money is short can be quite a difference(or even omitting a few lower-level ones the likelyhood of actually using is very low).


With many thanks to Karmid, I humbly present:

A Loot Sheet!


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:
GM Polyfrequencies wrote:

With many thanks to Karmid, I humbly present:

A Loot Sheet!

It looks to be now at the top of the page everyone. -^

Everybody go over the list and review the 'Party Treasure' and make a mark in the 'Claimed?' line if you want it with your name and a date you requested it. If nobody responds with a counter request or argument for an item within... let's say 2 weeks?...it is yours and it will be moved to the 'Distributed Treasure Known' section with your name attached.

After 2 or 3 weeks (or once everyone says they have gone over the list), I will remove anything we sell and add that to the 'Coinage' list and add a divisor for how much each of us gets in gps available from that point.

Does that work?


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

The sheet is view only for me. I'd take a potion of CMW since there are a few, and the Cloak of Elvenkind if nobody else wants it.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

You can request access if you click on the 'View Only' button.


Whoops! I forgot to change that setting. Updated, and you all should now have access.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

Thanks!

I also went ahead and claimed to Hat of Disguise. I don't have a particular use for it, but for what you can do with it compared to its cost it's just great value.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

Yeah, I figured you or Lia should take the hat. Probably hold onto the Chime of Opening for the group too, if you don’t mind.


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

As said, totally fine with Ro claiming it. Just didn't want to get it sold :)

That said, yeah, I laid claim to the scrolls and book for now.


Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|
Skills:
Acro:+4|App:+6|Bluff:+0|Clim:+1|Diplo:+5|Disg:+0|E.A:-1|H.A:+0|Heal:+7|Inti :+0|K.Reli:+12|K.Eng:+5|K.Pla/His:+7|K.Nob/Arc:+3|Ling:+6|Ride:-1|SM:+12|Sp ell:+5|Stea:-1|Sur:+8|UMD:+0|

I would like the Heavy Pick+1 please.
It would give me another weapon option and magical to boot too.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Drasven Hammers wrote:

I would like the Heavy Pick+1 please.

It would give me another weapon option and magical to boot too.

I was wondering how long you could resist a magical heavy pick, you dwarf you! :p


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

Ok...did i miss something? So does a +1 magical weapon STACK with ABP? I though ABP replaces the +1 magic bonus?


No, there are no more +1 weapons. ABP replaces that bonus, no stacking.


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

So, yeah, we should probably give Drasven a regular Heavy Pick he can attune to - and then go ahead and convert all the +1 magical stuff to currency.

That said, Heavy picks are among the best weapons for a coup-de-grace(only a few with a x4 modifier - if you'd prefer twohanded, we can also go for a pickaxe), so I totally support our local Dwarf picking up a cliche :)


Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|
Skills:
Acro:+4|App:+6|Bluff:+0|Clim:+1|Diplo:+5|Disg:+0|E.A:-1|H.A:+0|Heal:+7|Inti :+0|K.Reli:+12|K.Eng:+5|K.Pla/His:+7|K.Nob/Arc:+3|Ling:+6|Ride:-1|SM:+12|Sp ell:+5|Stea:-1|Sur:+8|UMD:+0|

I have a normal warhammer.
So I thought I'll have it as an ABP Warhammer.
Then the magical heavy pick +1 well.... it's magical and I'm proficient with it and I'm not much of a shield user so.........

I thought about getting 2 magical weapons instead lol


Well, you can attune individual weapons - so you could simply drop the +1 natural armor from the default array, and instead attune a second weapon, having 2 +1 weapons.

They don't seem to have an escalating price in the pool system, and honestly, that makes sense, since you are paying for flexibility and variety - having 4 weapons at +2 just gives you options, not more power(as one weapon at +4 would).


Lia/Figment have the right idea. At any time, you can decide to attune a weapon that you have. If you want to attune both your warhammer and your heavy pick as +1 weapons, you can do so. You can change that the next day if you want, attuning only one of them at +1, or even attuning it to +2.

So yes, if there were any previously-unsold +1 weapons on the loot sheet, they're odd exceptions that can simply be liquidated.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

The Bloodletting Kukri is a nice magical item. It has bleed capabilities and can heal the usr a little. So it would keep those abilities and simply lose the +1 bonus? If you attuned it and gave it a +2 bonus, it would work as a +2 weapon? Or do you have to ‘Pay’ with attunement for the specific enchantments to work?


Quite nice! And yes, it maintains those bleed/temp hp abilities (for free) regardless of attunement. So attuning to the bloodletting kukri would be start by stacking ye olde enhancement bonuses on top.

quick edit: I can respond in the different scenes, but I wanted to give Issengrim and Drasven a chance to post where they are and what they're doing!


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

Yeah, not gonna try and fight that one. Half the time SR will block me, and I got Lightning Bolt and Scorching Ray ready, both of which it would resist - even if I make that attack or it fails the save.

No, Lia is confused, but not suicidal.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

Sorry Lia!

I should have had Karmid suggest not splitting up. Every time a group I'm in does it, for whatever reasons, something bad usually happens.

Although it appears somebody doesn't want the temple to re-open, at least to me. A fiendish gargoyle makes some sense (as far as possible fiend-blooded monsters go) since it already appears fiendish, but in the middle of a major town? Yeah, that's just odd. Almost seems like a summons, or something bound it there. The clock tower would have been a better nesting place for it I would think!


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

Just run like hell Lia!


I'll never tell!

Little tricks and traps and intrigues.


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

I'm good, Karmid. Lia was not at ALL interested in meeting the Lord Mayor.
So even if you had suggested not splitting up, she would probably have preferred to do ANYTHING else.
Spending a couple hours fixing up the old shrine seemed a decent passtime, something she is used to and all that.
But yeah, seems someone or something has more interest in the place - and yeah Roja, I plan on doing exactly that :) No false bravery to be had, here.


HP:61 | AC:23 ; T:22 ; FF:18 ; CMD:29/24 | Fort:+7 ; Ref:+10 ; Will:+10 | Init:+8 ; PER:+17 (Low Light)

Sorry for the delay, guys. I was out of town and then got sick on my return. I'll try to post tonight... tomorrow at the latest.


Oof, sorry to hear! Hope you're feeling better.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

Dude no hurry! We are pretty casual here, if you haven't noticed.


HP:61 | AC:23 ; T:22 ; FF:18 ; CMD:29/24 | Fort:+7 ; Ref:+10 ; Will:+10 | Init:+8 ; PER:+17 (Low Light)

Thanks! I appreciate it. I am doing quite a bit better now. Not 100% but definitely getting there.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

Glad you're feeling better Izzy!


HP:61 | AC:23 ; T:22 ; FF:18 ; CMD:29/24 | Fort:+7 ; Ref:+10 ; Will:+10 | Init:+8 ; PER:+17 (Low Light)

At least I'm able to function without a 2 hour nap at noon now. Progress.

Question for GM Poly... had I been around when the team split up, I would have assigned Zoe to do overwatch on Lia and likely juiced her up with Mage Armor and a 'held' attack spell (if you can hold a spell for a protracted period of time).

If you prefer to go with a 'you snooze, you lose' approach in this instance, I'm happy to have Zoe with me. If you are OK with a late amendment to the teams, having Zoe as Lia's (possibly unneeded) backup would be fun. Your call, I'm good either way.


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

I appreciate it, and knowing I made it away it's easy to say so, but I'm not sure if the overwatch would be warranted.
AFAIK you left before Lia came to Sandpoint, you've never known her or anything about her - if I had still been in trouble, I would by all means be happy for the offer, but as it stands I'm fine if Zoe is with you.
Sending her with a girl you just met to keep tabs on her might come across...shady :)
(I know it's not, just saying maybe lets get to know each other properly first :D )

(That, and I'd run either way, too risky...so if Zoe jumps into action trying to back me up she could end up being in trouble...I think the snooze/lose would work best here. But in the future, after this incident, it'll probably totally make sense to keep Lia from wandering off alone or sending something or -one with her.)


HP:61 | AC:23 ; T:22 ; FF:18 ; CMD:29/24 | Fort:+7 ; Ref:+10 ; Will:+10 | Init:+8 ; PER:+17 (Low Light)

'Shady' is Issengrim's middle name. :P

Just as a general policy, Izzy wouldn't want anyone to go off alone whether he knew them or not. His face is a constant reminder that bad things happen when you lone wolf it at the wrong time.

That said, I'm content to let Poly make the call based on what amuses him most. GMs need their kicks, too. :D


I am amused by Lia's daring escape, so we'll stick with events as they ran down and just continue with the meeting with the Lord-Mayor.


Karmid Groundbreaker wrote:
Someone mentioned a Lamia, but I don’t remember if it had anything to do with PC knowledge or a GM accidentally giving something away.

No one made a Knowledge check on what Xanesha was, but GM BrOp let slip the lamia matriarch bit in one of his final posts when she started to flee. Anyone trained in Knowledge (nature) can recognize her for what she is with if you meet a DC 18 check in Gameplay.


Karmid Groundbreaker wrote:
GM Polyfrequencies wrote:
Feel free to ask a question about lamia matriarchs, Karmid, using the same categories that Lia had.

Special Defenses (e.g., DR, SR, Resistances, Immunities)

Hey Karmid, it's your question, but you may want to specify.

e.g. we already know she has SR, so wouldn't want to double up on that.
I think we could also deduce if she had DR based on our combat.
So I think Resistance or Immunities might be worth more than just learning she has SR again :)
(I believe you are supposed to pick one of those to question about, and not getting all of them handed at once - I may be wrong though. But then I'd have another question and some more answers coming for the Gargoyle earlier :) )


I'm trying to determine the best way to handle the recall knowledge checks, as some categories are broad, and others seem more inherently useful. Should we break special defenses out into multiple categories or lump them all (or mostly all) into one? I agree with Flutter that you all already figured out that Xanesha had spell resistance and that she didn't have damage reduction, so there are only a few special defenses left. For now, Karmid knows the above from experience and the following from Old Man Melford's tales: lamia matriarchs are especially resistant (but not immune) to poisons, but their monstrous minds are immune to mental meddling, i.e., they're immune to all mind-affecting effects.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

That works for me!

=)


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

Also, while I'm not there, just bringing up that rushing onwards is unlikely to change much...we don't know when that letter is dated, and the assumption was that Fort Rannick has already fallen be the time it arrives.
That means it's too late to change that fate, even if we ride right away with the fastest horses.

It may be prudent to either make sure the Lord-Mayor organizes a relief expedition - some military brigade that will travel there(slower than us, of course) to take over after we did our thing(or support us if we find we are unable to resolve it by ourselves) and keep the area under control.
Or to have him sign and seal a letter that in the case of the Forts Fall, we are his appointed agents and any survivors in Magnimars service should rally behind us, and any civilians would have to render us whatever assistance they can.(because you just know there's a 50%+ chance of an obnoxious noble commander who fled the fort and would now meddle with whatever steps we take to liberate it).
Preferably both the expedition following and a seal to mark us as agents.

As in, if we just rush ahead unprepared(which, if there is no time for dinner tomorrow, also means no time for shopping - we won't depart at nightfall after all) we'll just make things a ton harder for us - with no real benefit to be had as that letter may be a month old by now.

So yeah, by all means lets hurry, just saying it may be better to stay a few more days and make sure that there is a broader response to this threat - if Lord Michelin there is ready to listen.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

I know. I was role-playing Karmid’s reaction to the situation. He’s 18 (basically) and now he feels responsible for the entire situation (sort of). Then the mayor’s slow response rubbed him the wrong way. That’s all. =)


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

I know, it's just the way Karmid is.
*smiles*
I came to terms with that when I altered my spell selection.

But now that he kinda took over leadership from Ro, it seems a good time for him to consider moderation in some things.
(As when you turned away before saying something he'd regret - just wanted to say I see you doing that.)

But since I am unable to speak up IC, I just wanted to point out OOC that there is likely no reason to hurry, but possibly much to gain from influencing Magnimars reaction to this threat. I fully trust you and the others to arrange something sensible(or I would not have gone home IC), just wanted to speak up in favor of calm patience :D


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

No worries, Ro's selfishness should slow things down some. :p

Besides Karmid most definitely IS the party leader. Ro quite publicly and messily quit in no uncertain terms. She's a better éminence grise anyway. :)


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

What I meant was that we are not a military outfit. There is no commander-in-chief or something. Your leadership, as Karmids now, was/is...more of a social contract than a hierarchical structure.

He is welcome to make the decisions, but Lia's allegiance is to Desna, not Ro or Karmid. She happily goes along, but there is no binding reason why she would HAVE to follow any orders given.

That's what I meant with "kinda took over" - it's more like a person taking over project lead within the same level of hierarchy - they kinda call the shots but at the same time are not really a superior to anybody.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

Oh sure, I know. Karmid was sort of 'elected' like Ro was before him. Way back when, Ro argued against having anything like a party leader at all. I think the idea was originally more about coordinating actions in combat anyway.

Anyway, my point was that Karmid can't take over leadership from Ro because she doesn't have any such role. But I think I interpreted what you meant differently than you intended. I was talking about at the moment, in the meeting with the mayor. While it seems you meant more generally all the time?

Ro's allegiance is to herself and the party. It's a tough balancing act, So far the chips have fallen in favor of the party when hard decisions must be made.

Ro doesn't defer to Desna much and considers herself to be doing Desna's will essentially under duress. She's more of an "arguing with god" as in the tradition in Judaism than a 'god's will may not be understood, but must be accepted' Christian type. Ro sees a goddess of freedom marking a person for service from birth as a fundamental hypocrisy on Desna's part. She's not going to let the point slide just because Desna is divine.

Given the opportunity Ro would argue 'chapter and verse' with Desna about her lack of perfection.

"Freeing Ghlaunder? Oopsie! Going rogue and invading the Abyss, risking a planar war to satisfy a personal grudge? Don't talk to me about my bad attitude until you've taken a look in the mirror. What you did to me (and Lia) is yet another of your mistakes."


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

Aye. What I meant was generally, and just that situations like the current one would be a great opportunity for him to grow into the leadership part by showing temperance.

And I totally understand where you are coming from with Desna and the divine mission she picked you out for. But that's also because that meddles with who you are, try to be, is at odds with the goals and wishes you have as a person.

Lia doesn't really feel that duress because she considers herself more of a ship travelling the ocean drifting aimlessly. The winds blow as they will, and wherever she ends up will bring purpose and adventure, and an opportunity for furthering values she also believes in.

Given the same opportunity to argue with Desna, she'd likely say 'thanks for the good times and what's next?', acknowledging that no God is omnipotent or perfect, but for who she is, there could have been much worse patrons looking after her, not even considering the option of being all alone and by herself...(as Flutter was always there, always a part of her, and no divine Patron would mean no Flutter to her...even if the reality is a bit different).


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

I agree. Karmid may push the 'group leader' theme a little too much sometimes, but I'm hoping to see him grow out of taking on all the responsibility himself too much. He's not intending to step on any toes either if he can help it, but he does have trouble putting up with fools and maintaining patience in the face of adversity like most younger people. Wisdom comes with age and experience... and all that. And when it comes to all our gods, he will feel no pain if they want to disagree and argue their points based on their god's needs or beliefs. Gozreh is pretty straight forward as gods go, and therefore so is Karmid.

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