Cottonseed PFS PbP (2E)

Game Master Redelia

Society Guide for second edition
Outpost VI Announcement
PbP Lodges and Guides
Data Tracking Form Link


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AtAT | url=| | Extinction | url=

For those new to PbP conventions, first-come-first-serve tables do not typically have Recruitment threads. You sign up directly on the spread sheet.


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BlackoCatto wrote:
One of the scenarios is for the Quest Blackwood Abundance, is that new?

Blackwood Abundance is Bounty #13, scheduled to be released on August 25.


Spoiler:
Book reader 2/Japanophile 1/Cat Animal lover 1/Undecided 3

Yup,

Just in case this is a spoiler:

it has tie-ins with the new Intro scenarios releasing then too

Silver Crusade

Male Geniekin Undine Hydromancer

Very much looking forward to this. Participating in three if all goes to plan.


Male Human
Ryan Heck | Aqualith Media wrote:
Very much looking forward to this. Participating in three if all goes to plan.

Less than 3 weeks to go. I can't wait to get started as well...


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Male Human

The games here filled up pretty quick... I was driving to work when signups opened. I had to pull into a parking lot to sign up for my games. I'm glad I did! :)

Silver Crusade

She/They/He

Thank you for not signing and driving.


Male Human
Rysky wrote:
Thank you for not signing and driving.

I think you misunderstand -- I'm glad I pulled over and not waited until I got to work... most of the spots for the Paizo boards filled pretty quickly :)

Silver Crusade

She/They/He

I was doing a play on (but sincere) "texting and driving" since you said you pulled over first.


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Male Human
Rysky wrote:
I was doing a play on (but sincere) "texting and driving" since you said you pulled over first.

I figured. But there are people who would do just that... something I could never understand :)

Silver Crusade

She/They/He

*nods*


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I thought it was a reference to a Volkswagon commercial "Sign, THEN Drive".

Youtube


VL, Online VTT| Map: -- | -- | ◆ ◇ ↺ |
Sedoriku wrote:
Michael Hallet wrote:
We only have 2 right now for a possible high subtier table of 2-18 Fanciful March of Urwal. While that's now a legal table, it's always better to have more players. Signup Sheet
Sadly the only character I have in that range would be a flurry ranger, and I don't think the table needs another martial character.

Don't let that dissuade you if you're wanting to play. I ran it for 4 martials and it was fine.


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Male Human

when my monk finally gets to Lvl 3 I'd love to play 2-18. That appears to be a sequel (or a follow-on) to Blooming Catastrophe, which was my first ever P2e game.

Vigilant Seal

Male Tian-dan Pilgrim | Evoker 2 | Mua Boa (puffin familiar) | NG Follower of Lysianassa | AC 16 | HP 24/24 | PER 5 | SPD 25ft | Class DC 14 | Spell Attack 6, DC 16 | Active Conditions: none
UncleFroggy wrote:
when my monk finally gets to Lvl 3 I'd love to play 2-18. That appears to be a sequel (or a follow-on) to Blooming Catastrophe, which was my first ever P2e game.

Same here!

Radiant Oath

LG Male Human | Martial Disciple (Acrobatics) | Monk Lvl 5 | Medic Dedication | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 | 35 feet (40 Stoked Flame Stance) | Class DC 19 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Thievery: +11, Survival/Athletics/Diplomacy(E): +10, Lore (Scouting, Warfare): +7, Nature(U)/Religion(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |
Nuoc Tang wrote:
UncleFroggy wrote:
when my monk finally gets to Lvl 3 I'd love to play 2-18. That appears to be a sequel (or a follow-on) to Blooming Catastrophe, which was my first ever P2e game.
Same here!

We should get the original group back together... :)


You should ask your 1-15 GM. If not, post here to request it, someone will pick it up.

Running games for players who are excited about a scenario is super win. Everyone pays attention, posts regularly, and helps each other out.

Radiant Oath

LG Male Human | Martial Disciple (Acrobatics) | Monk Lvl 5 | Medic Dedication | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 | 35 feet (40 Stoked Flame Stance) | Class DC 19 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Thievery: +11, Survival/Athletics/Diplomacy(E): +10, Lore (Scouting, Warfare): +7, Nature(U)/Religion(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |

How about it, Tyranius? Could you run the sequel when the time comes? :)

Dark Archive

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Scenario and AP Tracker
Loong Laohu wrote:
How about it, Tyranius? Could you run the sequel when the time comes? :)

Sure thing, once you guys free up your characters from Gameday.

Envoy's Alliance

male Human Champion 1 Ini +5 HP 20/20 AC 16 Fort +7 Ref+3 Will +7 spd 25 per +5

working on my first PFS2 character, and starts looking for a mission for beginning characters

Grand Lodge

There's a con starting on September 6th. Gameday X. I'm sure you'll be able to find something to your liking. You can sign um <<<HERE>>>


The Golden Serpent Maps | Actions: ◆ | ◇ | ↺

For Gameday X is there still a limitation to amount of specials one can sign up for?

Dark Archive

Scenario and AP Tracker

At this time we will lift the limitations for the Specials to help fill the remaining tables. We likely will not have the backup GM's nor the opportunity to get more scenario support to add in more overflow GM's.

Radiant Oath

LG Male Human | Martial Disciple (Acrobatics) | Monk Lvl 5 | Medic Dedication | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 | 35 feet (40 Stoked Flame Stance) | Class DC 19 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Thievery: +11, Survival/Athletics/Diplomacy(E): +10, Lore (Scouting, Warfare): +7, Nature(U)/Religion(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |
Tyranius wrote:
Loong Laohu wrote:
How about it, Tyranius? Could you run the sequel when the time comes? :)
Sure thing, once you guys free up your characters from Gameday.

Gonna take longer than that -- I still need to level this one up...

Dark Archive

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Scenario and AP Tracker

Sure thing, let me know when and I'll drum up some people for a table.

Vigilant Seal

Male Tian-dan Pilgrim | Evoker 2 | Mua Boa (puffin familiar) | NG Follower of Lysianassa | AC 16 | HP 24/24 | PER 5 | SPD 25ft | Class DC 14 | Spell Attack 6, DC 16 | Active Conditions: none
Tyranius wrote:
Sure thing, let me know when and I'll drum up some people for a table.

Nuoc's not in Gameday, so I may have to just run a pregen (like as a level 4?) to give him the credit later.

Grand Lodge

He/Him
Tyranius wrote:
At this time we will lift the limitations for the Specials to help fill the remaining tables. We likely will not have the backup GM's nor the opportunity to get more scenario support to add in more overflow GM's.

In light of this, a reminder that we still have room at NovelEnigma's tier 3-4 table for King in Thorns, and could use a few more players!

Silver Crusade

Male Geniekin Undine Hydromancer
Dennis Muldoon wrote:
Tyranius wrote:
At this time we will lift the limitations for the Specials to help fill the remaining tables. We likely will not have the backup GM's nor the opportunity to get more scenario support to add in more overflow GM's.
In light of this, a reminder that we still have room at NovelEnigma's tier 3-4 table for King in Thorns, and could use a few more players!

King in Thorns is not repeatable, correct?

Grand Lodge

He/Him

It is repeatable in a limited way: You can play it once at each of the three subtiers (1-2, 3-6, 7-8), each with a different character.


Dennis Muldoon wrote:
It is repeatable in a limited way: You can play it once at each of the three subtiers (1-2, 3-6, 7-8), each with a different character.

It's worth pointing out for anyone unaware that the 3-6 level is logistically split into 3-4 and 5-6 for Gameday, but playing either will preclude you from playing the other. The three official tiers are 1-2, 3-6, and 7-8.

Grand Lodge

He/Him

Yeah, thanks for highlighting that. 3-6 is one tier, as far as replayability goes.


Male Human

Does anyone have a template for a sign-up sheet? What's the more common way to get players... Thinking to try a bounty or a repeatable quest to run after Gameday starts... just to get my feet wet GM'ing...


Male Human

I've seen it mentioned on Discord (don't remember which server), but someone said something about playing a scenario for no credit. Is that permissible, if only to fill a table? I assume the table would need to have at least 4 players plus the no-credit PC?

Liberty's Edge

UncleFroggy wrote:
I've seen it mentioned on Discord (don't remember which server), but someone said something about playing a scenario for no credit. Is that permissible, if only to fill a table? I assume the table would need to have at least 4 players plus the no-credit PC?

Replaying for No Credit: A player may replay an adventure to help create a legal table. Replays grant no rewards. Players should record any items expended or gold spent and may be given a blank Chronicle for this purpose. This is an exception to the restriction that you should never assign more than one copy of a Chronicle to a given character.

For lower level tables a legal table is 2 PCs and 2 pregens. Thus a player can replay for no credit if there is only one other PC. If there are already 2 PCs the table is already legal and thus you cannot replay for no credit. For level 7-10 or higher tables, the minimum table size is 3 with no pregen.


B19 Grim Tidings ||
Michael Hallet wrote:
UncleFroggy wrote:
I've seen it mentioned on Discord (don't remember which server), but someone said something about playing a scenario for no credit. Is that permissible, if only to fill a table? I assume the table would need to have at least 4 players plus the no-credit PC?

Replaying for No Credit: A player may replay an adventure to help create a legal table. Replays grant no rewards. Players should record any items expended or gold spent and may be given a blank Chronicle for this purpose. This is an exception to the restriction that you should never assign more than one copy of a Chronicle to a given character.

For lower level tables a legal table is 2 PCs and 2 pregens. Thus a player can replay for no credit if there is only one other PC. If there are already 2 PCs the table is already legal and thus you cannot replay for no credit. For level 7-10 or higher tables, the minimum table size is 3 with no pregen.

Now, can a player that has already played the scenario control a pregen at a table of 2 and 2 pregens? From my experience, playing with just 2 players isn't as fun and no one actually wants to control multiple characters. The GM has enough to keep track off without using the pregens for the players too.

Liberty's Edge

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Officially I'd say it's a gray area, but if nothing is ever reported for the player is there anything wrong with having someone just run a character for the heck of it? I can't see that being a problem.


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Downloaded the Secrets of Magic pdf yesterday and just finished skimming through the book. (Will take a while more to really read it!) For someone who almost exclusively plays spellcasters, must say I'm quite excited with all the new magic options! Just a bit bummed out that "Players cannot create their own ... personal staves". Sigh, would have loved for my crafting-focused wizard to be making his own staves...


M Human Engineer 19, Gamer 37

Hey all, was just looking at signing up for some PFS online at gencon, and I got me looking for some other PFS online games. I've actually never played PFS, but I have played AL so I'm familiar with the concept.

After gencon, I should have a level 2 PFS 2e character for some games. I'd love to sign him up for a PbP after.

When people talk about PbP here are we talking quicker "live" posting or posting a few times a day?


B19 Grim Tidings ||
Tarthrin wrote:

Hey all, was just looking at signing up for some PFS online at gencon, and I got me looking for some other PFS online games. I've actually never played PFS, but I have played AL so I'm familiar with the concept.

After gencon, I should have a level 2 PFS 2e character for some games. I'd love to sign him up for a PbP after.

When people talk about PbP here are we talking quicker "live" posting or posting a few times a day?

The commonly accepted expectation is 1 post per day. If a game is going to run faster or slower than that, it is usually mentioned in the recruitment post.

Speaking of fast PbP games, I think someone set a record for The Confirmation in 1e PFS in just a few hours, but that is not very common. Most games take multiple days, maybe somewhere around 3 weeks on average.

Radiant Oath

LG Male Human | Martial Disciple (Acrobatics) | Monk Lvl 5 | Medic Dedication | HP 68/68 | AC 23 | F/R/W: 11/13/12 | Perc +12 | 35 feet (40 Stoked Flame Stance) | Class DC 19 | Acrobatics(E): +13, Medicine(E): +12, Stealth/Thievery: +11, Survival/Athletics/Diplomacy(E): +10, Lore (Scouting, Warfare): +7, Nature(U)/Religion(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | ◆◇↺ |
GM NovelEnigma wrote:
Speaking of fast PbP games, I think someone set a record for The Confirmation in 1e PFS in just a few hours, but that is not very common. Most games take multiple days, maybe somewhere around 3 weeks on average.

My PaizoCon 2021 game 1-15 went 3 weeks. Start was 28 May. We were done by 18 June. That's the fastest scenario I've been in. Most take longer depending on how fast people post/update.

Dark Archive

Scenario and AP Tracker
Tarthrin wrote:

Hey all, was just looking at signing up for some PFS online at gencon, and I got me looking for some other PFS online games. I've actually never played PFS, but I have played AL so I'm familiar with the concept.

After gencon, I should have a level 2 PFS 2e character for some games. I'd love to sign him up for a PbP after.

When people talk about PbP here are we talking quicker "live" posting or posting a few times a day?

Welcome and I am glad to hear tat you are interested in PbP. To give you an idea an average scenario for PbP takes around 6 weeks long.

If you have any questions please don't be afraid to ask them here, you will get plenty of help as we have a wonderful and helpful community. Here is a link to additional information for PbP and the Lodges associated with us.

PbP Lodge Information


M Human Engineer 19, Gamer 37

Thanks for the info, that sounds perfect. With my schedule it makes it hard to play live, so PbP might work.

I'll take a look at the lodge info link too.


M Human Engineer 19, Gamer 37

Oh, I have one more question.

In PFS, How important is it to make a min-maxed optimal character? Are people going to get annoyed if my character isn't optimal or taking "dumb" feats or whatever?

Because I like to play characters that I think are interesting to play and not just maxing damage output.


AtAT | url=| | Extinction | url=
Tarthrin wrote:

Oh, I have one more question.

In PFS, How important is it to make a min-maxed optimal character? Are people going to get annoyed if my character isn't optimal or taking "dumb" feats or whatever?

Because I like to play characters that I think are interesting to play and not just maxing damage output.

The party line is, "You can make whatever character you want," and that is true for the most part.

Most scenarios do not require you to be on the bleeding edge of efficiency, although party composition will play somewhat into how efficient each character needs to be. A well balanced party can handle more internal variation within each character than a party of 6 sorcerers.

That said, some scenarios can be hard, and other than word-of-mouth, you won't really know which ones are which. Also, you won't be able to control how balanced your party is. So building to the extreme of inefficiency may endanger your tablemates and irritate them. People do become attached to their characters, and risking a TPK because you're a sorcerer whose spell list includes only flavor spells (cantrips: approximate, bullhorn, dancing lights, ghost sound, message; 1: alarm, ant haul; 2: animal messenger, gentle repose; 3: cozy cabin, locate) or you're a champion with a punitive stat array (Str 10, Dex 10, Con 12, Int 16, Wis 14, Char 16), that's not going to go over well.

This isn't an endorsement or admonishment, just an observation of behavior.

I have a character that requires the Forager skill feat. That feat does nothing for anyone in a scenario except keep my character from suffocating. I have a dexterous, stealthy champion who uses ranged attacks without the feat that gives you ranged retributive strike. That sort of stuff generally goes over fine. So in the end, it depends upon the people at the table, your definition of "interesting," and the phase of the moon.

EDIT: I suppose what I'm saying is that there is an expected minimum amount of contribution to overcoming challenges expected, and that minimum varies by situation.


Tarthrin wrote:
In PFS, How important is it to make a min-maxed optimal character? Are people going to get annoyed if my character isn't optimal or taking "dumb" feats or whatever?

These are two separate questions.

You'll be fine with any character. If you already know what style of character you like playing, creating characters is pretty easy (I recommend using Pathbuilder [for Android or on the web], which is free unless you want animal companions). If you don't know, or are open to ideas, I suggest using the pregen characters. There's one for every class and they're fully rounded characters. I like Seelah, and also, I like champions.

On a completely separate note, you'll inevitably meet people criticizing you for making suboptimal characters. Just ignore them. You could build a pretty good character and someone's going to come around and tell you that you're "desecrating the game."* Most people are normal, reasonable people.

You can rebuild everything about your character - except, in PbP, for the name! - until you play above level 1. So have fun! :D

Ways in which my characters would be accused of desecrating the game:
2001: Alchemist, by far the most-complained about Core class.
2002: Archer champion, I can't use Divine Ally on my primary weapon.
2003: 14 DEX / 10 CON sorcerer with the universally agreed worst spell tradition (divine). I was going to go 10 DEX / 10 CON but I chickened out.
2004: Melee oracle. Admittedly, this one was actually a bad idea. But I figured it out before second level so I rebuilt them.
2006: Orc investigator. Yup, the STR boost is useless.
2007: Baba Yaga Witch created entirely to make a math joke.
2008: This would probably be the character the min-maxers point to and say, "Even a stopped clock is right twice a day."
2009: 10' land speed. 'nuff said.

Edit:

GM Blake wrote:
I suppose what I'm saying is that there is an expected minimum amount of contribution to overcoming challenges expected, and that minimum varies by situation.

Unless you're actively probing where that minimum is, it's actually pretty hard to reach it.

Your in-game tactics (moving fragile characters away from enemies, using all three actions, etc.) will have a bigger impact on your character survival than your build.

Edit #2: What rainzax said.

Verdant Wheel

Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

I take "dumb" feats.

It's actually really difficult to build an ineffective character because the gap between the floor and ceiling of maximization is, by design, mathematically narrow.

I wouldn't worry about playing "interesting" alongside "min-maxed" - the underlying mechanics make such a prospect essentially a non-issue.


I min/max in the extreme. But I don't expect others to do so.

A general rule of thumb when building any character is to aim for 2 goals.

1. Do something useful in combat. Do damage, heal, buff an ally, debuff enemies, aid allies, Tank, ID enemy weaknesses, something.

2. Do something useful out of combat. Party face, Medicine, Survival, Scouting, knowledges, etc. This is less relevant because some PCs end up having superfluous skill sets while some tables might be missing needed skills. Also some classes don't get many skills.

So feel free to build that character that duel wields banjos while talking through the puppet on your shoulder but have a backup plan of what to do in combat when the banjos prove to be less then effective.

(Seriously, So many puppets/dolls. Had 2 at one table once.)


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M Human Engineer 19, Gamer 37

Thanks. I am definitely not talking about making useless characters, so it sounds like I should be alright. I also read through some of the PbP guides from the PowerPoint and think I'll be okay.

Just for reference, the character I'm making first is a Summoner, with a construct eidolon that will be built/flavored as an octopus (grapple/trip/constrict). I'll be focused on buffing spells for it. I also want to trade a few class feats to pick up the alchemist dedication for buffing alchemy items. He'll have plenty of skills with a decent intelligence. So definitely still possible to fight, buff, and some skill monkey stuff.


Masculine (He/Him) Software Engineer

Tarthrin, your character concept sounds great and definitely something that will be fun to have at the table. Alchemy is a great way to buff the party, so it is always welcome to a party IMO, as long as you're sharing (Alchemist is a support class, after all). The Eidolon sounds like a cool combat buddy.

In general as long as you're building a character that uses their class features and has attributes that make sense for what the character typically does in and out of combat, it will be hard to go wrong. Optimization is a thing for sure, but it shouldn't matter too much in PFS scenarios.

What tends to matter more than optimization is versatility, since you never know when you'll end up playing a social scenario with no one else having social skills, or a combat scenario where no one else is trained in medicine, etc.

A PC playing PFS should be good at one or two things and decent at at least a couple more. Being great at something is always nice, but not strictly necessary.

---

@Watery Soup: Blade Ally specifies that you can use it on "a weapon or handwraps of mighty fists." A shortbow qualifies as a weapon, so you can use Blade Ally on it.

I will say that not taking advantage of your class's main features (Retributive Strike in a Champion's case) does feel like it makes the party weaker in ways that could matter in some combats. The Champion's Reaction is a bit like the Ranger's Prey/Edge or Barbarian's Rage mechanics, in that it is their signature way to impact a battle and make up for not being a Fighter. It doesn't rise to the level of a Summoner that doesn't use their Eidolon, a Spellcaster that doesn't cast spells, it a martial that doesn't make any attack rolls, but it leans in those directions a little bit. It may work for Watery Soup but I wouldn't encourage other people to try it.


I get crit specialization but not the property runes with Divine Ally.

To be clear, every round I'm moving so that I'm within 15' of someone I want to protect and 15' of where the enemy needs go attack from, so I am milking my Retributive Strike (Ranged Reprisal). My builds may be suboptimal but I still make the most of them. I'm not out to make comically inept characters.

And most of the time, I'm actually trying to make decent characters, just with weird starting points, like, "barbarian healer." I'll make the best barbarian healer I can make!

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