About Loong LaohuMale Human Monk 7
PFS Info:
PFS#: 2396852-2003 PFS Provision: Moderate Healing Potion Skills/Offense:
Please see the botting spoiler Feats and Abilities:
Ancestry Feats: Natural Ambition - Gain a 1st level Class Feat Natural Skill - Trained in 2 skills (Diplomacy, Thievery) Heritage: Versatile Heritage - Gain a general feat. Must meet prereqs Skill Feats:
General Feats:
Class Features:
Class Feats:
Medic Dedication - You become an expert in Medicine. When you succeed with Battle Medicine or Treat Wounds, the target regains 5 additional HP at DC 20, 10 HP at DC 30, or 15 HP at DC 40. Once per hour, you can use Battle Medicine on a creature that's temporarily immune. Ki Strike - Your study of the flow of mystical energy allows you to harness it into your physical strikes. You gain the ki strike ki spell and a focus pool of 1 Focus Point. Doctor's Visitation - You move to provide immediate care to those who need it. Stride, then use one of the following: Battle Medicine or Treat Poison. You can spend a second action to instead Stride and then Administer First Aid or Treat a Condition (if you have it; see below). Bonus Feats:
Other Abilities: Radiant Oath Champion
Focus Spells:
Focus Points: 1/1 Focus Spells: Inner Upheaval You focus your ki into magical attacks. Make an unarmed Strike or Flurry of Blows (this doesn't change the limit on using only one flourish per turn). You gain a +1 status bonus to your attack rolls with the Strikes, and the Strikes deal 1d6 extra damage. This damage can be any of the following types of your choice, chosen each time you Strike: force, lawful (only if you're lawful), negative, or positive. Equipment:
Combat Gear: +1 Striking Returning Javelin, Dagger Other Gear: backpack, bedroll, chalk (10), flint and steel, rations (2 weeks), rope 50', soap, waterskin, Expanded Healers tools, Swim fins Magic Items: Wayfinder, +1 Striking Vitalizing Handwraps of Mighty Blows Consumables: Minor Healing Potion(2), Potion of Water Breathing (2), Lesser Healing Potion(2), Moderate Healing Potion(1) Wayfinder: Pearly White Spindle Aeon Stone Bulk: 4 (Encumbered at: 8; Maximum at: 13) Coins: 412 gp Botting:
Tiger will almost never stand and fight a larger opponent. He will almost always go into Stoked Flame Stance for the added movement. His primary role is a mobile medic with Assurance Medicine (Medic Dedication). SAVES / PERCEPTION
INITIATIVE
SKILLS
[dice=PFS Lore(T)]d20+9[/dice]
MELEE
Tiger claw attacks have to be in Tiger Stance
[ooc]If done as part of a Flurry of Blows, combine damage before applying resistances/weaknesses[/ooc]
[dice=Fist Attack]1d20+16[/dice] for [dice=Bludgeoning Damage]2d6+5[/dice]
[ooc]If done as part of a Flurry of Blows, combine damage before applying resistances/weaknesses[/ooc]
Flashing Spark attacks have to be in Stoked Flame Stance
Add +2 to damage for each attack past the first connects (i.e. damage is +5 if the 2nd attack hits, etc). Flashing Spark has the Forceful Trait - This weapon becomes more dangerous as you build momentum. When you attack with it more than once on your turn, the second attack gains a circumstance bonus to damage equal to the number of weapon damage dice, and each subsequent attack gains a circumstance bonus to damage equal to double the number of weapon damage dice. [ooc]If done as part of a Flurry of Blows, combine damage before applying resistances/weaknesses[/ooc]
INNER UPHEAVAL (aka KI STRIKE) Tiger claw attacks have to be in Tiger Stance
Flashing Spark attacks have to be in Stoked Flame Stance
[dice=Fist Attack, Inner Upheaval]1d20+16[/dice] for [dice=Bludgeoning Damage]2d6+5[/dice] plus [dice=Force/Vitality/Spirit/Void]1d6[/dice]
[ooc]If done as part of a Flurry of Blows, combine damage before applying resistances/weaknesses[/ooc]
RANGED
[dice=+1 Striking Returning Javelin, 30' range]d20+16[/dice] for [dice=Piercing Damage]2d6+5[/dice]
MEDICINE
[dice=Treat Wounds/Battle Med, DC 30]d20+16[/dice]
[dice=Healing, DC 20, Assurance, Medic]2d8+10+5[/dice]
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