Aardvark's "Nothing Venture Captained, Nothing Gained" Shattered Star Campaign (Inactive)

Game Master Troy Malovich

Newly joined Pathfinders are sent on their first foray into the history of Varisia.


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male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

A mature 20!


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

Oh Ka Bee

Liberty's Edge

Male Dwarf Barbarian (Armored Hulk); lvl - 1; AC 18(20 w/shield); touch 11; flat-footed 17; HP 17; HARROW: 2

Gaileyon is 50 - which is closer to his early to mid twenties in Dwarven society.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

A youngin dorf.

I have two friends, brothers, who for the life of them cannot say dwarf, the say dorf.


retired

Dorf?


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

Ya, that is how they say it dorf

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

I feel like I'm starting to write Oz's stuff too comical, but it unfortunately fits his thoughts and mannerisms all too well.

I'm torn.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

I am sure that Elrawien would love to put a salve on what ails you.


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Sorry, my weekends tend to be busy between my Tabletop game and the Honey Do list. I'll try to have a post up tomorrow, but the next one coming up will be a wall of text, so I can't just knock it out with a quick pop in.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

No biggie.

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

So I figure it's best I portray what Oz is getting at from here, as his speech mannerisms are probably even harder to hear than they are to type.

So yeah, here goes that. Essentially, what the masked little miscreant wants to do is go gather information on this girl, namely by looking into the Nidalese slavers. He's going to rely on his stealth and perception to look into it, however.

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

Part of me wants to run into an encounter while I'm doing this just so I can stealth away like a champ.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

Oz, have you seen the Borgia's tv series? Your character kind of reminds of Micholetto.

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

I have not. Is he Enigmatic and qwerky?


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

Kinda of but he is an assassin.

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

Oz may as well be one. Humongous amounts of local knowledge, loves daggers, and is ridiculously dexterous :U.

Elra has more of a "Courtesan" feel to her.


retired
Oz wrote:
Elra has more of a "Courtesan" feel to her.

Hey! You feeling my sister?! I will cut off your hands!

=P


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

LOL. I am trying to play her as a mix of Lucrecia Borgia as found in the Borgia's TV show and Kitiara Uth Matar.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

How does leveling work in a PbP?

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

"You level"

The end.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

So how would we do hit points, spells learned, etc?


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2
Faedrin Lantherion wrote:
Oz wrote:
Elra has more of a "Courtesan" feel to her.

Hey! You feeling my sister?! I will cut off your hands!

=P

Can a rapier cut off hands?

Too bad you can't use an elven warblade.


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

I'll try to offer a quick response to the question about leveling.

First, as to when you level, the AP says when you guys should be a given level. When it does that I will just tell you to level.

When you do, just update your profile with the new changes you get from the level (i.e. whatever your class gives you skill points, spells, abilities, etc..) just the same way you would a pen and paper version of the game.

As a PbP we still follow the majority of the core game rules (besides what has been houseruled) the only difference is that we are playing over text instead of a tabletop.

For HP, you decide whether you are going to roll, or take half. But you must decide and declare (at each level) BEFORE you see your roll.

After all updates have been made, most people make a post in the discussion thread about what changed with the new level

Example:
BaB +1
Fort/Will +1
Hp +4 (roll 3, favored class bonus +1)
2 more spell/day
etc...

I hope that answered your question?

I will post in the game thread later once work has cleared out a little.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

That is a very nice reference post to have. I don't expect to level for a while but about how many weeks does it take to do so?


retired

That wildly varies from game to game based on post frequency. Naturally though, gaps between levels are smaller in the lower levels and we'll probably have more time between level ups as the game advances.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

As this is my first real PbP I am enjoying myself immensely as well as this little Wasp. She is mean, lol.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Elrawien kind of reminds me of Bellatrix Lestrange from Harry Potter.

Except..you know...not evil. She really is mean, though.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

Who is that? I am not sure as I watched the Harry Potter movies but don't really remember the other characters. Was she the one that killed the elf?


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

I think so, yeah. She was the crazy-haired one that was really into Voldemort and killed Sirius Black and stuff.

Also, I hope you're ready to get b&#*#ed out by Dareon.

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

I'd like to make it a point that Oz has actually already left the building.

And he was apparently right.

Liberty's Edge

Male Dwarf Barbarian (Armored Hulk); lvl - 1; AC 18(20 w/shield); touch 11; flat-footed 17; HP 17; HARROW: 2

Oz - the wise. Apparently he was!


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

She considered the source, Dareon, lol.


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

So I've been thinking of ways to develop Dareon mechanically, and I wanted to multiclass a bit because the cavalier abilities are a bit uninspired and I am a big fan of multiclassing. I don't really need maximum effectiveness anyway because of the size of our party...and Gaileyon.

Anyway, I considering taking wizard, magus, and other levels...and then I thought of something.

Dareon's far too clumsy to effectively cast spells, but he certainly has an interest in arcane magic, and he certainly has the capacity for it (what with his 15 Int). I thought he'd take alchemist levels, as it means he can wear armor and still do cool magic stuff. I don't, however, want bombs, so I'd take the vivisectionist archetype, as well as likely the chiurgeon archetype for doctoring the group.

Can you guys help me think of a justification, in-character, for him to do this?


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

Maybe someone he knew got ripped apart by a monster or something and there was no healing magic available? He doesn't want that to happen.

You could also do eldritch knight as a wizard/cavalier.


retired

Dareon's Cavalier Order being what it is, perhaps he comes across a rare tome detailing alchemical secrets and discoveries. His dedicated study of said tome could eventually express itself as levels gained in Alchemist?


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

If you wanted to do wizard maybe she could apprentice you for a bit to teach you magic?


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

Well, I was thinking eldritch knight, but I'd take wizard levels from now on, and I'd have to ditch my armor, which doesn't sound too fun.

I think Fade's idea is a good one. In terms of apprenticing, alchemists can actually copy from wizard spellbooks (as long as they're on both lists) so you two could teach me certain spells/formulae.

I was also thinking that if Tanjvats ever got injured, that's be a reason to be a doctor (which is essentially what chiurgeons are. The vivisectionist part would be expressed as further curiosity in what alchemy really can do).


retired

Do you have an idea if this is a one level dip or are you planning to devote a few levels to it? Alchemist really does seem like the best way around a troublesome ASF chance. I ask because I'm not sure how potent you'd want your magic to be. If the answer is "not very" and you're giving up bombs anyway, I wonder if rogue levels and the magic-themed rogue talents might be viable.

Tangentially, I think there are some witch hexes that are really great regardless of level. Though we're back to the troublesome ASF it sounds like you want to avoid, it seems an easy thing for Dareon to catch the eye of a patron associated with Knowledge.


retired

Oh! Or arcane duelist bard. That'd get you light armor at least.


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

I can't be a bard because of my terrible CHA score, and I'm reluctant to take any class with ASF, as I don't want to have to make magic something he does only in his downtime and I don't want to ditch my armor. I thought about magus, but then I'd just be you except with one level of cavalier and higher CON.

I was thinking, assuming we're going for a full AP (17-ish levels) that I'd have cavalier 10/alchemist 7

I certainly don't want just a one-level dip, I want to have fairly effective magic and crafting abilities. Rogue wasn't something I was looking at because diversity is what I want the magic for, not just t have magic available. Having one 1st-level and one 0-level spell available doesn't sound too useful.


retired

I'm of the same opinion regarding rogue talents, but some ideas that don't hook me hook others so I thought I'd toss it out there =)

And I completely understand your desired avoidance of ASF. For feat-hungry classes to begin with, the arcane armor training feats are pricey. Have you looked at any PrCs that fit your idea? Beyond Eldritch Knight, that is.


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

Well, I was trying to think of ways to develop my character, and the first one I thought of was you teaching Dareon to be a duelist...but I wanted caster levels, so I moved on.

The other classes require things I wasn't envisioning for my character. Arcane Archer requires archery feats I wasn't planning on taking (I was thinking mostly mobility feats) while Arcane Trickster requires sneakeh sneakeh and I got the feeling Oz was going for that anyway. Master Chymist is the only alchemist PrC, and it requires bombs.


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

I generally don't really like PrCs unless you're wanting exactly what it is. They're all pretty specific. The only one I think breaks that is the Loremaster, as its available to several classes and ideas. Maybe the EDK, but its really only for fighter/wizards and straight maguses are kind of better.


retired

What about the arcane savant or cyphermage? Both sound equally driven by history and ancient lore, though neither are blended martial/caster PrCs.

You could always stick with magus. My archetype certainly changes the flavor of my arcane pool and I'll be steering toward the dimensional savant feat chain. The kensai archetype would be *way* different for instance, though I don't think they can wear armor.


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

I like the Alchemist idea. Maybe the reason is Dareon's approach. Instead of working magic through the twisting of energies, he looks at things too methodically. Too rigid, so he subconsciously doesn't allow himself to see things without having to have a 'formula' for how it works. He needs a science to explain the magic, instead of be able to get himself to see the magic for what it is.


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

That's a good interpretation, I like it. Now I just need to fabricate an IC justification for beginning my research.

Any chance I can ask for me to discover a cool tome somewhere?

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

You don't really need a cool tome. The first wizard's spellbook we find is more than likely going to have strange formulae in it.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

Not my spellbook.

There are also the feats with arcane armor proficiency that you might want to take.


retired

@Aard - were we able to recover that fourth item that tumbled from the Paradox Box before we left?


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Sorry, forgot about that. No, you couldn't seem to see it.

Also, did anyone bother to grab the rest of the stuff? Oz took the dagger, but no one mentioned the 2 other gems or the magic ring did they. Or did I just miss it?

Elrawein, a leader in which group? Your group, the urchin, the carnies, or the boys harassing the cat?

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