Aardvark's "Nothing Venture Captained, Nothing Gained" Shattered Star Campaign (Inactive)

Game Master Troy Malovich

Newly joined Pathfinders are sent on their first foray into the history of Varisia.


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Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

Has Dareon hit one conscious thing this entire game?


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

He's killed one pugwampi.

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

Oh look out, we've got a badass over here~

Atleast you hit one of them. I can't say much, I'm over here in lala land, waiting till midnight. If the rumor ends up being false, Oz might have an aneurysm.


Cleric 2 (AC: 14 [T: 10 /FF: 14] HP: 13/17; F+4, R+0, W+6 ; Init: +0; Perc: +3; Stealth: -3)

Muffed perception and a low init roll. It's enough to drive a PC cray-cray. My only comfort is that I'll get to act WAY before Oz. :-)


retired

Hey, Aard, I saw you got Lirrathan picked up for a WotR game - congrats, man! I hope Lirrathan's run this time is smoother and steadier than our Jade Regent game =P


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Thanks, I hadn't seen it yet, lol. I just got on for the day.

The GM had PM'd me previous and asked if I could update stuff because he liked him. It's a shame the Jade Regent never really came back. I think we had a fun dynamic between all the PC's.

Are we waiting on me here? I hope not, I thought it was someone's turn. If so, I will update the map, and post results.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I believe that it's currently Gaileyon's turn. You might want to post just to touch base with us on what's going on.

Silver Crusade

Male Human...?

I feel your pain Ard... I miss Daemon. He's one of my favorite characters I've made.


retired

That game had a pretty remarkable cast. I would have really enjoyed that one had it continued, I think.

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

*crosses fingers* Here's to hoping I live. I wonder if I can assassin's creed this whole thing. What's the penalty to stealth if you backstab a guy and make it a point to hide almost immediately? -20? Or is it less where I'm not sniping?


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

Will I take a penalty to CMB checks if I'm squeezing? I'd like to get in those pipes, grab a goblin, and drag him out. Is this feasible?


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Squeezing

Sadly, since grapple is an attack, and squeezing gives a -4 to attacks, it will hinder your attempt. It will also provoke an AoO, while you have a -4 to your AC. Without both hands free, you also get a -4 to grapple, and need at least an empty one to do so at all. This means you would have to either drop or put away either your weapon or torch, or both.


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

And is there a Climb DC to get out of the muck? It seems awfully difficult to attack the goblins from here, so Dareon's second choice would be to retreat and draw them out.


Cleric 2 (AC: 14 [T: 10 /FF: 14] HP: 13/17; F+4, R+0, W+6 ; Init: +0; Perc: +3; Stealth: -3)

Elra's up, right?


retired

Aye, that she is!


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Elrawien, I'm not sure you're tracking on the map layout. I tried to upload a bigger version of the picture, but I couldn't get it to show up any bigger than it already is.

There are two pipes coming through the east wall.
Dareon is standing in front of the north one.
Gaileyon is squeezing inside the south one.
The pipes go for about 10' before they open into a small cave.
One can only see into the small cave by looking straight down a pipe.
By standing in q12, you can look down the south pipe, and see it stuffed with Gaileyon, and the goblin in P14.
To see the goblins in O13 and O14, you would need to look straight down the north pipe.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

I was looking at the map, I guess I am reading it wrong. Can I get the goblin in p14 with my daze?


retired

Just an FYI - I'll be on the road starting this afternoon and traveling through Sunday evening and it's unlikely I'll be able to post during that window.


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Yes, Elrawien, you can target the one in P14 while standing in Q12, though you can just barely see around the dwarf's fat ass :)

Dareon, where are you trying to get to? Fade is on the board above you, if you climb the wall, you can try to get to the board behind him, on top of the pipe, or just cling to the wall. What's your climbing destination?

A couple of other notes I wanted to make.

First,
in case you haven't seen them or bothered to open them as spoilers, the 'GM rolls' spoilers are my 'behind the screen' die rolls. I could just roll them off site and ask that you have faith, but I prefer transparency as a GM. That way I'm using the exact same system as you all are for rolls. You can even look at them if you REALLY want (or if you question the results and want to see how you failed/I succeeded on rolls that you don't believe should have). It's just my way of showing that I'm not cheating in any way, if the question of the veracity of my rolls were to ever come up.

Secondly,
Please maintain the separation of Gameplay and Discussion thread. If the post you are going to make is not about either the game mechanics you are using (I move to q17, and attack...) or in character actions or speech, then please keep it only in the discussion thread.

Lastly,
Please format posts as follows:
Narrative, is plain text: He walks across the room and inspects the door
Mechanics are strictly in OOC: Move action, move to J11, perception to look for traps 1d20 - 5 ⇒ (5) - 5 = 0
and Speech is bolded: "Looks safe to me"

With that in mind, I did ask you all to join this game as good RPer's from games I was in, so I would like to see it also reflected in combat. This is the best medium to expound on the dynamic descriptions of combat scenarios that can often be missed in trying to move on at a Tabletop game.

I would like to avoid, 'I attack again 1d20+3'
and prefer a little more combat narrative, 'Frustrated at his previous misses, he tries to move into a better position to get through the creature's defenses, swinging hard'

If you preview your rolls before you submit them, you have an idea of how close or far you just may be, and can add that as well.

These are just little things I wanted to touch on, if it does not apply to you, then don't sweat it. I just wanted to put it out there for everyone's sake.


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

I'm trying to get up and into the house. I don't really want to be standing on the board in all of my armor and heavy human-ness...so yeah.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

Aard, to be honest it is kind of hard to roleplay with infrequency of posts.


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

NP Gaileyon, about the map. I put it in my profile but didn't test them to see if they worked. I tried clicking it just now and it didn't work.


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

Aardvark, did you understand what Dareon was doing? He's trying to clamber up to the area where the board leads - inside the actual building, but on the other side.


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

The room is enclosed, with a door on each end of the board. So to go through he would have to open the door to the north. Otherwise, he would have to climb up to the rotted rafters, and over the wall into the next room.

just a head's up, I'm at my TT game. So I won't be updating, but I can answer questions and clarify.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

TT?


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Tabletop, running a RL game at the table.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

I C.

Liberty's Edge

Male Dwarf Barbarian (Armored Hulk); lvl - 1; AC 18(20 w/shield); touch 11; flat-footed 17; HP 17; HARROW: 2

NP on the damage Ard. Been so, so long since I've utilized grapplings and such that I wasn't 100% on the damage rolls. Better have it, than not, just in case ^_^

P.S. - I'm way too overly excited to throw this Goblin through the pipe.

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

How would you like me to retcon my post, Aard, because in preview I could have sworn that my second to-hit was a 17.\

Want me to just redo it without the knowledge of who he is, or what?


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Well, it begs the question, would you have attacked without the knowledge of a bounty? Since you did not succeed on the knowledge check.

We have your first attack roll, regardless, so whether you would have thrown, moved and attacked, or anything else, your stuck with a miss. But would you have attacked the man not knowing who he is?


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.
Elrawien Lantherion wrote:
Aard, to be honest it is kind of hard to roleplay with infrequency of posts.

Personally, in my experience it is the other way around. When a game has slowed, I find it easier to embellish what I say and do, because I don't feel rushed. When games move too fast, I feel like I just need to get numbers up and move on so everyone else can go as well.

As it is PbP is a fairly slow medium, and for as many as I have been involved with, this is one of the faster ones. I'm in some where the GM may post once a week or two, or they post daily, but the players have 2-3 days between posts. Ones like the one where they said they got through all of S&S in four months is really the exception to the norm.

At the same time, I would feel rushed and like I missed out on what some of the adventures have to offer at that speed. Heck, playing at the tabletop it takes my group about 4-6 months of weekly 4 hr games to get through one book in an AP.

When I feel like not enough is happening in my PbP's, I join another, or run another. That's why I run 3 and play in 11. So when any one game or player is slow there is always another that did update and I can post in. Since I have the time between posts and activity to put a lot of thoguth into my posts, it allows me to put my best RP foot forward with each post. That is the overall beauty of playing PbP.

But, that's just me, as they say YMMV (Your Mileage May Vary, for those who've never seen the acronym).

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

I probably would have used the Sap, but not at the moment.

So yeah, let's just go with I attacked a guy I didn't know that was sitting in a nidalese slaver house. He's not the smartest rogue.

So yeah, swing a miss?


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3
Oz wrote:
He's not the smartest rogue.
Oz's profile wrote:
Str 13, Dex 20, Con 11, Int 16, Wis 14, Cha 11

Emphasis mine.


Cleric 2 (AC: 14 [T: 10 /FF: 14] HP: 13/17; F+4, R+0, W+6 ; Init: +0; Perc: +3; Stealth: -3)

Back from travel and will post after Faed's action and I see the new map. I hate sewer goblins.


Cleric 2 (AC: 14 [T: 10 /FF: 14] HP: 13/17; F+4, R+0, W+6 ; Init: +0; Perc: +3; Stealth: -3)

This is really, really gross. :-)

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

So yeah, I'm thinking I should use that 16 int to get the hell out of dodge. No sense in dieing at level 1, or worse, figuring out what that corporation is. Do I have access to a window to crash through and get out of LoS? and then potentially a way to sneak my way out of this situation?


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

All the doors and windows are boarded up. All you really have is a double move to get out of the place.

using the map here (the modifiable one is on my work comp, and I'm off this week)

You moved to F8 to attack
Then I'm guessing H7 (since you wanted to be around the table from him).
If you double-move, you can get out the back door to E10. He would have to dbl-move to keep you in sight, but couldn't cast.

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

Is there anything outside to block line of sight? Im also considering just running out around the door, preparing an attack as a readied, then when he casts in close range ill get an aoo. Then if that breaks his concentration i can double attack him. Sound feasible?


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Diving in the deeper water would block line of sight. Other than that you would have to go a decent distance (a round or two) to get to an alleyway or something similar.

Your other plan assumes he will try casting at close range. He may or may not.

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

Well, if I know anything about low level sorcerers, they've got color spray. I mean, almost every single low level sorcerer that comes out in an AP has that, and it wreaks seven kinds of havoc.

The fact my blade isn't being diverted naturally means he also has Mage armor, but Oz isn't savvy enough on that to understand it, unless we wanna fudge and say he figured it out after spying enough.

Frankly the dice haven't been friendly, unfortunately. If I ran out, he's likely to do his preparation spells, or something. I honestly think my safest bet is to just haul ass at this point and tell someone of his looks and regroup. Not to mention lick my wounds for later...

Regardless of whether that's metagaming or not, the fact that he just got hit without any particular effort is enough to make him run.

On that note, run!


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

You really aren't taking the "keep your associations secret" thing seriously, are you Oz?

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

I wasn't there for that conversation. Plus if it comes up later I'm just going to be like "Well you didn't have to run away from a sorcerer."


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

But you can run to an enchantress. :)

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

Did he provoke an AoO, or can I just not attack after a double move?


retired

how would he have provoked? AoOs trigger when you leave a threatened square, not enter one.

Edit: And yeah, Oz, you were present for the conversation when we were told to keep our association on the DL.
Conversation


Hmm... if he followed me, via double move... and he didn't have mage armor. He's cast a total of 4 spells, all of which I think might have been level ones, unless light can be made into a human shape. He's right behind me. Hmm... Well...


male human fighter 1/alchemist 1 | hp 15/19 | AC 22, touch 14, FF 18, CMD 17 | Fort +6, Ref +5, Will -1 | Perception -1, Init +3

He's at least 3rd level, though, because he cast a magic missile with two missiles. The light thing was probably dancing lights. If it was silent image I think it would probably have a bit more resolution.


Female Elf Wizard (Enchanter) 3 AC 14, touch 14, flat-footed 10 (+2 Dex) HP14, Iniative +2

Dancing lights might be able to be made that large.


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Yeah, everyone was at the conversation where she said to be discreet. Not that it kept the name from being dropped at both Zograthy and the Arvensoar. :P

Also, He didn't provoke, because he moved into your threatened area, not out.

Dancing Lights can be made into "one faintly glowing, vaguely humanoid shape".

Shadow Lodge

Male Human Rogue 1 Wizard 2
Spoiler:
Base HP: 12/12 AC: 15. T15, CMD 16, F+0 R+7 W+4 Ini+5 Stealth+13 Perception+6 (7 for traps) Sense Motive+6 Spellcraft+7 Sleight of hand+9 Disable Device+13

God dangit. I'm a level 1 rogue against a level 3 sorcerer? I'm so screwed I can taste it.

If I run now I risk an AoO, but does he even have a weapon out at this point? I can't remember if he drew it or not. Regardless, I don't think I can get away at this point. Total defense won't do dick to magic missile, and I'm pretty sure he'd just 5 foot step back to make sure I didn't do anything...

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