1.) GM Edwin's Jade Regent (Inactive)

Game Master Insnare

Sandpoint and its Sandpointlers cannot get any rest from their neighbors.


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Shot Putter Funkmeister

Sorry, for some reason my message saying I was travelling got eaten so I am back and ready to game...


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

ah, I was wondering where you'd gotten off to, lol.. welcome back..


Shot Putter Funkmeister

Lothi give me a perception check and stealth check please


bard (dirge Bard), F 1+, R 6+, W 4+, ac 16, Init 2+, HP 23/23

Lothi just seems to stay "put", he is eerily silent.

Lothi cast silent image to hide what he is doing...

stealth1d20 + 9 ⇒ (10) + 9 = 19

perception1d20 + 7 ⇒ (19) + 7 = 26


Shot Putter Funkmeister

GM Rolls

Spoiler:
1d20 + 14 ⇒ (18) + 14 = 32

Lothi comes up on deck and can see that the group's kajaks have been cut free and have drifted away and are about 75 feet away.

You all can suddenly hear the loud “whump” of lamp oil
catching fire on the deck above, followed by the crackling
of the wood in the bier.

The wooden bier has become fully alight and burns brightly
at midship. Beyond it in the water you can see the kayaks that
brought you here cut loose and drifting out of reach. Tied off
at the stern of the ship are two canoes, into which a group of
black-clad, masked figures are quickly clambering.

MAP


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Did we ever find Ulf?


Shot Putter Funkmeister

Nope


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Do the new guys recall seeing him?


bard (dirge Bard), F 1+, R 6+, W 4+, ac 16, Init 2+, HP 23/23

Nope, couldn't resist the E.T joke...

Lothi runs back and speaks, seems our boats have been cut free and we have had an invasion of little black men... They set the ship on fire, find the ulf and make ready to jump.


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Ahiko looks around for Ulf and the missing sword as well, hoping to find both before the ship is fully engulfed in flames...

perc: 1d20 + 10 ⇒ (6) + 10 = 16


male Human (Xian-Min)
Spoiler:
HP -4/36 Ac 19 FF 17 T 12 F7 R4 W2 Perc7
Samurai 4 (Order of the Dragon)

"Wich parts of the ship have you already checked, wich parts have to be checked still? And it seems we do not have all the time left to find what you seek."


Shot Putter Funkmeister

Ahiko searches the hold of the ship and she is unable to find Ulf nor the sword.


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

"Maybe he's on the deck", Vermunder suggests hoarsely.


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

"Maybe the thieves Lothi speaks of took both..." Ahiko sprints for the deck as fast as she can.


Shot Putter Funkmeister

The flames spread and then the Helmet flies out of the ship's hold.


male Human (Xian-Min)
Spoiler:
HP -4/36 Ac 19 FF 17 T 12 F7 R4 W2 Perc7
Samurai 4 (Order of the Dragon)

What part of the ship is still unsearched?
"I think we should leave. Now"


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

We never got results from those appraise checks.

Vermundr leaves as well.


Shot Putter Funkmeister

I didn't get one from everyone... Basically whatever you rolled in appraise x10 is how much gold you can take with you.


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Oh, I thought it had to do with the helm.


Shot Putter Funkmeister

According to the module, the appraisal is for the treasure how much your character feels they can carry with them without capsizing the kayak. not to mention the helm just flew off.


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Okay. Do we see Ulf or the sword on the deck?


Shot Putter Funkmeister

You see fire raging on the top deck. Who ran up first?


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

I think Ahiko.


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

sorry cant format to do ooc on my phone, but yes i think ahiko ran up first


Shot Putter Funkmeister

As Ahiko climbs from out of the hold, she get hit 1d20 + 6 ⇒ (20) + 6 = 26, crit 1d20 + 6 ⇒ (15) + 6 = 21 confirmed 2d6 + 4 ⇒ (5, 5) + 4 = 14 and 2d6 ⇒ (5, 1) = 6 sneak attack damage.

Initiative: Ahiko 1d20 + 1 ⇒ (9) + 1 = 10, vermundr 1d20 + 5 ⇒ (19) + 5 = 24, Ikoma 1d20 + 2 ⇒ (11) + 2 = 13, Lothi 1d20 + 2 ⇒ (2) + 2 = 4, Ogrin 1d20 + 5 ⇒ (17) + 5 = 22, Enemies 1d20 + 7 ⇒ (11) + 7 = 18

Round 1

Vermundr, Ogrin, Enemies, Ikoma, Ahiko, Lothi


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

ouch


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Hearing Ahiko's cry of pain but knowing he won't be any good in his wounded state, Vermundr casts a defensive spell.

Shield


Male Human Male Ulfen Cleric 4 - 27/32 hp Init +5, AC 19

Ogrin turns to fire an arrow back at the attackers.

attack: 1d20 + 6 ⇒ (12) + 6 = 18
damage: 1d8 + 5 ⇒ (2) + 5 = 7


Shot Putter Funkmeister

Ogrin moves in range to attack the enemy attacking Ahiko but he misses.

Enemy 1 attacks Ahiko 1d20 + 6 ⇒ (1) + 6 = 7 miss

Enemy 2 attack Ahiko 1d20 + 6 ⇒ (13) + 6 = 19 hit 1d6 + 2 ⇒ (3) + 2 = 5 + 2d6 ⇒ (1, 3) = 4 Sneak attack.

Enemy 3 fires his short bow at Lothi 1d20 + 6 ⇒ (19) + 6 = 25 hit 1d6 ⇒ 6

Ikoma

FUNERALSHIPMAP


male Human (Xian-Min)
Spoiler:
HP -4/36 Ac 19 FF 17 T 12 F7 R4 W2 Perc7
Samurai 4 (Order of the Dragon)

Ikoma moves to a place support Ahiko and slashes at the attackers
attack: 1d20 + 8 ⇒ (13) + 8 = 211d8 + 11 ⇒ (7) + 11 = 18


Shot Putter Funkmeister

AOO from Enemy 1 1d20 + 6 ⇒ (17) + 6 = 23 hit 1d6 + 2 ⇒ (6) + 2 = 8
from Enemy 2, flanking 1d20 + 6 ⇒ (17) + 6 = 23 hit 1d6 + 2 ⇒ (6) + 2 = 8, 2d6 ⇒ (3, 5) = 8 sneak attack damage

You couldn't move and climb a ladder and attack in the same turn, please don't move your avatar, just tell me where you want to go. thanks!

Ahiko


male Human (Xian-Min)
Spoiler:
HP -4/36 Ac 19 FF 17 T 12 F7 R4 W2 Perc7
Samurai 4 (Order of the Dragon)

I was unsure what to do? Is there a place to walkl etc.. So I got 24 damage in total?


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Ahiko takes a step back at a diagonal (across the ship from Ikoma, with only one enemy now in range of her, but with fire at her back, there's not much option on where to go.


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

The witch considers her options which are few and those she has are all unwise. Healing with her wand would barely patch her serious wounds at the ratethey are damaging her, she would be dead in 6 seconds anyway. Diving overboard would get her attacked (aoo's) and she'd likely be unconscious and drowning when she hit the water. Staying where she is with no backup will get her killed as well... So she takes the only action she can think of...

She looks down at her wounds, pulls her hand away from one of her most serious wounds for a moment and lets the blood drop from her fingers and she rolls her eyes back in her head, lets a soft groan escape her lips an falls to the ground in a heap in response to the last attack, hoping her attackers will think her out of combat and no longer a target.


Shot Putter Funkmeister

Yes... there is no place to walk. You had to climb the ladder.

Ahiko, could you give me a bluff roll or something.

Lothi


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

bluff: 1d20 + 1 ⇒ (6) + 1 = 7


bard (dirge Bard), F 1+, R 6+, W 4+, ac 16, Init 2+, HP 23/23

Pale Lothi grins at Ahiko's rather pathetic attempt to play dead and decides to play a different tune...

My merry lad you look so sad, why don't you laugh for a while... After all the Baba Yaga loves a fool!

Casting Hideous Laughter on Ahiko's enemy, save dc 15


Shot Putter Funkmeister

Enemy 3 1d20 ⇒ 8 fail, she is afflicted with uncontrollable laughter and collapses into gales of manic laughter, falling prone.

Round 2

Vermundr


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

It looks like there’s no way for us to get up there without eating three AoOs.

Vermundr stow his shield wand and uses his gravity bow wand.


Shot Putter Funkmeister

Ogrin


male Human (Xian-Min)
Spoiler:
HP -4/36 Ac 19 FF 17 T 12 F7 R4 W2 Perc7
Samurai 4 (Order of the Dragon)

Whos turn is it?


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Ogrin.


Shot Putter Funkmeister

Ogrin turns to fire an arrow back at the attackers.

attack: 1d20 + 6 ⇒ (11) + 6 = 17 miss

Enemy 1 attacks Ikoma 1d20 + 6 ⇒ (7) + 6 = 13 miss

Enemy 2 saving throw 1d20 ⇒ 2 fail

Enemy 3 moves to attack Ikoma 1d20 + 6 ⇒ (17) + 6 = 23 hit 1d6 + 2 ⇒ (6) + 2 = 8

Ikoma

I am not so familiar with his character plus I don't like botting either


male Human (Xian-Min)
Spoiler:
HP -4/36 Ac 19 FF 17 T 12 F7 R4 W2 Perc7
Samurai 4 (Order of the Dragon)

I understand you VERY well, but the last post was tuesday. Just wanted to bring the ball rolling a bit again


Shot Putter Funkmeister

Actually botted him yesterday but my post got eaten...


male Human (Xian-Min)
Spoiler:
HP -4/36 Ac 19 FF 17 T 12 F7 R4 W2 Perc7
Samurai 4 (Order of the Dragon)

So whos turn is it now?


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Yours.


male Human (Xian-Min)
Spoiler:
HP -4/36 Ac 19 FF 17 T 12 F7 R4 W2 Perc7
Samurai 4 (Order of the Dragon)

Moving to engage the murderers Ikoma slashes at one.
Attack: 1d20 + 9 ⇒ (11) + 9 = 201d8 + 12 ⇒ (3) + 12 = 15


Shot Putter Funkmeister

Ikoma hits the enemy.

Ahiko


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Since the only opponent now in reach of her is dazed for the moment, she pulls out her wand andheals herself, then continues to lay on the ground unmoving so when he comes out of being dazed he'll still think her unconscious or at least not a combatant.

clw: 1d8 + 1 ⇒ (8) + 1 = 9

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