1.) GM Edwin's Jade Regent (Inactive)

Game Master Insnare

Sandpoint and its Sandpointlers cannot get any rest from their neighbors.


2,801 to 2,850 of 3,213 << first < prev | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | next > last >>

hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Ahiko, blocked in and still unable to reach Kali, fires a ray of enfeeblement at the nearest healthy looking Ulfen. (basically choosing the least damaged of them all who are within range)

to hit, ranged touch: 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 19

str damage if hits: 1d6 + 2 ⇒ (2) + 2 = 4

he gets a fort save dc 15 for half str dmg


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

I don't know if I should bother trying to confirm that crit roll or not... can you double RoE str damage with a crit?


Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)

It's a Str penalty, not damage.


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

hmmm... I guess that means no, lol, oh well... thanks for clarifying


Shot Putter Funkmeister

Ahiko hits Asvig with her ray.

Woman casts animate rope and binds Kalistrine.

Shalelu attacks another Ulfen with her shortsword 1d20 + 8 ⇒ (13) + 8 = 21 hit 1d6 + 1 ⇒ (1) + 1 = 2 killing him

Ulfen E attacks Vermundr 1d20 + 5 ⇒ (1) + 5 = 6 miss

Ulfen G attacks Ahiko 1d20 + 5 - 2 ⇒ (8) + 5 - 2 = 11miss
Ulfen H attacks Vermundr 1d20 + 5 ⇒ (18) + 5 = 23 hit 1d8 + 2 ⇒ (1) + 2 = 3

Asvig attacks Vermundr 1d20 + 5 ⇒ (1) + 5 = 6 miss

Round 9

Vermundr


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Being wounded again drives the young ulfen into a frenzy which he directs toward Asvig's men.

Axe: 1d20 + 8 + 1 - 2 ⇒ (10) + 8 + 1 - 2 = 17
Damage: 1d8 + 7 ⇒ (8) + 7 = 15
Axe: 1d20 + 8 + 1 - 2 ⇒ (16) + 8 + 1 - 2 = 23
Damage: 1d8 + 7 ⇒ (7) + 7 = 14

Focusing on the mooks. AC 14 this turn.


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

is the witch wearing clothes that could be set afire with a 'spark' spell? if so, I'll try that, otherwise, something else... oh never mind... it's only unattended objects... sigh... are both the figures 'south' of Vermundr Ulfens? the icons are a little small to tell.


Shot Putter Funkmeister

Yes they are


Shot Putter Funkmeister

Ahiko


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Ahiko takes a 5' step back into the corner and casts, aiming a Glitterdust behind the two ULfens fighting Vermundr, to catch them on the edge of it without engulfing Vermundr.

DC 16 will save or blind


Shot Putter Funkmeister

Will Ulfen G 1d20 - 1 ⇒ (19) - 1 = 18 Pass
Will Ulfen H 1d20 - 1 ⇒ (13) - 1 = 12 Fail

Woman casts Pox Postules at Vermundr DC 15 1d20 + 4 ⇒ (12) + 4 = 16 pass

Shalelu attacks with her short sword 1d20 + 8 ⇒ (5) + 8 = 13 miss

Ulfen E attacks Vermundr 1d20 + 5 ⇒ (12) + 5 = 17 miss
Ulfen G attacks Vermundr 1d20 + 5 - 2 ⇒ (16) + 5 - 2 = 19 miss

Asvig attacks Vermundr 1d20 + 5 ⇒ (16) + 5 = 21 hit 1d6 + 1 ⇒ (5) + 1 = 6

Round 10

Vermundr


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Vermundr continues focusing on Asvig's men.

Axe: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28
Damage: 1d8 + 7 ⇒ (5) + 7 = 12


Shot Putter Funkmeister

Vermundr kills one of the Ulfen.

Ahiko


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Ahiko reaches out and touches Vermundr with her wand, healing him again.

clw: 1d8 + 1 ⇒ (3) + 1 = 4


Shot Putter Funkmeister

Woman casts Pox Postules at Vermundr DC 15 1d20 + 4 ⇒ (14) + 4 = 18 pass

Shalelu drops her sword and fires her bow at Asvig 1d20 + 11 ⇒ (5) + 11 = 16 miss

Ulfen E attacks Vermundr 1d20 + 5 ⇒ (3) + 5 = 8 miss
Ulfen H 50/50 to know where Vermundr is1d100 ⇒ 80 nope
Will 1d20 - 1 ⇒ (14) - 1 = 13 fail

Asvig attacks Vermundr 1d20 + 5 ⇒ (15) + 5 = 20 hit 1d6 + 1 ⇒ (2) + 1 = 3

Round 11

Vermundr


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Vermundr grunts in pain as he’s cut again before rearing back and hacking at another of Asvig’s men. Preferably a wounded one.

Axe: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 21
Damage: 1d8 + 7 ⇒ (6) + 7 = 13


Shot Putter Funkmeister

Vermundr hits the Ulfen warrior but he is still up.

Ahiko


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Again, Ahiko touches Vermundr with the wand.

clw: 1d8 + 1 ⇒ (5) + 1 = 6


Shot Putter Funkmeister

The woman throws a dart at Ahiko
1d20 + 2 ⇒ (17) + 2 = 19 hit 1d4 ⇒ 4

Shalelu fires her bow at Asvig 1d20 + 11 ⇒ (18) + 11 = 29 hit 1d8 + 1 ⇒ (7) + 1 = 8

Ulfen E attacks Vermundr 1d20 + 5 ⇒ (17) + 5 = 22 hit 1d8 + 2 ⇒ (7) + 2 = 9
Ulfen H 50/50 to know where Vermundr is 1d100 ⇒ 22
attacks with battleaxe 1d20 + 5 ⇒ (18) + 5 = 23 hit 1d8 + 2 ⇒ (5) + 2 = 7

Will 1d20 - 1 ⇒ (18) - 1 = 17 pass no longer blind

Asvig attacks Vermundr 1d20 + 5 ⇒ (8) + 5 = 13 miss

Round 12

Vermundr


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Vermundr grunts in pain as he's cut again but continues to focus on the wounded opponent.

Axe: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16
Damage: 1d8 + 7 ⇒ (8) + 7 = 15


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Again Ahiko heals Vermundr with a cure light wounds spell...

clw: 1d8 + 4 ⇒ (7) + 4 = 11


Shot Putter Funkmeister

Vermundr misses

The woman casts burning gaze at Vermundr DC16
1d20 + 2 ⇒ (3) + 2 = 5 he take 1d6 ⇒ 1 fire damage Reflex 1d20 + 5 ⇒ (7) + 5 = 12 fail... Vermundr catches fire

Shalelu fires her bow at Asvig 1d20 + 11 ⇒ (13) + 11 = 24 hit 1d8 + 1 ⇒ (4) + 1 = 5

Ulfen E attacks Vermundr 1d20 + 5 ⇒ (13) + 5 = 18 hit 1d8 + 2 ⇒ (8) + 2 = 10
Ulfen H attacks with battleaxe 1d20 + 5 ⇒ (20) + 5 = 25 crit 1d20 + 5 ⇒ (7) + 5 = 12 no hit 1d8 + 2 ⇒ (3) + 2 = 5 Vermundr is unconscious

Asvig attacks Ahiko 1d20 + 5 ⇒ (18) + 5 = 23hit 1d6 + 1 ⇒ (6) + 1 = 7

Round 13

Ahiko


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

How did that 18 hit vermunder for 10 points? his AC is 21 I thought? anyway

One more time, Ahiko heals Vermundr

clw: 1d8 + 4 ⇒ (7) + 4 = 11


Shot Putter Funkmeister

Not during a rage


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

ah! ok thanks


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Vermundr wouldn't be unconscious with that healing he had 23 hitpoints before he got hit. Also, 16 misses the ulfen warriors? 15 hit them before. Are they total defensing now?

Attack: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22
Damage: 1d8 + 7 ⇒ (6) + 7 = 13

If they're total defensing or doing someone else to up their AC, Vemundr will attack Asvig instead.


Shot Putter Funkmeister

15 hit on a touch attack


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Bah! Does this second hit drop Vermundr’s target.

Edit: If it's not too late, can Vermundr target Asvig? Shalelu hit him twice now and I might be able to finish him off.


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Vermundr, I forgot that Ahiko has a temporarily boosted caster level, so those two cure light wounds and the healing hex she used on you should have been at +5, not +4, so you should have 3 more hp than you've got recorded


Shot Putter Funkmeister

Vermundr hits Asvig

Vermundr takes 1d6 ⇒ 5 fire damage

The woman places a slumber hex on Vermundr DC16
1d20 + 2 ⇒ (13) + 2 = 15 he is sleeping.

Shalelu fires her bow at Asvig 1d20 + 11 ⇒ (10) + 11 = 21 hit 1d8 + 1 ⇒ (1) + 1 = 2

Ulfen E moves to attack Ahiko 1d20 + 5 ⇒ (17) + 5 = 22 hit 1d8 + 2 ⇒ (3) + 2 = 5
Ulfen H attacks Shalelu with his battleaxe 1d20 + 5 ⇒ (20) + 5 = 25 confirm 1d20 + 5 ⇒ (13) + 5 = 18 no 1d8 + 2 ⇒ (4) + 2 = 6

Asvig attacks Ahiko 1d20 + 5 ⇒ (11) + 5 = 16 hit 1d6 + 1 ⇒ (6) + 1 = 7

Round 14

Ahiko


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

You didn't include the +2 to will from raging. That'd get Vermundr to 17 on his will save.

Vermundr continues to fight with what remains of his strength. He attacks Asvig again with a roar of defiance.

Attack: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24
Damage: 1d8 + 7 ⇒ (4) + 7 = 11

That'll be 39 damage on Asvig. Is it enough? =)


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Ahiko again touches Vermundr with her wand of cure light

clw on Vermundr: 1d8 + 1 ⇒ (8) + 1 = 9


Shot Putter Funkmeister

Seriously, I think I let a bunch slide especially considering, in retrospect one of the Ulfen had an attack enough to hit you at least once (my fault because I didn't read your Rage AC) and well this last round, if I played it right and brought the hits on your character which is where they would have been because they only moved off of you because you were supposed to be asleep... the two Ulfen would have hit and scored a confirmed critical and you would have been dead. But I am a forgiving GM... see post 2830 ;) I guess you could have been a real jerk and said you get an AOO but then again I am really nice...

Vermundr hits Asvig but he is still up by a thread.

The woman says, "Asvig, dear, We should leave and get reinforcements!!!!" and she withdraws

Shalelu fires her bow at Asvig 1d20 + 11 ⇒ (9) + 11 = 20 miss

Ulfen E moves to attack Ahiko 1d20 + 5 ⇒ (13) + 5 = 18 hit 1d8 + 2 ⇒ (6) + 2 = 8
Ulfen H attacks Vermundr with his battleaxe 1d20 + 5 ⇒ (16) + 5 = 21 hit 1d8 + 2 ⇒ (5) + 2 = 7

Asvig steps back five feet and drinks a potion 2d8 + 6 ⇒ (1, 3) + 6 = 10

Round 15

Vermundr


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Ahiko shrieks in pain a little at the vicious attack and releases a string of invective at the Ulfen who struck her... Unfortunately, it's all in Minkaian, so he probably doesn't understand a word of it.


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

It not a big deal. It was a simple mistake and easily corrected. Your forgiveness is appreciated.

With Asvig retreating for now, Vermundr returns his focus to the wounded guards.

Attack: 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 1d8 + 7 ⇒ (6) + 7 = 13


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Ahiko, when she's done cursing at the Ulfen who struck her, again touches Vermundr with the wand of cure light wounds.

clw: 1d8 + 1 ⇒ (5) + 1 = 6


Shot Putter Funkmeister

Ulfen E attacks Ahiko 1d20 + 5 ⇒ (19) + 5 = 24 hit 1d8 + 2 ⇒ (4) + 2 = 6
Ulfen H moves 5ft attacks Vermundr with his battleaxe, flanking 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9 miss

Asvig moves 5ft to flanking 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17 miss

Shalelu 1d20 + 11 ⇒ (6) + 11 = 17 miss

Round 16

Vermundr


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Vermundr's hit that warrior twice now for a total of 26. Is he still up?


Shot Putter Funkmeister

Was a different warrior because to hit that one you would gotten an A.o.O


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

So they're both wounded now?


Shot Putter Funkmeister

Yes, Kali feel free to give me your stabilization rolls


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

In that case, Vermundr will try to finish the one attacking Ahiko and then step out of the flank if he can without provoking.

Attack: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 1d8 + 7 ⇒ (5) + 7 = 12


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Ahiko takes her wand and despite her initial instinct to heal herself, she heals Vermundr instead, as he is her defender and needs to stay on his feet.

cure light wounds on Vermundr: 1d8 + 1 ⇒ (1) + 1 = 2

DAMMIT.. I hate 1's


Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)

Stabilize
1d20 + 2 ⇒ (5) + 2 = 7
1d20 + 2 ⇒ (11) + 2 = 13
1d20 + 2 ⇒ (8) + 2 = 10
1d20 + 2 ⇒ (2) + 2 = 4
1d20 + 2 ⇒ (20) + 2 = 22

Made it at -8


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Damn, wish I could have gotten closer to Kali to heal her... sigh... and I didn't even realize she was unconscious, I thought she was just grappled with a whip or something. Hopefully, we will survive this and I can get to her with the wand and a healing hex.


Shot Putter Funkmeister

Kali was raging, went to sleep which took her out of rage and was bound afterwards.

Vermundr kills the Ulfen on Ahiko.

Ulfen H Vermundr with his battleaxe, flanking 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26 hit 1d8 + 2 ⇒ (6) + 2 = 8

Asvig moves 5ft to flanking, Vermundr, power attack 1d20 + 5 + 2 - 1 ⇒ (12) + 5 + 2 - 1 = 18 hit 1d6 + 2 + 2 ⇒ (3) + 2 + 2 = 7

Round 17

Vermundr


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Even though he's badly injured and barely on his feet, Vermundr tries to finish off the other wounded guard.

Attack: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 1d8 + 7 ⇒ (7) + 7 = 14


hp 11/31 AC 15, 11, 14 (11, 11, 10), saves F 2 ref 4 will 6, bab 2, cmb 2, cmd 13, init 1, perc 10 wand 10/50 samsaran witch(hedge witch)/4
skills:
appraise 4, craft: carpentry 8, fly 5, heal 7, intimidate 5, know arcana 12, know history 9, know nature 8, know planes 12, perception 10, sense motive 2, spellcraft 11, UMD 7

Again Ahiko touches Vermundr with the wand hoping to heal him a bit.

clw: 1d8 + 1 ⇒ (3) + 1 = 4


Shot Putter Funkmeister

Ulfen H is barely up but he presses the attack flanking 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25 hit 1d8 + 2 ⇒ (5) + 2 = 7

Asvig flanking, Vermundr, power attack 1d20 + 5 + 2 - 1 ⇒ (2) + 5 + 2 - 1 = 8 miss

Round 18

Vermundr


Male Ulfen Bloodrager 9 | 94/94 HP | AC 19 T 11 FF 19 (AC 26 currently) | Fort +10 Ref +4 Will +8 | Initiative +0 | Perception +15, Sense Motive +0
Resources:
Rage 9/23 | Spells: 1st 2/3, 2nd 1/1
Zelda | 47/47 HP (0 nonlethal) | AC: 21

Attack: 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 1d8 + 7 ⇒ (4) + 7 = 11

That's a total of 38 damage on him.

2,801 to 2,850 of 3,213 << first < prev | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Jade Regent: Part 1: Licktoad Menace All Messageboards

Want to post a reply? Sign in.