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Harsk

Lord Fyre's page

RPG Superstar 2009 Top 32. Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Cards, Companion, Maps, Pawns, Roleplaying Game Subscriber. Pathfinder Society Member. 6,310 posts (6,635 including aliases). 2 reviews. No lists. 1 wishlist. 3 Pathfinder Society characters. 4 aliases.


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RPG Superstar 2009 Top 32

I am having trouble waiting ...

RPG Superstar 2009 Top 32

Wow. Normally this much activity would mean that the comic has been updated.

RPG Superstar 2009 Top 32

3 people marked this as a favorite.
Thomas Seitz wrote:

All I know is this is why I recommend we all use Klingon in our every day communications. :p ;)

That or Sindaran.

I prefer Droid.

RPG Superstar 2009 Top 32

3 people marked this as a favorite.
MannyGoblin wrote:
I swear to God I thought turkeys could fly!

RPG Superstar 2009 Top 32

2 people marked this as a favorite.
Benicio Del Espada wrote:
Kiwis.

Okay, that one you can flip.

RPG Superstar 2009 Top 32

Mathmuse wrote:

I noticed that some of the Veemod strips match wondrous items, but not all Veemods have a match.

Veemod goggles 1,000 gp require a color-coded Veemod strip to function. The goggles can use only one Veemod at a time.

Brown Veemod 200 gp gives Flash protection = Sunglasses, not in rulebook but similar to Smoked Googles 10 gp.
Black Veemod 400 gp gives +2 to Perception.
White Veemod 2,500 gp gives +5 to Perception = Eyes of the Eagle 2,500 gp.
Gray Veemod 6,000 gp gives low-light vision = Eyes of the Owl 4,000 gp.
Green Veemod 10,000 gp gives +10 to Perception.
Red Veemod 12,000 gp gives 60-ft. darkvision = Goggles of Night 12,000 gp.
Blue Veemod 20,000 gp gives all-around vision = Arachnid Goggles 15,000 gp.
Orange Veemod 30,000 gp gives sight in any darkness.
Prismatic Veemod 50,000 gp gives X-ray vision up to 10 feet of stone.

And, in your example, some of the technological items are more expensive then their magical counterparts - sometimes significantly more.

RPG Superstar 2009 Top 32

How were technological items created? As written technological weapons appear a little weak, but from my understanding, they were converted from spells.

So, has anyone "reverse engineered" these items?

RPG Superstar 2009 Top 32

Daemon is pronounced "Erik Mona."

RPG Superstar 2009 Top 32

Ascalaphus wrote:

So what?

Look beyond the gold price at what the item actually does.

Limited ammo, small damage, possible proficiency issues, short range. It's overpriced.

That is true of almost all Technological items. :(

But, since they put the item in there at that price, I was wondering why they bothered.

Ascalaphus wrote:


Also, bumps in PCs' wealth curve are to be expected. That happens every time they find an expensive item. The first time a level 2 party finds a +1 weapon for example. It's no big deal.

... and ...

Plausible Pseudonym wrote:
I believe treasure for an AP is (and I think should be) averaged out for what they expect a party of four PCs to need at their level, rather slavishly giving every single encounter the recommended treasure. Some will be low (or no) treasure, some will be higher, sometimes you just just find treasure lying around.

This I understand. I was mostly commenting on the grossly OVERPRICED item in the hands of a particular NPC that will almost certainly be defeated by the PC heroes.

As written, this item is - by itself - greater then the normal wealth by level for a 4th Level character.

RPG Superstar 2009 Top 32

Okay.

On to a different question: As a Lvl 6 NPC, how does Meyanda afford her +1 Inferno Pistol?

At that level an NPC should have no more then 4,650 gold in equipment (Her CR is not adjusted for "extraordinary resources").

However, her ranged weapon is

  • 5,000 for Inferno Pistol (it is not timeworn).
  • 300 for Masterwork
  • 2,000 for +1 enchantment.

    So at 7,300 gold, it is -by itself- almost twice what she should possess.

    Related to this, it is budget busting for the character who gets the weapon, as it is larger then a normal share of treasure at 4th Level (indeed it is larger then the total wealth they should have according to his/her wealth by level).

  • RPG Superstar 2009 Top 32

    DebugAMP wrote:
    If there are any human wizards or rogues in the party though, I can see it ending really badly, since a single shot of 4d6+9 (I'm probably off by a bit) can certainly kill a level 4 PC with a d6 hit die on a bad day... and that's assuming he doesn't manage to crit.

    Yes, but attacking Birdfood's Will Save is likely the best way to take him down. And that is something a capable wizard sould be able to do.

    RPG Superstar 2009 Top 32

    3 people marked this as a favorite.
    Thomas Seitz wrote:
    Lord Fyre wrote:
    Thomas Seitz wrote:

    I'm just glad my own drow noble wizard didn't choose to specialize...

    Mostly because he's always needing other spells.

    V on the other hand, has just the right spells ALWAYS.

    Not always.
    How about more often than my wizard?

    That is almost certainly true.

    RPG Superstar 2009 Top 32

    Did either Khonnir Baine or Sanvil Trett identify the items for them?

    1 - Khonnir Baine almost certainly identified this - Khonnir and Joram Kyte are fairly close friends.

    2 - The hemochem is a little more iffy, and neither Khonnir nor Sanvil have ranks in Heal.

    However, the general information on Page 5 of the Technology Guide says that they may still attempt the identification with Knowledge (Engineering).

    The normal process for identifying technology is to use both the Technologist feat and the relevent skill (again defined in the Technology Guide, p. 5)

    And then, of course, there is the Technomancy spell (Technology Guide, p. 11)

    RPG Superstar 2009 Top 32

    Ascalaphus wrote:
    I prefer to let levelling happen while the PCs are resting.

    That's my feeling too. And, while there is enough experience points for a party of four to level when they are back at Torch (after the gambling session), they need every single point available.

    My intuition was to level them at that point anyway, but I wanted to know if there was a better time.

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.
    Thomas Seitz wrote:

    I'm just glad my own drow noble wizard didn't choose to specialize...

    Mostly because he's always needing other spells.

    V on the other hand, has just the right spells ALWAYS.

    Not always.

    RPG Superstar 2009 Top 32

    Leveling Question.

    Page 6 of Fires of Creation says "The PCs should be 2nd level while exploring the habitat module in Part 3."

    When is the best time to do that?

    RPG Superstar 2009 Top 32

    That is not just a "gamer girl" problem.

    RPG Superstar 2009 Top 32

    PbemDM wrote:
    Instead of boosting the character level, you could alternatively make the deformity more disadvantageous, to even things out a bit.

    After reviewing the template (Bestiary 5, pp 180-181), I was thinking - should one of my players want the option - of doing a custom race creation based on one of the core races.

    In my opinion, the big problem with the template is the stat bonuses. (and some of the beneficial mutations are WAY more powerful then others.)

    I would need to cherry pick and then create a table for the PC to role on.

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.
    Cole Deschain wrote:
    zimmerwald1915 wrote:
    Cole Deschain wrote:
    2. Second Darkness is rife with things that most people here agree could do with some heavy editorial whacking.
    Well, it's never getting any. We must make do with what we've got.

    If something is stated as not fitting the creative vision of the setting, then basing predictions about the setting on it is... Ill-advised. Second Darkness doesn't need to be officially edited for its erroneous content to be quietly swept under the rug and forgotten about.

    Trust me, I play L5R, we do it all the time ! ;)

    MARVEL is really bad about that too.

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.
    Daw wrote:

    Then the Sun-Bleached Drow.

    ---) We don't talk about this where the Monitors might hear us.

    The first rule of Sun-Bleached Drow is that we don't talk about Sun-Bleached Drow.

    RPG Superstar 2009 Top 32

    Is there a way to make a mutant a Playable race?

    RPG Superstar 2009 Top 32

    Melanis Zbri wrote:

    We are just starting Lords of Rust but events in FoC have followed some of my sketched out plots for the middle third of the series. Choking Tower and Valley of the Brain Collectors always seemed a bit disconnected from the rest of the campaign. Now, they are bits of conflict to free Torch from Technic League control (they, unfortunately, trusted a certain FoC NPC and are now wanted by the TL and the Black Horse clan, and Torch's charter with the clan is at risk, occupied by the TL as its only means to remain), and to handle the growing issue in the Felldales. I've created a faction of former Mendevian crusaders who hold up in a ruined dropship (there is a Darklands path that leads into the Worldwound region and pops up in the Felldales). The 'vaulters' (inspired by Steel Brotherhood from Fallout) are succumbing to TL influence, and are fighting a losing battle with the things in the Valley and their annihilator robots raiding local settlements for information and brains.

    So CT will involve the PCs likely hunting down a League task force (essentially a chartered adventuring party) looking for the books stolen from the League. VotBC will be more tracking the annihilators down after one of their raids. There's a bit more going on than that but some players read these boards so I will leave it at that for now.

    Let us know how did this go?

    RPG Superstar 2009 Top 32

    MMCJawa wrote:
    I feel like this is something we probably won't see for awhile, as like Hermea I think Sutter and Jacobs have somewhat different interpretations of Rahadoum.

    So, only if the Gods intervene will we get a sourcebook on Rahadoum.

    RPG Superstar 2009 Top 32

    Thomas Seitz wrote:
    Maybe they'll be attacked by flying rocs. ;)

    They have to return for that to happen.

    RPG Superstar 2009 Top 32

    Tacticslion wrote:
    Flumphs are the most awesone!

    They need to return. It has been too long since they suffered.

    RPG Superstar 2009 Top 32

    Kobold Cleaver wrote:
    Are the edition wars really still raging? It seems like you're much more likely to cause an argument by dropping some sort of alignment or martial-caster disparity comment these days.

    Yes. There is a D&D 5E and Pathfinder edition war now.

    Chris Lambertz wrote:
    It's a form of baiting in our view. I'm not really sure it needs to be clarified, given the points brought up in the first subsection of the guidelines, but am open to suggestions.

    True. And if it was needed, I sure it would have made itself apparent by now.

    RPG Superstar 2009 Top 32

    Question: Should "No Edition Wars Posting" be added to the community Guidelines?

    Technically, it is a form a "Baiting" but should it be spelled out more clearly?

    RPG Superstar 2009 Top 32

    Clarence Bugman wrote:
    As the inaugural AP, Lord Mhoram's first post makes the most sense. I just hope there's a desert planet overridden by Bholes that is also the only place that produces a psychotropic power enhancing drug..

    The Spice Must Flow ...

    RPG Superstar 2009 Top 32

    Gratz wrote:
    evilnerf wrote:
    Yeah, I haven't seen anything about Gnolls in Numeria, but given the desert climate and it's proximity to the Worldwound, I think it's plausible that a Gnoll tribe may have migrated north.
    It's been a while since I GMed anything in Numeria, so correct me if I'm wrong, but if I remember correctly Numeria is far from being a dessert. It's so far up north that it should be more vast plains and even Tundra.

    It's not that far north. It would be closer in climate to "southern" Canada.

    It isn't desert so much as wasteland. A lot of Numeria is still blighted by the toxic waste from the Rain of Stars even after thousands of years.

    RPG Superstar 2009 Top 32

    I don't believe that there are any Gnoll tribes active in Numeria.

    However, I don't think any of the existing tribe would be open to adopting a Gnoll member.

    In any event, the Numerian tribes don't play nearly as much of a role in the AP as one might expect (they are a factor in Book 5, but even there they are a minor one).

    RPG Superstar 2009 Top 32

    5 people marked this as a favorite.

    I know I have read this, but I cannot clearly remember any of it.

    RPG Superstar 2009 Top 32

    2 people marked this as a favorite.
    Adam Daigle wrote:
    Unless a server catches fire, shoggoths invade the office, or Ranier blows up, you're safe.

    Of course, now that you have said that ...

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.

    Who stands for every one of us?

    RPG Superstar 2009 Top 32

    I want to see a rogue planet, ruled by an evil emperor, but balkanized into a dozen or so kingdoms. Said rogue planet is being steered into the Golarion system, causing unprecedented quakes and tidal events.

    A heroic scientist (a PC) gathers a small group of heroes (the other PCs) to go to this planet and stop it.

    RPG Superstar 2009 Top 32

    Snowblind wrote:
    Illeist wrote:
    Lord Fyre wrote:

    Normally a 7th Level character should have no item worth more then 5,875 gold (PF Core, pages. 399-400)

    Of course, with the way that Paizo has priced technological items, this puts most gear out of reach.

    That is untrue. The actual WBL for a 7th level character is 23,500 gp.
    IIRC, PCs shouldn't usually have more than 1/4 of their wealth tied up in a single item. That is probably where the 5875gp figure is coming from.

    It is where I got the number 23,500/4 = 5,875.

    gustavo iglesias wrote:
    Lord Fyre wrote:
    How did you determine the price for this?
    Ad Hoc. A mithril full plate weights half as much, and gives a big bunch of bonuses (extra DEX, lower ACP). This is a weaker effect, should probably be cheaper. In fact, it's a bit overpriced for what it is, but the cost of the material is important too (an armor made of gold is expensive even if it sucks)

    I would suggest that you give the armor the full benefits of Mithral (even if you don't call it that). This would represent the armor's servo motors "helping" the character, even before they are fully repaired and powered, or it could be that the armor's joints are just manufactured to a high degree of precision.

    Also, technological gold armor would not suck.

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.
    Lady Bluehawk wrote:
    Daathiel wrote:

    I play a mindchemist2/archivist9 in PFS heavily inspired by The Doctor. Outsider with outstanding Int and Cha, dumped Wis. Ridiculous Knowledge skills, even with minimal investment in actual training. Really good Disable Device. Can aid allies or daze enemies by giving a lecture. Almost no combat ability to speak of, save for entangling bombs and the True Strike-Whip trip/disarm.

    Oh, and he can now give his allies the ability to manipulate time just a bit (a masterpiece).
    Absolutely a blast to play.

    Which masterpiece is this? Where's it from? :D

    And which Outsider type?

    For an outsider, I would suggest a Peri-Blooded Aasimar (Blood of Angels, p. 23), maybe swapping out the spell like ability for something more appropriate.

    A Samsaran would also work, but it has the wrong "look and feel" for a Gallifreyan. It's "Past Lives" could represent previous regenerations.

    The Masterpiece you are looking for (The Requiem of the Fallen Priest-King) is found on page 23 of Ultimate Magic.

    RPG Superstar 2009 Top 32

    gustavo iglesias wrote:

    Hello!

    One of my characters is a gun Tank. He wants to be a space marine/SPARTAN soldier /N7 armor guy, which I think it's cool and fits with the game.

    Two problems:
    The real power suit armor is an artifact, and you use them when the campaign is going to end, and the rest of scifi armors suck. Spacesuit is unwieldly, with huge ACP, low AC and no DEX.HEV suit is the same. Smart armor is just a worse adamantine fullplate which chews charges for breakfast.

    A lot of the "sci-fi" gear is just not worth it.

    gustavo iglesias wrote:

    Here is what I think it could be nice:

    +1 full plate of glaucite (about 6500gp, weights half as much)

    How did you determine the price for this?

    gustavo iglesias wrote:

    Deflecting Shield (as Ring of Protection +1) 1000gp.

    Servos: Muleback cords 1000gp (Gives the "powered" feel without using +enhance str which is worth too much)

    Targeting array (equivalent to cracked ioun pale green, +1 competence to hit) 4000gp.
    Inner Compass (equivalent to wayfinder) 500gp

    Inner stimulant injector (equivalent to ioun stone resonant power) free

    Filter mask (4000gp)

    Flashlight (30gp)

    Enhanced vision (eye of the owl, low light vision) 4000

    Power Fist (equivalent to grippers) 100gp

    This Power Armor weighs in at 21,130 gold.

    Normally a 7th Level character should have no item worth more then 5,875 gold (PF Core, pages. 399-400)

    Of course, with the way that Paizo has priced technological items, this puts most gear out of reach.

    gustavo iglesias wrote:
    Probably should drop a few of those. Dunno which. Also, maybe someone has a good idea for some other minor magic items to be placed, or a different approach.

    Another problem with your build is that you don't normally just add magic items together. Since they would all be sharing the "Armor" slot, these should all be treated as "pluses" to the base armor or as additional enchantments per PF Core, page 549.

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.

    Is it true that the Yellow Sign will be included in the Player's Guide to get the group into the "right" mindset?

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.

    Everyone is ignoring THE most important Science Fiction setting for any branch of Starfinder.

    Star Munchkin!

    RPG Superstar 2009 Top 32

    I'm glad to see that the miniskirt remains in vogue. :)

    RPG Superstar 2009 Top 32

    ... you taunt us ...

    RPG Superstar 2009 Top 32

    Glorious Pugwampitry wrote:
    Is there going to be a red shirt faction?

    Do you mean "the Starfinder Society" faction?

    RPG Superstar 2009 Top 32

    Sharaya wrote:

    Hi Lord Fyre,

    Thanks for the notification. I have moved the Grand Lodge Faction Pin to your sidecart for now (if you do actually want it in it's own order, please let me know).

    That should let the rest of the order get on its way soon.

    Thanks!
    ~Sharaya

    No, it doesn't need to be its own order.

    I just wanted to break the logjam.

    RPG Superstar 2009 Top 32

    Diego Valdez wrote:

    Hello Lord Fyre,

    The order is being held up by the Grand Lodge Faction Pin. We are waiting for a restock. If you'd like I can separate it out to its own order so everything else can ship, or cancel it to the same effect. Otherwise the order will wait for it to arrive before shipping out. Let me know if you want to make any changes to the order.

    On Monday, can you move to its own order? :)

    RPG Superstar 2009 Top 32

    Can someone check why Order #4003514 is still pending? It has been pending since 7/21/2016.

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.
    Kobold Cleaver wrote:
    To me, "emo" means "overwrought", with a "whiny" connotation. Like, "emo teenagers".

    In other words ... just like Kobold Cleaver.

    RPG Superstar 2009 Top 32

    Gorbacz wrote:
    Vaellen wrote:
    Curse of the Crimson Throne was IMHO the best AP, until Hell's Rebel's came along.
    Pretty much.

    I will dispute that!

    Curse of the Crimson Throne still rates higher.

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.

    [sarcasm]Can this game be all things to all people?[/sarcasm]

    RPG Superstar 2009 Top 32

    Currently, there are only two APs that directly support having a PC be a member of the Pathfinder Society (Legacy of Fire and Council of Thieves).

    How would one go about creating one for a different AP - In my case, Skull & Shackles. I'm looking for something I can pitch to my GM.

    Obviously, the "Ancient Explorer" trait, but what else would help?

    RPG Superstar 2009 Top 32

    Yossarin wrote:
    What are your PCs and their interests/goals/motivations, Lord Fyre? That might be a good place to start to figure out what small mini quests you might want to get them used to the setting before the expedition begins.

    We haven't created characters yet.

    But you do have a point, as this would help connect them to the people of Torch most relevant to them.

    Though I still love, and plan to use Mathmuse's idea about The Tarnished Halls.

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