
Silfr |

For the sake of Finneas and his voices...
Will saves:
Atol: Will +9 (+2 charm/compulsion)
Dryant: Will +4
Finneas: Will +3
Glimmil: Will +5 (+2 vs illusions)
Silfr: Will +12
Toffitt: +1 (+2 vs enchantment).. down to +0 on drugs. Kids, don't do drugs.

Finneas Glenn |

Dyrant Maynor, the Pre-Sainted wrote:Okay. I'll buy the Ward goes to CMD, but not the Bless which makes it 18, which the wererat made. The Bless is not a bonus to AC.Re: CMD bonuses
And a specific one about the hex ward to CMD: Post 2. Already with a reply.
The only reason I thought that might work is because CMD takes BAB into account, and I know bonuses to attack work for CMB, I thought it also worked for CMD.

GM_Chris |

At any rate not trying to slow down the game just wanted to figure out everything involved. And now we know.
I've actually enjoyed the struggle of figuring this out; it makes CMD a little more realistic and not so easy to beat at higher levels. It seemed to me it fell behind the curve.

Doctor Abner Svengalu Toffitt |

Hey Chris, since I totally got the knowledge rules confused about lycanthropy, would you be okay with me shifting 2 of my Knowledge Nature points over to Knowledge Local? Alternately, it sounds like you might be okay with making an exception for lycanthropy based on character background...

GM_Chris |

Hey Chris, since I totally got the knowledge rules confused about lycanthropy, would you be okay with me shifting 2 of my Knowledge Nature points over to Knowledge Local? Alternately, it sounds like you might be okay with making an exception for lycanthropy based on character background...
You should probably shift them if you're going to be scientific about your condition.

Doctor Abner Svengalu Toffitt |

You should probably shift them if you're going to be scientific about your condition.
I shifted one from Heal and 2 from Know (Nature) to bring Know (Local) up to max. Thanks for your flexibility...

Finneas Glenn |

Glimmil remembered, but don't forget the -1 to damage for silver weapons.
Hmm. "On a successful attack with a silvered slashing or piercing weapon, the wielder takes a –1 penalty on the damage roll (with a minimum of 1 point of damage)." So bashing weapons don't take the penalty or is it implying they can't be silver? Does the silver need to get under the skin? Obviously, you can make a silver bashing weapon, so I'm going to guess the logic is that the silver doesn't allow for as sharp of an edge. I don't think I care enough to argue the point.
I think looking at it Hero Labs actually got it right. They lowered the damage for my Spiked Silver Gauntlet but not the Morningstar. The Morningstar is an interesting case since it's B and P. So I either did 12 or 13 damage. I'll roll it as +6 for now.

Finneas Glenn |

I need to find the digital camera so I can take some decent pics of my Everblight still, I'll try to do that Sunday. I think my fiancee is taking it with her this weekend to take some shots of her Goblin Pumpkin.

Doctor Abner Svengalu Toffitt |

Having my own interview in half an hour. Luckily only a brief conversation in this first round. No six hour marathons. Yet...

Finneas Glenn |

Doctor Abner Svengalu Toffitt |

Thanks! It went reasonably well. I was a bit stumbly in presenting my ideas, but suspect that the content itself was fine... Someone please help me master brevity. As goes the player, so goes the Doctor...

Dyrant Maynor, the Pre-Sainted |

Good luck!
My fiancee carved up a pumpkin with a Pathfinder Goblin if anybody is curious.
Damn awesome carving.
I'm awed.
It's changed me from a regular yokel to the slack-jawed kind.

Finneas Glenn |

Thanks everybody for the kind words, my fiancee is indeed amazing. You should see the Starcraft II marine she made last year. In fact I'm going to find that and post it when I get off my butt and post pics of my Everblight. Things are starting to get busy, we've already agreed that if we marry each other again we're eloping.
Atol, you keep your cudgel away from my skull, there'll be no conversions from Finneas.

GM_Chris |

If you're curious, Finneas wasn't aware of the specifics, but was forewarned I was going to muddle with his haunting from time to time. I'm making it up as I go along, but believe it will help maintain the storyline in some places. I have some general rules/ideas in my head, but haven't worked out too much of the specifics yet since the party doesn't yet possess the arcane or divine power to do anything about it.

Finneas Glenn |

Yeah I don't know what's going on but I'm just going to run with it. Also Finneas is apparently like a Discworld Troll, being cold makes them smarter and being unhaunted has the same effect on Finneas. Who knew?

GM_Chris |

Glimm needs to put some armor on that dog.
Other than its own studded leather and Glimmil's platemail. In fact, I've been meaning to check that and it looks like Cog's speed should be 35' when carrying Glimmil. Without Glimmil, it would still be 50' since Cog's base is technically a wolf and not a riding dog.
STR 14
Light 58 lbs. or less
Medium 59–116 lbs.
Heavy 117–175 lbs.
Studded leather barding - 20 lbs
Riding Saddle - 25 lbs
Glimmil's total weight with gear - 53 lbs.
Total = 98 lbs
Base Speed / Reduced Speed
5 ft. / 5 ft.
10 ft.–15 ft. / 10 ft.
20 ft. / 15 ft.
25 ft.–30 ft. / 20 ft.
35 ft. / 25 ft.
40 ft.–45 ft. / 30 ft.
50 ft. / 35 ft.

Finneas Glenn |

I've a cavalier in another game and I added two lines to the mount's gear in Hero Lab for my weight and my gear's weight. For some reason Hero Lab will let you mark yourself as mounted but isn't smart enough to add your weight to the mount to calculate encumbrance.

Dyrant Maynor, the Pre-Sainted |

Somewhat off topic, but worthy of discussion:
Paizo claims rights to all our characters and our stories.
Discuss.
When Shackled City, the movie comes out and Dyrant is being played by a chunky Steven Seagal, I'm going to be pissed.

Finneas Glenn |

An interesting argument but the fact is we're basing our characters on Paizo's IP. They own those characters as represented in their own world, and by posting stories on their boards we are implicitly writing FanFic in their IP.
That's my take on it anyway. I assume the statements are there less because Paizo cares about our characters and more because they don't want us to make money by selling these characters, in essence protecting their IP as well as CYA for any lawsuits.

Atol Lem |

I'm not a big fan of giving up my creativity to 'the man', but at the same time I do not plan on capitalizing on it myself.
However it does mean I won't DM any private games on these boards. My world, such as it is, is painstakingly created by me and my own. Not Paizo's. Running published adventure paths doesn't bother me as much though.
It does drop them a notch in my eyes though. It's likely just boiler plate lawyer stuff, but it's disappointing.

Silfr |

This is pretty lame, but corporations often try and grab all creative activity tangential to their forums/products. The alternative is posters own their comments, which some forums put up to avoid being sued. I wouldn't put any work-in-progress or independently created play-by-posts on the paizo boards though.

Finneas Glenn |

Excellent points. There are of course many boards that can be used for private worlds and games, which I would use if I were to brave the world of PbP as a GM.

Doctor Abner Svengalu Toffitt |

Which sites are available that do not place claims on user generated content? Seems attractive to me... It's a little awkward, since my Dr. Toffitt is a riff on an NPC from someone else's campaign. Different enough to avoid copyright issues, but still...

Dyrant Maynor, the Pre-Sainted |

Because I know it's about to come up:
Hex Ward: The warded creature receives a +2 deflection bonus to AC and a +2 resistance bonus on saving throws. This ward lasts until the warded creature is hit or fails a saving throw.
Deflection to AC.
Resistance to Saves.
Prot Evil: First, the subject gains a +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by evil creatures.
Same thing. They do not stack.
However, Hex Ward protects against non-evil effects.
Dyrant may or may not be moving the ward off Finn. We'll see. Might go to Glim or the panicky Doctor.

Finneas Glenn |

Also, what is Rider 1 wearing? Is he armored? +11 for a ride check is pretty impressive whoever he is (a rival cavalier?).
Pathfinder goblins have a racial bonus to ride if I remember correctly, so +11 from a class that has ride as a class skill (most of the martial) isn't out of reach with light armor on.

Doctor Abner Svengalu Toffitt |

Question: is there any non-meta way of knowing when Dyrant is warding someone? Notsure whether toffitt would know to tell Dyrant that his ward is partly redundant if the gobs are evil

Silfr |

Question: is there any non-meta way of knowing when Dyrant is warding someone? Notsure whether toffitt would know to tell Dyrant that his ward is partly redundant if the gobs are evil
Since the Hex's are not spells we can't spellcraft them. The skill doesn't seem to cover supernatural abilities.
The spell arcane sight (3rd level) would let us know that his spells are arcane in nature and not divine. We could infer the same if we spellcraft'ed him casting a spell only on an arcane list.
Since in game we don't know about the hexs, Silfr is justified in thinking Dryant just shouts about St. Cutty most of the time and only rarely casts spells or contributes. :)
Note we could also piece things together if we hexed one of us. Even succeeding on a saving throw versus a spell with no physical effects lets the target feel a hostile force or "a tingle".

Doctor Abner Svengalu Toffitt |

...and I'll take your kingdom whenever you're ready. No rush.
You might want to wait a while for the Doctor's kingdom to grow. Though I'm not sure you'll like the subjects with whom he's populating his kingdom. Lions and tigers and bears, oh my!

Finneas Glenn |

Finneas Glenn wrote:What's this now?Two members of this party have now killed one of my PC's. Are you next Dyrant?
Oooh glad I'm not running any games.