Was working today - I'll be there Sunday though. Hopefully the dealer room isn't emptied out by then, sounded like some interesting kickstarter projects would be on display.
2. Combats are too easy with a table of 6 that has three optimized characters. If just three characters are optimized to fight against monsters of their individual CR +2, the Average Party Level will effectively be +2 for every level from 1 through 12!
Fortunately getting that CR +2 "Hard" mode encounter turns out to be simple. Just double the bosses & solos! Two creatures is equivalent to CR +2! (Core 398).
D30 wrote:
Afterwards write something like "Hard Mode: CR +2 vs. double bosses and solos" on their reward sheet so they have a record of their conquest.
Just make sure everyone knows what they are getting into!
Mike Schneider wrote:
...doubling BBEMs will have the effect of not only increasing PC death overall, but will disproportionately target inexperienced players ....
Mike has taken the war on straw to a new level, complete with its own rant thread misrepresenting the suggestion. :)
2. Combats are too easy with a table of 6 that has three optimized characters. If just three characters are optimized to fight against monsters of their individual CR +2, the Average Party Level will effectively be +2 for every level from 1 through 12!
Fortunately getting that CR +2 "Hard" mode encounter turns out to be simple. Just double the bosses & solos! Two creatures is equivalent to CR +2! (Core 398).
....
Afterwards write something like "Hard Mode: CR +2 vs. double bosses and solos" on their reward sheet so they have a record of their conquest.
Just make sure everyone knows what they are getting into!
Unless you have total freedom to write the rules the way you want, you will find fault in some of them, and will feel entitled to ignore them.
That is a bit of a strawman you are bayoneting there Vinyc. This thread is to discuss a single recommendation for policy change, that there should be some recognized method for GMs to modify the modules to scale difficulty up and down. It is not about changing all the game rules, touching the reward sheet, or to duplicate Alex's reference, "dogs and cats living together... mass hysteria!"
I picked up and love the paper miniatures. Something about having the exact representation instead of "proxy plastics" from the old 4e line is very cool. Plus you can keep the name attached to the main figure so that when glued, you can glance down and have all their names.
They are also super cheap if you have the time. I would assemble mine while watching movies, the repetition was kind of soothing. :)
With the map pack, I picked up a piece of acetate from my local art store and taped the shiv map "face up" underneath. Then I cut up blank paper to roughly follow site lines from various points of the island, and covered the entire acetate side. As players explored I would peel off that bit and slowly the island would take shape.
I should upload my pictures at some point.. it was a cool effect that didn't take much time (or skill). :)
"If you don't want to follow the rules we have established for Organized Play, then don't play our campaign."
- Michael Brock
The quoted text is a strange form of community outreach.
On topic suggestion:
1. Some mods are clunkers, some days DMs feel creative. Let them redecorate. What problem is solved by conformity to boxed text?
2. Combats are too easy with a table of 6 that has three optimized characters. If just three characters are optimized to fight against monsters of their individual CR +2, the Average Party Level will effectively be +2 for every level from 1 through 12!
Fortunately getting that CR +2 "Hard" mode encounter turns out to be simple. Just double the bosses & solos! Two creatures is equivalent to CR +2! (Core 398).
This also makes more sense than adding minions. Those minions will basically be ignored, while more bosses means more spells, special abilities, and better numbers to challenge optimizers. Plus, no fiddling with monster stats.
Afterwards write something like "Hard Mode: CR +2 vs. double bosses and solos" on their reward sheet so they have a record of their conquest. Just make sure everyone knows what they are getting into!
Average party level grid:
Average party level grid
____________0____1____2____3____4____5____6 # of party members optimizing to +2 CR
Just to address one point on skills, I actually was proposing a process of elimination and not a single spellcraft roll. Dryant was apparently objecting to some sorts of game info being knowledge available at DC 15 to someone trained in the skill, which is the requirement "for basic questions". DC15 is what someone with 5+ ranks could auto-make by thinking on the topic for 60 seconds. It is reasonable that people would disagree on what constitutes "basic" info.
His class identity was a side issue that arose when I escalated our interactions, that had me thinking about my own behavior. I don't think it is worth pursuing that topic thread.
I am sad you think I had a grudge from the start against him though.
once upon a time in shackled city:
Maybe my perspective is different since I just read the thread and so saw Dryant's first actions (recruiting 95 & game 45) and how initially I tried to make a friendly connection with him (recruiting 122).
D30 didn't develop a grudge until Silfr spent some time sending a message to Atol (game 191) only to have Dryant intercept & destroy it (game 201). At that point I started to think Painlord was here to grief using Dryant. Unfortunately I engaged rather than ignored the behavior, unlike the other players, and continued to instigate and respond.
After the unpleasant events around game posts 2940-2961 I should have quit the game. Dryant's vitriol was confusing and initially I objected to his making up stuff about my characters views. But after you told me the conversation was a metaphorical continuation of a private message chat you two were having on real world religious beliefs, rereading his posts about Silfr being godless and so bad was a sour experience.
Anyways, seeing my text document of line over line of instigation and responses, and revisiting the 2940-2961 posts has made me unhappy with the character. I much preferred writing Petrel and the silly, funny interaction with Painlord's dwarf. I think Silfr walking off into the darkness would be a good time to remove myself from the campaign, where he can be eaten by a grue or something. I actually have not liked opening the thread for a while and apparently am not able to keep from instigating when Dryant gets boisterous. That text file, that behavior, is not the sort of person I want to be.
Replace cleric with oracle of st cuthbert or whatever your blubbering means at the convenient moment and the argument still remains the same re: likelihood Dryant is falsifying where his powers come from.
Painlord if you want to point me to a pathfinder rulebook list of what characters can and cannot know about spells, deities, class abilities I would read the link. You've never shown yourself to be a "why would you want to go down a level / I want to go up a level / It is spelled l. e. v. e. l." sort of player.
I think the core problem with playing Silfr (and unlike your dwarf & my human in the other campaign) is you prod me all the time and I respond.
You really flipped out after I repeated exactly your ordering of Cauldron's big three and added "as surprises no one". I had no way of knowing you and Doctor were having a private google chat about your personal religious beliefs and weaving that into your play by post.
Dryant wrote:
You're here too? I had no idea.
Dyrant looks at Silfr and just shakes his head.
"Of course they were the actions of men, gnomes, and others...however, they were accomplished because of divine inspiration and assistance. The only reason we succeeded was because of our connections with our deities...but I could not expect a faithless heathen like yourself to understand, Silfr. We divine types, Atol & I to St. Cuthbert, Finn to Kord, Glim to Garl, succeed because of our divine mandate. However, if you truly believe we succeeded without our Gods behind us and if you are so dismissive of St. Cuthbert's contributions, I encourage you to reject Atol's ministrations in the future. I challenge you to stand by your words."
My guess is that he scorn of St. Cuthbert will disappear the next time his armor disappears, in a puff of illusion, as his body cries for the healing arts.
Dyrant looks again for any religious affiliations on Siflr.
painlord wrote:
Dyrant doesn't know what a paladin is or even that's what you are. I don't care either. That you are a heathen and faithless (you admit that you don't follow a god) and you bash his God does matter to Dyrant.
I don't like this aggressive version of Dryant/Painlord. The way you write these interactions with my character are not entertaining to me. When you write like this, and follow-up with these shifting justifications in the OOC thread, I don't want to play this game.
In character, you insulted St. Cuthbert to our faces. Then you call Dyrant rude and arrogant for defending his god? How very odd.
Silfr wrote:
"It was not Kord who lowered the rope, Glittergold who fought the skulks, or St. Cuthbert who did anything useful, the last which should surprise no one. These were the acts of men, gnomes, half elves and half orcs."
This is what you are talking about? It is a statement of fact. No diety appeared or did anything useful, least of all Cuthbert. You (Painlord) are adding to it in order to write Dryant as self righteous. Just like you (Painlord) wrote Dryant extorting a holy symbol from Atol at crossbow point then complained I perceived him as a brigand.
If you want latch onto "surprise no one" and treat it as an insult, have him say that or bring up St Cuthbert does engage in protecting mortals / Greyhawk, like at the Temple of Elemental Evil.
If you are going to write Dryant as treating everyone who is not taking divine caster levels or acting as a priest as a faithless heathen, I expect some consistency to expand his rudeness beyond Silfr. As of now he hasn't has a religious discussion with the Silfr character about which if any deity he follows. He has seen Silfr summon, speak highly of and work with Celestials, talk about armor from the Celestial overworld, and speak well of st cuthbert's orphanage and Atol's clerical actions in general. He has also been present when Silfr has spoken well of or tried to learn more about Cuthbert and Glimmergold.
Dryant wrote:
Dyrant doesn't know what a paladin is or even that's what you are. I don't care either. That you are a heathen and faithless (you admit that you don't follow a god) and you bash his God does matter to Dyrant.
Dryant doesn't know what a paladin is? Really? Is that what you are going with?
Dryant doesn't notice Silfr has taken all these risks an actions to do good (save orphans) and help Atol & actual St Cutherbtines? Dryant reads the OOC thread and sees I want Silfr to be a paladin following a code rather than a fourth edition crusader for one diety - which it turns out is normal for paladins in greyhawk & pathfinder?
Give me a break, you are taking your obnoxious anti-social character to extremes and I don't like it focused on me.
Honest officer he was cleaning it when it went off.
No he didn't know it was loaded.
That old man he shot? Helping an orphan across the street.
No sir he never hurt anybody, his name was Silfr and he was like a father to those poor hobgoblins, gently batting them during their weekly underground pillow fights.
What's that sir?
No I've never seen that dwarf in my life.
Black platemail you say? No sir.
Just like mine? I got this off the clearance rack at Skie's.
Yes sir, my good friend Glimmil got a deal on it for me.
How's that? No sir I don't believe he sold his soul to Skie for it. Well not for the plate mail anyway.
Haha poor old Silfr, as kind and gentle as Atol (lying on the ground over there).
This is what I like about campaigns.. it is possible to seriously get into a tough spot, instead of bouncing between carefully budgeted encounters and generally safe encounters.
Also no one made a comment about how the Doctor's "rage sex" typo was quickly followed by fatigue, I am disappointed.
I noticed google docs would kick my pad to the mobile version when I tried to load the map files. I had an annoying work around where I would select desktop mode at the bottom of the page then reload the file.
The good doctor is a hostage! Don't worry, I learned from the experts how to deal with hostage situations.
Speed (1994) wrote:
Harry Temple: Alright, pop quiz. Airport, gunman with a hostage. He's using her for cover. He's almost to a plane. You're one hundred feet away.
[Jack doesn't respond]
Harry Temple: Jack?
Jack: Shoot the hostage.
Harry Temple: What?
Jack: Take her out of the equation. Go for the good wound and he can't get to the plane with her. Clear shot.
Harry Temple: You're deeply nuts, you know that? "Shoot the hostage."
[chuckles]
Finneas stands guard with Silfr, allowing his size to remain until the time runs out.
...
Finneas turns to the three captives as they are being freed by Glimmil. He attempts to use his softest voice when questioning the prisoners.
Is there any way to tell if we hit the ogre harder than usual, i.e. crit?
The die rolls were such extreme hits that it didn't matter much. However, you'd find his skin to be extremely tough. He had natural armor of +7 and then the hide armor on top of that.
He should have worn his own hide on his hide for a +14. That's how it works right?
One is an armor bonus and the other natural armor! They stack. Now can he make a hide shield for another +7...?
Should I map this place like Jzadirune? I think I will see how much branching there is... with Jzadirune we were looking for hidden tunnels, going back and forth depending on keys, etc.