Motteditor's Reign of Winter PBP (Inactive)

Game Master motteditor

Combat map / overall map


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retired (AP completed)

Hey now, protection from arrows did some serious work back in Irrisen! =)


Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

Oh now, puppets are cute, exaggerated little things one can manipulate with a single hand, usually ;)

Mal, to your question- if we find ourselves in close quarters, dungeoncrawling, the Haste would be lovely. So would a Fireball right down the middle, so I'm good with pretty much everything at your disposal. If we can keep our distance, the flame would be divine. Firing two arrows at a time was great. I'm sure firing a single, flaming arrow would also do nicely... oh the choices...


Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16

Anything you do for Hek is appreciated, Mal. Nothing is expected.


Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

I find myself in a strange land called The Ville of Nash. Posts until Thursday evening will be spotty at best.


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HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

Beware the country music, oh Tsin!
The banjoes that twang and the guitars that wail!
Beware the panhandling cowboys, oh Tsin!
The desperate stare, the stale reek of beer!

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Just out of curiosity, if I were to start another AP PBP, would you all be interested? If so, what would you most like to do?

This probably won't be for at least a year (I have a few mods I want to run first), so it could be Hell's Rebels if you think that one sounds interesting. Or whatever follows that, though I don't expect that to get many votes at this point.


HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

Hmmm. YES to the AP, of course. As to which AP? Not sure. I don't think I'm opposed to any of them, but I'd like to see Skull and Shackles done well.


Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

Nice!! We'll just have to taffy-pull Reign for the rest of the year ;)

I've enjoyed CurseoftheCrimsonThrone, LegacyofFire, WrathoftheRighteous, and AgeofWorms, so I'd welcome any of the other APs, including unannounced ones :)


Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16

Hmm....

For 3.5:
Shackled City
Age of Worms
Savage Tide

Pathfinder:
Rise of the Runelords
Curse of the Crimson Throne
Second Darkness
Legacy of Fire
Council of Thieves
Kingmaker
Serpent's Skull
Carrion Crown
Jade Regent
Skulls and Shackles
Shattered Star
Reign of Winter
Wrath of the Righteous
Mummy's Mask
Iron Gods
Giantslayer
Hell's Rebels

Other:
Way of the Wicked
Scales of War

Of those, I would love:
Rise of the Runelords (a classic that I have yet to PbP beyond the first 1/2 of book 1...so many fails)
Second Darkness
Jade Regent
Mummy's Mask
Iron Gods (I can't believe it, but I sort of do)
Hell's Rebels
Way of the Wicked

/me spits


retired (AP completed)

So long as I'm not at max capacity, I'd jump at the chance to play with any of you folks again. And in that vein, there are three adventures which I have particular interest in.

1) Like Painlord, I've never gotten out of Book 1 of Rise of the Runelords. It's tragic. I'd love to take a run at it with a faithful group.

2) I've played through a large portion of Council of Thieves before and I think that one would be a TON of fun; with this group in particular. A *TON* of fun.

3) Of all the adventures that have been published, Age of Worms is the only one on my bucket list though. I'd love the chance to play through that one.

So, those are my top three.

I've little to no interest in Iron Gods or Way of the Wicked, but apart from that pair, I think I'd be down for just about anything, regardless of whether they're in my dream list or not. =)


HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

I have GM'd two full campaigns of RotRL, and am playing in one now and I do love it. I wouldn't mind the chance to play it from start to bloody finish either. Age of Worms would be cool, too, if Mott doesn't mind some conversions!


Male Elf Traveler 16 | init +6, per +32 | AC 35/19/29 | HP 130 | Fort +17, Reflex +15, Will +20 (+2) | CMB +14, CMD 33

Yes!

I'm open to whatever adventure. Council of Thieves, RotRL, and Mummy's Mask would probably be my short list.


Male Elf Traveler 16 | init +6, per +32 | AC 35/19/29 | HP 130 | Fort +17, Reflex +15, Will +20 (+2) | CMB +14, CMD 33

Posting will be spotty through Wednesday, anyone feel free to take actions for Quinn as needed.


retired (AP completed)

Well dang, if everyone knows fly except Malavarius, then I'm not wasting the pages in my spellbook on it in the future! I'm glad all you folks have us covered in this respect =)

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

So, for the future AP, using Hektir's handy list:
For 3.5:
Shackled City I've run it before, probably not interested in doing so again, especially since it's got the world's most oversized dungeons.
Age of Worms Tsin -; Mal ++, Pems +
Savage Tide Currently running this.

Pathfinder:
Rise of the Runelords Hektir +, Pems +, Quinn +; this seems like a popular choice, but I'm already playing through it, even if I did start in like Book 3...
Curse of the Crimson Throne Tsin -
Second Darkness Hektir +; another one I'm playing through and thus don't want to run
Legacy of Fire Tsin -
Council of Thieves Mal +, Quinn +
Kingmaker already running this one
Serpent's Skull
Carrion Crown
Jade Regent Hektir +
Skulls and Shackles Pems +; I would consider this; I tried twice to play in it and both times it petered out pretty quickly. Seems like it could be fun..
Shattered Star
Reign of Winter Don't think we need to play this one twice
Wrath of the Righteous I'm playing through this one; Tsin -
Mummy's Mask Hektir +, Quinn +
Iron Gods Hektir +, Mal -
Giantslayer Playing in this one
Hell's Rebels Hektir +

Other:
Way of the Wicked Hektir +, Mal -
Scales of War

--

So top choice at the moment actually looks like Mummy's Mask, which would also have the benefit of my already owning it. That said, we can look again when we get closer to doing this, which as I said probably won't be for a while still.


retired (AP completed)

Dang, looking at this list makes it seem like ol' Hektir and I are at near total odds with one another =P

---

But yeah, while time might certainly change my inclinations, it's neat to have this to mull over and look forward to.


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Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

Isn't Mummy's Mask off the table for Malavarius, since he's already playing a dried-up, old walking corpse?


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retired (AP completed)

!!!
*angry fist shake*


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Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16
Tsin Windscar wrote:
Isn't Mummy's Mask off the table for Malavarius, since he's already playing a dried-up, old walking corpse?

Just the same, isn't Jade Regent off the table for Tsin? Plenty chock full of harpies already.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

LOL.


HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

...damn...

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Another possibility would be the Emerald Spire superdungeon...


Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

Ah... the Spire would play right into Hektir's need to overcompensate... which module includes corvettes?


HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

Well the Spire does include a colossal green shaft that protrudes from deep underground... Is that enough over-compensation?


retired (AP completed)

If there's any group that could do a bone fide megadungeon in pbp, I'd think this one would be capabale, but, in general, I'm leary of megadungeons in this format. They are, basically, a huge, sprawling network of doors. And doors, well, they can slow things down pretty darn badly.


Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

Yep, I agree with Mal- the whole massive dungeon thing feels like the movie 'Cube'. Initially, I'd imagine it would be quite exhilarating... then after the 156th door, maybe not so much... I have no real idea about the dungeon, save for its grandness, and apparently its colossal greeness according to Pems and its title :)


Male Elf Traveler 16 | init +6, per +32 | AC 35/19/29 | HP 130 | Fort +17, Reflex +15, Will +20 (+2) | CMB +14, CMD 33

Thanks for tolerating my absence, expo and Vegas trip both a success.

Mummy's Mask would be great.


Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16
Malavarius King wrote:
If there's any group that could do a bone fide megadungeon in pbp, I'd think this one would be capabale, but, in general, I'm leary of megadungeons in this format. They are, basically, a huge, sprawling network of doors. And doors, well, they can slow things down pretty darn badly.

I don't know enough about the Spire. Does it have a story and a point? Is it RP driven?

/me spits near the Emerald Spire, but not upon it.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Honestly, no idea either. I was just throwing it out there as another eventual option.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Pems, you were briefly hauled into a drow fight...

:)


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HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

It's my inherent witchiness; I'm EVERYWHERE.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Plan to update again later tonight, but everyone can get a level!


HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

A level you say?!? Hot diggity! Can I take mine as a Level 20 arch-witch?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Sure.

But you won't get access to it until the end of the campaign.


HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

Phenomenal witchy powers!

Itty bitty access window to them.


retired (AP completed)

Level 8

HP: 1d6 ⇒ 4
+1 BAB
+1 Will save
+1 Int

Add 2 4th level spells (dimension door, ???) to spellbook
Add 1 3rd level spell (magic weapon, greater) to spellbook (Favored Class Bonus)
+1 3rd level slot/day
+1 4th level slot/day

+9 Skill Points (2 class + 6 int mod + 1 human)

  • Knowledge (Arcana) +1
  • Knowledge (Geography) +1
  • Knowledge (History) +1
  • Knowledge (Local) +1
  • Knowledge (Planes) +1
  • Knowledge (Religion) +1
  • Spellcraft +1
  • Use Magice Device +2

    ---

    Zeno
    HP increase to 22 (1/2 master's total)

    ---

    I'm considering enchantment foil for my second 4th level spell, specifically for Tsin, but it's a got a range of personal. Best I could do for you Tsin would be to make a wand that you could then use yourself since it's on your spell list. Who knows when we'll next have time for that though? I still need to replace my wand of scorching ray!

    Is that worth doing at this point, do we think? I'm leaning more toward the alternative at the moment: remove curse.


  • HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

    Level 8:

    Rogue 1/Witch 7
    HP: 1d6 + 2 ⇒ (3) + 2 = 5
    +1 1st level spell/day, +2 4th level spells/day
    Flash learned 2 spells: 4th level - mirror transport, phantasmal killer

    Skills: Diplomacy +1, Disable Device +1, Knowledge Arcana +1, Perception +1, Spellcraft +1


    Manly Stats:
    HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
    Tracksmage 16

    Last level, Feb 6thish....

    Lvl 8: +1 rugged individualist, mansplainer, & antivaxxer

    +10 hp (5 lvl + 3 con + 1 fc + 1 toughness)

    +1 Str
    + moar spells

    +6 skills
    ---------
    +1 Perception
    +1 Know (Nature)
    +1 Fly
    +1 Know (Local)
    +2 Spellcraft

    Sweet. I can change into a plant now. Oh and large elementals and magical beasts. Too bad for youse guys that I still can't talk. :)

    RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

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    Hektir the Tracksmage wrote:

    Too bad for youse guys that I still can't talk. :)

    I think I speak for all of us that we view that as a positive!

    Pems, don't forget you get an attribute boost.


    Male Elf Traveler 16 | init +6, per +32 | AC 35/19/29 | HP 130 | Fort +17, Reflex +15, Will +20 (+2) | CMB +14, CMD 33

    +7 HP

    +1 Wisdom

    special: chaos blade and dimensional hop (yes, Tsin and Hektir, those are for you)

    spells: (feel free to offer suggestions)
    3rd - wrathful mantle
    4th - terrible remorse

    +1 fortitude
    +1 will

    BAB: +6/+1

    skills: +2 perception


    Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

    Level 8- Return to Charcuterie

    +1 BAB (ahhhh...)

    +0 Fort
    +1 Ref
    +1 Will

    +10 HP (+5 Class Ave +1, +3 Con, +1 Favored Class)

    Armor Training (Normal Speed with Medium Armor, Decrease ACP, Increase Max Dex)

    +1 Strength (ahhhh...)

    Skills(3)
    +1 Perception
    +1 Fly
    +1 Sense Motive

    ...

    Grateful for the concern, Mal, but I think your leanings are always spot-on. Tsin's getting another Will bump this level, so we can look towards future finagling, depending on how often she still turns liability :)

    And thank you, Quinn- flight is great, as is anything that helps bring down our foes faster...

    RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

    Damn, other than Mal, you are some perceptive folks...

    Also, Pems (or was it Mal?) do you want to allocate that language rank?


    retired (AP completed)

    Pems had the floating language slot.

    In other news, I'll be out of town this weekend (first Cabin trip of the year! woot!). We're heading out early Friday morning, so I'll be in a land of no cell reception and no interwebs until I return late Sunday.


    HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

    I'm a floating language slut!

    I will. I think I'll sink it into Draconic, since that seems to be a useful sort of language to know, or can I learn Iobarian after hanging with Erdija for a while? Hmmm, I might actually redistribute a skill point and throw another point in Linguistics and take both, if it's possible. Pem's a polyglot!

    Also, I'll take +1 Intelligence for my 8th level bump.

    Mott, I'm new to this witchy business: is this an appropriate time to try to teach my familiar a spell or two from a scroll?

    RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

    You can move points if you want; I'm fine with you taking Iobarian now.

    As for learning spells from a scroll: A witch can use a scroll to teach her familiar a new spell. This process takes 1 hour per level of the spell to be learned, during which time the scroll is burned and its ashes used to create a special brew or powder that is consumed by the familiar. This process destroys the scroll. At the end of this time, the witch must make a Spellcraft check (DC 15 + spell level). If the check fails, the process went awry in some way and the spell is not learned, although the scroll is still consumed.

    If you want to do that beneath a carnivorous tree, that's your business. :)


    HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

    So, no?

    I'll remove the point from Knowledge Arcana and put 1 into Linguistics, taking Iobarian and Draconic.

    RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

    FYI, I don't know what my posting will be like for the next week or so. My wife is leaving May 1 to start med school in the Caribbean. She's not working next week and obviously I want to spend as much time with her as I can. That said, I also post from work, so it's possible there will be no disruption in our usual schedule.

    I expect to be back to normal posting sometime May 2-5.


    Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

    Sauntering up to Chicago for the day- will be slow in posting til tomorrow...


    Male Elf Traveler 16 | init +6, per +32 | AC 35/19/29 | HP 130 | Fort +17, Reflex +15, Will +20 (+2) | CMB +14, CMD 33

    Draft party bound?


    Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

    Death Cab For Cutie concert :)

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