
Hektir the Tracksmage |

A male figure enters the discussion thread, sniffs the air, and grimaces.
Casting a quick glance towards Quinn, he has only one utterance: "Apparently, they let anyone in here. No standards at all."
Hektir's build has been sent to Motte...he skeleton of Hektir will be posted in a while, until then, you'll have to accept me as I am.
Let's rock this thing.

Quinn Kestrel |

yep, sorry, my Hero Lab doesn't have the traits yet, so I had used Forlorn as a base for the Northern Ancestry trait, but then forgot to change the name, the build was right but the names not, updated now.

Tsin Windscar |

"Could have held the door open. They call it chivalry." Looks at Hektir.
A rather tall woman enters the thread, rolling up the map that led her here. "I was told I could find purpose here."
Almost done. Looking forward to this. As I understand this, if my performance is piss-poor, piss on Painlord. He snuck me in.

Hektir the Tracksmage |

"Could have held the door open. They call it chivalry." Looks at Hektir.
A rather tall woman enters the thread, rolling up the map that led her here. "I was told I could find purpose here."
Almost done. Looking forward to this. As I understand this, if my performance is piss-poor, piss on Painlord. He snuck me in.
Yep. They let anyone in here. She smells of cow...looks like one too.
I'm counting on the piss-poor, Tsin! I need someone to make me look good by comparison. :)

Quinn Kestrel |

Quinn rolls his eyes at yet another needless barb from Hektir. "Well of course they let anyone in here with no standards at all, we had to find a place to meet where you would be allowed."
Turning to the newcomer, Quinn offer a warm smile and an extended hand. "Welcome, brave warrior, Malavarius and I were hoping that a gentlemen of the martial talents would join our group." Too late Quinn realizes his mistake, Eegads! That's no man! "Ma'am, lady, sorry! sorry! My humble apologies, totally my fault!"
Blessed Cayden, she has muscles like a man and face like a bulldog drinking milk that was left out in the hot sun, that's not one I'll be competing with Hektir to swoon!

Pemsworth Smith, Esq. |

Pemsworth cringes. 'I HAVE to make sure these people don't talk...'
"What my friend here meant to say is welcome to the group! I'm sure your talents will come in quite handy in keeping various evils from harming my very valuable (to me, at least!) behind!"

Malavarius King |

The old man arches a bushy a eyebrow and nods his head, his long white beard wagging with the motion, "Yes, yes, very good to meet you, I suppose." He then turns his head slightly, his gaze focused on a plump little thrush perched on the head of his staff. "Ha! Zeno! Look at that! They've no idea that was a bald-faced lie! I'm getting better at this 'talking to people' thing you're always going on about." The bird then turns, blinks a few times, and in perfect Common replies, "They can hear you right now, you old doddard."
"What? Don't be absurd! Look at that one, there. Ears like a cauliflower he's got. They can't possibly work. He can't hear a thing."
"And you've got a cabbage twixt yours instead of a brain, yet you still manage to torture everyone 'round with all sorts of nonsense.
Malavarius simply shakes his staff, ruffling Zeno's feathers, then turns back to everyone. "Yes, very good to meet you indeed."

Tsin Windscar |

A man's hand, extended in kindness? Tsin tentatively takes Quinn's hand, squeezes it warmly, and continues to hold it firmly as Quinn apologizes. There we have it. And his hands were so soft too. "Think nothing of it. I'm told the mistake happens less often if I wear a dress. I don't have a dress."
To the others, Tsin smiles and nods.

Hektir the Tracksmage |

I see we're starting off in fine form. Well played, Hathaway, btw. I think Motte is anxious to start...as am I.
Hektir stands quiet, listening to Malavarius speak, but not yet moving to introduce himself.
I might be speaking more to the bird.
Hektir waits to see what happens next.

Pemsworth Smith, Esq. |

Pemsworth moves over to the others and whispers in a low voice. "Mr. King is a little... eccentric. He means well, but he's not, you know, always on this plane of thought. His bird's okay, though. Just slip him some birdseed from time to time and he'll be your best friend."

motteditor RPG Superstar 2012 Top 16 |

For those of you who aren't familiar with my GMing for fights:
My typical method is to have all of you post before I adjudicate actions; I'll sometimes change those, if your posted actions no longer make sense, but I try to remember to point out if I've done so.
At the start of fights, I'll do a sort of half-round sometimes, so I can arrange it with the antagonists at the end of the round (that way their actions aren't able to change what you do). You may sometimes see two Round 1s because of that.
I'll do maps for fights that I think need them, but if I expect them to be pretty simple, I won't bother.
It's easy for me to miss things especially in complicated fights, so please feel free to shout out if something doesn't make sense or I've made a mistake or miss a feat/ability you have.
Any other questions, please feel free to ask.

motteditor RPG Superstar 2012 Top 16 |

What do you want for your marching order?
I'm assuming Hektir is in the front, though the trail's clear enough you don't need any special skill to follow/track it.
I figure Tsin/Pem is probably next, following by Mal then Quinn, though feel free to put yourselves in whatever order you want. It's probably easiest to be single file, though, considering you're trudging through the snow.

Quinn Kestrel |

sounds like a good order, the tracker and trapfinder up front, muscle in the middle, and the old kook and future old kook in the back.
BBEG <-> Hektir - Pem - Tsin - Mal - Quinn
yep, that's looks perfect :)

Hektir the Tracksmage |

What do you want for your marching order?
I'm assuming Hektir is in the front, though the trail's clear enough you don't need any special skill to follow/track it.
Yeah, I think I agree for the outdoors (will be different in City and/or dungeon): Hektir, Tsin, Pems, Mal, & Quinn.
Watch Schedule:
8-midnight: Tsin and Pems
Midight-4 am: Hektir and the Bird
4-8am: Quinn and Malavarius

Malavarius King |

marching order and watch order look good
I'm back from my conference but I caught some kind of plague on the last day. Still fevered and feeling horrible. Might be a day or two more before I've got my creative flair back.
The pattern of dropping Malavarius into the deep negative hps during every surprise round seems to be working out well though, so feel free to keep that up in the meantime.

motteditor RPG Superstar 2012 Top 16 |

Holding off posting until Motte chimes in on Quinn's revival. Still thinking that we are sadly going to have to camp again.
Sorry, I was waiting on you all (and a few others things; am getting ready to take a shower and then update all my games). If no one started a fire, I'll need saves from those who aren't magically protected from the cold (DC 17, 18 and 19 for the three hours).
If you did start a fire (which will require a Survival check), you can stay warm until Quinn wakes up -- as he posted -- and then decide what you want to do.
(Oddly, I was completely unaware of those recovering consciousness rules. Learn something new every day.)

Hektir the Tracksmage |

Yeah, I figured we were all confuzzled.
I think Tsin and you have us back on track now.
Let's keep rocking. Maybe, if we're really lucky, Malavarius will have a chance to RP or combat with us! ;)

Hektir the Tracksmage |

So, a "Painlord" was mentioned in the Paizo blog today, but this one is "esteemed", so now I'm not sure how many Painlords are running around on the boards. I figure at least two. =P
LOL.
Probably a different one.

Hektir the Tracksmage |

Well, we're in Round 2 of combat, I thought.
Are the fey gone? Afraid of our fire? Or maybe we'll see them again?
I'm happy to rest and recover, but I thought we were in combat.