Motteditor's Reign of Winter PBP (Inactive)

Game Master motteditor

Combat map / overall map


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Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16
Pemsworth Smith, Esq. wrote:
Mott, any news on the possible Skull & Shackles game?

Dude, are you trying to get us all disinvited? Can you at least *try* to get into character?

Translation for Pems: Ahoy, G'Captain Mott, have ye had the inklin' to thinker yar next voyage of the SS HalflingAnchor? We be five who want t' play in t' game and wish t' RP like awesome.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

:)

I'm in the process of finishing up a couple freelance projects, so that's been taking the bulk of my time and I don't really want to start S&S until I can clear up a little of that (which I hope to actually do by the end of this week -- I finished the bulk of the work on Project 1 today, and hope to have Project 2 finished tomorrow).

I also need to reread the first section of the module at least once more, as that's one that I think will take a lot of work.

And finally, I still need character concepts from Bombadil and Painlord, I think.


HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

"Aye, aye Cap'n! Reckon we'll be standin' by when yer ready sir!"


Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

Whaaaa? We have to talk like that the WHOLE game?!?! I might have to reconsider this S&S thing... I was thinkin' it was more Onion Knight smugglin', and less Captain Hook sing-a-longs...

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Hektir asked me about build details; they'll be the same for this game, which you can find in the first post of the discussion thread.


Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16
motteditor wrote:
Hektir asked me about build details; they'll be the same for this game, which you can find in the first post of the discussion thread.
motteditor wrote:
My standard rules: 25-point buy, average wealth to start, 2 traits (though we'll have to wait on those until we know what they are, obviously), anything from the PRD is fine. I'll consider non-PRD stuff ion a case by case basis. I prefer core races, but I'll consider stuff from ARG based on your story (but I don't really want a party of 1 human, 1 gripple, a catfolk, a suli and a wayang).

Ayep.

I have my yahoo and will be brushing it up this weekend. It will be mostly CORE (that is, core rulebook and traits, & Sk&Sh player's guide). But there is a small chance I will go with an unchained version of a Core rulebook class.

My race will be one of the 'normal' ones.

Yar, me be ready to set sail this weekend if need be.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Yar, you'll be land lubbing this weekend and liking it! :D


HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

I will be traveling over the July 4th weekend, so expect posts to be slow until next week. Thanks!

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Busy around here with the Fourth of July coming up; I make no promises about posting between now and Sunday, though I will do my best.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

I'm currently rereading the S&S adventure. If you guys want to send me slightly more detailed write-ups of your characters (builds, appearance, back story/motivations, etc.), we'll be that much closer to starting. :)


Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16
motteditor wrote:
I'm currently rereading the S&S adventure. If you guys want to send me slightly more detailed write-ups of your characters (builds, appearance, back story/motivations, etc.), we'll be that much closer to starting. :)

Sent. My yahoo is a Core Rulebook + S&S players guide + traits build. Race is a standard one too.

/me spits.


retired (AP completed)

Silly Hektir and his CRB elitism!
I've sent my CRB race + APG trait + Player's Guide trait + UM class + UC archetype + UE inventory along as well! I used the ARG for all the race references while building him though. =P

All kidding aside, like I'd said before I really do like to incorporate the Core Rulebook into all my characters, either as their race or their class. Sometimes, a character concept comes together and it just so happens all the parts are scattered throughout the whole of the hardcover line. That's how it was for me in this case, and I really like what I came up with. I hope you goobers all wind up liking him too!


Male Elf Traveler 16 | init +6, per +32 | AC 35/19/29 | HP 130 | Fort +17, Reflex +15, Will +20 (+2) | CMB +14, CMD 33

I'll try to have it sent by this evening

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

OK, let's aim for starting Monday then? I believe I have minimal plans that day so I think I should be good to start a new campaign.


HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

Monday is a good day to die.


retired (AP completed)

Arrrrr, but we be set fer shovin off come Monday morn, aye!


retired (AP completed)

Mott, just an FYI, after mulling over my S&S dude, I reconsidered his non-campaign trait and his starting feat. No huge changes, just ones that I think fit my character more thematically now: getting him access to a class skill he didn't have before and developing his ability to concentrate at the cost of having Dodge.

Hopefully his super crappy AC won't get him killed before he starts to really shine. =)


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HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

I'm sure the questionable choices of his shipmates will get him killed MUCH earlier than that, Mal!


1 person marked this as a favorite.
Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16
Pemsworth Smith, Esq. wrote:
I'm sure the questionable choices of his shipmates will get him killed MUCH earlier than that, Mal!

+1 if you meant to imply that my shoddy Core build will get him killed. That's a yes.

+1 more if you meant that the Pirates choices in Shanghai'ing yahoos like my yahoo are going to get Mal's yahoo killed. Again, the answer is likely 'yes'.

+1 if you meant both meanings.


1 person marked this as a favorite.
Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

I'll just leave this here...

Pirate Chants


1 person marked this as a favorite.
retired (AP completed)

I see your Key & Peele and raise you some Irish Rovers =)

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

1 person marked this as a favorite.

AVAST, YE SWABS!


retired (AP completed)

Tsin! Come join us! ^^^


Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

Of all the days to get knocked around in the office... o.O


1 person marked this as a favorite.
HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

You got knocked up IN THE OFFICE?!?


Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16
Tsin Windscar wrote:
Of all the days to get knocked around in the office... o.O

Dude, your new office is about to be the S.S. WhipWelt where you'll be lucky to have time to complain about the poor hygiene of your fellow shanghaied.

Better toughen up. This won't be a snowy walk frolic like you're enjoying now.


Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

Alright, fired off something to not slow us down over there :) don't want the lashes...

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Sorry, guys, I was waiting for Pems and then realized that, duh, he's stunned. Will post ASAP (couple people off at work, so I'm trying to squeeze in time).


HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

I could drool a bit if you like.

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Perfect. :)


retired (AP completed)

That's Hektir's job, Pemsworth!

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FYI, may not get a chance to update until Sunday.


Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

The craziness of Lollapalooza 2015 has descended like drug-induced haze over here in Illinois. I will be largely off-grid in downtown Chitown, losing hearing to Paul McCartney and Metallica. GMPC as necessary :)


HP 98/98; AC 19, T 14, FF 15; F+9, R+14, W+15; Init +8; Perc+23 (24 vs traps); SR 27; immune to cold

Pems will be GenConning shortly. Pems will not be rational or available until Monday. Thanks!

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Anyone else looking at Occult Adventures?

I totally want to try a kineticist (haven't gotten to the rest of the classes yet...), though I think keeping track of everything you need to might make my brain hurt.


retired (AP completed)

Actually, this upcoming hardcover holds 0 interest for me, alas. Even if it did, I don't think I'd be breaking down doors to get my hands on it asap. I've been disappointed by a seemingly increasing amount of errors that have slipped by editting since Ultimate Combat and I've decided to wait for 2nd printings.

I violated my own rule with the ACG when it was released so that I'd have it available for my guys up at our annual cabin retreat and that was a near total bust, sadly. The base classes seemed largely fine, but the archetypes were riddled with issues. My players were so collectively disappointed they voluntarily ignored it as a resource during character creation. =(


5 people marked this as a favorite.
Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16

Dude! Just had lunch with Pems @ GenCon. He's much taller in real life. It was good to meet him in real life and he's a nice guy. Funny as all piddlespot.

I refused to promise to not eat Flash.


retired (AP completed)

Hey, while the witchy halfling is away, the tracksmage will eat!

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Didn't realize you were at GenCon too, Pain.


Male Elf Traveler 16 | init +6, per +32 | AC 35/19/29 | HP 130 | Fort +17, Reflex +15, Will +20 (+2) | CMB +14, CMD 33

Just because Hodge Podge is an author I might check out Occult Adventures, but I wasn't excited by the description of the book and will have to flip through it at the game shoppe before considering a purchase. I do like the idea of an Occult sourcebook for game building, but it seemed like more of a Psionic Handbook.

Lucky GenConners!


Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16
motteditor wrote:
Didn't realize you were at GenCon too, Pain.

Ayep. I didn't tell anyone so I could waylay people like Pems. I've found and met a slew of PbP people that didn't know I was coming...and a lot of non-PbP people too.

But I'm not GMing 8 or 9 slots (unlike *some* halflings) and so I have time to screw around and keep my posts up. Also, I have time to snark.

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I think what I like about it (and I guess maybe psionics/psychic magic in general, though I haven't played it that much) is I feel like it lets you do a little more of the "accidental adventurer" kind of character, which is a trope I really enjoy.

With some of the other classes, thanks to it feels more like you already have to start out as if not an adventurer, someone who's already got some talents. I feel like some of these classes, I can have it make more sense that I have powers because the spirit chose me or some such rather than I've been studying wizardry and now am going out to adventure.

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So it has been brought to my attention that this module may not be peoples' favorite part of the AP. It is a bit dungeon crawly, though I'll admit I hadn't picked up that feeling from any of you.

If you'd like, though, I can try to trim it down and get us on to the next couple chapters, which I think are pretty awesome.

I have absolutely no strong feelings either way on the topic, so it's 100 percent up to you guys.


retired (AP completed)

I'm enjoying it so far, though I am admittedly still utterly mystified as to what we should be doing or how to "solve" some of those earlier rooms and seeming puzzles. =)


Female Char-cutie HP 218; AC 28, T 15, FF 26; F+20, R+8, W+14/+17(fear); Init +5; Perc +21; CMD 35/33ff; SR 28

I agree with Mal. Aside from the character confusion, you have some mighty interesting rabbit runs here...


Male Elf Traveler 16 | init +6, per +32 | AC 35/19/29 | HP 130 | Fort +17, Reflex +15, Will +20 (+2) | CMB +14, CMD 33

Yea, the sandbox dungeon where you can reach the end before the middle is funky, but I trust Mott to guide things in the right direction. I don't think I've ever ran a Paizo AP true to what was published, there's always something that gets modified or changed. The first module of GiantSlayer is the worst for that, I made significant changes to every step of it.


Manly Stats:
HP 179; F:17/R:10/W:19;Fly +13; (Loc) +21, (Nat) +22, (Geog) +5, (Plns) +10, Perc +33, Surv +18,Spllcrft+16
Tracksmage 16

I don't feel like Hektir knows what we're really looking for, nor what it looks like. He is enjoying stuff so far, but it's very confusing at the same time.

I trust you Motte to adjust (or not) as necessary. It does seem like every room has a fight and nothing makes sense yet, but maybe we just need to bungle and prod until something happens that makes sense.


retired (AP completed)

I arrived at the office today to find that Paizo is now blocked =(
This rather hampers my access and ability to post, sadly. I have a pseudo workaround in mind (tethering tablet to phone), but I'll still be stuck at just one or two brief windows during my breaks as far as business-hour posting is concerned.

Also, using my phone for this blows! My giant gorilla thumbs were never made for such precision!

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Was going to advance you, but now not sure if you're staying put to rest/recover. Let me know what you decide.


retired (AP completed)

I'm happy to stay and chat with Nostafa, provided she doesn't get bent out of shape that we've put other hags to the sword since entering Artrosa. It's refreshing to find someone in this blasted place who actually seems loyal to Baba Yaga.

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