Medieval Europe PbP campaign (Inactive)

Game Master Michael Johnson 66

Set in a version of 15th century Europe where magic, monsters, myths and legends are real....


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Kiyu Amunatus wrote:

Screw you hydra! Take my venomous insults!

Toxic Words with Waters of Set.

Wil Save DC 14, then Fort 20 and 15, rolling twice for the 20. D100 if failed the DC20

Kiyu swears as the hydra seems unaffected by her poison before redoubling her efforts and hexing him.

Will save 1d20 + 3 ⇒ (3) + 3 = 6

Fort save 1d20 + 9 ⇒ (2) + 9 = 11 and also 1d20 + 9 ⇒ (13) + 9 = 22.... And as this comes to a failure....1d100 ⇒ 68


Updated Initiative List for The Ambush at Foggy Bog! Round 1!! Eeeeeek!!

Kyleon!
Green hag Crooked Maggie! (Skips closer to Kiyu invisibly, now 70 ft from Kiyu)
Nacht! (Activates fly with the Scales of R'lyeh and flies 30 ft up and 30 ft closer to bog)
Hisao! (Activates greater invisibility with his ring, positions himself to ambush the hydra)
Alphonse! (Dismounts "Biscuit" and readies to reap a foe)
Iommi-Tyr! (Readies firebomb for hydra to come within 30 ft)
Bog hydra! (Rushes 60 ft closer to the party.... It's now 40 ft from the middle of the marching order)
William! (Charges the hydra and impales it!)
Kiyu! (Threw the returning dagger of venom at hydra)
Paddy!

Ooh! Ooh!! Ooh!!


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Thats wrong, She threw a dagger. And is AFTER the Hydra, NEXT ROUND... She hexes him after his turn... if he lives.


M Human unchained monk 8/paladin 6
Hoenheim Dobberkau *Nacht* wrote:
Thats wrong, She threw a dagger. And is AFTER the Hydra, NEXT ROUND... She hexes him after his turn... if he lives.

Right, right!


Male Human Cavalier 5

Could I not delay until after the hydra so as to be able to charge it?


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

You didnt see the Hydra so technically you wouldnt know to delay but it is possible.


M Human unchained monk 8/paladin 6
William Striker wrote:
Could I not delay until after the hydra so as to be able to charge it?

You can charge it as a readied action as soon as it came into view, yes....

Basically, you heard Tyr shout "look everyone, a bog hydra!", waited till you could see it yourself, when you had line of sight, you charge....


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)
Michael Johnson 66 wrote:
William Striker wrote:
Could I not delay until after the hydra so as to be able to charge it?
You can charge it as a readied action as soon as it came into view, yes....

You cannot ready a charge a charge is a fullround action.


Male Human Cavalier 5
Hoenheim Dobberkau *Nacht* wrote:

You cannot ready a charge a charge is a fullround action.

Exactly, it doesn't make much sense to prepare a normal attack against the first enemy I see since i wouldn't possibly be able to reach them. What if I were to delay until after Paddy? William couldn't see anyone so decided to stay until he could.


M Human unchained monk 8/paladin 6
Hoenheim Dobberkau *Nacht* wrote:
Michael Johnson 66 wrote:
William Striker wrote:
Could I not delay until after the hydra so as to be able to charge it?
You can charge it as a readied action as soon as it came into view, yes....
You cannot ready a charge a charge is a fullround action.

True.... But you can ready to ride closer on seeing the beast, so it appears you can move into reach but not attack....


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Yar, there's a Feat (Rhino Charge) for that and everything.


M Human unchained monk 8/paladin 6
Billybrainpan wrote:
Hoenheim Dobberkau *Nacht* wrote:

You cannot ready a charge a charge is a fullround action.

Exactly, it doesn't make much sense to prepare a normal attack against the first enemy I see since i wouldn't possibly be able to reach them. What if I were to delay until after Paddy? William couldn't see anyone so decided to stay until he could.

Or this.... Just delay....


Male Human Cavalier 5

William couldn't see a thing, he strained his neck and looked side to side but saw no foe.
"What are you guys looking at?"

He waited in place, champion pawed at the ground and they both looked on in confusion as there allies fought some unseen ally. Suddenly the bog hydra burst forth... "OH! I found it!"

The young knight wheels his horse around and brings his lance up to face the monster. "YOU! BEAST! LETS FIGHT!" Challenge

Champion hurtles forward and the dynamic duo crash into the hydra with the force of thunderstorm before prancing away.

PA Charge: 1d20 + 14 ⇒ (16) + 14 = 30 Damage: 6d6 + 57 ⇒ (1, 5, 3, 3, 6, 2) + 57 = 77


Round 2!

Scuttling closer to Kiyu.... Stealth 1d20 + 33 ⇒ (15) + 33 = 48 for 15 ft closer.... 1d20 + 33 ⇒ (13) + 33 = 46 15 ft closer....

She is now only 40 ft from Kiyu....


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I would imagine Crooked Maggie, secure in her nigh undetectability, would use Accelerated Stealth and take the -5 to move at 25 feet per round instead of 15.


William Striker wrote:

William couldn't see a thing, he strained his neck and looked side to side but saw no foe.

"What are you guys looking at?"

He waited in place, champion pawed at the ground and they both looked on in confusion as there allies fought some unseen ally. Suddenly the bog hydra burst forth... "OH! I found it!"

The young knight wheels his horse around and brings his lance up to face the monster. "YOU! BEAST! LETS FIGHT!" Challenge

Champion hurtles forward and the dynamic duo crash into the hydra with the force of thunderstorm before prancing away.

[dice=PA Charge]1d20+14 [dice=Damage]6d6+57

KRAKA--POOOWWWW!!! Thunder seems to rip the heavens and a bolt of lightning briefly illuminates the landscape along with the thunderclap that sounds as the lance of thunderbolts pierces the great beast's chest!

The bog hydra emits a terrible cacophony of screams as it topples over with the lance of thunderbolts impaling it like a boar on a spit!

HOOOONNNK!!! x5!!!


Bog hydra wrote:
William Striker wrote:

William couldn't see a thing, he strained his neck and looked side to side but saw no foe.

"What are you guys looking at?"

He waited in place, champion pawed at the ground and they both looked on in confusion as there allies fought some unseen ally. Suddenly the bog hydra burst forth... "OH! I found it!"

The young knight wheels his horse around and brings his lance up to face the monster. "YOU! BEAST! LETS FIGHT!" Challenge

Champion hurtles forward and the dynamic duo crash into the hydra with the force of thunderstorm before prancing away.

[dice=PA Charge]1d20+14 [dice=Damage]6d6+57

KRAKA--POOOWWWW!!! Thunder seems to rip the heavens and a bolt of lightning briefly illuminates the landscape along with the thunderclap that sounds as the lance of thunderbolts pierces the great beast's chest!

The bog hydra emits a terrible cacophony of screams as it topples over with the lance of thunderbolts impaling it like a boar on a spit!

HOOOONNNK!!! x5!!!

Wailing in English: Oh, nooooo!!! My bonny, bonny Milly is all run through on that mean lad's pointy stick, she is! Well, I'll avenge her death, if she don't heal up even from being impaled as she is!


This voice seems to come from somewhere nearby....


Rynjin wrote:

I would imagine Crooked Maggie, secure in her nigh undetectability, would use Accelerated Stealth and take the -5 to move at 25 feet per round instead of 15.

Of course I would! What he said, Mister GM!

Unseen by all save Paddy, who's magic robe of eyes reveals to him both the invisible hag, and the invisible ninja, Hisao, Crooked Maggie would be within a 5-ft step of Kiyu by now....


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Round 2; You only Round Harder.
=========================

Nacht homes in on the sound and he flies near it his blades being drawn underneath as his weapons grow heavier. A stealthy-being... like the small-being. Perhaps this one he will be able to play with too.

Fly near the sound, cast Lead Blades


M Human unchained monk 8/paladin 6
Hoenheim Dobberkau *Nacht* wrote:

Round 2; You only Round Harder.

=========================

Nacht homes in on the sound and he flies near it his blades being drawn underneath as his weapons grow heavier. A stealthy-being... like the small-being. Perhaps this one he will be able to play with too.

Fly near the sound, cast Lead Blades

It seems to come from somewhere close to the witch Kiyu....


Updated Initiative List for The Ambush at Foggy Bog! Round 2!! Eeeeeek!!

Kyleon! (Actions from round 1 and 2)
Green hag Crooked Maggie! (Skips closer to Kiyu invisibly, now 5 ft from Kiyu)
Nacht! (Flies closer to the sound of Crooked Maggie's voice)
Hisao!
Alphonse!
Iommi-Tyr!
William!
Kiyu!
Paddy! (Actions from round 1 and 2)

Ooh! Ooh!! Ooh!!


Female Vishkanya Veneficus Witch 4

Delay until something happens.

-Posted with Wayfinder


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

Paddy dashes to cut off the hag, his sword flashing as he moves.

not sure if i can make it to attack her, but will roll anyways in case

attack: 1d20 + 9 ⇒ (6) + 9 = 151d6 + 5 ⇒ (1) + 5 = 6


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Paddy made round 1 and 2 actions...


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

I only went once before ..when i shot the arrow....


Male HP: 44/50 (34/40)|AC: 22 (25 Smite) |T: 12|FF: 21 | Fort +11, Ref +6, Will +7| Init +1| CMD 20 |IMMUNE Fear and Diseases

Alphonse delays until another threat is visible since it seems the Hydra is down.

"Good job, Will!"


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)
Paddy wrote:
I only went once before ..when i shot the arrow....

I was pointing out that + this round is all.. he had it where you did nothing.


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

ahh ok...


Skills:
Acrobatics +12, Bluff +4, Perception +11, Sense Motive +9, S.o.Hand +12, Survival +6, Swim +1
Defenses:
AC 19/16/13 CMD 20/19/15 HP 13/28 / F +5 R +9 W +3 (+2 vs. Enchantments) / Init. +7
Offense:
HRC: 1d20 + 9 (120'), 1d10 + 5 @19-20x2; Dagger: 1d20 + 5, 1d4 @ 19-20x2

Ex-deckhand or not, the sharpshooter did not care for things that came to close for him to come to blows. While the beast that was felled before he could react surely fit that category, a mysterious and ominous voice was also beginning to sound that way.

Where is it?

He could see nothing, but as some of their party had made apparent, that did not mean nothing was there. Kyleon readied his weapon on the area from the voice's emanation.

Ready shot.


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

Rd 2

After having done nothing in the first moments of battle, and seeing the dragon-kin killed so quickly...

In English
Paddy, direct us on where the invisible creature stands so we may surround it less it gets away!
What does it look like?!

Iommi-Tyr Magnusson draws his Scroll of See Invisibility but does not cast it.
Yet.
I hope I don't have to use this thing.


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

I'm trying, laddie...I'm trying!


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

[bigger]Round Two[/bigger

Seeing as Paddy seems to be the only person who actually sees a threat and is stabbing at it Hisao lopes around and takes a swing at whatever is in there.

VenomFang flank EMPTY SPACE: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 131d6 + 2 + 1d6 + 2d6 ⇒ (3) + 2 + (2) + (3, 5) = 15

Miss Chance: 1d100 ⇒ 64

I always like higher being better. Up to you. I think it's a 50% miss chance as Hisao thinks he knows the space the enemy is in. Crappy attack roll regardless.

What is it trying to do? he yells.


Female Vishkanya Veneficus Witch 4

Come at me, hag.

-Posted with Wayfinder


Male Human Cavalier 5

"Can someone do something about the invisibility?" William moves into a position where he can charge as soon as the hag is revealed.


Female Vishkanya Veneficus Witch 4
William Striker wrote:
"Can someone do something about the invisibility?" William moves into a position where he can charge as soon as the hag is revealed.

Probably won't be able too as Kiyu is literally in the middle of everyone.

-Posted with Wayfinder


Male Human Cavalier 5

In that case he'll just get in range


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

You can stab at the space where Paddy swung


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Too far away, you also cant charge at something you cant see.


Paddy wrote:

Paddy dashes to cut off the hag, his sword flashing as he moves.

not sure if i can make it to attack her, but will roll anyways in case

[dice=attack] 1d20+9; 1d6+5

Paddy is near enough to Kiyu and the hag to step between them with a single move, but the hag nimbly dodges his thrust with Greenthorne....

In English: Ah! So ye can see old Crooked Maggie, can ye!? *Gasp!* Ye wear a robe of eyes!? Now THAT will make an even prettier gown for Crooked Maggie!

The hag literally drools as she ogles Paddy's eye-covered tunic....


M Human unchained monk 8/paladin 6
Hisao of the Yellow Reeds wrote:

[bigger]Round Two[/bigger

Seeing as Paddy seems to be the only person who actually sees a threat and is stabbing at it Hisao lopes around and takes a swing at whatever is in there.

[dice=VenomFang flank EMPTY SPACE]1d20+8+2;1d6+2+1d6+2d6

[dice=Miss Chance]1d100

I always like higher being better. Up to you. I think it's a 50% miss chance as Hisao thinks he knows the space the enemy is in. Crappy attack roll regardless.

What is it trying to do? he yells.

Hisao stabs empty air....


Round 3

The source of the disembodied voice is revealed as Crooked Maggie appears--a hunchbacked, wart-mottled, green-skinned old crone standing as tall as a tall man, with horrible, talon-like claws--and rakes at Paddy with both claws!

Claw 1d20 + 13 ⇒ (12) + 13 = 25 deals 1d4 + 4 ⇒ (1) + 4 = 5 slashing plus 2 Strength damage (DC 16 Fortitude negates Str damage)

Claw 1d20 + 13 ⇒ (18) + 13 = 31 deals 1d4 + 4 ⇒ (2) + 4 = 6 slashing plus 2 Strength damage (DC 16 Fortitude negates Str damage)


The Ambush at Foggy Bog! Round 3!! Ooh-ooh-ah!!

Green hag Crooked Maggie! (Attacks Paddy, becoming visible)
PCs' readied actions triggered....
Kyleon!
Nacht!
Hisao!
Alphonse!
Iommi-Tyr!
William!
Kiyu!
Paddy!

Eeeek! Eeeeek!!


Female Vishkanya Veneficus Witch 4

Hold Person DC16 Will.

"Be still." Kiyu commands simply.

Since Kiyu's last round didn't trigger she'd go on delay, so she acts immediately after the hag.

-Posted with Wayfinder


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

I'll get you, my Pretty!

Bombs Away: 1d20 + 3 ⇒ (8) + 3 = 11 (vs Touch AC)
Kaboom: 3d6 + 6 ⇒ (5, 5, 3) + 6 = 19


Kiyu Amunatus wrote:

Hold Person DC16 Will.

"Be still." Kiyu commands simply.

Since Kiyu's last round didn't trigger she'd go on delay, so she acts immediately after the hag.

-Posted with Wayfinder

The hag cackles with glee! HAHAHAHAHAHAHEEE!! I'm no "person" by the laws of that spell, my sweet! But I'm flattered! You see, I be what wizards and sages classify as a "monstrous humanoid".... Your minor magics can only paralyze normal humanoids, dearie!


Iommi-Tyr Magnusson wrote:

I'll get you, my Pretty!

The hag nearly dodges, but Tyr's aim is just true enough to catch her on the heel as she tries to evade his lobbed firebomb, and the blast is skillfully sculpted so as to avoid his companions surrounding the hag!

AAAAAAAGHHH!!! Curse your firebombs, alchemist!! I'll wear your eyeballs on a necklace of your guts for that!!

Reflex save vs DC?? firebomb 1d20 + 7 ⇒ (1) + 7 = 8 fails, no doubt....

The hag is burnt for 19 fire damage!


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Hisao, now with something to actually hit, flanks with Paddy and stabs twice with supernatural speed.

VenomFang flank: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 251d6 + 2 + 1d6 + 2d6 ⇒ (5) + 2 + (3) + (1, 5) = 16
Ki VenomFang flank: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 131d6 + 2 + 1d6 + 2d6 ⇒ (3) + 2 + (6) + (4, 1) = 16


Hisao of the Yellow Reeds wrote:

Hisao, now with something to actually hit, flanks with Paddy and stabs twice with supernatural speed.

[dice=VenomFang flank]1d20+8+2;1d6+2+1d6+2d6
[dice=Ki VenomFang flank]1d20+8+2;1d6+2+1d6+2d6

YYYEEEEEOOOOWWWWCH!!! Sneaky!! But....the foe that stabbed me remains invisible!? No minor magic, that be!

The first thrust stabs deep into the hag's side.... She instinctively dodges the second unseen attack....


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Oh yeah. It's invisible so add a +2 on there for both attacks.

Hisao looks down and realizes he can't see himself.

Huh

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