1. GM Edwin's Zeitgeist Campaign

Game Master Insnare

When the people and King of Risur have internal or external enemies but won't or can't call in the military... They Call in the RHC(Royal Homeland Constabulary)

Act 1: The Investigation Begins!
Chapter 1: The Island at the Axis of the World
Chapter 2: The Dying Skyseer
Chapter 3: Digging for Lies
Chapter 4: Always on Time
Chapter 5: Cauldron Born
RHC HQ
FLINT CITY
Zeigeist World Map
Avery Coast Train
Lantern

Act 2: The Grand Design

Chapter 6: Revelations From the Mouth of a Mad Man

Ber


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Shot Putter Funkmeister

She turns around, looks at Johnathan and says, "You bringing them in young, aren't you Stovie?"

She then responds " Why thank you young man."


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

Ah crap! Is the Viscount's party tonight?
Also, I don't have 1000 gp to deduct. If Asher does need to pay for the scroll all himself, he'll need an IOU.
What about the CHA damage from the acid bath, is that restored as well?


"You have a wife... Stovie?!?" blurts Falko, taken by surprise.

Know History: 1d20 + 8 ⇒ (18) + 8 = 26

"Are we interrupting DCI?" he asks, once he's gotten back on track, giving the costumes a thinking look. "We have an emergency..."


I reminded you in game when you first got back from the ziggurat. The CHA damage is also gone, too.

Delft looks you up and down, coughs a bit and says, "Yes constable, I have a wife and she calls me Stovie, short for Stover, which is my given name."

He then asks for his wife to wait outside the office for a bit, spits out another load of chaw and says, "Spill it, son. What's the emergency?"


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien stands nearby, glad things have gone back to a semblance of normality.


"Well, we've been following the trail of Xambria, and somehow, she's involved in the recent murders and most likely worse. Now, she got on a ship with a good headstRt, but we know where she is going and need a fast ship commissioned ASAP to arrive there possibly before her. And I mean the fastest ship!"


Delft looks at Falko and says, "Calm down, when did she leave? Where is she going? Do you know what she is doing where she is going?"

He then opens the door out of the room and says, "Is Captain Smith in?"

Chretien, Johnathan and Angus will remember him from the mission to stop the Duchess.

One of the new recruits runs to Smith's office.

Delft turns back, "Give me all you got!"


"Well, how about some kind of alien creature that has opted to make our world his new home, taking Xambria's body for the ride, and now on its way to gather more ancient power and knolwedge in some kind of archaeological dig somewhere out to sea!?" tries Falko, trying to balance convincing with time constraints.


Delft then says, "Great, where do you need to go?"

Captain Smith a 37 year old commander that transferred from the Navy after the 4th war, a decorated first mate during the conflict has never commanded a vessel in combat, comes into the room with a large sea chart and unfurls it on the table, takes out a large ruler, a compass and a grease pencil and says, "Show me where."


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

I am not sure i understood everything myself ACI but the creature is planning to open some of the Gate of the Ancient in order to further its plans. My own personal hypothesis is that this creature intents no to conquer as in rule over us but to simply destroy. There seems to be a connection with the Plane of Ruin behind the "Alien" he says in a ushered tone so that only those i the party and the ACI can hear him


Falko, relieved, produces the map and points to the star: "There."


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

Sorry GM for lateness of reply and forgetting details about the party. Life has been making the remembrance of details more difficult than usual.
Just to be clear before I really dig in, do ALL of you guys share all of the details from the spoiler tags, or are any of you keeping silent about your individual details while we were separated?


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

you can read mine. Cretien has no reason to hide things. Of course i dont think i found anything of use...


Shot Putter Funkmeister

other than figuring out how to better combat those monsters. The group ones like AA and the rest, I don't think is a problem. but the individual one from the night before, don't read the others.


Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

"The voyage will have its own complications, but I will help as much as I can..."

Johnathan points at a spot in the middle of the ocean between us and the island, then looks at Falko meaningfully.


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

"Sir, it seems like I can't make the viscount's party tonight if I'm going off to hunt a possessed archaeologist." He says, and fetches a pen and paper and begins to write and apology to the viscount.


I guess I should have made it clearer: yes, we shared all we've been through.


Delft looks at Captain Smith and says, "Captain, how long will it take for one of our vessels to get there?"

The Captain says "Well, well our two cutters should take about seven days to make the journey. The Invincible would take three days, but she's in dry dock for a refit. Our steam cutter or our excise cutter could be outfitted with two weeks of supplies and ready to sail, if we start now by noon tomorrow."

Delft then says, "Falko, do you know what kind of ship Dr. Meredith set sail in? If she took any other than a military ship she, would only get there an hour or so before you anyway. She is a an archaeologist? And from what you told me about the ziggurat, she would need at least a couple of days to get whatever is in there out. Look, you will be traveling into foreign waters, I suggest you bring some sailors with you. It will be better to have some backup. Asher, so you don't have to miss out on the party."


"I defer to your better judgment ACI..." replies Falko, a little disappointed the fastest ship is not available.


Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

Johnathan sets a gentle hand on Falko's shoulder. "It will help."


Anymore questions for the ACI ?

Delft says, "You have no idea what is waiting for you out there. Especially where she is going."


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

"Well s$@&!" Asher says, realizing the difficulty with their pursuit.

GM: Would it be feasible for Asher to send a letter to his buddy Willie (a former soldier as well) with some funds for him to get a decent outfit together and join him at the party as his +1?


Shot Putter Funkmeister

We could totally retconn that if you would like, Is Willie a injured vet or something.


Yeah, he's one of my contacts. See my character sheet for more info. Asher would want to send him money to pay for decent clothes to appear in. Nothing extravagant, just presentable.


Shot Putter Funkmeister

Falko, you going to meet with Grimsly? Angus, you can PM me and tell me what you want to do, I have Asher going to the ball and John and Chretien, do you want to follow up on the tiefling woman or something?


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

Woops! Sorry about my last being under the wrong alias.
Are the Hit points Angus and I recover from the restoration HEALED HP, or empty HP?


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

i suppose we should, but she fled across the sea?


Definitely. Falko was ready to bolt, but he is forced to wait, so he'll be happy for the meeting to take place.


Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

Johnathan follows Falko quietly, but about halfway there Falko easily spots him. He waves awkwardly and comes over embarrassed.

Stealth: 1d20 + 3 ⇒ (8) + 3 = 11

"Just...didn't want you going off alone."

He'll go with Falko to the meeting if he allows, or else he'll go back to HQ.


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

PM is on the way DM


Johnathan Eli Holbrook wrote:

Johnathan follows Falko quietly, but about halfway there Falko easily spots him. He waves awkwardly and comes over embarrassed.

[dice=Stealth]1d20+3

"Just...didn't want you going off alone."

He'll go with Falko to the meeting if he allows, or else he'll go back to HQ.

"Great! I'd feel better going with you indeed!"


Shot Putter Funkmeister

Asher

Spoiler:
Asher didn't have as much time as he wanted to prepare for the ball, but his buddy Willie came alone with some dress As military uniform, looking stiff and awkward compared to the other glamorous guests in their extravagant costumes and bouffant wigs.

The Viscount is staying at the island of the governor’s mansion. It's the best address in town, and all the nobility is there, including apparently the King but you aren't able to spot him. Asher is like a fish out of water. You wander the lavishly appointed rooms aimlessly as the beautiful people party. Energetic music, lavish choreographed dances, and heated arguments fill the night, culminating in a drunken general throwing a pie out a window for reasons that aren’t quite clear.

Near the end of the night, the Viscount finds you and Willie drinking alone on the balcony. He points at the sea, smoking a cigar. 'I'm so glad you could make it Officer Asher', he shakes your hand formally and then looks at Willie and says [b]'I hope you both have enjoyed yourselves.' He continues quickly, since Asher obviously didn't. 'I have read your reports on your mission to Drakr. Very impressive. You remind me of a young Saxby. I can see politics aren't your thing. Fair enough - there are enough politicians out there already. But have you considered a higher station in the RHC, or perhaps a return to the navy or navy in a leadership position?' he inquires.

Chretien, John, and Falko

Spoiler:
The Thinking Man’s Tavern lies a few streets off from the main docks
of Bosum Strand, memorable for the cobbled-together statue that stands
by its entrance, an assortment of flotsam and jetsam assembled into the
shape of a sitting man deep in thought.

You get there a bit early and decide to mingle a little and check the place out:The tavern has seven main sections.
The bar, with stools for ten and tables f * or an additional thirty.
* The common room, with tables to seat sixty on the ground floor,
and another forty on an upstairs balcony. Each floor has a lavatory
with plumbing.
* Patio behind the building with seating for ten and the titular
“thinking man” statue.
* The game room on the ground floor, which seats thirty; there is a
pool table and a storage closet that holds various game supplies.
* The riot room on the uppermost floor. It has limited dining space,
but its chairs are usually claimed by writers, artists, and philosophers who just want to sit in a dormer window, drink, and scribe, sketch, or share their latest thoughts.
* The kitchen, on the ground floor in back, with the many necessary
pantries and supplies.
* The basement, seldom used to begin with because it gets moldy,
has flooded to ankle-deep since the city-wide tremors started.
Mostly just used as a joke at the expense of new employees who
ask where to find something, since nothing’s down there.

You eventually sit down and order a few drinks and then Grimsly. Johnathan and Chretien recognize him from the launch of the Coaltongue and Falko from the Skyseer event. A grizzled sailor, still with a full head of hair in his early
50s, Grimsley acts as head of the dock workers guild
in Flint. He looks you all up and down and says, "Look, you constables gotta help, Rock has gotta hit out on him. And the local cops, don't respect us working types ya know whattay mean. Constable Falko, we know yer oneva us. Rock is a braggard but he is a good'n, he is, could ya at least speak wit him?"


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

Cretien says nothing, not being one of the "working types", but sits there waiting for his colleague to intervene. He thinks about heading to the riot room, to take the pulse of the "thinkers" in this city.


Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

Spoiler:

Johnathan stays near Falko, glancing at all the people. He taps his thumb to each fingertip in succession at his side, fiddling nervously. Each tap makes a tiny spark that lingers on the wooden floor a moment before dying.

"Rock does need help," he says absently in response to the docker, staring at the flame of a nearby wall sconce.


Spoiler:
Falko shakes the sailor's mighty hand with a wince and a smile: "It's good to see you Grimsley. Rock has a hit on him you say? Do you know what kind of trouble he's in?" he asks with genuine concern.


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

Gather info: 1d20 + 9 - 1 ⇒ (12) + 9 - 1 = 20


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

Paaartaaay!:
Asher thinks hard about the Viscount's question before answering. He looks steadily at the man for a moment, before looking away, and even making knowing eye contact with Willie.

"Sir, I have thought about returning to the Navy every day since I was released... ... I miss the feel of the waves rocking the ship beneath my boots..." He smiles, remembering the sensation. "Even the camaraderie."

He pauses again, remembering the others. Falko, clearly not the best swordsman but charging in all the same. Johnathan being the young, rational person among the mad. Angus and Cretien as well, one on the cutting edge of technology, and the other tragically lagging behind the tech but succeeding all the same... "But there are comrades in the RHC as well. I'd feel responsible if I were to duck out of my current assignment so quickly."

He remembers the boy's gun backfire again, the final shout, the last breath of the child whose firearm Asher didn't have time to properly maintain during the stress of responsibility and war, and knows he can't yet handle the responsibility of his subordinate's lives. And Asher didn't delude himself... The alien creatures beyond understanding, the Fey god rising from the swamps and resurrecting some washed out, drunken soldier from his death, the mystery and subterfuge required to kill and run from the law... The RHC was fighting a war, a war that a simple soldier would never face, yet a new member of the RHC stationed in the homeland would come across on their average weekend... The RHC was fighting a war! Not on the borders of Risur all the time, but also within it.

He doffs his ridiculous hat to the Viscount, its feather drooping over the bright colors forced upon him by his government's veteran rehabilitation specialist. "I'm not yet ready for the desk. I died a few days ago, and I'm eager to continue firing bullets for king and country. He bows over his hat and gives the Viscount a predator's grin.

"Now Viscount, you promised me and my second here..." gesturing to the one-legged Willie. ... expert former killers of Risur's enemies, and the sharing of stories and legends over a whiskey. I'm sure we have many stories to hear, and many to tell.


Shot Putter Funkmeister

Chretien, Falko, Johnathan

Spoiler:
Grimsley says, "Word on the street is that dem Veks are outta git him fer being blasfeemus or sum'in. When da Rock sez he hit it and quit't with a fey from da court. He prolly dun tree. The rega fuzz still gots'um in da clink from de arms show de first de season." [ooc] Chretien, if you want to check it out, we can do that.[ooc]

Partaay

Spoiler:
The Viscount smiles at you. 'Your humility despite your achievements is ... quite something', he taps his cigar against the balustrade and surveys the view of Flint Bay, all lit up by nightime lights. 'I have read your reports. All of them. Taking down alien creatures, that is a thing of merit that only you and your team can actually have done."

'Every organisation has some bad seeds. It's my job to root them out, as you know. Even those under your direct influence may not be above suspicion'. He turns, 'No, no!', he waves his glass of champagne. Then throws it out the window, then pulls out a flask from the inside of his tunic and says, "Yes, whisky is what you want, well, this malted rye aged in Oak barrels brought in from shale, should hit the spot. It's my grandfather's recipe."[b] he then continues [b]'We won't discuss that here. I imagine you will defend your team to the end, officer. I have an agent conducting an audit of your team members, and we'll deal with the consequences when she reports back. On you personally, however, my agent has found nothing. Which does not surprise me.'

'Consider the Flint RHC. Inspectress Saxby might decide to aim for other challenges, more befitting of her talents.' He points behind you through the huge glass windows where Saxby is conversing animatedly with a group of leading politicians, laughing sweetly in a manner you have never seen before. 'Delft is next in line but who will step into the ACI's shoes.?...' He looks at you carefully. [b]"Delft, spends so much time behind a desk more due to his limp then anything else. But don't get it twisted he is still running agents in the city as we speak." as he points to Delft with his wife.

Perception DC 25 on Delft

The viscount says "I have heard that you are taking the ship tommorrow, chasing a murderer connected to the aliens. If you want I can send with you ten crack sailors who to serve board your ship and two cannons."

Angus

Spoiler:
You find out that the Rock has said some very serious things about the Unseen Court and the Vekeshi followings as a whole. Not to mention his sleeping with most of the female faeries of the Unseen Court in some seriously controversial ways.


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

DM:
is there some evidence (testimony etc) that his sleeping was forced agianst the female's will ?


CFJ:
Wow, I barely understand Grimsley!

Know local Veks: 1d20 + 8 ⇒ (10) + 8 = 18

"Mmh? 'dem Veks?'" is all Falko is able to make of the sailor's story.[/b]


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

yeah once we see where the CFJ spoiler goes, i might check it out.


Shot Putter Funkmeister

CFJ

Spoiler:
Sorry I just pumped up the Bridgeport Dialect to the 20th degree. :)

Grimsley says, "Yeah the Vekeshi. Some sirt of secret followers of the Fey, they blame us workers fer everyting. They hates us."

Falko

Spoiler:
The Vekeshi follow all things fey and they follow the teachings of the poet Vekesh. They want to restore the empire of Elfaivir such.

Angus

Spoiler:
[ooc] You would need to roll for that


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

Parrtay:

Asher grins when the Viscount pulls out a flask of his grandfather's recipe. "If you're sharing your stashed drink, then..." Asher pulls out a flask of his own, and gestures for Willie to do the same. "Ours isn't quite so prestigious though it does have a pedigree. Willie owns a bar down near the harbor, and manages to trade for a few barrels of what they serve on our navy ships. The both of us still have an acquired tongue for the stuff."

He nods somberly about the inspection, remembering the manner in which he was introduced to his current team, and some tension to do with a dead mayor.

Asher gives a look at Delft when the Viscount gestures.
perception at -1: 1d20 + 9 - 1 ⇒ (19) + 9 - 1 = 27

"Trusted crew and cannons? Sir, I accept."


Shot Putter Funkmeister

Asher

Spoiler:
You notice Delft lifting something from the Chryssiliri consul's pocket without her even noticing and obviously he is using tradecraft and is at work while at the party.

The Viscount smiles and gets a waiter to bring a few glasses and you start to drink.

Angus

Spoiler:
What would you like to do?

CFJ

Spoiler:
Anything you would like to ask Grimsly


Tiefling map Armiger (Machinehead) 9/ Aristocrat 1 // AC 26/22/15 / HP 62/84 / F +10 R +11 W +9 / Init. +3 / Perc. +15 / Sense Motive +13

CFJ:
"So, he dallied around with a protected woman and now there are consequences. Though, those consequences are a touch severe and likely against the law." i think, i dunno


Stephan DeWir (Black Market Arms Dealer) Hp 53/53 AC 25 (+7 Perc; +1 Init; Fort +2, Ref +3, Will +4)

DM:
Gath info: 1d20 + 9 - 1 ⇒ (14) + 9 - 1 = 22 Angus will try to gather info as to the man's deadling with the female fearies...


Shot Putter Funkmeister

CFJ

Spoiler:
Grimsly says, "Yur right, but Rock duhsn't need to be in jail and dems be fierce agaiunst him."

Angus

Spoiler:
You get the feeling the girl was being put up to saying she was coerced most likely from one of her somewhat racist against human parents.


CFJ:
"What I still don't get is why he's kept in jail though?"


HP: 17/34, |AC: 20; T: 15, FF: 15(+2 against non-magic ranged)| Fort: 4, Ref: 8, Will: 3| Resist 5 elec| Init: +6*| Perc: +9 (DV 60), Se Mo: +3| Grit 3/4

Party:

Asher smiles at his crafty ACI, gaining respect for the man who usually seems so absent minded.

He shares his drinks and stories with the Viscount from their times at war.


Shot Putter Funkmeister

CFJ

Spoiler:
Grimsly smirks and says, "The feylers want our work but no'us. The reguulah cops done been on da take."

Angus

Spoiler:
[ooc] Want to see Rock?

Asher

Spoiler:
[ooc] anything else?

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