Masterwork and +1 magical weapon


Advice


I know Masterwork weapons give +1 to hit, and its a pre req to have weapon become magical.

If you want to make one of your weapons magical, does it cost 1,000 gp?

Also how much does it cost to make a weapon silvered, and there any pre req for that


Cost for magical weapons is 2000 * bonus squared.

So 2,000 (plus base price and masterwork which you've already paid apparently) for a +1.

8000 for +2.

18000 for +3.

32000 for +4.

Etc.

Do you mean Alchemical Silver?


A weapon would cost you 2000 more in addition to being masterwork unless you're making it within the group then yes an additional 1000.

You can look up in the d20 SRD the different costs to have a weapon made of dofferent materials.

In almost all cases the weapon has to be made of that material first you can't turn it into a new material.


1. If you have a masterwork weapon and you want to enhance it to +1, the cost for crafting materials is 1,000 gp. This requires the Craft Magic Arms and Armor feat and at least a rank of Spellcraft, Craft (weapons), or some other suitable skill. If you just want to buy such a weapon, it's the cost of the masterwork weapon plus 2,000 gp.

If you have a non-masterwork weapon and you want to enhance it, you'd better find a way to make it masterwork first, such as the masterwork transformation spell. Your GM might allow you to use Craft (weapons) to upgrade the weapon by paying the difference in cost, if it makes sense for the weapon in question. Then proceed as above.

2. You generally don't make an existing weapon "silvered"; you get or craft a weapon bonded with alchemical silver (which dulls the blade, if it has one) or, if you can afford it, made of mithril (which doesn't). It costs extra.

There are items called weapon blanches that you can apply to your weapon to temporarily give it the DR-bypassing properties of special materials like silver. The effect only lasts for one hit, though, so they're more useful for ammunition.

Some references:
Craft (for nonmagical items)
Magic Item Creation (with a special section on weapons)
Special Materials
Weapon blanch


Does anyone know how much it costs to make a sword silvered so he can attack enemies that can only be hit with silver weapons? And are you able to have +1 magical + silver(i'd assume so)

Liberty's Edge

Crexis wrote:
Does anyone know how much it costs to make a sword silvered so he can attack enemies that can only be hit with silver weapons? And are you able to have +1 magical + silver(i'd assume so)

Once the weapon has been made, you cannot change it from one material into another. What you can do is apply weapon blach to a weapon. Weapon blanch is effective for only one hit, so it is best for ammunition. One "dose" of weapon blanch is enough to coat one melee weapon or ten pieces of ammunition.

A masterwork weapon can be made of any material. Adamantine and mithral weapons are always masterwork.

Liberty's Edge

Crexis wrote:
Does anyone know how much it costs to make a sword silvered so he can attack enemies that can only be hit with silver weapons? And are you able to have +1 magical + silver(i'd assume so)

HERE is a link to a page with lists of special materials and prices.

Suppose you wanted to buy a +1 alchemical silver rapier. A rapier normally costs 20 gold, and the alchemical silvering process adds 90 gold to the cost of a one-handed weapon. In order to be enchanted, te weapon must be of masterwork quality, which adds another 300 gold. The enchantment costs another 2000 gold.

20+90+300+2000=2410

If you wanted a +1 cold iron rapier, things are a bit different. A cold iron weapon costs twice as much as a normal weapon, so the rapier costs 40 gold, plus another 300 for masterwork quality. Cold iron is difficult to enchant, so the first enchantment costs an additional 2000 gp. The +1 cold iron rapier then costs 4340 gold.


Theconiel. That cost 20+90(silver) + 300 (masterwork) + 2000g for +1 magical makes sense. We are on 2 week downtown in our adventure path. One of the fighters just made 2 masterwork wazikashis. He doenst have enough money to spend to make them both magical.

Can he do that later at any time? And the cost of silvering both of those weapons is 90 gp?

thanks!


Crexis wrote:

We are on 2 week downtown in our adventure path. One of the fighters just made 2 masterwork wazikashis. He doenst have enough money to spend to make them both magical.

Can he do that later at any time?

So long as they're masterwork, they can be made magical later at any time, assuming you have the money and enough downtime, plus access to someone capable of doing.

Crexis wrote:
And the cost of silvering both of those weapons is 90 gp?

Close. Wakizashi are light weapons and if you take a gander at the Special Materials page Theconiel posted and look for Silver, Alchemical, you'll see that it's 20 gp per weapon to get a silver light weapon.


Keep in mind alchemical silver weapons do -1 damage.


Side Note: Mithral weapons count as silver for the purpose of overcoming damage reduction. This often gets overlooked. This avoids the -1 damage penalty of Alchemical Silver. It is a more expensive option, but since the Masterwork cost is included it is a bit cheaper than it appears at first glance.

Mithral Masterwork Wakizashi: 1035 gp
Alchemical Silver Masterwork Wakizashi: 355 gp

So that's 680 gp to avoid the -1 penalty to damage.

Grand Lodge

Gisher wrote:
Side Note: Mithral weapons count as silver for the purpose of overcoming damage reduction. This often gets overlooked. This avoids the -1 damage penalty of Alchemical Silver. It is a more expensive option, but since the Masterwork cost is included it is a bit cheaper than it appears at first glance.

There are is also silversheen which is silver, rust proof, with no damage penalty and it is cheaper than mithril.

Don't get silversheen the special material with silversheen the wonderous item.


An alchemical silver slashing or piercing weapon does one less damage. A silver bludgeoning weapon does full normal damage. That's why my favorite golf-bag silver weapon is a light mace. It doesn't matter for the Wakizashi (it's P or S) but I felt it should be pointed out.


The items in question where not bludgeoning. So it was moot to bring it up for this situation. But yes.


Grandlounge wrote:
Gisher wrote:
Side Note: Mithral weapons count as silver for the purpose of overcoming damage reduction. This often gets overlooked. This avoids the -1 damage penalty of Alchemical Silver. It is a more expensive option, but since the Masterwork cost is included it is a bit cheaper than it appears at first glance.
There are is also silversheen which is silver, rust proof, with no damage penalty and it is cheaper than mithril.

That is an interesting material. Since it has a fixed cost of 750 gp per weapon it would be cheaper than mithral for most weapons but mithral would be cheaper for very light ones like daggers.

Grand Lodge

Gisher wrote:
That is an interesting material. Since it has a fixed cost of 750 gp per weapon it would be cheaper than mithral for most weapons but mithral would be cheaper for very light ones like daggers.

Good call on the light weapons. I like the value of 250 for rust proofing because rust monster suck.


Grandlounge wrote:
Gisher wrote:
That is an interesting material. Since it has a fixed cost of 750 gp per weapon it would be cheaper than mithral for most weapons but mithral would be cheaper for very light ones like daggers.
Good call on the light weapons. I like the value of 250 for rust proofing because rust monster suck.

Yeah, the rust protection is a big benefit.

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