Experience > Theorycrafting.
Your article is nonetheless appreciated, at least as a quantitative comparison of classes. I think it somewhat misses the point of why casters feel tepid, especially compared to almost every other game in the genre. But many more articulate posters have outlined the problem, which isn't dpr or even save or sucks. Utility and control spells have been removed or badly nerfed. The return of the healbot is just another nail on the coffin.
I've found that I have the most success playing casters like martials, with a few big spells and some support stuff. I haven't played a ton of high level play, however, so I can't speak for this.
But, for what it's worth, experience leads me to say PF2e is a lot of fun. It's just a lower magic system, and that's okay. If you want to play a real wizard play 5e or PF1e.
"There's lies, damn lies, and statstics".
With this i can agree. Casters tend to be more support, control and damage is a bit nerfed even if it is quite useful.Thought in my groups casters tend to be a bit more appreciated for being able to do something outside the norm while the non casters do things in the norm.