Please concentrate your 2E histrionics in this thread...


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MelodicCodes wrote:
Hythlodeus wrote:
I thought this was the Waffle Iron thread?

Bah, everyone's just getting derailed talking about corporate economics and rule systems.

Paizo needs to introduce a +5 Waffle Iron of Time Stop (2,500rnds/day) for 2sp. It needs to be a piercing weapon that deals 20d12 damage and 2d6 fire.

Don't be ridiculous, it's an iron. It deals bludgeoning, show some verisimilitude.

Silver Crusade

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Skystarlit1 wrote:
OMG! Do NOT integrate backgrounds into base character creation and open the Pandora's box of cheezery! Giving them rewards for choosing a specific background?

*looks at 1st Edition’s Trait system*


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Artificial 20 wrote:
MelodicCodes wrote:
Hythlodeus wrote:
I thought this was the Waffle Iron thread?

Bah, everyone's just getting derailed talking about corporate economics and rule systems.

Paizo needs to introduce a +5 Waffle Iron of Time Stop (2,500rnds/day) for 2sp. It needs to be a piercing weapon that deals 20d12 damage and 2d6 fire.

Don't be ridiculous, it's an iron. It deals bludgeoning, show some verisimilitude.

A good adventurer's waffle iron is a Versatile waffle iron.


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Skystarlit1 wrote:

So... Barbarians all have totems, and that was such a good idea in other games... Oh! and a 16th level barbarian can transform into a Dragon, check...

You nurfed almost all the old awesome spells... Why? Seriously? Do you have a thing against arcane casters?

The bard isn't a bard anymore. Just another caster...
Well damb.

Made the Alchemist (wtf!?) A base class.

A... Am I getting this right? A 3rd level cleric can throw out a 3d8 healing spell? And the aoe heal... Ugh

There is at maximum a 5 point base difference between a Bada$$ rogues stealth and a commoner of the same levels stealth. So you've taken away my skill points huh? Bad Paizo, no cookie! Stop listening to Star Wars! It sucked there too! (This was actually the final straw for me!)

Guys... Seriously? I'm so hoping I got at least some of this wrong...

OMG! Do NOT integrate backgrounds into base character creation and open the Pandora's box of cheezery! Giving them rewards for choosing a specific background? Are you trying to attract the most pea brained players with min-maxing /inappropriate comment...

I can't go on... I'm not even going to try to get all the way through this book... Actions, spells, skills... Nothing appealing. This sucks. I had such high hopes. I can't even do the playtests. This is unplayable.

I'm starting down at the 4th ed book all over again...
100% streamlined. 100% overpowered. 0% Role-playing.

Paizo! Why? I loved you!

Now that doesn't make any sense. The bard can finally cast spells while playing a flute or violin. That has never been possible before, which is terrible. The bard can now perform all day. If anything, I'd say the bard is more of a bard than ever.


The bard is more of a bard than ever huh?

Wonderful, his usefulness is combat got better. Great!

Tell me this though, with the RP element, where did his vast store of knowledge go? You know, the thing bards were awesome at, KNOWING STUFF. Information the width and breadth of the kingdom? Oh right, they killed the skills system.

I like a little RP in my RPG

Silver Crusade

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Pathfinder Adventure Path Subscriber
Skystarlit1 wrote:

The bard is more of a bard than ever huh?

Wonderful, his usefulness is combat got better. Great!

Tell me this though, with the RP element, where did his vast store of knowledge go? You know, the thing bards were awesome at, KNOWING STUFF. Information the width and breadth of the kingdom? Oh right, they killed the skills system.

I like a little RP in my RPG

You might want to read this post before your penchant for hyperbole and snark gets you carried away.


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Gorbacz wrote:
Skystarlit1 wrote:

The bard is more of a bard than ever huh?

Wonderful, his usefulness is combat got better. Great!

Tell me this though, with the RP element, where did his vast store of knowledge go? You know, the thing bards were awesome at, KNOWING STUFF. Information the width and breadth of the kingdom? Oh right, they killed the skills system.

I like a little RP in my RPG

You might want to read this post before your penchant for hyperbole and snark gets you carried away.

I'm sorry, I'm sorry, but everyone's concern seems to be 100% focused on crunch lately. It's annoying. Can't anyone worry that more and more of these changes that are being made seem to be focusing players on the maximising of power, mostly in combat, and minimizing if not outright discouraging the ROLE-PLAYING of the game? Even the backgrounds make players focus on min-maxing character combat potential.


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Gorbacz wrote:
Skystarlit1 wrote:

The bard is more of a bard than ever huh?

Wonderful, his usefulness is combat got better. Great!

Tell me this though, with the RP element, where did his vast store of knowledge go? You know, the thing bards were awesome at, KNOWING STUFF. Information the width and breadth of the kingdom? Oh right, they killed the skills system.

I like a little RP in my RPG

You might want to read this post before your penchant for hyperbole and snark gets you carried away.

Gorbacz, this is a thread for hyperbole and histrionics. If you want to be reasonable, please take it elsewhere.


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Skystarlit1 wrote:

So... Barbarians all have totems, and that was such a good idea in other games... Oh! and a 16th level barbarian can transform into a Dragon, check...

You nurfed almost all the old awesome spells... Why? Seriously? Do you have a thing against arcane casters?

The bard isn't a bard anymore. Just another caster... Well damb.

Made the Alchemist (wtf!?) A base class.

A... Am I getting this right? A 3rd level cleric can throw out a 3d8 healing spell? And the aoe heal... Ugh

There is at maximum a 5 point base difference between a Bada$$ rogues stealth and a commoner of the same levels stealth. So you've taken away my skill points huh? Bad Paizo, no cookie! Stop listening to Star Wars! It sucked there too! (This was actually the final straw for me!)

Guys... Seriously? I'm so hoping I got at least some of this wrong...

OMG! Do NOT integrate backgrounds into base character creation and open the Pandora's box of cheezery! Giving them rewards for choosing a specific background? Are you trying to attract the most pea brained players with min-maxing /inappropriate comment...

I can't go on... I'm not even going to try to get all the way through this book... Actions, spells, skills... Nothing appealing. This sucks. I had such high hopes. I can't even do the playtests. This is unplayable.

I'm starting down at the 4th ed book all over again...
100% streamlined. 100% overpowered. 0% Role-playing.

Paizo! Why? I loved you!

even better: they demoted it from caster entirely, and replaced it with class features that run entirely off their resonance pool now.

really makes you wonder if a dev on the team just hates alchemists.


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no, once again, this is the Waffle Iron thread


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Gorbacz wrote:
Skystarlit1 wrote:

The bard is more of a bard than ever huh?

Wonderful, his usefulness is combat got better. Great!

Tell me this though, with the RP element, where did his vast store of knowledge go? You know, the thing bards were awesome at, KNOWING STUFF. Information the width and breadth of the kingdom? Oh right, they killed the skills system.

I like a little RP in my RPG

You might want to read this post before your penchant for hyperbole and snark gets you carried away.

No matter how I parce this post, I just can't find the link to exotic metal cooking utensils or breakfast foods... I think you need to sit in the corner and think about what you've done. :P


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Skystarlit1 wrote:

The bard is more of a bard than ever huh?

Wonderful, his usefulness is combat got better. Great!

Tell me this though, with the RP element, where did his vast store of knowledge go? You know, the thing bards were awesome at, KNOWING STUFF. Information the width and breadth of the kingdom? Oh right, they killed the skills system.

I like a little RP in my RPG

Well since you asked so nicely, you'll find it in the muses section. It's the aptly named lore muse, and it gives you a special lore skill that allows you to recall knowledge about EVERYTHING called bardic lore. It presumably even applies to knowing where the waffle irons went, so make sure you roll it during playtest so your gm has to bug the devs about it for you.

Also of note, some people view the performance as the thing that defines bards moreso than the knowledge. The muse thing let's you decide which one defines your bard more.


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DFAnton wrote:

So, I never read the prefaces of books, but I did because of that post and...yikes?

I run a very inclusive table (and personally fall into a couple of the minorities listed in those couple pages), but these read like organized play etiquette rules. I sincerely hope they won't be in the final release because, frankly, even very inclusive people tend not to enjoy being lectured on which attitudes to run their tables with.

(The irony is that I'm kind of preaching at Paizo, and they may resent that!)

Then again, I certainly never read it until just now, nor did I have any intention to, since I never read prefaces, so who knows?

I'm glad to see that me pointing this out had lead someone to read the preface and realize what is going on. I asked paizo to clarify if they intend this to be the PFS 2e guidelines and whether or not they expect people who run the playtest to adhere to them. They haven't responded, but i'm sure they will once they are rested from Gencon and can dedicate a mod to a thread that will not get deleted or locked.

Silver Crusade

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Thaboe wrote:
DM_aka_Dudemeister wrote:
Calling for people to be kind, and for tables to be welcoming isn't woke, it's basic decency and respect.
Game prefaces have been saying that forever. Not only if it conducive to game play, but also to sales. More happy people playing your game is more books put on shelves.
Then what's the issue?
Thaboe wrote:
And my reservations are NOT about being kind, but about how "being kind" is being redefined.
It's not.
Thaboe wrote:
For example, I like doing accents because to me that brings the character alive, as do many other players.
Accents are fine, caricatures are not.
Thaboe wrote:
With the currently wording that can effectively be shut down by a person who finds that culturally insensitive
Good. You do not get to decide soemthing is not offensive for someone else.
Thaboe wrote:
, even on behalf of others.
So you're concern trolling.... because you're afraid of others concern trolling.
Thaboe wrote:
And i'm not even allowed to defend myself and negotiate for this.
...? You're not gonna get booted out of the Matrix dood.
Thaboe wrote:


Do you disagree the guidelines can be used for this?
No more than any other rule ever made.
Thaboe wrote:
Or perhaps do you agree and think this is a good thing to draw more players?
Yes. I want nothing more than for everyone to feel safe and welcomed at a gaming table.
Thaboe wrote:
Now i'd like to know the same from the people who actually wrote the text. Because
Quote:
If people read that, and think it's too hard, I'd prefer they not tarnish the game and its community with their presence.
Is a very bad and exclusionary sales pitch. (and ironically in conflict with the "pathfinder is for everyone" guideline)

Not in the slightest. Kicking out bigots and those that make people uncomfortable is not exclusionary. They are choosing to be jerks, and keeping them out makes for a much more welcoming and safer place, that more people are likely attend and have fun.

Silver Crusade

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Thaboe wrote:
People seem to be glossing over the exact wording by interpreting it as a RAI general message, rather then RAW what it can be used for.

This is just sad.

Silver Crusade

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Pathfinder Adventure Path Subscriber

+1,000 to what Rysky said.


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I clicked on this thread looking for funnier histrionics


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Corwin Icewolf wrote:
Skystarlit1 wrote:

The bard is more of a bard than ever huh?

Wonderful, his usefulness is combat got better. Great!

Tell me this though, with the RP element, where did his vast store of knowledge go? You know, the thing bards were awesome at, KNOWING STUFF. Information the width and breadth of the kingdom? Oh right, they killed the skills system.

I like a little RP in my RPG

Well since you asked so nicely, you'll find it in the muses section. It's the aptly named lore muse, and it gives you a special lore skill that allows you to recall knowledge about EVERYTHING called bardic lore. It presumably even applies to knowing where the waffle irons went, so make sure you roll it during playtest so your gm has to bug the devs about it for you.

Also of note, some people view the performance as the thing that defines bards moreso than the knowledge. The muse thing let's you decide which one defines your bard more.

Oh! You mean the Feat amongst the gazillion other feats that once was a basic class ability that works off of the same broken skill system as the other skills in PF2? The feat players have to choose instead of having more spell points... and I love how you have to choose if your going to be a bard with good performance (maximum 5 pts higher base then a peasant) or a bard with knowledge (again 5 points max higher than a slug). Why were those ever both basic bard abilities? Totally stupid.

If all PF2 is going to do is scoop out the stuff we use to get with the base class and make us choose between them and other stuff they added as options... Some good mostly crummy, this just makes me sad... And I can't even have waffles 😢


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Skystarlit1 wrote:
Corwin Icewolf wrote:
Skystarlit1 wrote:

The bard is more of a bard than ever huh?

Wonderful, his usefulness is combat got better. Great!

Tell me this though, with the RP element, where did his vast store of knowledge go? You know, the thing bards were awesome at, KNOWING STUFF. Information the width and breadth of the kingdom? Oh right, they killed the skills system.

I like a little RP in my RPG

Well since you asked so nicely, you'll find it in the muses section. It's the aptly named lore muse, and it gives you a special lore skill that allows you to recall knowledge about EVERYTHING called bardic lore. It presumably even applies to knowing where the waffle irons went, so make sure you roll it during playtest so your gm has to bug the devs about it for you.

Also of note, some people view the performance as the thing that defines bards moreso than the knowledge. The muse thing let's you decide which one defines your bard more.

Oh! You mean the Feat amongst the gazillion other feats that once was a basic class ability that works off of the same broken skill system as the other skills in PF2? The feat players have to choose instead of having more spell points... and I love how you have to choose if your going to be a bard with good performance (maximum 5 pts higher base then a peasant) or a bard with knowledge (again 5 points max higher than a slug). Why were those ever both basic bard abilities? Totally stupid.

If all PF2 is going to do is scoop out the stuff we use to get with the base class and make us choose between them and other stuff they added as options... Some good mostly crummy, this just makes me sad... And I can't even have waffles

I think you can take the other as a class feat. But to look at it another way, why do you want to force me to take bardiv knowledge if I just want to play the damn violin. Both waffles and biscuits and gravy are delicious, but sometimes I want one or the other, man.


Corwin Icewolf wrote:
Skystarlit1 wrote:
Corwin Icewolf wrote:
Skystarlit1 wrote:

The bard is more of a bard than ever huh?

Wonderful, his usefulness is combat got better. Great!

Tell me this though, with the RP element, where did his vast store of knowledge go? You know, the thing bards were awesome at, KNOWING STUFF. Information the width and breadth of the kingdom? Oh right, they killed the skills system.

I like a little RP in my RPG

Well since you asked so nicely, you'll find it in the muses section. It's the aptly named lore muse, and it gives you a special lore skill that allows you to recall knowledge about EVERYTHING called bardic lore. It presumably even applies to knowing where the waffle irons went, so make sure you roll it during playtest so your gm has to bug the devs about it for you.

Also of note, some people view the performance as the thing that defines bards moreso than the knowledge. The muse thing let's you decide which one defines your bard more.

Oh! You mean the Feat amongst the gazillion other feats that once was a basic class ability that works off of the same broken skill system as the other skills in PF2? The feat players have to choose instead of having more spell points... and I love how you have to choose if your going to be a bard with good performance (maximum 5 pts higher base then a peasant) or a bard with knowledge (again 5 points max higher than a slug). Why were those ever both basic bard abilities? Totally stupid.

If all PF2 is going to do is scoop out the stuff we use to get with the base class and make us choose between them and other stuff they added as options... Some good mostly crummy, this just makes me sad... And I can't even have waffles

I think you can take the other as a class feat. But to look at it another way, why do you want to force me to take bardiv knowledge if I just want to play the damn violin. Both waffles and biscuits and gravy are delicious, but sometimes I want one or the other, man.

Look, a Bard is the classic performer. The reson for most bards to have the 'basic knowledge' thing is because of their presumed time spent being a bard. If you want to play a dude that plays violin you can do that with any class. And obviously you've never had gravy waffles... Freaking amazing.


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Actually, no I can't be someone who plays violin with any class. Not if I want to do it in combat and accomplish anything whatsoever. Only the bard can inspire courage with his magic songs. Only the bard can substitute performance for spell components, which by the way I find to be very cool and flavorful ability and you're acting like it's a boring numerical boost or something

And The issue I have with that argument is that if a bards knowledge is exclusively what he's picked up in his travels, then he should have a whole bunch of false rumors and almost no useful information, because people are dumb and enjoy making up dumb rumors, especially when they don't actually know what they're talking about. So the knowledge bard needs a better in character source of information. Maybe there are bardic colleges somewhere, who knows.

And actually... Do waffles with chocolate gravy count?


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Corwin Icewolf wrote:
..if a bards knowledge is exclusively what he's picked up in his travels, then he should have a whole bunch of false rumors and almost no useful information, because people are dumb and enjoy making up dumb rumors, especially when they don't actually know what they're talking about. So the knowledge bard needs a better in character source of information.

I feel like there’s a fake muse joke in there somewhere...


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Yossarian wrote:
I'm appalled there's no Waffle Iron in the playtest book. No adventuring team should set forth into the wilderness without a mithral waffle iron emblazoned with their chosen insignia. Game breaking omission.

Every character I have ever played in PF has owned a waffle iron, and would never venture into the wilds without one.


Steve Geddes wrote:
Corwin Icewolf wrote:
..if a bards knowledge is exclusively what he's picked up in his travels, then he should have a whole bunch of false rumors and almost no useful information, because people are dumb and enjoy making up dumb rumors, especially when they don't actually know what they're talking about. So the knowledge bard needs a better in character source of information.
I feel like there’s a fake muse joke in there somewhere...

1. Yes bard colleges have to exist. Juilliard exists.

2. Basic knowledge is based on your Bard level and skill. A low level bard will probably roll low (at least sometimes) and have at least some bad information (especiallyif your DM has a good sense of humor).

However as a bard increases in level and begins to be able to tell what people are drink/full of $hit (sense motive) better, they can begin to sift through and recognize the stores that are common/uncommon and told as a joke, bragging or for real.

Bards are a social class, and figuring out what rumors and tales are true/false is part of their nature. After all, it is a bards job to tell his tales but also to give the truth 'scope' and make the story more interesting/make more money. Unless your a scholarly historian bard... then your just boring and learned it all from books.

3. I guess that counts, but savory crisp waffles smothered with bacon & sausage gravy = win


Skystarlit1 wrote:
Steve Geddes wrote:
Corwin Icewolf wrote:
..if a bards knowledge is exclusively what he's picked up in his travels, then he should have a whole bunch of false rumors and almost no useful information, because people are dumb and enjoy making up dumb rumors, especially when they don't actually know what they're talking about. So the knowledge bard needs a better in character source of information.
I feel like there’s a fake muse joke in there somewhere...

1. Yes bard colleges have to exist. Juilliard exists.

2. Basic knowledge is based on your Bard level and skill. A low level bard will probably roll low (at least sometimes) and have at least some bad information (especiallyif your DM has a good sense of humor).

However as a bard increases in level and begins to be able to tell what people are drink/full of $hit (sense motive) better, they can begin to sift through and recognize the stores that are common/uncommon and told as a joke, bragging or for real.

Bards are a social class, and figuring out what rumors and tales are true/false is part of their nature. After all, it is a bards job to tell his tales but also to give the truth 'scope' and make the story more interesting/make more money. Unless your a scholarly historian bard... then your just boring and learned it all from books.

3. I guess that counts, but savory crisp waffles smothered with bacon & sausage gravy = win

1. Well i did mean in golarion.

2. Unless they didn't put ranks in sense motive of course, though in the new system you'd definitely be right.

3. Never tried that. Always thought of waffles as a sweet breakfast. Kind of like pancakes badass yet softhearted big sister.

Silver Crusade

sherlock1701 wrote:
Yossarian wrote:
I'm appalled there's no Waffle Iron in the playtest book. No adventuring team should set forth into the wilderness without a mithral waffle iron emblazoned with their chosen insignia. Game breaking omission.
Every character I have ever played in PF has owned a waffle iron, and would never venture into the wilds without one.

I absolutely adored all the mithril cooking utensils they added in UE in 1st.


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Lord Fyre wrote:
True. But, PF 2nd., kind of feels like swapping a plane's engines mid-flight. There are so many hazards.

{looks up from exposed wing mechanicals} Are you getting soft, dwarf? C'mon, where's your sense of adventure?

Cos' damn it, Geoff, that shrieking is irritating. Take your wrench and go concuss The Shatner back into unconsciousness again.

MelodicCodes wrote:
Paizo needs to introduce a +5 Waffle Iron of Time Stop (2,500rnds/day) for 2sp. It needs to be a piercing weapon that deals 20d12 damage and 2d6 fire.

Agreed. If you can't make time for waffles, MelCo®'s Waffle Iron™ will make time for you!


Hythlodeus wrote:
no, once again, this is the Waffle Iron thread

Waffles are STUPID! And even had they been improved it wouldn't have helped, because now the IRONS have been NERFED!!!


Waffles, Waffles, Waffles, Waffles


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Corwin Icewolf wrote:
Hythlodeus wrote:
I thought this was the Waffle Iron thread?
It got off topic, that's my fault. Sorry. It was horrible of me and I hope that one day you may find it in your heart to forgive me.

Paizo has been battered by many detractors, but syrupy apologies aren't necessary. These PF2 rules are merely playtests, and not cast iron stone, like some seem to think. We should check our pride and our Eggos at the door before commenting on anything in the game, and Oster-ive to make the game the best it can be.


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I feel like this is as close to a "mods are asleep" topic as these forums are gonna get.


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Is it acceptable or abuse of GM privilege to confiscate the party's waffle iron Skull & Shackles style?

Interested parties wish dearly to know.

Customer Service Representative

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Thread locked until mods can catch up with the flagging.

Edit: Thread is reopened.


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Oh, I forgot to add histrionics to this thread. Ahem:

Now I totally know what Paizo's devious plan is with these terrible playtest rules! They want to force me to buy all their hardcovers I don't have yet, because I sure as hell am not changing to this new system! And when I've done so, they'll publish the real playtest document which actually contains a decent system and I'll be sitting on all those now useless hardcovers! Reeeeeeeee!

<bows> Thank you, thank you, I'll be here all playtest!

BTW, I'm not joking about probably picking up all the hardcovers I don't have yet (Occult Adventures, Ultimate Wilderness, Strategy Guide and a few others), because so far me changing to the new edition seems like an iffy chance. Though I remain optimistic that we can reign in the worst damage and make it attractive to most sides.


Artificial 20 wrote:

Is it acceptable or abuse of GM privilege to confiscate the party's waffle iron Skull & Shackles style?

Interested parties wish dearly to know.

Yes you may confiscate however attempts to sunder said Waffle Iron are right out.


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I'll put this here because it's not important but kinda want to bring it up.

Aeon Stones? Really? Oh come on, why name change it? Game is ruined, PF dead let's go play something else.

Okay that was hyperbole but really why the swap? Is it because Ioun Stones is for DnD and we want to avoid copyright issues/fights?

Cause it might be due to Pathfinder using it better or more but I always thought of Ioun Stones as a Paizo/PF thing.


magnuskn wrote:
BTW, I'm not joking about probably picking up all the hardcovers I don't have yet (Occult Adventures, Ultimate Wilderness, Strategy Guide and a few others), because so far me changing to the new edition seems like an iffy chance. Though I remain optimistic that we can reign in the worst damage and make it attractive to most sides.

This may interest you. It’s nearly over but wave five will open this weekend and includes a bunch of hardcovers.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thanks, I'll PM you shortly about which lots I am interested in. Since I presume you live in the US, international shipping prices could be a problem, though. Thank you for pointing your thread out to me!


MerlinCross wrote:

I'll put this here because it's not important but kinda want to bring it up.

Aeon Stones? Really? Oh come on, why name change it? Game is ruined, PF dead let's go play something else.

Okay that was hyperbole but really why the swap? Is it because Ioun Stones is for DnD and we want to avoid copyright issues/fights?

Cause it might be due to Pathfinder using it better or more but I always thought of Ioun Stones as a Paizo/PF thing.

Also, are the Ioun Imperative and the Knights of the Ioun Star going to change names too?


Pathfinder Starfinder Roleplaying Game Subscriber
MerlinCross wrote:

I'll put this here because it's not important but kinda want to bring it up.

Aeon Stones? Really? Oh come on, why name change it? Game is ruined, PF dead let's go play something else.

Okay that was hyperbole but really why the swap? Is it because Ioun Stones is for DnD and we want to avoid copyright issues/fights?

Cause it might be due to Pathfinder using it better or more but I always thought of Ioun Stones as a Paizo/PF thing.

I thought I read someplace that Ioun was a DnD god of some kind and that the stones were derived from their name, but it turns out I had it backwards and the god was named after the rocks. And, as it happens, only appeared in 4e. The more you know.


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M@lw@r3 wrote:
I clicked on this thread looking for funnier histrionics

Will do!

*ahem*

NO GREMLINS?!?!?!? WHAT WERE YOU THINKING, PAIZO?!?!?!?

How can this system (if it even be CALLED a system) be thought of as Pathfinder without those merry jesters of dungeon locales, office spaces, mechanic shops, and fish monger stalls?!? Who will slip stinky fish into adventurer packs, garrote the wizard hiding at the back of the party, place greasy banana peals and razor blades on the floors?

There is no way the goblins can take up the slack!

If Paizo doesn't smarten up, not only will they lose ALL of their customers, they will have to PAY to get people to play! We all hate this oversight! Fix it NOW!!!!!!

*bows*


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Virginia Jordan wrote:

Thread locked until mods can catch up with the flagging.

Edit: Thread is reopened.

for a moment I was afraid all the waffle irons were confiscated


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DFAnton wrote:

Sure!

PFS is a poison that's killing the base system for home games.

Amen to that. PFS has been anathema to the rest of us trying to run home games. I'm so glad second edition will siphon them all away and into the new edition, leaving the rest of us to work with Pathfider First Edition.


Artificial 20 wrote:
Is it acceptable or abuse of GM privilege to confiscate the party's waffle iron Skull & Shackles style?

You monster! I wouldn't be surprised if your player hit you with a REAL waffle iron if you did that. ;)


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Brother Fen wrote:
DFAnton wrote:

Sure!

PFS is a poison that's killing the base system for home games.

Amen to that. PFS has been anathema to the rest of us trying to run home games. I'm so glad second edition will siphon them all away and into the new edition, leaving the rest of us to work with Pathfider First Edition.

Sure, hate on all the pfs players, we aren't all lucky enough to be able to find regular players for home games you know.

And pfs is slightly easier for those of us with anxiety issues in real life as well.


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Corwin Icewolf wrote:
Brother Fen wrote:
DFAnton wrote:

Sure!

PFS is a poison that's killing the base system for home games.

Amen to that. PFS has been anathema to the rest of us trying to run home games. I'm so glad second edition will siphon them all away and into the new edition, leaving the rest of us to work with Pathfider First Edition.

Sure, hate on all the pfs players, we aren't all lucky enough to be able to find regular players for home games you know.

And pfs is slightly easier for those of us with anxiety issues in real life as well.

Would you mind elaborating on the last comment? I've always been attracted to the idea of organised play, but I just can't face playing with people I haven't been playing with for years (decades, in fact). How does one get past the stress of walking into a room of strangers?


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Steve Geddes wrote:
Corwin Icewolf wrote:
Brother Fen wrote:
DFAnton wrote:

Sure!

PFS is a poison that's killing the base system for home games.

Amen to that. PFS has been anathema to the rest of us trying to run home games. I'm so glad second edition will siphon them all away and into the new edition, leaving the rest of us to work with Pathfider First Edition.

Sure, hate on all the pfs players, we aren't all lucky enough to be able to find regular players for home games you know.

And pfs is slightly easier for those of us with anxiety issues in real life as well.

Would you mind elaborating on the last comment? I've always been attracted to the idea of organised play, but I just can't face playing with people I haven't been playing with for years (decades, in fact).

I imagine it's different if you've already have a regular group for years then. It's trying to go on Facebook or whatever and ask for strangers, or even somewhat friendly acquaintances to get together for a session that's daunting for me.

Though I have to admit, pfs was terrifying for me as well till I got used to it, and anxiety makes it hard to roleplay in any game, even now. It's just that when I was first looking for a group it was either, sign up for pfs on warhorn, go to game with strangers, or post an lfg on Facebook, go to game also with strangers, possibly have to gm for strangers if no one else wanted to, you get where I'm coming from here.

And I did have one friend that also wanted to go and doesn't have anxiety, So I think that helped.

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