
MendedWall12 |

I'm just wondering what the rationale is, if anyone knows, why potions cannot be made of spells with a personal range, or "you" as the target. I mean, potions are personal you are the one drinking the liquid...?
Is this just legend stuff, hangover from 3.5? Anyone want to jump on the bandwagon and have Paizo put an errata in unchained to take away that limitation? Potions are already limited to level 3 spells and under, it certainly wouldn't be game breaking to let them have a potion of See Invisibility, now would it?

Matthew Downie |
2 people marked this as a favorite. |

Same reason Personal spells exist in the first place - to make sure certain magic effects are only available to certain characters. It's annoying enough having to fight a guy in plate mail without him having Mirror Image and Shield as well.
I mean, the actual result of the rule is to create class disparity in favor of Wizards, but I can see what they were going for.
I'd suggest a better solution would be to make spells like See Invisibility non-Personal.

MendedWall12 |
1 person marked this as a favorite. |

Yeah, that's pretty much it. Many "personal" spells are designed to shore up the weaknesses of wizard-type casters and would be considered overpowered on fighter-types.
Really?! I think it's already been proven that casters are FAR better than martials, hasn't it? Can't we at least give the poor martials some "personal" potions to shore up their weaknesses?

Doomed Hero |

These days when a fighter wants shield and true strike they just abuse UMD and carry wands. The potion thing is only a limitation to low level martial characters. Past about 6th level it isn't any kind of hindrance to accessing the spell effects they want.
House Ruling that limitation on potions away wont affect your game much.

Orfamay Quest |

These days when a fighter wants shield and true strike they just abuse UMD and carry wands. The potion thing is only a limitation to low level martial characters. Past about 6th level it isn't any kind of hindrance to accessing the spell effects they want.
House Ruling that limitation on potions away wont affect your game much.
Your fighters have a lot more skill points than mine, I think.

QuidEst |

I think drinking a potion makes you a willing target of the spell, so it might also be to prevent Potion of Skinsend shenanigans and no-save sleeping potions that last an hour. It does also give Alchemists an interesting niche as the ones who can hand out personal-only buffs.
Won't break much to allow it, but keep an eye out for weird edge cases.

Doomed Hero |
2 people marked this as a favorite. |

Doomed Hero wrote:Your fighters have a lot more skill points than mine, I think.These days when a fighter wants shield and true strike they just abuse UMD and carry wands. The potion thing is only a limitation to low level martial characters. Past about 6th level it isn't any kind of hindrance to accessing the spell effects they want.
House Ruling that limitation on potions away wont affect your game much.
Just say no to dump stats.

Letric |

Orfamay Quest wrote:Just say no to dump stats.Doomed Hero wrote:Your fighters have a lot more skill points than mine, I think.These days when a fighter wants shield and true strike they just abuse UMD and carry wands. The potion thing is only a limitation to low level martial characters. Past about 6th level it isn't any kind of hindrance to accessing the spell effects they want.
House Ruling that limitation on potions away wont affect your game much.
15 point buy.... I got all 14, wow, I'm the strongest Fighter ever XD

Cavall |
Orfamay Quest wrote:Yeah, that's pretty much it. Many "personal" spells are designed to shore up the weaknesses of wizard-type casters and would be considered overpowered on fighter-types.Really?! I think it's already been proven that casters are FAR better than martials, hasn't it? Can't we at least give the poor martials some "personal" potions to shore up their weaknesses?
Not at level one of you spend a round casting shield there isn't. A martial would call it a day in likely a single swing from a charge attack.
Potions cover up to level 3. From there on in yes the gap is there. Up until then it's less noticeable.

Doomed Hero |

Doomed Hero wrote:15 point buy.... I got all 14, wow, I'm the strongest Fighter ever XDOrfamay Quest wrote:Just say no to dump stats.Doomed Hero wrote:Your fighters have a lot more skill points than mine, I think.These days when a fighter wants shield and true strike they just abuse UMD and carry wands. The potion thing is only a limitation to low level martial characters. Past about 6th level it isn't any kind of hindrance to accessing the spell effects they want.
House Ruling that limitation on potions away wont affect your game much.
Just say no to 15 point buy too. It's the gateway drug to dump stats.

Qaianna |
2 people marked this as a favorite. |

I think drinking a potion makes you a willing target of the spell, so it might also be to prevent Potion of Skinsend shenanigans and no-save sleeping potions that last an hour. It does also give Alchemists an interesting niche as the ones who can hand out personal-only buffs.
Won't break much to allow it, but keep an eye out for weird edge cases.
Well, from the developer's mouth/keyboard ...
Potions are like spells cast upon the imbiber. The character taking the potion doesn't get to make any decisions about the effect—the caster who brewed the potion has already done so. The drinker of a potion is both the effective target and the caster of the effect (though the potion indicates the caster level, the drinker still controls the effect).
I'd say that you're entitled to any saves if the spell allows one, but you're out of luck if you're chugging down that potion of Magic Missile.

MendedWall12 |
3 people marked this as a favorite. |

QuidEst wrote:I think drinking a potion makes you a willing target of the spell, so it might also be to prevent Potion of Skinsend shenanigans and no-save sleeping potions that last an hour. It does also give Alchemists an interesting niche as the ones who can hand out personal-only buffs.
Won't break much to allow it, but keep an eye out for weird edge cases.
Well, from the developer's mouth/keyboard ...
Core Rulebook wrote:Potions are like spells cast upon the imbiber. The character taking the potion doesn't get to make any decisions about the effect—the caster who brewed the potion has already done so. The drinker of a potion is both the effective target and the caster of the effect (though the potion indicates the caster level, the drinker still controls the effect).I'd say that you're entitled to any saves if the spell allows one, but you're out of luck if you're chugging down that potion of Magic Missile.
Oh man, I just had this hilarious scene play through my head where some fighter forced a bad guy to drink a potion of magic missiles, and he just keeps saying, "Stop casting magic missiles on yourself. Stop casting magic missiles on yourself." Just like the good ol' days when my brother would grab my wrist and make me punch myself. Good times!

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Spells with target of you or range of personal generally are some of the strongest of their level. You can easily classify them as being worth about half level more than other spells of the same level.
Those spells get that benefit in exchange for the target limitation, a limitation that is kept not allowing them to be made into potions.

Scott Wilhelm |
AwesomenessDog wrote:Wait, all of this no personal spell stuff is completely bypassed with alchemist + Infused potions Discovery, right? (Last I checked this hasn't been plugged.)Yes. Infused extracts can be spells with Range: Personal.
Another way you can get around making potions with a range of personal is to take Craft Wondrous Item and make elixirs of True Strike and Shield. An Alchemist would take Master Craftsman Alchemist to get around the fact that he doesn't have a Caster Level. Then you are in business.

wraithstrike |

ShieldLawrence wrote:Another way you can get around making potions with a range of personal is to take Craft Wondrous Item and make elixirs of True Strike and Shield. An Alchemist would take Master Craftsman Alchemist to get around the fact that he doesn't have a Caster Level. Then you are in business.AwesomenessDog wrote:Wait, all of this no personal spell stuff is completely bypassed with alchemist + Infused potions Discovery, right? (Last I checked this hasn't been plugged.)Yes. Infused extracts can be spells with Range: Personal.
True, but you don't get them at potions prices if they are elixirs.

Scott Wilhelm |
Scott Wilhelm wrote:True, but you don't get them at potions prices if they are elixirs.ShieldLawrence wrote:Another way you can get around making potions with a range of personal is to take Craft Wondrous Item and make elixirs of True Strike and Shield. An Alchemist would take Master Craftsman Alchemist to get around the fact that he doesn't have a Caster Level. Then you are in business.AwesomenessDog wrote:Wait, all of this no personal spell stuff is completely bypassed with alchemist + Infused potions Discovery, right? (Last I checked this hasn't been plugged.)Yes. Infused extracts can be spells with Range: Personal.
And they're not PFS legal.

Ridiculon |

Qaianna wrote:Oh man, I just had this hilarious scene play through my head where some fighter forced a bad guy to drink a potion of magic missiles, and he just keeps saying, "Stop casting magic missiles on yourself. Stop casting magic missiles on yourself." Just like the good ol' days when my brother would grab my wrist and make me punch myself. Good times!QuidEst wrote:I think drinking a potion makes you a willing target of the spell, so it might also be to prevent Potion of Skinsend shenanigans and no-save sleeping potions that last an hour. It does also give Alchemists an interesting niche as the ones who can hand out personal-only buffs.
Won't break much to allow it, but keep an eye out for weird edge cases.
Well, from the developer's mouth/keyboard ...
Core Rulebook wrote:Potions are like spells cast upon the imbiber. The character taking the potion doesn't get to make any decisions about the effect—the caster who brewed the potion has already done so. The drinker of a potion is both the effective target and the caster of the effect (though the potion indicates the caster level, the drinker still controls the effect).I'd say that you're entitled to any saves if the spell allows one, but you're out of luck if you're chugging down that potion of Magic Missile.
not so much for fighters as toons with access to the beguiling gift spell haha

wraithstrike |

wraithstrike wrote:And they're not PFS legal.Scott Wilhelm wrote:True, but you don't get them at potions prices if they are elixirs.ShieldLawrence wrote:Another way you can get around making potions with a range of personal is to take Craft Wondrous Item and make elixirs of True Strike and Shield. An Alchemist would take Master Craftsman Alchemist to get around the fact that he doesn't have a Caster Level. Then you are in business.AwesomenessDog wrote:Wait, all of this no personal spell stuff is completely bypassed with alchemist + Infused potions Discovery, right? (Last I checked this hasn't been plugged.)Yes. Infused extracts can be spells with Range: Personal.
I didn't know this was PFS-centric, in which case magic item creation feats as a whole are off the board.

Baval |
Baval wrote:How do you cast spells into a potion that can only be cast on living creatures?For in game logic on this, consider the following:
How would you cast the spell into a potion to brew it if it can only be cast on yourself?
youre not casting it on the potion, youre casting it into the potion. Youre still projecting magic away from your body. Personal spells apparently cannot be projected away from your body.

Baval |
Baval wrote:youre not casting it on the potion, youre casting it into the potion.As I understand things, you're not casting at all - just expending the spell power in some nebulous, undefined manner.
this explanation doesnt satisfy me, as then you wouldnt need to prepare the spell, you could just expend an empty spell slot.
furthermore, it would work for something like wands or scrolls where the caster must complete the spell or exude his will on the item (explaining why they could have personal spells), but you simply drink a potion.

Baval |
I think the answer ends up being "because f@$~ you", if we're gonna be honest. Devs don't think a spell should be potion-able, so they make it personal.
this is of course the real reason. Its for balance. I was simply trying to offer a logical reason for it in the game world as well.

MendedWall12 |

DominusMegadeus wrote:I think the answer ends up being "because f@$~ you", if we're gonna be honest. Devs don't think a spell should be potion-able, so they make it personal.this is of course the real reason. Its for balance. I was simply trying to offer a logical reason for it in the game world as well.
You see, there's your problem. Your trying to retcon logic into a system where wizards are world-eaters who plane travel around the multi-verse just for something to do. Logic has no place here. Which, of course, brings us back to the exclusion of some potions because f@$~ you, I said so.

DM_Blake |

To the OP:
Because potions are not "personal". A potion is made and then ANYBODY can use it. That's about as impersonal as it gets.
As others here have said, "personal" spells are meant to be used only by the person who casts them. For reasons. We might agree or disagree with the developers about these reasons, but this is the general answer to the question: No sharing of "personal" spells.

Baval |
1 person marked this as a favorite. |
Baval wrote:You see, there's your problem. Your trying to retcon logic into a system where wizards are world-eaters who plane travel around the multi-verse just for something to do. Logic has no place here. Which, of course, brings us back to the exclusion of some potions because f@$~ you, I said so.DominusMegadeus wrote:I think the answer ends up being "because f@$~ you", if we're gonna be honest. Devs don't think a spell should be potion-able, so they make it personal.this is of course the real reason. Its for balance. I was simply trying to offer a logical reason for it in the game world as well.
There is a significant logical fallacy in this. Just because a world has different logical consistency to ours doesn't mean it has none.
By this line of reasoning I could say "I make a bluff check to shoot actual daggers out of my mouth. If Wizards are world eaters i should be able to do it, because logic has no place here"

Baval |
Baval wrote:Wands and scrolls of personal spells are legal...For in game logic on this, consider the following:
How would you cast the spell into a potion to brew it if it can only be cast on yourself?
I did address this briefly in my third post, but ill elaborate here.
Scrolls are spell completion items, they are basically 99% of a cast spell put onto paper. The spell is finished when the caster does the last gesture and says the last word. In that respect, you could put a personal spell into a scroll since youre not really channeling the magic yet.
Wands are a bit trickier, but once again they do require some will on the part of the user, who has to know the command word and direct the wand to work. Its likely that once again they are carved with some sort of spell casting runes like a scroll, and then have a reservoir of magical power to funnel through them like two halves of a spell stored separate and mixed when needed.
Potions on the other hand are simply liquid magic. To use them you simply drink them, they require no magical knowledge (hence no UMD check). Therefore, the spell must be completely contained within the liquid, pre cast and fully empowered. Personal spells however cannot be cast anywhere but on the person who cast them, so there is no way to imbue the potion with the fully formed spell.

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While I agree with most that it's primarily a mechanical reason - there is an in-game logic to it.
For wands/scrolls the character is still the caster, they're just using the wand/scroll to power it.
For potions, it is the potion itself which is the caster. So - if you drink a potion of mirror image it does cast the spell... and there are now multiple images of that potion in your stomach. Not all that useful. :P