
![]() |

I realize that I REALLY dislike charge items that are not staves. Most charging and/or charge-using mechanisms are far too complicated or out there for me to really enjoy the item.
Note to self : avoid non-staff charge item in the future.
Agree compltely.
x/day items don't bother me in the same way though. Probably cause I don't have to keep track of the recharge component.

Lucky Pips Marathon Voter Season 9 |

The Raven Black wrote:I realize that I REALLY dislike charge items that are not staves. Most charging and/or charge-using mechanisms are far too complicated or out there for me to really enjoy the item.
Note to self : avoid non-staff charge item in the future.
Agree compltely.
x/day items don't bother me in the same way though. Probably cause I don't have to keep track of the recharge component.
I can make an exception for on/off type charge effects. If the item can gain a charge, but only hold one, then it is fairly easy to manage. What I don't like is having to do complicate accounting to see if that effect drained the last charge. My simple test for recharging items: if the GM questions you on if you really have the charges to do that, it should be as simple as saying, "I restored a charge when X happened, and haven't spent one since." If its more complicated than that, like going through a backlog of of your last 5 charges, it's too complicated for quick and easy play.

Lucky Pips Marathon Voter Season 9 |

You should never say how or where your item can be found. That is tying the GM's hands, and removing it as an option for random loot unless the GM shoehorns something that might not make sense into their story. Also, it definitely doesn't make sense if the item was bought from a vendor or created by a PC. It has all the downsides of an item backstory, with the addition of forcing that back story to cross paths with the PCs. Avoid this like the plague. We are making tools and goodies for the GM to use to tell their story, not forcing them to tell ours.

Anthony Adam Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Dedicated Voter Season 9 |

Jason Dandy Marathon Voter Season 9 |
You should never say how or where your item can be found. That is tying the GM's hands, and removing it as an option for random loot unless the GM shoehorns something that might not make sense into their story. Also, it definitely doesn't make sense if the item was bought from a vendor or created by a PC. It has all the downsides of an item backstory, with the addition of forcing that back story to cross paths with the PCs. Avoid this like the plague. We are making tools and goodies for the GM to use to tell their story, not forcing them to tell ours.
If it says where or how an item is FOUND, that's not the same as saying what circumstances would exist if the item were instead CREATED...

michael patrick RPG Superstar 2014 Top 32 , Marathon Voter Season 6, Dedicated Voter Season 7, Dedicated Voter Season 8, Dedicated Voter Season 9 aka michaeljpatrick |

Lucky Pips Marathon Voter Season 9 |

Lucky Pips wrote:You should never say how or where your item can be found. That is tying the GM's hands, and removing it as an option for random loot unless the GM shoehorns something that might not make sense into their story. Also, it definitely doesn't make sense if the item was bought from a vendor or created by a PC. It has all the downsides of an item backstory, with the addition of forcing that back story to cross paths with the PCs. Avoid this like the plague. We are making tools and goodies for the GM to use to tell their story, not forcing them to tell ours.If it says where or how an item is FOUND, that's not the same as saying what circumstances would exist if the item were instead CREATED...
While that's true, that means that a line in the items description is meaningless if the item was CREATED or BOUGHT, which is just a bad use of precious words for the item, and if it is FOUND the GM either has to adapt the story to the items story or invalidate that line in the items write up. All of these options are bad. While it could create an interesting hook for a GM, so can any item with compelling uses. Items should be used as tools by the GM to tell their story, not a script of a story created by the designer.
Another issues with saying how a weapon is found: Random loot tables.

Jason Dandy Marathon Voter Season 9 |
Jason Dandy wrote:Lucky Pips wrote:You should never say how or where your item can be found. That is tying the GM's hands, and removing it as an option for random loot unless the GM shoehorns something that might not make sense into their story. Also, it definitely doesn't make sense if the item was bought from a vendor or created by a PC. It has all the downsides of an item backstory, with the addition of forcing that back story to cross paths with the PCs. Avoid this like the plague. We are making tools and goodies for the GM to use to tell their story, not forcing them to tell ours.If it says where or how an item is FOUND, that's not the same as saying what circumstances would exist if the item were instead CREATED...While that's true, that means that a line in the items description is meaningless if the item was CREATED or BOUGHT, which is just a bad use of precious words for the item, and if it is FOUND the GM either has to adapt the story to the items story or invalidate that line in the items write up. All of these options are bad. While it could create an interesting hook for a GM, so can any item with compelling uses. Items should be used as tools by the GM to tell their story, not a script of a story created by the designer.
Another issues with saying how a weapon is found: Random loot tables.
i wish round was was over so we could talk candidly, as i think it would be an interesting and fruitful discussion. :)

Kiel Howell RPG Superstar Season 9 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9 aka theheadkase |
3 people marked this as a favorite. |

Aaron Miller 335 Dedicated Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Dedicated Voter Season 9 |

Aaron Miller 335 Dedicated Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Dedicated Voter Season 9 |
1 person marked this as a favorite. |

DmRrostarr wrote:Ugh...thinking you read too much "Order of the Stick" when I see your item.....I saw your avatar and did a triple take...I haven't seen anyone else using this on these boards and I was confused because I clearly did not remember writing that post!
Well be thankful you don't have the same name!

Nickolas Floyd RPG Superstar 2013 Top 32 , Marathon Voter Season 6, Dedicated Voter Season 7, Dedicated Voter Season 8, Star Voter Season 9 aka Phloid |
1 person marked this as a favorite. |

DmRrostarr wrote:Ugh...thinking you read too much "Order of the Stick" when I see your item.....I saw your avatar and did a triple take...I haven't seen anyone else using this on these boards and I was confused because I clearly did not remember writing that post!
I totally thought it was you, too.

![]() |

That ability your item boosts, it hasn't been called that since 3.5.
I found this statement amusing. If tracking by D&D versions, it is a couple versions back, but if counting by Pathfinder, it is only .25 versions back. Thanks for the chuckle...
(nonetheless, the item SHOULD conform to the current nomenclature, not grognard-speak)

Jeff Lee |

I wonder if the authors of magical booze items dedicated to a party god stop to consider if anyone else has ever bothered with that same low hanging fruit.
Likely not. That's the thing with themed items, it's like one of those word association games. People think of a deity, or country, or organization, and choose the first thing that pops into their heads when they think of that theme. Of course, so does most everyone else. Part of designing something original is to step outside the norm and go beyond what's typically expected. Explore the design space. Usually there's something waiting there beyond the stereotypes and standard expectations.

Nickolas Floyd RPG Superstar 2013 Top 32 , Marathon Voter Season 6, Dedicated Voter Season 7, Dedicated Voter Season 8, Star Voter Season 9 aka Phloid |

Nickolas Floyd RPG Superstar 2013 Top 32 , Marathon Voter Season 6, Dedicated Voter Season 7, Dedicated Voter Season 8, Star Voter Season 9 aka Phloid |

Mike Franke |
2 people marked this as a favorite. |

Thunderfrog wrote:Likely not. That's the thing with themed items, it's like one of those word association games. People think of a deity, or country, or organization, and choose the first thing that pops into their heads when they think of that theme. Of course, so does most everyone else. Part of designing something original is to step outside the norm and go beyond what's typically expected. Explore the design space. Usually there's something waiting there beyond the stereotypes and standard expectations.
I wonder if the authors of magical booze items dedicated to a party god stop to consider if anyone else has ever bothered with that same low hanging fruit.
Cayden Calaen's cloak of sobriety and chastity !!!

![]() |
2 people marked this as a favorite. |

In all seriousness...
Body horror squicks me out. If I am not in exactly the right mood, an item which inserts, removes, or warps a part of the user's body will leave me with very little enthusiasm for reading the rest of the item.
It isn't an automatic downvote, but the rest of your item better be fantastic.
And undead creating items are that on steroids.

![]() |

Jarrett Sigler RPG Superstar Season 9 Top 32 , Dedicated Voter Season 8, Dedicated Voter Season 9 aka Tothric |

I feel that way about items that gib spellcasters. What spellcaster in his right mind would make an item that murders other spellcasters?I guess Master Craftsman is an answer.
Or perhaps a spell-caster who feels they themselves should be the only spell-caster?
Or perhaps, a very angry oracle/sorcerer who feels his powers are a curse.
Perhaps: a caster with a death wish?

Kool Aid Man |
1 person marked this as a favorite. |

In all seriousness...
Body horror squicks me out. If I am not in exactly the right mood, an item which inserts, removes, or warps a part of the user's body will leave me with very little enthusiasm for reading the rest of the item.
It isn't an automatic downvote, but the rest of your item better be fantastic.
And undead creating items are that on steroids.
Wait, so you have a mood for when you want to gouge your own eyes out?
OH YEAHH!!!

Jeff Lee |
1 person marked this as a favorite. |

Jeff Lee wrote:Cayden Calaen's cloak of sobriety and chastity !!!Thunderfrog wrote:Likely not. That's the thing with themed items, it's like one of those word association games. People think of a deity, or country, or organization, and choose the first thing that pops into their heads when they think of that theme. Of course, so does most everyone else. Part of designing something original is to step outside the norm and go beyond what's typically expected. Explore the design space. Usually there's something waiting there beyond the stereotypes and standard expectations.
I wonder if the authors of magical booze items dedicated to a party god stop to consider if anyone else has ever bothered with that same low hanging fruit.
I'm guessing that one won't win over many voters...
Seriously though, most times there's an item devoted to Cayden Cailean, it's a mug or has something to do with alcohol. Why is there never a magical version of his favored weapon? What about items that focus on his love of freedom, or accepting challenges, or bravery? It's like people take one look at his name and say "Oh! God of booze!" and that's that.

Papasteve08 Dedicated Voter Season 7, Dedicated Voter Season 8, Star Voter Season 9 |

Mike Franke wrote:Jeff Lee wrote:Cayden Calaen's cloak of sobriety and chastity !!!Thunderfrog wrote:Likely not. That's the thing with themed items, it's like one of those word association games. People think of a deity, or country, or organization, and choose the first thing that pops into their heads when they think of that theme. Of course, so does most everyone else. Part of designing something original is to step outside the norm and go beyond what's typically expected. Explore the design space. Usually there's something waiting there beyond the stereotypes and standard expectations.
I wonder if the authors of magical booze items dedicated to a party god stop to consider if anyone else has ever bothered with that same low hanging fruit.I'm guessing that one won't win over many voters...
Seriously though, most times there's an item devoted to Cayden Cailean, it's a mug or has something to do with alcohol. Why is there never a magical version of his favored weapon? What about items that focus on his love of freedom, or accepting challenges, or bravery? It's like people take one look at his name and say "Oh! God of booze!" and that's that.
Preach!
Wonder if it would be inappropraite to propose a toast to such an inspiring speech...

Jeff Lee |

Jeff Lee wrote:
Seriously though, most times there's an item devoted to Cayden Cailean, it's a mug or has something to do with alcohol. Why is there never a magical version of his favored weapon? What about items that focus on his love of freedom, or accepting challenges, or bravery? It's like people take one look at his name and say "Oh! God of booze!" and that's that.
Preach!
Wonder if it would be inappropraite to propose a toast to such an inspiring speech...
I think Cayden would approve. Cheers!