Jeff Lee wrote:
Cayden Calaen's cloak of sobriety and chastity !!!
Le Petite Mort wrote:
I thought the blue glow meant you are attuned but the red glow meant you can see the colored auras of other people and then control them.
Ambrosia Slaad wrote:
Oh I forgot that if you and your buddy both have this item you can share your skills and feats.
This item x appears to be an ordinary item x, is covered in filigree and runes and when attuned may transform into any of the many kinds of item x, bypass any of the many kinds of DR, or take on any of the various elemental properties. It can also affect incorporeal and haunts but only if you cut yourself and drip your blood on said filigree and runes . And it can also cast magic missile but only in complete darkness.
There was actually a whole series of fantasy books about masks that you wear but are absorbed into your face that give you the powers of the gods. It was pretty good and also a while back so I doubt that anyone is copying anything but the trope is definitely out there.
Yes it is a bummer to see the same items over and over but i understand how the math works. I was hoping after the cull that some of my least favorites would be gone, and they are, but I still have many that are apparently in "my test group" that I have voted down many many many times but keep popping up. It is starting to feel like endless wack-a-mole.
Unfortunately, I am one of those people that often reads a little in an electronic format and some in the physical books. This has been a nice luxury especially come vacation time when it is easier to carry around an ipad than a bag of books. Like many people I can't justify buying things twice so I will need to decide one way or the other.
In either case I will be less happy than before and likely more choosy. With a subscription I was encouraged to read every story, why not they are all included. Without one, I will likely pick and choose based on favorite authors and subject matter.
Pathfinder 2.0 is already here and has been here for years, arguably the Advanced Players Guide was the first taste and certainly since the Advanced Class Guide.
Paizo smartly hasn't called it Pathfinder 2.0 considering the likely negative reaction that would create among a certain percentage of their fan-base but the game plays differently than it originally did.
Paizo evolved the game gradually at first and faster lately until it is at least as different as 2nd Ed was from 1st Ed by my recollection. I look around my table and see a lot of players playing characters with "points pools" and many abilities that modify roles (rolls) of various kinds. Now the original classes have been re-imagined more in line with more recent classes.
At my table we already call it Pathfinder 2.0.
I didn't follow forgotten realms after the 4e disaster but I used to love FR and the Zhents. As Dreaming Psion stated above they are really more like the Aspis Consortium but as I remember the Zhents need to be distinguished from Zhentil Keep. The Zhentarim were basically an evil trade organization while Zhentil Keep was the evil political enemy. They sometimes worked together and sometime were more fractured (Think Hydra and Nazi Germany).
It would probably be better to be lawful to be a member of the Zhents but as long as you are after money and power you should be fine.
When I think of steampunk, I think of it as a world of "What if". What if all of the ideas of the past that were eventually proven to be impossible actually did work. What if electricity could bring back the dead. What if you could shoot someone out of a cannon all of the way to Mars? What if giant land battleships were in fact feasible?
Perhaps it is because in this alternate world the laws of nature are slightly different from ours, or perhaps the people are just able to make scientific leaps that we are not.
How it happens is not as important for me as the result, a world where semi-archaic tech can produce effects the same as or even superior to modern tech. That is steampunk to me.