GiantSlayer! what do we know?


Giantslayer

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Contributor, RPG Superstar 2010 Top 4

captain yesterday wrote:
and i do have concerns with 2 rookies starting it out.

In fairness, Patrick is not really a rookie. He's cut his teeth on the module line, set in a very challenging locale.

Contributor, RPG Superstar 2010 Top 4

captain yesterday wrote:
i'm gonna go ahead and hypothesize that it'll ultimately boil down to being a love story:)

OH HO! You think you got me typecast, eh?

We'll see. In the interim, you go check out the Numeria Campaign Book and then evaluate my pillow talk. You might be surprised what the pillow actually is and what it has to say.

And knives too.


Pathfinder Roleplaying Game Charter Superscriber

Would love to see some Darklands love, but perhaps that is in the sequel??? ;)


Seannoss wrote:
I may have heard somewhere that giants will have new giant feats to help them out and to expand their giant-ness.

Hopefully, the requirements are such that Half-Giants can qualify . . .

Paizo Employee RPG Superstar 2014 Top 4, RPG Superstar 2013 Top 32

I wonder what favored enemy Harsk should take.


Starts looking at the Titan Mauler barbarian


Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber

Looks at a party consisting of a Titan Mauler barbarian Half-Orc, Dwarven Ranger, A Slayer, and some healer class to patch up wounds and cast buff/debuff spells(Maybe White Mage Arcainist).


Jim Groves wrote:
captain yesterday wrote:
i'm gonna go ahead and hypothesize that it'll ultimately boil down to being a love story:)

OH HO! You think you got me typecast, eh?

We'll see. In the interim, you go check out the Numeria Campaign Book and then evaluate my pillow talk. You might be surprised what the pillow actually is and what it has to say.

And knives too.

actually i meant the whole path:)

Contributor, RPG Superstar 2010 Top 4

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captain yesterday wrote:
And knives too.
actually i meant the whole path:)

Well.. HA! I had self-confidence! (inside joke)


1 person marked this as a favorite.

it was the name of your chapter that made me think it, and yes i imagined a Giant love story on the Belkzen-Nidal border to be... Dark (tho hopefully not too dark)

Paizo Employee Developer

Seannoss wrote:
I may have heard somewhere that giants will have new giant feats to help them out and to expand their giant-ness.

You heard right. I got Stephen Radney-MacFarland to write me an article for GMs to use to help out giants a bit with some cool feats and other mechanics. I figured with an AP full of giants, it would be nice to have a bigger toolbox.


Will there be a half-giant or giant-blooded playable race?

Paizo Employee Developer

Not that I'm aware of, though I believe there are those options in some 3PP material.

Scarab Sages

Pathfinder Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber
Cthulhudrew wrote:
Kairos Dawnfury wrote:
So is Shadow of the Storm Tyrant going to have Storm Giants or Shadow Giants!? I'm so confused!
Maybe it will have Stormshadow Giants- Giant Ninjas with machine guns.

More seriously, since storm giants are usually CG, I expect the black sheep of the family to be some Kuthite BBEG freak, since they mentioned Nidal as a location for this AP. Maybe cavlier with an umbral dragon mount? [Edit to add:]Or maybe as a druid with Shade of the Uskwood, inciting a war to cull the weakest of the humanoids.

Paizo Employee Developer

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From the Office of Expectation Management:
This Adventure Path isn't super focused on a nation, so if we mention Nidal or Lastwall or Molthune or Belkzen or Varisia or Nirmathas we're talking about remote mountainous areas of those places and not something where you're going to get deep into Nidalese culure of whatnot. Those nations just happen to border the area.

Liberty's Edge

So basically this happens high up in the Appalachians.


That concerns me ever so slightly. Of all the APs I have read, Shattered Star is easily my least favourite. Go here and collect a shard, go there and collect a shard, repeat to fade. This sounds a little like the same formula, except instead of collecting shards, you're killing giants. :s

Franchisee - Game Kastle College Park

Monster Codex wrote:
Comprehensive chapters for 20 of the game’s most iconic monsters, including the boggard, bugbear, drow, duergar, fire giant, frost giant, ghoul, gnoll, goblin, hobgoblin, kobold, lizardfolk, ogre, orc, ratfolk, sahuagin, serpentfolk, troglodyte, troll, and vampire. Information on the complex society and ecology of each creature.

Who wants to bet on encountering fire and frost giant societies with a lot of highly differentiated giant monsters/NPCs?


still waiting for bestiary 4 to go on the PRD, wonder how long it'll take to get the monster codex up, which of course they expect us to have (on account they don't reprint bestiary or npc codex monsters in adventures) at least the pdf for the rulebooks are cheap:)

Dark Archive

Pathfinder Adventure Path Subscriber

I'm hoping for nuggets of Thassilonian lore. Belkzen was Zutha's stomping grounds, if I'm not mistaken.


Pathfinder Adventure, Adventure Path, Rulebook Subscriber

I think at least one or two giant races are in the Monster Codex. I imagine there are lots of goodies in there that will be used to beef up the Giants. Also adding class levels can reduce the Will save issue.


Misroi wrote:
I'm hoping for nuggets of Thassilonian lore. Belkzen was Zutha's stomping grounds, if I'm not mistaken.

That sounds even more like RotRL II...

Ruyan.


Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber

Yeah I will have to agree that in helping to distance this from RotRL you will have to leave out Zutha.

Liberty's Edge

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zergtitan wrote:
Yeah I will have to agree that in helping to distance this from RotRL you will have to leave out Zutha.

We may see Zutha pop up in the 'continuing the campaign' segment, however.

Grand Lodge Contributor

Joshua Goudreau wrote:
zergtitan wrote:
Yeah I will have to agree that in helping to distance this from RotRL you will have to leave out Zutha.
We may see Zutha pop up in the 'continuing the campaign' segment, however.

He already (sort of almost kinda) popped up in the 'continuing the campaign' segment of Shattered Star.

Dark Archive

Pathfinder Adventure Path Subscriber

I'm not looking for "Runelords II" from this. Just little touches that suggest what was going on in this neck of the woods when Gastash was extant. An orc camp that's situated in Thassilonian ruins, for example. Much of what could be learned from the site has been lost to the ravages of both time and orcs, but maybe a small mound was overlooked with minor undead and historical artifacts.


it won't be Runelords Redux i believe, James Jacobs said if it was a rune lords AP it would've been announced as such.

i do believe it will have information on Zutha and Gastash, but it won't be centered on Zutha (gastash maybe?)


Time to roll up some characters:

1. Frush o Smuggil
2. Bleep wurp the eyebiter
3. Fonkin Hoddypeak
4. Flerd Trantle

Pretty original names - I am sure no one else has ever come up with them.


I think we'll see PCs making and leading an army against the hordes...

Supersize me!

Paizo Employee Creative Director

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I'm pretty grabby/protective of my Runelords. And this is a Rob McCreary helmed Adventure Path. AKA: There won't be much Runelord stuff at all, in Giantslayer... but there MIGHT be Thassilon elements here and there.

Grand Lodge

I am feeling my inner Dwarf channeling forward for this one. Orcs Mountains and giants.. here to the all dwarf party that rocks this one..


James Jacobs wrote:
I'm pretty grabby/protective of my Runelords. And this is a Rob McCreary helmed Adventure Path. AKA: There won't be much Runelord stuff at all, in Giantslayer... but there MIGHT be Thassilon elements here and there.

That is completely understandable.

When do you think you will be able to bring your Runelords outside so all of us can play with them again?

Dark Archive

Humphry B ManWitch wrote:
I am feeling my inner Dwarf channeling forward for this one. Orcs Mountains and giants.. here to the all dwarf party that rocks this one..

Right! Dwarves will rule this one

Paizo Employee CEO

1 person marked this as a favorite.
Black Dougal wrote:

Time to roll up some characters:

1. Frush o Smuggil
2. Bleep wurp the eyebiter
3. Fonkin Hoddypeak
4. Flerd Trantle

Pretty original names - I am sure no one else has ever come up with them.

Ahhh, nostalgia! Someone in my campaign ended up playing Fonkin for a few weeks before rolling up his own character. Good times!

-Lisa


Yup, we had Redmod Dumple and Faffle Dweo'mercraeft as permanent NPCs in our group. That party has been somewhere between D1 and D2 for about twenty years, waiting for their players to return...

RPG Superstar 2012 Top 16

Gleep Wurp and a couple members of the NPC team actually got into Against the Giants 2 when it came out.

Good times!

==Aelryinth

Paizo Employee Creative Director

3 people marked this as a favorite.
leo1925 wrote:
James Jacobs wrote:
I'm pretty grabby/protective of my Runelords. And this is a Rob McCreary helmed Adventure Path. AKA: There won't be much Runelord stuff at all, in Giantslayer... but there MIGHT be Thassilon elements here and there.

That is completely understandable.

When do you think you will be able to bring your Runelords outside so all of us can play with them again?

I'm pretty sure I know when that'll be, but saying so would be a spoiler and more, so for now... I must remain quiet...


Pathfinder Adventure, Adventure Path, Rulebook Subscriber

can we expect additional info at Gen Con?

Paizo Employee Creative Director

3 people marked this as a favorite.
j b 200 wrote:
can we expect additional info at Gen Con?

About Giantslayer? Yes.

About what's coming after Giantslayer? Yes.


Paizo likes tying in stuff to recent or upcoming book releases. What if the next AP has ties to Unleashed!?

Paizo Employee Creative Director

Insain Dragoon wrote:
Paizo likes tying in stuff to recent or upcoming book releases. What if the next AP has ties to Unleashed!?

Unleashed is, by its nature, a good contender to have NO tie-ins, actually.

Especially given our goal of making the post Iron Gods AP one that's pretty classic, and doesn't get crazy with things like variant rules.


I meant the one after Giantslayer.

Lantern Lodge RPG Superstar 2014 Top 4

Jim Groves wrote:
captain yesterday wrote:
i'm gonna go ahead and hypothesize that it'll ultimately boil down to being a love story:)

OH HO! You think you got me typecast, eh?

We'll see. In the interim, you go check out the Numeria Campaign Book and then evaluate my pillow talk. You might be surprised what the pillow actually is and what it has to say.

And knives too.

Your pillow talk is just a little Kuthite now, is all.

Shadow Lodge

James Jacobs wrote:
I'm pretty sure I know when that'll be, but saying so would be a spoiler and more, so for now... I must remain quiet...

As always, I take this silence as either a sign of Cthulhu-themed horror or Dumas-inspired swashbuckling adventures in Galt in a future AP.

Fingers crossed.

Would crossing my toes double jinx this?

The Exchange

James Jacobs wrote:
I'm pretty grabby/protective of my Runelords. And this is a Rob McCreary helmed Adventure Path. AKA: There won't be much Runelord stuff at all, in Giantslayer... but there MIGHT be Thassilon elements here and there.

Can you tell us more about how this AP distances itself not from the themes of Rise of the Runelords but from it's unspoken theme of "fight increasingly large humanoids"?

Rise of the Runelords spoilers!:

What I mean is, in Runelords you started by fighting goblins, then ghouls, then ogres, then giants, etc. From the names of adventures in this AP it sounds like something similar is going on - which is natural, but also very similar to Runelords. Will this be somehow handled differently here?

Paizo Employee Developer

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The biggest difference is that some of those familiar foes are not steps to preventing an evil ancient wizard that once ruled the region 10,000 years ago from returning to the world in order to enslave as much of the region as he could. :)

I totally understand the initial connection, but I think some of that is that both Rise of the Runelords and Giantslayer are both coming from classic fantasy RPG backgrounds.

The Exchange

Adam Daigle wrote:

The biggest difference is that some of those familiar foes are not steps to preventing an evil ancient wizard that once ruled the region 10,000 years ago from returning to the world in order to enslave as much of the region as he could. :)

I totally understand the initial connection, but I think some of that is that both Rise of the Runelords and Giantslayer are both coming from classic fantasy RPG backgrounds.

Cool.


Also, the concept of 'fighting increasingly larger enemies' is true of pretty much every game, like, ever - not just Rise of the Runelords. As you increase in level, baddies get harder to maintain the difficulty curve. Now harder doesn't always mean bigger - but in an RPG, more often than not the two go hand in hand.

The Exchange

mikeawmids wrote:
Also, the concept of 'fighting increasingly larger enemies' is true of pretty much every game, like, ever - not just Rise of the Runelords. As you increase in level, baddies get harder to maintain the difficulty curve. Now harder doesn't always mean bigger - but in an RPG, more often than not the two go hand in hand.

Sure, but specifically fighting increasingly larger humanoids - that's more unique. The first Runelords adventure is very much a "goblins" adventure, the second is almost exclusively human sized opponents, the third is very focused on ogres and the fourth is literally all about fighting stone giants. Even if fighting increasingly large opponents is the standard, this is still an exception. And sounds like in several ways the structure of the early giantslayer campaign will be similar.

Paizo Employee Creative Director

When you file off the plot, and then file off the actual NPCs, and file off the locations... a LOT of APs start sounding the same, frankly.

There are certainly similarities in some of the creature mix between Runelords and Giantslayer... but they're different stories.

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