GiantSlayer! what do we know?


Giantslayer

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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

i like to think that when Lisa, James and Wes got to "The Crossroads" Steve vai... er, the devil gave them this choice "you can do Dungeons or you can do Dragons, unfortunetley due to copyright laws you cant do both" they most likely chose Dungeons:)

i've been happy with the APs thus far, even the dungeon heavy ones:)

Liberty's Edge

I like occasional dungeons but too many can get tedious, even when well designed. Hell's Rebels looks to be tipping the scales back toward urban, which is cool, but I'm excited for this AP a little more right now. I was just curious what the balance would be and that it wouldn't tip too much into dungeon crawling.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Joshua Goudreau wrote:
Does anyone know what the urban/wilderness/dungeon ratio will be on this AP? I watched the AP GenCon panel and followed the thread so I'm assuming urban will be pretty low but my concern is the description makes it seem like it relies heavily on dungeons, giant-themed dungeons ala Against the Giants, but dungeons none the less.

Rob just answered a similar question a little ways up-thread:

Rob McCreary wrote:
Samy wrote:
c) What would you say is the ratio between outdoors/wilderness and indoors/dungeon/underground encounters? Is it more of an wilderness AP or more of a dungeon crawl AP?
We're trying to have a good mix of both. Maybe a bit heavier on the indoors/dungeon crawls, but plenty of outdoors action too.

Liberty's Edge

Joseph Wilson wrote:
Joshua Goudreau wrote:
Does anyone know what the urban/wilderness/dungeon ratio will be on this AP? I watched the AP GenCon panel and followed the thread so I'm assuming urban will be pretty low but my concern is the description makes it seem like it relies heavily on dungeons, giant-themed dungeons ala Against the Giants, but dungeons none the less.

Rob just answered a similar question a little ways up-thread:

Rob McCreary wrote:
Samy wrote:
c) What would you say is the ratio between outdoors/wilderness and indoors/dungeon/underground encounters? Is it more of an wilderness AP or more of a dungeon crawl AP?
We're trying to have a good mix of both. Maybe a bit heavier on the indoors/dungeon crawls, but plenty of outdoors action too.

How the hell did I miss that?

Grand Lodge Contributor

I WANT THIS AP RIGHT THE FRAK NOW.

Dark Archive

Pathfinder Adventure Path, Companion, Lost Omens, Pawns Subscriber

Do we know who is doing the cover illustrations for all of the 6 volumes?


Can you describe the relationship between this AP and the "G" or "GDQ" series of yore?

Grand Lodge

Shaun Hocking wrote:
I WANT THIS AP RIGHT THE FRAK NOW.

A-MEN!

At the very least, that'd mean we get the Hell's Rebels AP even sooner!

(It's a shame Paizo isn't currently publishing an AP. ... I mean, really, can anyone explain why there is no AP being published Aug '14--Jan '15?!? Isn't Paizo supposed to be doing one of these campaigns every six months? Why do nothing until January?)

[/Numeria rant]


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
W E Ray wrote:
Shaun Hocking wrote:
I WANT THIS AP RIGHT THE FRAK NOW.

A-MEN!

At the very least, that'd mean we get the Hell's Rebels AP even sooner!

(It's a shame Paizo isn't currently publishing an AP. ... I mean, really, can anyone explain why there is no AP being published Aug '14--Jan '15?!? Isn't Paizo supposed to be doing one of these campaigns every six months? Why do nothing until January?)

[/Numeria rant]

some people are quite happy with the one thats running now, i don't have it yet, but i will:)

Paizo Employee Creative Director

4 people marked this as a favorite.
W E Ray wrote:
Shaun Hocking wrote:
I WANT THIS AP RIGHT THE FRAK NOW.

A-MEN!

At the very least, that'd mean we get the Hell's Rebels AP even sooner!

(It's a shame Paizo isn't currently publishing an AP. ... I mean, really, can anyone explain why there is no AP being published Aug '14--Jan '15?!? Isn't Paizo supposed to be doing one of these campaigns every six months? Why do nothing until January?)

[/Numeria rant]

Think of it as my personal gift to your wallet! :-)

Grand Lodge

Well played, sir.

But MAN, I can't wait for the next two APs!

(And good luck tomorrow night in the first game against the Seahawks. The better your Packers look, the better we Vikings will look when we crush your souls!)


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
W E Ray wrote:

Well played, sir.

But MAN, I can't wait for the next two APs!

(And good luck tomorrow night in the first game against the Seahawks. The better your Packers look, the better we Vikings will look when we crush your souls!)

and how many super bowl wins do the Vikings have again?

at least we (the Seahawks) can win the big game:)

Paizo Employee Creative Director

5 people marked this as a favorite.
W E Ray wrote:

Well played, sir.

But MAN, I can't wait for the next two APs!

(And good luck tomorrow night in the first game against the Seahawks. The better your Packers look, the better we Vikings will look when we crush your souls!)

There's a sportsball game tomorrow? Huh. Whatdaya know?

Sovereign Court

James Jacobs wrote:
W E Ray wrote:

Well played, sir.

But MAN, I can't wait for the next two APs!

(And good luck tomorrow night in the first game against the Seahawks. The better your Packers look, the better we Vikings will look when we crush your souls!)

There's a sportsball game tomorrow? Huh. Whatdaya know?

Your team, I think.


Dragon78 wrote:

1)Any chance of a giant blooded 0HD playable race?

Just use Half-Giants! There is even an anti-giant themed archetype for them (Kinslayer Ranger in Ultimate Psionics)


Pathfinder Adventure Path, Rulebook Subscriber
James Jacobs wrote:
W E Ray wrote:

Well played, sir.

But MAN, I can't wait for the next two APs!

(And good luck tomorrow night in the first game against the Seahawks. The better your Packers look, the better we Vikings will look when we crush your souls!)

There's a sportsball game tomorrow? Huh. Whatdaya know?

Back before there was that vile thing called 4th Edition D&D, my friends and I would hold an anti-Superbowl Party where we'd game all day and never once thing about football.

The fact that we were going to game all day and not think about Football anyway? Well, no need to mention that. ;)


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

right after high school i lived im an apt with my best friend, we had a sb party every year for like 3 or 4 years, every time we drank and gorged and ended up passing out before end of first quarter:)


I really hope the monster theme in this AP's is EVERYTHING GOES! Japanese monsters, Giants, Demons, Mythology creatures and whatever else (but not sf creatures)

A mythological giant in each book would be fun.

- Antaeus the greek giant.
- Brobinyak the draconic ogre from english legends.
- Hraesvelgr, the winged giant shapeshifter from Norse mythology.
- Jack in Irons, the giant in iron covered torturing giant from England.
- Laestrygon, giant cannibals from greek myths.
- Yehwe Zogbanu, the african troll that hunts hunters and is covered in horrid horns.
- Yeitso, the native american giant covered in pangolin scales that it can use as throwing knife weapons.


Adam Daigle wrote:
mikeawmids wrote:
I wonder if giants / half giants will be a playable race for this jolly green jaunt?

Nope! You supposed to be slaying them, not hanging out with them at family reunions. :)

And I had thought a sorcerer with racial heritage stonegiant to grab the earth touched feat might be an option. But I would not derogate the AP with such a PC.


KahnyaGnorc wrote:
Dragon78 wrote:

1)Any chance of a giant blooded 0HD playable race?

Just use Half-Giants! There is even an anti-giant themed archetype for them (Kinslayer Ranger in Ultimate Psionics)

Half-giants are beautiful even without the psionics because hot damn, Powerful Build is one hell of a racial trait.


Haven't yet had a chance to read the whole thread, but the search engine said that "redeem", "redeeming", and "redemption" were currently not in this thread -- any chance of redeeming any notable opponents (including but not limited to giants)? Trying to put together a character concept for a character seeking redemption, who could become a redeemer (but not the Redeemer Paladin Archetype).


2 people marked this as a favorite.
UnArcaneElection wrote:

Haven't yet had a chance to read the whole thread, but the search engine said that "redeem", "redeeming", and "redemption" were currently not in this thread -- any chance of redeeming any notable opponents (including but not limited to giants)? Trying to put together a character concept for a character seeking redemption, who could become a redeemer (but not the Redeemer Paladin Archetype).

I hope not. Wrath of the righteous was the AP about redemption. Now it's bud-kicking for goodness time.

Liberty's Edge

2 people marked this as a favorite.
Gingerbreadman wrote:
I hope not. Wrath of the righteous was the AP about redemption. Now it's bud-kicking for goodness time.

Oh, is this the all plant subtype AP?


I wonder if this will build much on Golarion lore. Since its a wilderness rather than country-based AP, it does seem more setting-neutral than most.


Tracking the orbs of dragonkind (if one of them will feature strongly), I think the red, gold, white and copper orbs have their location accounted for.

- Mengkare has the busted-up gold one and has delivered fragments of it to other nations around the Inner Sea.
- White is up in the Tusk Mountains.
- Copper is buried out under the desert sands of Thuvia.
- Red is in the hoard of a dragon somewhere, but I can't remember which.

There's also the big blue one in Hell, which may or may not be a unique blue orb, and I think one other somewhere. The gold, white and copper ones are basically confirmed for a location thanks to Artifacts & Legends, though, making for an easy reference point, unless you interpret the white one as a different orb, since it's not outright named per se. The others are more elusive, though I also remember seeing a picture somewhere of Seltyiel holding the red orb while riding on a dragon.


Adventure Path Charter Subscriber
Alleran wrote:

Tracking the orbs of dragonkind (if one of them will feature strongly), I think the red, gold, white and copper orbs have their location accounted for.

- Mengkare has the busted-up gold one and has delivered fragments of it to other nations around the Inner Sea.
- White is up in the Tusk Mountains.
- Copper is buried out under the desert sands of Thuvia.
- Red is in the hoard of a dragon somewhere, but I can't remember which.

There's also the big blue one in Hell, which may or may not be a unique blue orb, and I think one other somewhere. The gold, white and copper ones are basically confirmed for a location thanks to Artifacts & Legends, though, making for an easy reference point, unless you interpret the white one as a different orb, since it's not outright named per se. The others are more elusive, though I also remember seeing a picture somewhere of Seltyiel holding the red orb while riding on a dragon.

My guess is it is the White Orb. The southern arm of the Tusk Mountains is not far from the northern arm of the Mindspin Mountains. No reason that a frost giant attack or raid didn't secure the Orb and it was bought south as the frost giants answer the banner call of the Storm Giant King.


I can't wait to have Iron Gods over with, and that this awesome AP starts! Can't be January soon enough!


j b 200 wrote:
Rob McCreary wrote:
Two words: cloud castle.

!!!!!!!!!!!!!!

Plane-hopping final dungeon vs 17th level Tyrant!


Pathfinder Adventure Path Subscriber

My first thought was a bottle labeled 'Drink Me'.

And then some (now really big) giants come up while the party scrambles looking for the currant cake.

Nah.


Splode wrote:

Maybe we're reading the title wrong. We're assuming "Giantslayer" means "slayer of giants" but perhaps it's a play-on-words where the title indicates that we'll be playing as slayers who are ALSO giants.

Stupid guess? Maybe. Awesome idea? Damn right it is.

Or perhaps its Giants Layer. Bada-bing Bada-boom

The Exchange

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DominusMegadeus wrote:
j b 200 wrote:
Rob McCreary wrote:
Two words: cloud castle.

!!!!!!!!!!!!!!

Plane-hopping final dungeon vs 17th level Tyrant!

I wonder if the PCs will be reaching the cloud castle by climbing a giant bean stalk.


Not without magic beans, though I haven't seen that magic item since 2nd edition:(

Shadow Lodge

Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber

Looking forward to it but the descriptions aren't winning me over. Part 2, go to hill giant encampment and beat them to learn of a frost giant encampment where a giant army trains, then go on and beat this to learn of a fire giant encampment where a giant army trains....seems repetitive. Still probably be better in hand.


It would be better maybe if they mixed in some non Bestiary 1 giants...


Myth Lord wrote:
It would be better maybe if they mixed in some non Bestiary 1 giants...

I disagree. To use a popular example look at Game of Thrones. You can have an interesting and engaging fantasy world with pretty much just humans and very little magic. Throwing more stuff at it isn't going to make the story or characters any more interesting. If you need to make a character an unusual race to make him interesting that just lazy writing. Also all members of a particular giant race need be the same stereotype. I'm rather curious to see what they will do to make unique characters out of "basic races".


Well, I rather see the bestiary 2, 3 and 4 explored, i'm kinda tired of Bestiary 1 AKA D&D Bestiary.

But that's just me. I still enjoy these books probably, because I know the other creatures in the book will probably be pulled from there. It would be nice to have seen the giants from the others books in there too, but we don't know that yet, we only know those Bestiary 1 giants are the mains.


Any idea when the Player's Guide will be out?

Paizo Employee Developer

Caleb D'natin wrote:
Any idea when the Player's Guide will be out?

I usually aim to have the Player's Guide out right about the time that subscribers start getting their first volume. Sometimes it happens to come out a bit earlier, and I think once it happened to come out a day or so later, but that's the timeframe I aim for.


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path Subscriber

I'll get you something extra in your stocking, if you get it out....say in January. A major award? lol


Thanks Adam!

The Exchange

Cat-thulhu wrote:
Looking forward to it but the descriptions aren't winning me over. Part 2, go to hill giant encampment and beat them to learn of a frost giant encampment where a giant army trains, then go on and beat this to learn of a fire giant encampment where a giant army trains....seems repetitive. Still probably be better in hand.

Remember that Shattered Star would also appear to be repetitive from the outline.


True but we did have more information about S* than we do with Giantslayer. Going to Leng, dealing with Kaer Maga and Windsong Abbey. With this, all I really know is that there is a frost giant graveknight and you can team up with a dragon. I'm sure the AP will be fun and well written, but just based on the little descriptions we have, I don't feel compelled enough to buy them. I want to know more about GS.


Chalk me up as another one interested in Giantslayer but a little nervous about the lack of information on it.

I'm sure it will come with time, but I can't help but have the feeling that it *seems* that other APs have been more hyped up for longer.


Pathfinder Adventure Path Subscriber
Lord Snow wrote:
Cat-thulhu wrote:
Looking forward to it but the descriptions aren't winning me over. Part 2, go to hill giant encampment and beat them to learn of a frost giant encampment where a giant army trains, then go on and beat this to learn of a fire giant encampment where a giant army trains....seems repetitive. Still probably be better in hand.
Remember that Shattered Star would also appear to be repetitive from the outline.

Shattered Star is repetitive (IMO). :s

If the AP that Giantslayer is most frequently being compared to is the turgid slog that is S* then I begin to fret. :(

The Exchange

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Odraude wrote:
True but we did have more information about S* than we do with Giantslayer. Going to Leng, dealing with Kaer Maga and Windsong Abbey. With this, all I really know is that there is a frost giant graveknight and you can team up with a dragon. I'm sure the AP will be fun and well written, but just based on the little descriptions we have, I don't feel compelled enough to buy them. I want to know more about GS.

I have to agree with you there, the outline for shattered star was more enticing than this one.


The first one in Trunau sounds interesting as that's a pretty cool location for an adventure.

The volumes featuring Giant Training Camp 1, Giant Training Camp 2, Giant Training Camp 3, don't capture my imagination though.

Silver Crusade

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Pathfinder Adventure Path Subscriber

Shattered Star was a competent AP. Unfortunately for it, 'competent' doesn't cut it if you're sitting on the shelf next to CotCT, Kingmaker, Iron Gods and AoW.

As for Giantslayer, I hope that this obvious attempt to placate the traditionalist crowd by playing on their GDQ nostalgia will backfire in a spectacular manner and lead to Paizo's higher ups greenlighting THE INEVITABLE DISTANT WORLDS SPACESHIPS AND LAZORS AP.


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Gorbacz wrote:

Shattered Star was a competent AP. Unfortunately for it, 'competent' doesn't cut it if you're sitting on the shelf next to CotCT, Kingmaker, Iron Gods and AoW.

As for Giantslayer, I hope that this obvious attempt to placate the traditionalist crowd by playing on their GDQ nostalgia will backfire in a spectacular manner and lead to Paizo's higher ups greenlighting THE INEVITABLE DISTANT WORLDS SPACESHIPS AND LAZORS AP.

That's an odd sentiment. Why can't both groups have fun?


Pathfinder Adventure Path Subscriber
Gorbacz wrote:

Shattered Star was a competent AP. Unfortunately for it, 'competent' doesn't cut it if you're sitting on the shelf next to CotCT, Kingmaker, Iron Gods and AoW.

As for Giantslayer, I hope that this obvious attempt to placate the traditionalist crowd by playing on their GDQ nostalgia will backfire in a spectacular manner and lead to Paizo's higher ups greenlighting THE INEVITABLE DISTANT WORLDS SPACESHIPS AND LAZORS AP.

Hopefully this comes with a playable race heavily modeled after the owlbear.

Ruyan.


Kryptik wrote:
Gorbacz wrote:

Shattered Star was a competent AP. Unfortunately for it, 'competent' doesn't cut it if you're sitting on the shelf next to CotCT, Kingmaker, Iron Gods and AoW.

As for Giantslayer, I hope that this obvious attempt to placate the traditionalist crowd by playing on their GDQ nostalgia will backfire in a spectacular manner and lead to Paizo's higher ups greenlighting THE INEVITABLE DISTANT WORLDS SPACESHIPS AND LAZORS AP.

That's an odd sentiment. Why can't both groups have fun?

Because once you give the SF-players what they want, they always want more and all the other things seem dull to them.

This is what I feared all along, now this AP probably gonna sell much less than Robot Gods and then it seems obvious that all other Ap's in the future will become Robot Hack fests.

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