Got any good PFS game stories?


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The Exchange 5/5

Jeremiah Hatcher wrote:
RainyDayNinja wrote:
Running "The Blakros Matrimony" this weekend, the enlarged Amiri clone crit with her huge bastard sword for 61 damage in the 3-4 subtier. Amazingly, the guy was still standing at -7 with Diehard. On her next turn, she crit AGAIN! That guy was just a smear on the grass at that point.
Yes. It was a good day to be had by all. At first I was worried that the Enlarge Person spell would be to slow for use in combat sense it has a 1 round casting time but what happened this weekend has assured me it was a good pick for a first level character buffer spell. Just need to get a quicken spell meta magic rod in the future, but by then I will have other buffs.

check out potion of E.P.

Grand Lodge

nosig wrote:
Jeremiah Hatcher wrote:
RainyDayNinja wrote:
Running "The Blakros Matrimony" this weekend, the enlarged Amiri clone crit with her huge bastard sword for 61 damage in the 3-4 subtier. Amazingly, the guy was still standing at -7 with Diehard. On her next turn, she crit AGAIN! That guy was just a smear on the grass at that point.
Yes. It was a good day to be had by all. At first I was worried that the Enlarge Person spell would be to slow for use in combat sense it has a 1 round casting time but what happened this weekend has assured me it was a good pick for a first level character buffer spell. Just need to get a quicken spell meta magic rod in the future, but by then I will have other buffs.
check out potion of E.P.

True, but I think I prefer people to buy their own potions than me having to buy it for them. I already manned up for an oil of daylight after having two ridiculous events of the darkness spell hurting the party, so my party members can use their own dang gold for spell buff potions.

The Exchange 5/5

Jeremiah Hatcher wrote:
nosig wrote:
Jeremiah Hatcher wrote:
RainyDayNinja wrote:
Running "The Blakros Matrimony" this weekend, the enlarged Amiri clone crit with her huge bastard sword for 61 damage in the 3-4 subtier. Amazingly, the guy was still standing at -7 with Diehard. On her next turn, she crit AGAIN! That guy was just a smear on the grass at that point.
Yes. It was a good day to be had by all. At first I was worried that the Enlarge Person spell would be to slow for use in combat sense it has a 1 round casting time but what happened this weekend has assured me it was a good pick for a first level character buffer spell. Just need to get a quicken spell meta magic rod in the future, but by then I will have other buffs.
check out potion of E.P.
True, but I think I prefer people to buy their own potions than me having to buy it for them. I already manned up for an oil of daylight after having two ridiculous events of the darkness spell hurting the party, so my party members can use their own dang gold for spell buff potions.

yeah, true. I didn't realize it was for other people, I thought you were buffing yourself. (I've seen a fighter who had a wand of E.P. to hand out when there was a caster at the table... he didn't even have UMD.)

Grand Lodge

nosig wrote:
Jeremiah Hatcher wrote:
nosig wrote:
Jeremiah Hatcher wrote:
RainyDayNinja wrote:
Running "The Blakros Matrimony" this weekend, the enlarged Amiri clone crit with her huge bastard sword for 61 damage in the 3-4 subtier. Amazingly, the guy was still standing at -7 with Diehard. On her next turn, she crit AGAIN! That guy was just a smear on the grass at that point.
Yes. It was a good day to be had by all. At first I was worried that the Enlarge Person spell would be to slow for use in combat sense it has a 1 round casting time but what happened this weekend has assured me it was a good pick for a first level character buffer spell. Just need to get a quicken spell meta magic rod in the future, but by then I will have other buffs.
check out potion of E.P.
True, but I think I prefer people to buy their own potions than me having to buy it for them. I already manned up for an oil of daylight after having two ridiculous events of the darkness spell hurting the party, so my party members can use their own dang gold for spell buff potions.
yeah, true. I didn't realize it was for other people, I thought you were buffing yourself. (I've seen a fighter who had a wand of E.P. to hand out when there was a caster at the table... he didn't even have UMD.)

"Target: one humanoid creature" the spell says. So yeah, fun times casting it on a barbarian who already has a large sized bastard sword.

Grand Lodge 4/5

Jeremiah Hatcher wrote:
nosig wrote:
Jeremiah Hatcher wrote:
nosig wrote:
Jeremiah Hatcher wrote:
RainyDayNinja wrote:
Running "The Blakros Matrimony" this weekend, the enlarged Amiri clone crit with her huge bastard sword for 61 damage in the 3-4 subtier. Amazingly, the guy was still standing at -7 with Diehard. On her next turn, she crit AGAIN! That guy was just a smear on the grass at that point.
Yes. It was a good day to be had by all. At first I was worried that the Enlarge Person spell would be to slow for use in combat sense it has a 1 round casting time but what happened this weekend has assured me it was a good pick for a first level character buffer spell. Just need to get a quicken spell meta magic rod in the future, but by then I will have other buffs.
check out potion of E.P.
True, but I think I prefer people to buy their own potions than me having to buy it for them. I already manned up for an oil of daylight after having two ridiculous events of the darkness spell hurting the party, so my party members can use their own dang gold for spell buff potions.
yeah, true. I didn't realize it was for other people, I thought you were buffing yourself. (I've seen a fighter who had a wand of E.P. to hand out when there was a caster at the table... he didn't even have UMD.)
"Target: one humanoid creature" the spell says. So yeah, fun times casting it on a barbarian who already has a large sized bastard sword.

Not quite sure what the issue is that you would be referring to.

As the bastard sword resizes with the target of the EP, it would still be the one size category larger, making it two-handed and a -2 to hit.

So still usable, and would actually be a wash, other than damage dice, and a littel extra Strength damage.

Grand Lodge 4/5

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During last night's Siege of the Diamond City event at Phoenix Comicon, I ran the Seeker table to great effect. One of the best player moments came when the rogue, prone after being channeled back to consciousness, struck the beast standing over him with his rapier with a critical hit. Sneak attack was dealt thanks to a flank from the barbarian, and the dragon was slain, pierced through the heart.

Liberty's Edge 4/5 RPG Superstar Season 9 Top 16

RainyDayNinja wrote:

While playing The Dalsine Affair, my paladin killed the BBEG by breaking a chair over the back of his head.

My elven ranger uses a curve blade (18-20 threat range). From level 1 through 5, he hit exactly 1 critical hit (he never even had another threat in more attacks than I can count). This one critical was hitting an imp over the head with a chair...power attack + species enemy, and it actually ended up being a my finest strike, in spite of damage reduction.

Grand Lodge 4/5

Thrawn007 wrote:
RainyDayNinja wrote:

While playing The Dalsine Affair, my paladin killed the BBEG by breaking a chair over the back of his head.

My elven ranger uses a curve blade (18-20 threat range). From level 1 through 5, he hit exactly 1 critical hit (he never even had another threat in more attacks than I can count). This one critical was hitting an imp over the head with a chair...power attack + species enemy, and it actually ended up being a my finest strike, in spite of damage reduction.

Not PFS, but I used to play in an AD&D campaign, where the NPC Paladin (used to round out our party to 4 characters) was mainly noteable because the only time he could reliably hit anything was when he was using my character's backpack as a weapon.

The Exchange 5/5

Thread necro -

It seems to me that the boards have been really down lately. Maybe it's just me an rainy weather, but I wanted to hear about some good times/fun games. So I dug this thread up ...

and here's a story to kick us off...

Jeff Merola wrote:
Uh, Starknives have a 20' range increment. You can throw one up to 100' (with appropriate penalties).
Thanks!... but still in the 5th range increment right? so -8 to hit? wow...

Not that I don't make more than my share of errors too... which is why I always try to ask when I wonder about these things....

Two Core games I was involved with just a few weeks, two with an odd connection - First Steps and then Confirmation...

The First Steps was run by a begining Judge - her first game (our 13 year old judge - with the next youngest person at the table was her mom - but that is another story). Mostly it was a lot of fun... the judge really liked Ledford and the lack of complex tactics for that character. So much so that she built a "look alike" for him and took it into the next Core game as a PC - so we played Confirmation with a Halfling Barbarian with a great ax named Ledford (the halfling, not the ax).

Anyway - second game was a lot of fun - and the final blow was glorious!

The PCs are rushing out of the cave to save the little halfling lady and shooting at the Big Bad. Ledford (from the back of the party) moves out of the cave up to the difficult area (the trees), and draws the potion of Feather Step (from the back pack). Next round he drinks the potion and moves up to 10' short of the stream. Then the third round he charges across - jumping the stream (I wasn't sure if he could charge and jump - but heck, rule of kewl and all that) right into combat with the BBE. Big Bad swings an AOO and misses "the Mustache with Feet". The little guy rolls his first (and only) nat "20" of the night, and just barely confirms the crit (thanks in part to the Bards singing). This, backed up with the damage from the missile fire (Force Missiles from the Evoker Wiz and arrows/bolts from the other players) and the BBE is down - dead.

So yeah, the male Halfling barbarian charged the monster and put him down with one Ax blow! Saving the female halfling bard.... fade to next scene (hay! the barbarian is run by a 13 year old girl! So clean up those thoughts you gamer geeks you!)

And thus the Big Bad from the old intro game killed the Big Bad from the second intro game...

The Exchange 5/5

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Um, I once bit something so hard that it literally exploded, we thought he was joking when he asked for reflex saves, until the damage got rolled. That counts, right? I maintain a list of things that I have bitten for the Sczarni, including Pure Legionnaires and divs and ghouls and ghuls. Also, when people ask me to introduce myself, I explain that I "solve" "problems" for my older cousin Guaril.

On a semi-related note, a Pairaka div tried to use her feminine wiles to put the whammy and me and my fellow Pathfinders. I responded by tring to beat her upside the head with a prayer mat. She tried to fly away, I had a drink and followed her. We had a scuffle in the air, and she tried to give me a hug. I didn't appreciate it, so I gave her the beak. Once I knocked her out, I flew her back to the ground, tied her back up to the pillar we found her tied up to, gagged her, and shaved her head to teach her what happens when she tries to mess with the Sczarni.

Grand Lodge 3/5

Hmm, here's a couple gems...

The Frostfur Captives

Spoiler:
In the first encounter, after botching the roll to keep the goblins out of the fight, a player sets down his Alchemists Fire flask to take a different action. Seeing the flask, one of the goblins walked up, grabbed it, and swallowed it whole.

Fast forward to the last fight, I remember the flask. In the last rounds the BBEG has used a building entrance as a choke point, causing some of the players to not have anything to do. The barbarian chooses this time to look behind him at the goblins. All but one were running around. The other was popping a squat, which after a poor % roll detonated, giving the poor goblin the worst case of hemorrhoids in his life and setting the surrounding area on fire. That goblin earned the name "Fire Sh*tter" chanted by the other goblins wildly as the rest of the party put out the fire and stabilized 'ol F.S.

Different Scenario I don't want to provide details for.

Spoiler:
While fighting the BBEG, the dwarven barbarian grabbed a table, got enlarged, and was jumping/swinging at the villain. He was built for improvised weapons, confirmed 2 criticals and a few standard hits, and killed the BBEG.

Dark Archive

My negative channeler had a chance for a new song while in Mwangi faced with a horde of attackers climbing into place...he channels then quick channels then sings

It's raining monkeys
Hallelujah
Its raining monkeys
Amen

Short, Fat
Fall and go splat
Squishy wishy
No more mean!

Grand Lodge 5/5

Glass River Rescue:

I LOVE running this one, especially when the party gets to the inn and I get to roleplay as the old ladies.
Ive run this one around 7 times, and I think I am pretty good at convincing the players that the little old ladies are actually a coven of witches.

The one the players can see when they walk in the door is standing behind a large pot while chopping up some kind of meat with a large cleaver. Her apron is covered in blood. Her tiny dog (think chihuahua) is chewing on a bone much larger than it is. (Know Nature to identify the bone as being from a deer, or Heal to know it isnt from a humanoid).

Her sisters come in from the kitchen. One has red stains clear up to her elbows (she's making jam). The other is covered in blonde hair (corn silk).

Normally, the players want to keep an eye on them while they make dinner, so one person gets left behind, who I quickly position in the kitchen between the two sisters and make sure to mention the large knives nearby.

All that while using a frail old lady voice and holding my hands above the table, having them shake slightly when I do anything with them.

More than once it has resulted in the players attacking them.
"Congratulations, you just murdered an old woman. Her sisters begin crying, and one is clutching her chest like she is having a heart attack. Are you trained in Heal?"

Liberty's Edge

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So a favorite gm of mine sets up a player to "go acquire all the others for a module introduction." He speaks separately for a few minutes and they both return, so Golden where can they find you in Absolom. The player has a Tengu.

Where else, the second floor of the Calistrian temple in a room marked "furry." The player drops his jaw. As I see the Tengu I say, sorry wrong room "Feathers" is across the hall at the end of the corridor.

5/5 5/55/55/5

Miss Feathers?


Not PFS, but I think this fits the mood:

I'm gming a online game. One of my PC's has spikes on his armor, and is being attacked by a shadow creature (custom build for this game). Well, I have this policy of critical fails for monsters, designed to add a little humor to some tense moments. Which leads us to the PC grappling with the shadow creature, and the creature not only failing its CMD defense constantly, but critically failing. So I had the creature keep piercing itself on the pc's armor spikes. Well, none of the other PC's were able to land a hit on this thing, but the grappling pc manages to kill it using his armored spikes and my bad dice rolls.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Well we played Master of the Fallen Fortress. Party of 5 characters, all new except my Calistran bard, who's been through the confirmation.

GM decides that I'm recruiting a group of newbies for an off the books mission to rescue the missing Pathfinder.

When we find the chained up Pathfinder, I say "I told you if you wanted chained up, come to temple!"

Later I'm asked how I know him, "Well after my confirmation, he, James is and myself all celebrated. We got to know each other very well that night..."

Two players got it but the GM and the 13 year old remained blissfully unaware of the implied three way celebrations sex.


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Here is a story of a crazy ending to a session I ran.

Monk Among Demons:

So, the players get a house that seemed a little sketchy in Absalom. Everyone goes to bed except one players who ended up spotting a red glowing light beneath the floor boards. The elf checks it by prying floor boards out and dropping down to get a better look, only see she landed in a large room with a bright pulsating pentagram. Before you know it the others scramble down to check it out...to then see a nemesis-demon slowly come out of the floor.

Everyone ran, except the monk and the cleric. The cleric managed to stop the demon from coming all the way out and they had a discussion as to what was going on. Well, to sum that up, the demon was sent to kill them and the only way to get out of it was to give up one of their favorite NPC friends, a smart ass goblin wizard named Ghorble. Since they didn't agree the demon begins coming out.

The monk decided "F**k it" and drew from the deck of many things for the second time that day to see if they can get a miracle out of it. Well, he already had two wishes left to use. His first card, the Skull. Well now that this level 4 monk had summoned a reaper to take his life he asks me. "Can I wish it away", I reply "the most you can do with that wish is to wish it away....for a few seconds." He agrees and I roll a d20 to see how many seconds he has. I rolled a 20. Now, within these 20 seconds. Goes up to the demon offers that if the demon kills the reaper for him, he will wish Ghorble to be teleported there in 3 days. The demon said he'll go talk to his boss. As he did, the reaper appears. Now some magical way this lvl 4 monk managed to continuously stun the reaper while waiting, only to then have the demon come back to agree with the deal and proceeded to kill two reapers without taking a scratch.

And that my friends, was a crazy adrenaline filled night as that was going down!

Silver Crusade

In Service to Lore:
Dralneen's imp. Oh, Dralneen's imp. There were a great many other Pathfinders on Venture-Captain Valsin's mission through Absalom when I was a new agent, but though they all leapt to the assault when that blasted creature was trying to smash open the iron box we were to retrieve, none of them could so much as scratch it. I was slow on the reaction, I am sad to say, but I called on Iomedae's power, stepped up to the creature as it was throwing our prize to the ground while dodging my companions' blows, and struck true, cleaving him skull to sternum. Glory to the Inheritor!

In other words, a paladin with a greatsword can easily deal 16 damage to an evil outsider when he smites, even at first level. :P

Dark Archive 4/5 *

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So the party is heading down to rescue Paracountess Zarta Dralneen, and we have all the documents to secure her release. We ask the man at the desk where she is, and show him the documents. He stands up, says, "That's going to be a problem," and attacks the party. We beat the holy living hell out of him in about two rounds, taking him to negative OMG hit points. My gnome summoner concludes that we still need the information from this twit or we can't rescue the Paracountess. So I have my Eidelon sit on the guy, effectively pinning him, and then I five foot step up and successfully UMD a scroll of breath of life. He wakes up to see a devil (my bipedal eidelon) sitting on his chest and a gnome glaring down at him. "I'll ask you this one more time, as you seem to have had trouble understanding me. Where is Zarta Dralneen?"

The Exchange 5/5

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I don't think I need a spoiler on this one....

Two rogues flanking a chair (animated object) when the following was said:

Younger gamer Rogue: "Can you get sneak dice on a chair?"

Older gamer (old school) Rogue: "Only if you stab it in the BACK!"

2/5

The party enters the towers top stealth fully and under a silence. My character sees our supposed enemy and fills it with arrows only to be 'shocked to realize it was only an ice double. The true bbeg comes out and gives a full speech as the party looks with blank expressions because we can't hear him. Gm gets angry at our antics and breathe weapons as we all laugh at the "scary dragon".


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Maybe you'll get as much of a kick from it as I did at the time of playing through this hilarious misadventure.

Anyway, it was my first session of my very first campaign, I believe it was the one that started out in Sandpoint. We had a party of five: A half-orc sorcerer of the undead bloodline, a high charisma rogue who was very good at slipping out of fights. As well as a straight up fighter with a habit of throwing caltrops behind him whenever it was most inconvenient and myself, a heavy armor donning battle cleric.

To start things off we had the most wonky party cooperation I have yet to match in the last two years and we had somehow lucked out enough to not get gutted by the townsfolk for our sheer annoyingness. Between the rogue's constant hitting on the town girl's, the sorcerer talking to gravestones and the fighter ruining every road he traversed with his and I quote, "tiny spikes of personal protection." I was far from perfect myself but my worst flaw was my zealous attempts at making sure the local church was bloody damn well clean.

Not too long after we were collected in the town square and introduced to one another a gang of loud, rude, vicious goblins came to harass and burn the poor townsfolk. Ironically enough the horde was slowed down immensely by the scatterings of caltrops piercing their stubby little feet. With their impeded progress it was simple work for me to go up to them one by one and bash their heads in with my mace. I however was not alone in my conflict as naturally the fighter took great pains to hack and slash as many as he could physically reach while the sorcerer went head to head against the goblin boss, a wolf riding beast with a serious case of littleman syndrome, (the rogue went to town on one of them with his rapier simply because he couldn't escape it.)

Stunningly enough the most memorable moment from the fight came from the sorcerer who was proficient with a falchion with a whopping strength of 16. He used every point of it to slice up the wolf and then literally punch the boss to death after he was disarmed by a lucky shot. To prove his point that he was something not to be messed with he then proceeded to grab another goblin and scorch his crotch away with a shocking grasp before disposing of the its twitching carcass in a tidy trashbin.

But we were far from over. In that same session we were tasked with going down into the Sandpoint dungeon and dispelling any evil we happened across. To make this very long post a little bit shorter the party came across some Sin Spawns (we were all level 1) and then happened across a small unassuming door. Being the geniuses we were we rushed through the door to stumble upon a couple more Sin Spawns with, and this was inspiring, a cross-dressing quasit. Well apparently we were meant to explore the rest of the dungeon rather than taking every left turn possible because hiding behind this distinctly not "boss room" door was the dungeon's boss. Unfortunately we didn't figure this out until the fighter struck the first blow and realized much to his horror that between the thing's DR and fast healing that he couldn't put a scratch in it. After a couple of rounds of getting our collective arses whooped we decided it was every man for himself and made a run for the exit.

Well unfortunately the very thing that was of such a blessing in our scuffle at the town was our very undoing. Care to guess what it was? The caltrops. THE CALTROPS! Those satanic little spikes slowed us down so much that we were forced to push our fighter down and leave him as bait. And we did it just so we had another round to flee before the quasit (who could fly and therefor avoid the blasted hellspikes) could catch back up and end us all. This lead our sorcerer to thinking that we needed another body to keep the beast at bay and took a swipe at our rogue but much to his despair he rolled a natural 1 and tripped over to the ground, becoming the very bait he so desperately didn't want to be. This left just me and the rogue who jumped up ahead of me when I fell into a deep pit of water and almost drowned before crawling back out only to be blasted by the quasit just 5 feet from the exit.

The worst part, the rogue actually got away, but he returned soon after with a rescue crew consisting of an npc healer class and a psuedo wizard. The intent was to rescue us from the terror that was the elegantly dressed demon thing... The result was all three of them being mercilessly ripped apart to the song "Do You Believe In Magic" which the sorcerer started to play from his laptop in the background.

Dark Archive

A tale of Lily trying to resolve things by her usual method of "talking hurts less than fighting", for better or for worse :)

You Have What You Hold:
So after a bit of trickery (and a well placed Charm Person), the party kidnaps the pirate lord out of his mansion, walking right past all the pirates with them being none the wiser about the kidnapping - they think we're just other pirates bringing him out to the boat to show him the neat stuff we got.

Unfortunately, we get a bit to eager to get him secured, and the attempt to tie him up breaks the Charm just after we get back in the boat and cast off. We're not far from the dock yet, and he is yelling loud enough to alert the dock guards, who then also start yelling. Meanwhile, he starts channeling negative energy, with all of us stuck in a confined space with him. Not my greatest plan.

He gets beat on for a couple of rounds as the boat slowly moves away from the dock, and the guards start pelting us with arrows. Their lack of Precise Shot combined with Lily being the only one not in melee at the time resulted in an attempt to pincushion her; she only gets hit once, but it's a crit, which when combined with the channeling has her down to about 5hp. I hit the deck, falling prone inside the boat, and hit myself with a wand. The cleric goes down during this round, but we're still getting nailed by arrows, and it gets back around to my turn.

"I poke my head above the edge of the boat and yell out 'We took out your boss - don't make us come back for you!'. <Rolls Intimidate> Then, to emphasize my point... I duck back down under the edge of the boat."

The Exchange 5/5

Thread necro -

It seems to me that the boards have been really down lately. Maybe it's just me and work has me a little down today, but I wanted to hear about some good times/fun games. So I dug this thread up ...

anyone with a story to make us laugh?

4/5 *

A group of halflings were trying to kill the party with sneak attacks in a city where Pathfinders had a bad reputation, so striking back with lethal force was a bad idea. I was the first party member to act after a couple people had already been hit, and I was playing my Ifrit bloodrager. After taking a quick look at the map, I come up with a plan of action :

"I bull rush him into the river."

GM : "Do you have improved bull rush?"

Me: "Sure don't. I rage and do it anyway. He's going swimming!"

Dark Archive

I'm playing with 4-5 other people with my level 3 gnome sorcerer, we're on a boat and about 70ft away on shore 5-6 bandits on horses show up, all have bows. I rolled highest on initiative and much to the surprise of these cloaked highwaymen from the boat they were looking to waylay a gnome with reddish-gold hair, like elm leaves in autumn, waves his hands and a barely imperceptible bolt bursts forth whereupon it splits in three and kills their leader. He then asks, with an unsettingly wide grin on his face, "Who else wants to play?" No one wanted to play with me.

In another part of the scenario another ship was approaching ours a little to close for comfort, the GM asked if anybody had KNOW(Nobility), we didn't, we asked if we could make a perception check to see how many people were on deck. There were somewhere between 7 and 9 combatants (can't remember exactly) and the ship could hold either 100 or 200 crew and rowers. Anyway they are starting to over take us and everyone else is trying to come up with a plan to slow them down or take them on. I ask the GM to inform me when the ship gets within 400ft. He and my party asks why, I tell them I am going to hit the enemy ships mast with my scroll of fireball that I bought off a chronicle sheet. This just goes to prove that the correct application of force can solve any problem.

Grand Lodge 3/5

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Playing a 10-11 and we encountered a couple flying archer types, so my cleric of Desna casts air walk on an ally with a sword and assumed things would take care of themselves. A couple rounds later two party members are unconscious and the enemies are barely hurt. So Joe, Devout of Desna, casts animate object to create a flying stone dragon and rides it into battle. A few rounds later one archer is plane shifted elsewhere and the stone dragon has the other one pinned to the ground so the muscle can finish it off. Joe doesn't like to flex his divine might, but I really like it when he gets a chance.

Silver Crusade 2/5

Pathfinder Adventure Subscriber

May have posted it elsewhere but....

Group of 4, and we need to be diplomatic. Who's the face? The guy with the +0. Okay.... 3 successfully assist! Ok Mr Face, make your roll.

Nat 20!

That's right, boys and girls. 26 diplomacy from a table of 4 was absolute max -- and it worked!

Grand Lodge 3/5

Phantom Phenomena- Monolith

Spoiler:
The Cleric and Barbarian get the lid to the old well, while the rest of the party- Investigator and Kineticist were dealing with the murlock.
The Murlock had been trying to deter the Cleric and Barbarian from sealing it's home. I asked the barbarian what it wanted to do-
"I'm going to ready an action to grapple with murlock."
While the cleric readied to shut the lid, the murlock jumped at the waiting barbarian... and was grappled.
"What you going to do?" i asked the barbarian
After maintaining the grapple, "I throw the <murlock> down the hole!"

The Barbarian slam-dunked the murlock back down into it's den.

Kortos Envoy

Spoiler:
After my monk was slain by a spellcasting minotaur in his own maze, he was dropped down into a pit conjured by an Arcanist. My friend, playing an Enlarged and "raging" Ragechemist, jumped into the pit after the minotaur. The Minotaur dragged my friend's Ragechemist into his maze- where the Alchemist quoted Rorschach "I'm not trapped in here with you; You're trapped in here with me!" and commenced to beat him to a pulp. He later emerged from the maze, with a new minotaur hat and my corpse on his shoulder.

Lantern Lodge 5/5

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A group of four are going through 2-15: Shades of Ice 1, low tier. (Archer 3, Cleric 2, Rogue 1, Fighter 1).

Spoiler:
So, the archer's been one-shotting pretty much everything, but the whole party is having fun, the Cleric/Rogue/Fighter are enjoying running interference, and they get to the last fight. Feeling the need to thin the numbers, the Archer says "I rapid shot both of the casters, no deadly aim, using sleep arrows."

He tosses his dice on the table, both show 20s. He tries to not confirm, is unsuccessful, kills both of them (8 hp each!), nonlethal to lethal to dead. Neither make their Will Save.

"These are a little too potent," he remarks, switching to normal arrows for the rest of the (admittedly short) fight.

Grand Lodge 3/5

From Under Ice

Spoiler:
My monk has wisely bought a pair of Boots of the Winterland, before exploring an ancient dwarven ruin. Exploring said ruin, we come across a frozen dwarf- and encountered a wraith. Will saves failed all around, leaving the summoner the only one who avoided the fear effect.
To avoid any player from getting singled out while panicked, the Summoner played "Whack-a-mole" with his Earth Elemental.
Four earth elementals up and down, we recovered and finished the job.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

I may have told this one...

Shades of Ice II. Playing my bard, Miroslav Elvanna. We go in and are trying to get into Whitethrone. GM asks how we're going to sneak in.

"Who's sneaking? I'm walking right up to the gate?"
*rest of the party* "We're going to wait right over here while he gets killed."

Guard: State your business!
Me: Who are you to talk to me that way? I am Miroslav Elvanna Here to visit family.
GM: Oh s~~*, you're Jadwiga, aren't you?
Me: Yup.
Guard: Sorry sir, go on in, enjoy your stay and please don't report me.

Rest of the party muttering various evil words in my direction.

2/5

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Joe the Devout wrote:
Playing a 10-11 and we encountered a couple flying archer types, so my cleric of Desna casts air walk on an ally with a sword and assumed things would take care of themselves. A couple rounds later two party members are unconscious and the enemies are barely hurt. So Joe, Devout of Desna, casts animate object to create a flying stone dragon and rides it into battle. A few rounds later one archer is plane shifted elsewhere and the stone dragon has the other one pinned to the ground so the muscle can finish it off. Joe doesn't like to flex his divine might, but I really like it when he gets a chance.

Every time Joe casts animate object it's always a fun spectacle for the rest of the table.

Liberty's Edge 1/5

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Ever play an Evergreen with a person who has several stars as a DM and boons from Cons? Not the DM, another player.

The Confirmation:

Spoiler:

Our player was a big bad Demon-Spawn Tiefling Occultist who wore Hellknight Plate. I was a humble Dwarf Cleric.

We encountered the Water-Filled Pit.

Dwarf: "Dwarves don't swim" as I take out my rope and begin hammering a piton into the ground.

Tiefling: "Don't waste your piton, this is no problem" as he clicks his heels together, thinks happy thoughts, and boosts his movement speed to 50. He makes a running leap over the pit and Rolls a 2. Now in the water he must try to swim and gets no bonus from fast movement speed. Wearing plate armor, he sinks like a rock.

Dwarf: Once I'm done hammering in the piton I'll affix the rope to it and drop it in the water for the idiot.

The DM who was clearly having fun with this: "The rope floats on top of the water since you didn't tie anything heavy to the end of it".

Grand Lodge 3/5

School of Spirits

Spoiler:
A Cleric of Abadar rolled 30+ Diplomacy to talk down a highly agitated ghost. Abadar. God of Wealth and others stuff that doesn't give a damn about ghosts. I asked him how he was going to talking the ghost down.
He goes into a big schpeil about the property value of the school ruins, and all the ghosts that still remained within were depreciating the property value. I had the ghost roll a will save- nat 1. The ghost died of boredom.

Later, when the party encountered a mandagora, the Vishkanya w/Sleep Venom in the party coyly agreed to the mandagora's toll. It failed it's will save and fell asleep. He was promptly slain by the bored barbarian.

Shadow Lodge 4/5

I'm not gonna spoiler this bit because it's super minor, but don't read on if you feel like tiny background things in Realm of the Fellnight Queen might bother you.

So, wayyy back in season 3(iirc), NiTessine ran us through this module, very speedily I might add. In the very beginning there's a box social alongside the wedding reception the first act happens to be set in where the players can bid for bakeries. The winner gets to eat their choice bit while chatting with its baker - one of several bridesmaids. Very romantic, such grace, much nom.

Anyway, our Cleric of Asmodeus, Crosis, decided to participate(my Ranger of Dagon was off drinking the free mead that was somehow free to Pathfinders as well, the Daemon-worshipping archer decided to fish and our monk was about to show the wedding goers some dance moves. Yes, it was one of those groups).

Pretty soon a fight for a certain pumpkin bread turned into a fierce bidding war. For Crosis' opponent, I mean. For our Cleric it was just Tuesday. He paid 50 freakin' gold for the bread, swallowed it and went on to say: "Ah, the sweet taste of victory. The bread's ok too". The opponent steamed so much we nearly faced an apocalypse. Because of pumpkin bread.

Silver Crusade 5/5

Ha! I remember that sweet, sweet bread. My ratfolk won the bid at the table I played at. PC wealth is tech.

1/5

2 people marked this as a favorite.

"You know, you can see through a window BEFORE you break it open."

3/5 5/5

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This is an old one, from First Steps part 2: To Delve a dungeon deep.

Spoiler:
Was playing a sorcerer with a CL3 on his burning hands spell, and with extra damage through a combination of traits, feats and bloodline. I spoke draconic, and we encountered the kobolds in that dungeon.

Kobolds: "FOR THE FIRELORD!!!"

I cast burning hands and roll a natural 20 on intimidation.

Kobolds: "YOU ARE THE FIRELORD!!!"

I suddenly had a new tribe of kobold worshippers to help us in the last fight. XD

5/5 **** Venture-Agent, Netherlands—Utrecht

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Not my table, but a friend's. He was very happy he came up with it.

During a scenario, he had to portray a militiaman who was overworked and ill-equipped, though the scenario didn't offer any descriptions. He made up a Halfling with medium-sized longspear and a medium-sized helmet that kept falling over his face. He worked 20-hour shifts and kept appearing in the background wherever the party went. At some point, they went inside a cook's house, and the cook went to serve food to everyone. He also put a plate on the windowsill, and a few moments later just a helmet and a spear appeared in the window, grabbed the plate, and left.
I'm not doing it any justice, but it's a great "you had to be there"-moment. The players still talk about it.

3/5

Playing a high level mission, kill a colossal dragon, was disappointed to find out that it was not the big bad boss, just unlucky enough to think we were edible... So we still have a mission to accomplish and no time to enjoy the prestige and glory of dragon killing... So the wizard slaps a 'property of X' note on one of its horns and teleports the corpse to the Grand Lodge Quad...

Looking back, that's not how teleport works, but was still funny as hell, and the day a colossal dragon corpse popped on to the Grand Lodge lawn will remain in the local fluff.

Shadow Lodge 2/5

Drow of the Darklands Pyramid

Spoiler:
My 11th level hedge witch evil eyed and baleful polymorphed a drider while both were flying 50 feet in the air. She turned said drider into a shih-tzu, then used charm monster just long enough to cast carry companion and stick it in her pocket! That was an odd fight. Charge lanes and line of sight get REALLY tricky in 3 dimensions...

3/5

Party got jumped by a caster and a hydra, won initiative, cast extended murderous command on the hydra, hydra full attacked the caster.

Got to love those lvl 1 spells.

The Concordance 4/5 **** Venture-Captain, Missouri—Kansas City

Had a paladin's Stegosauras mount thrown at my skald...rear end first.

He then had the traumatic memory of this incident purged from his mind (any further explanation would require a spoiler tag) and now doesn't understand how he picked up the nickname "Stegolas".

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