
Tinalles |
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Over on Reddit, a user named kklawm posted a post containing fan-made maps for every act of RotRL. They're pretty nice.

Ceanmaps |
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Hey small update (or Big :D) Just released Book5.
Like Usually you can find the New realese next to all other on my Patreon for Free
And a Big Thanks to everyone that has supported me so far.

micro314 |
I found there to be a lack of maps for much of chapter 5 so I made some. PNG and Webm format (for most anyway). Beware large file sizes (the webm files are much smaller.)
Sorry to make this public, but the quoted user seems to have DMs disabled and I can't seem to find another way to message them. Anyway, figured I'd take a shot this way. I really love those Chapter 5 maps, but I noticed that in the Runeforge hub area, the statue of Karzoug is missing. Kind of a giveaway about what's going to happen... is there a secondary piece of art that you used as an overlay tile or something?

KoolKobold |
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So I had a very late night over the weekend, because of a surprising bit of text that I found at the end of module #4. I knew that Mokmurian was supposed to retreat after the PCs' first attack, and I thought I read that he gathers maybe a dozen stone giants (generic stone giant stat block) and then re-assaults the PCs.
But that's wrong.
From the module:
Quote:Mokmurian fights until reduced to 40 hit points or fewer, at which point he uses dimension doors to retreat to area B13, hoping to get healing from his lamia minions. If they’re dead, he flees up to the surface and gathers a group of a dozen stone giants and any of the named giants who still live to mount an attack on the library to finish off the PCs.There is a named leader for each of the 7 tribes, PLUS Conna. PLUS the dozen generic stone giants. It's a HUGE fight. I noticed this a few hours before my game, and spent the entire time creating stat sheets for ALL of the named giants.
So not wanting all that effort to go to waste, here are the giant character sheets, both in PDF and POR (Hero Lab).
...
anyone got a backup or update for these? they all lead to dead links.

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Sweet_Peppermint_Bleach |
Stebehil wrote:I did, but in German. Since there seemed to be no reaction to my question I didn't bother doing an English versionHythlodeus wrote:Okay, I'm prepping the second part of Whispers in the Wind and the first part of On th World's Roof right now and as I understand it, Silas Vekker's ledger, or at least the 5 pages in question contain so much information, burried in a wall of text in the AE, that it would be easier to present it in form of a handout.
Which I'm willing to do.
However, as usual, I came here to see if someone else had the idea and all I can find is a post by Russell Akred in the Spires of Xin-Shalast (GM Reference) thread from 2008, with a link that doesn't seem to be available anymore.
Is there a reason, why no one else did this? Am I completely wrong with my assumption that those 5 pages would make a great handout? After all, Tsuto's journal contained less information and a lot more people went and customized it. What am I missing?
I guess that not that many people get that far in the AP for this to play a role, and even if, perhaps there is some exhaustion with the AP at this point, so nobody wanted to go that extra mile.
If you prepare that as a handout, I´d love to see it.
Hello there! Huge necro here but! if you happen to have that file (in German is fine!) I would like to ask you if you could share it with me please! Thank you!

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KoolKobold wrote:anyone got a backup or update for these? they all lead to dead links.I took a couple of those ideas and made a few of my own for a Siege of Magnimar scenario. Not as clean as my sheets for Xin-Shalast or anything but feel free to make any use of them that you can.
Looking over the stat block for Doach, wondering how he has Will of Giants without Wis 14 and Iron Will. Is there another version outside of the AP it originates?

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Hey there Kevin. Took another look at these and the various stat blocks I had for the siege. Honestly I think I'd forgotten about the requirements as I'd started slapping that on most nonbasic giants throughout books 4-6. Given on second review I can see I was using my in-house version of the fighter and that I didn't even assign skill ranks, this Doach is probably more trouble than it's worth.
If you want to just make a swap on the feat though, just swap Will of Giants for Iron Will. Additionally, if you're using ABP, bump up his Wisdom, then swap Step Up for Will of Giants to get him back where he's supposed to be.

AkaYuki |
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Hey everyone, so the quest actually isn't in Rise of the Runelords, but it is in Sandpoint: Light of the Lost Coast and I am using it in my campaign, so I figured this was the best place to post it. I made a map for the ghost druid's cabin at Biston's Pond for the quest you can get from Madame Mvashti.
150dpi for VTTs, I have 300dpi versions for printing but I don't know if anyone wants those.

Tinalles |
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Over on Reddit, a user named fruitsteak_mother posted STL files for 3D printing the Eye of Avarice. That link goes to the Reddit post; here's one to where you can get the files (German language site).

outshyn |
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outshyn wrote:anyone got a backup or update for these? they all lead to dead links.So not wanting all that effort to go to waste, here are the giant character sheets, both in PDF and POR (Hero Lab).
CHEMISTSP private messaged me to tell me that you guys were asking for this stuff. Sorry the files went down; I lost my job, couldn't keep paying for the server. However, I think Google can probably host for a bit. Right? I think their links last a year or so. So here they are:
Please note, this zip file contains 2 of the giants (Doach & Drogart) in both original form and modified form. The modified form was for a different game and probably shouldn't be used. You want the original files if you're running this for Runelords. However, I'll include all of it and you can pick & choose. Have fun!

Sebmaster777 |
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GustavoMalek wrote:TomParker wrote:That's partially true. But it also gives flying PCs more maneuverability, since there are more squares free from the pillars' heat damage. Flying PCs are still within a couple rounds of Karzoug even at 10' scale.Not only that, but the dragon has to fly through the columns as well. On the 5-foot scale map he could only make this flight amid the columns that accompany the stairs.
Well, I put tiles in my models, so as to make their scale more obvious for comparison between normal scale and doubled scale:
Those look fantastic. I think the Runewell being higher than the throne area is a good thing. Karzoug not have line of sight from his throne when the PCs arrive works to their advantage a little. Is there anywhere that says the actual height of the pillars? I interpret them the same as you—that they continue significantly higher than the platforms to act as obstacles, even though they look a little odd.
After looking at all of the excellent work you've done, I've decided to stick with 10' scale. I printed the map yesterday. I'm picking up some wood sheets today for the foundation. I haven't built anything like this before, so I'm winging it. I'm going to abridge the distance to the lowest platform, and will have that be 2" of foam as the base. If anyone goes below that we'll have to keep track of their actual height separately from their position on the model.
I'm still struggling with how to attach the pillars. I want them removable for transportation and access. I don't think magnets will keep them upright. I don't think hangar bolts and t-nuts are shallow enough for my base. If anyone has any suggestions...
Hi Gustavo!
I know this is a bit of a long shot, but I was wondering if you could reupload the 10 foot version of your 3d map? It seems the link is dead, and I'd like to use it in my game.
If you do see this, thanks in advance!