Pathfinder War of Immortals

4.50/5 (based on 4 ratings)
Pathfinder War of Immortals

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Go Beyond Legendary!

A god has been slain and nothing shall ever be the same again! As war and destruction spread across the world, new heroes must rise to the occasion and take arms to protect its mortal inhabitants. Two brand new classes provide new ways to engage with mythic themes—lay claim to your own spark of divinity and charge into battle as a mighty exemplar, or call upon the power of spiritual allies as a wise animist. Alongside these new classes are rules for running mythic games, archetypes for playing legendary characters, and a wide array of new items, spells, and monsters to tell stories straight out of myth and legend—but which fit perfectly into the remastered Pathfinder rules! Claim the power of the gods and battle the Universe’s most fearsome foes with War of Immortals!

The ideal resource for players and GMs looking to take a legendary step beyond the core rules, Pathfinder War of Immortals includes:

  • Two new classes, the spiritual animist and the deific exemplar
  • New feats and lineages for nephilim characters
  • 5 new class archetypes including the avenger rogue archetype and the bloodrager barbarian archetype
  • Rules for mythic play
  • 9 mythic destinies, including the fearsome apocalypse rider and the undying eternal legend
  • New weapons, items, and spells for mythic characters
  • More than 10 examples of mythic monsters and rules for creating mythic threats of your own!

Written by: James Case, Liane Merciel, and Michael Sayre.
Additional writing by Jessica Catalan, Matt Chapmond, Steven Hammond, Steven Helt, Brent Holtsberry, Jason Keeley, Michelle Y. Kim, Luis Loza, Erik Mona, AJ Neuro, JK Saavedra, Tony Saunders, Andrew Stoeckle, Greg A. Vaughan and Ruvaid Virk.

Note: Purchasers of War of Immortals should be sure to grab the Mythic Variant Rules PDF, available as a free download. These rules have been provided for use along with the mythic rules and include some key clarifications.

ISBN-13: 978-1-64078-619-6

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Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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Average product rating:

4.50/5 (based on 4 ratings)

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Great new character options

5/5

Mythic variant rules fix a lot of the issues with higher fantasy adventures and vastly improve play. Also a lot of the new feats are very cool and flavorful. Feats like Needle in the God's Eyes stand out as vivid and imaginative while being mechanically straightforward.

I think exemplar is a bit too strong in some aspects, but Animist is the class fantasy I never knew I needed before now.


Very Happy with War of Immortals

5/5

I got my copy earlier this week, and went through it page by page skimming all the new content. I'm very happy with what I've seen so far, and can't wait to dig into it more.


Flavorful, Awesome, but feels half-baked and unplayable in its current state

3/5

A lot of good stuff in this book. Amazing flavor and options for higher-level play is something I really enjoyed from this book and I think the mythic options here really delivered. I always enjoyed ideas and themes of fighting toe-to-toe with demigods and ascending to divinity, and it's something I've always felt was missing in the majority of TTRPGs. Now, I can do that with PF2e, and it's awesome.

But there is also a whole lot of jank in this book, the biggest of which is how Mythic Monsters are designed. As much as I would love to play and/or run a mythic campaign, I feel very apprehensive to do so because the way Mythic Monsters are designed makes mid to high level mythic unplayable, or at the very least unenjoyable to play.

I would love to be in a mythic campaign one day or even run one myself, but I just don't think mythic is playable in its current state. I really think this book could benefit from a big errata. There is something really really great going on here, but it needs alot of polishing.


We have Ascended!

5/5

I love everything in this book.
This team is truly mythic.
The overflowing lore in this book has me stunned.
I can not wait to see what comes next!


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1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

Has anyone received their PDF yet?


1 person marked this as a favorite.
Pathfinder Rulebook Subscriber

...So does anyone know when the first round of deliveries will hit? I'm slightly surprised I haven't seen anyone talk about the book yet, but most likely I'm just ludicrously impatient lol


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
SpireSwagon wrote:
...So does anyone know when the first round of deliveries will hit? I'm slightly surprised I haven't seen anyone talk about the book yet, but most likely I'm just ludicrously impatient lol

I feel the same.

Dark Archive

1 person marked this as a favorite.
Pathfinder Rulebook Subscriber
Prince Setehrael wrote:
Has anyone received their PDF yet?

I've been checking my Digital Content page hourly all day hoping I'll be a lucky one to get it on the first day. Nothing yet unfortunately, and I haven't seen any AMA posts on the forums or Reddit yet, so doesn't look like anybody has yet. Paizo is on Pacific Time though, so hopefully soon, or perhaps they are running a bit behind on shipments.

I just keep telling myself...be patient!


3 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

Nonat may have just gotten his pdf, he has canceled tonight's stream from som new documents he just received.

Envoy's Alliance

2 people marked this as a favorite.
Pathfinder Rulebook Subscriber

Phoebe Bane (Goblin VTuber) has hers.


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

As well as Wisdom Check, content is coming!


2 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

NoNat should be putting something out today, assuming his computer lets him.

Dark Archive

2 people marked this as a favorite.

BadLuckGamer just posted a video on Exemplar.


2 people marked this as a favorite.

Just downloaded :)


wildweasel wrote:
Just downloaded :)

How much juicy detail is there regarding the details of Gorum's death and its impact on the setting, as well as other events in Avistan and on other continents?


6 people marked this as a favorite.
Kavlor wrote:
wildweasel wrote:
Just downloaded :)
How much juicy detail is there regarding the details of Gorum's death and its impact on the setting, as well as other events in Avistan and on other continents?

There is a 15 page or so Mythic Gazateer chapter, and it touches on Arcadia, Casmaron, Garund, and Tian Xia.


Pathfinder Roleplaying Game Superscriber

How's the Mythic bestiary look? I'm dying to hear the monsters and their levels!


5 people marked this as a favorite.
Encolpius wrote:
How's the Mythic bestiary look? I'm dying to hear the monsters and their levels!

Mythic is a template that can be applied to monsters of any level, with effects that vary/scale based on level, plus extras from an optional mythic role sub-template. They provide four examples of levels 4-12.

There are seven named mythic monsters meant to have an entire campaign wrapped around them, each gets six pages of background, advice on how to use them across all 20 levels, etc. they range from level 6 to 25.


wildweasel wrote:
Kavlor wrote:
wildweasel wrote:
Just downloaded :)
How much juicy detail is there regarding the details of Gorum's death and its impact on the setting, as well as other events in Avistan and on other continents?
There is a 15 page or so Mythic Gazateer chapter, and it touches on Arcadia, Casmaron, Garund, and Tian Xia.

So, if I understand correctly, we finally have more information about the geography of Casmaron and Arcadia?


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
wildweasel wrote:
Encolpius wrote:
How's the Mythic bestiary look? I'm dying to hear the monsters and their levels!

Mythic is a template that can be applied to monsters of any level, with effects that vary/scale based on level, plus extras from an optional mythic role sub-template. They provide four examples of levels 4-12.

There are seven named mythic monsters meant to have an entire campaign wrapped around them, each gets six pages of background, advice on how to use them across all 20 levels, etc. they range from level 6 to 25.

What are they?


1 person marked this as a favorite.

I know 4E’s epic destinies have kind of spoiled me, but I find the selection of mythic destinies is kind of…lacking. We have:

* Apocalypse Rider: Become one of the Four Riders!

* Archfiend: Become an uh archfiend!

* Ascended Celestial: Become an uh archcelestial?

* Beast Lord: Become super awesome with your class feature companion (doesn’t have to be an animal)!

* Broken Chain: Become freedom!

* Eternal Legend: Become a mythic warrior (there’s a sidebar explaining your legend don’t have to be for fighting and there are feats you can select to make this kinda work but look we totally wrote this for you wuxia/chambara nerds)!

* Godling: Become a god (you and everyone else on Golarion)!

* Prophecied Monarch: Become King Arthur (or anyone that’s like a boss of somewhere/thing with bad ass pals or whatever)!

* Wild spell: Become PURE ENERGY (but not quite)!

That’s two out of nine for becoming an unholy being of godlike power, a bunch of rather specific ones, then one catchall “You’re the god of the cool thing you wanna make your character about.”


Kavlor wrote:
So, if I understand correctly, we finally have more information about the geography of Casmaron and Arcadia?

Each gets about a page and half, with discussions of how different places are being affected by the Godsrain (*not* the Goldstein, autocarrot >.<).


3 people marked this as a favorite.
Evan Tarlton wrote:


What are they?

Demon Lord, Vulot

Immortal Trickster
Mythic Kaiju, Agyra
Oliphaunt of Jandelay
Sublime Breath
Verex-That-Was
Weaver of Webs


Does anyone know when the PDF will actually be available?


Kavlor wrote:
So, if I understand correctly, we finally have more information about the geography of Casmaron and Arcadia?

We got a full (if not fully-labeled) map of Arcadia back in Guns & Gears.


Kaliac wrote:
Does anyone know when the PDF will actually be available?

October 30th for non-subscribers.

Scarab Sages Director of Rules & Lore

14 people marked this as a favorite.
keftiu wrote:
Kavlor wrote:
So, if I understand correctly, we finally have more information about the geography of Casmaron and Arcadia?
We got a full (if not fully-labeled) map of Arcadia back in Guns & Gears.

Was it you who brought up awhile back that there are no simple axes in PF2?

I was thinking about that when I was putting the palstave axe in the Storied Equipment section of this book. (To be fair, it was going in regardless, but I definitely had a "Oh, this should make them happy" moment.)


1 person marked this as a favorite.
wildweasel wrote:
Kaliac wrote:
Does anyone know when the PDF will actually be available?
October 30th for non-subscribers.

And for subscribers?


1 person marked this as a favorite.
Pathfinder Rulebook Subscriber
Kaliac wrote:
wildweasel wrote:
Kaliac wrote:
Does anyone know when the PDF will actually be available?
October 30th for non-subscribers.
And for subscribers?

Whenever your book ships. If you're in the US, probably in the next couple days, though we're running low on shipping deadline for today, so hope for tommorow or Friday, otherwise probably next week.


Give world more please :3

Scarab Sages Director of Rules & Lore

12 people marked this as a favorite.

We'll have a blog talking about it in greater detail tomorrow, but please note that the web enhancement PDF "Alternate Mythic Rules" that some content creators have referred to is now available for download on this page.


2 people marked this as a favorite.
SpireSwagon wrote:
Kaliac wrote:
wildweasel wrote:
Kaliac wrote:
Does anyone know when the PDF will actually be available?
October 30th for non-subscribers.
And for subscribers?
Whenever your book ships. If you're in the US, probably in the next couple days, though we're running low on shipping deadline for today, so hope for tommorow or Friday, otherwise probably next week.

I live in Australia so I'm guessing not for a long awhile.

This delayed release is a bit silly, why not release the PDF at the same time so everyone is equal?


5 people marked this as a favorite.
Michael Sayre wrote:
keftiu wrote:
Kavlor wrote:
So, if I understand correctly, we finally have more information about the geography of Casmaron and Arcadia?
We got a full (if not fully-labeled) map of Arcadia back in Guns & Gears.

Was it you who brought up awhile back that there are no simple axes in PF2?

I was thinking about that when I was putting the palstave axe in the Storied Equipment section of this book. (To be fair, it was going in regardless, but I definitely had a "Oh, this should make them happy" moment.)

That was me, and a subscriber friend rushed to tell me this morning - thank you!


1 person marked this as a favorite.
wildweasel wrote:
Evan Tarlton wrote:


What are they?

Demon Lord, Vulot

Immortal Trickster
Mythic Kaiju, Agyra
Oliphaunt of Jandelay
Sublime Breath
Verex-That-Was
Weaver of Webs

What are each of of these creatures' traits and level?

Silver Crusade

2 people marked this as a favorite.
Kaliac wrote:
SpireSwagon wrote:
Kaliac wrote:
wildweasel wrote:
Kaliac wrote:
Does anyone know when the PDF will actually be available?
October 30th for non-subscribers.
And for subscribers?
Whenever your book ships. If you're in the US, probably in the next couple days, though we're running low on shipping deadline for today, so hope for tommorow or Friday, otherwise probably next week.

I live in Australia so I'm guessing not for a long awhile.

This delayed release is a bit silly, why not release the PDF at the same time so everyone is equal?

it’s not delayed, it gets sent when your book ships.


2 people marked this as a favorite.
Rysky wrote:
Kaliac wrote:
SpireSwagon wrote:
Kaliac wrote:
wildweasel wrote:
Kaliac wrote:
Does anyone know when the PDF will actually be available?
October 30th for non-subscribers.
And for subscribers?
Whenever your book ships. If you're in the US, probably in the next couple days, though we're running low on shipping deadline for today, so hope for tommorow or Friday, otherwise probably next week.

I live in Australia so I'm guessing not for a long awhile.

This delayed release is a bit silly, why not release the PDF at the same time so everyone is equal?
it’s not delayed, it gets sent when your book ships.

Delayed in that you're only given access after your physical book begins shipping. That of course isn't going to happen for everyone on the same day and even Paizo has said it could take until next week. That just seems kinda sucky if you happen to be the unlucky ones that get stuck at the end of that queue.

It is (imo of course) a silly way to do it, just give all subscribers access to the PDF on the same day at the same time separate from when your specific book begins shipping, no one gets screwed, no one's unlucky.

Silver Crusade

7 people marked this as a favorite.
Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Because the other option is to not give the PDF until release date. Would you rather have to wait until the 30th?


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
wildweasel wrote:
Evan Tarlton wrote:


What are they?

Demon Lord, Vulot

Immortal Trickster
Mythic Kaiju, Agyra
Oliphaunt of Jandelay
Sublime Breath
Verex-That-Was
Weaver of Webs

Thanks!


2 people marked this as a favorite.

Why is that the only other option?
If the physical book starts shipping on the 16th, then give all subscribers access to the PDF version of the book on the 16th and the physical books can go out as normal.

Then non subscribers can get the pdf on the 30th.

Grand Lodge

5 people marked this as a favorite.

To avoid people disputing the charge before their book ships and keeping the PDF.

The only other option Paizo will accept is the PDF dropping on release date. Even then, I doubt it would work due to shipping sometimes taking longer than that.

Silver Crusade

7 people marked this as a favorite.
TriOmegaZero wrote:

To avoid people disputing the charge before their book ships and keeping the PDF.

The only other option Paizo will accept is the PDF dropping on release date. Even then, I doubt it would work due to shipping sometimes taking longer than that.

Yeah the Paizo warehouse have a small crew of raptors working there, they’re not gonna get all shipments out the first hour, let alone the first day of shipping.


9 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Heh, this book is sick and im already looking at how to integrate it into my game. For one thing, im thinking of following the recommendation to open up the destinies as normal high level archetypes sans mythic point feats. But I'm also looking at possibly using mythic spell scrolls that count as spending a mythic point when the scroll is consumed, and possibly looting the 1-10 mythic feats section to turn them into high level gear things with bespoke recharge rates to produce a free archetype compatible half-mythic.

My head is spinning woth possibilities, but its a great book, the destinies and class archetypes are in particular well executed (whoever wrote prophesized monarch in particular deserves a hand) and a lot of players are going to be thrilled with even nonmythic wildspell. Warrior of Legend is especially cool too and I got my specific wish for greatsword avengers (but also, the dual woeld polearm support for rogues/ rangers/fighters!?)

Ive barely looked at the classes so far! Even with my excitement for the animist.


5 people marked this as a favorite.

The mythic monsters section is so cool. Each monster has lore, descriptions, and hooks designed to basically build a story arc or even an entire campaign around them.

The new lore is interesting and provides some cool background information that I'd love to see expanded on at some point, and the level bracket suggestions provide a lot of inspiration for building out campaign stuff.

I know Paizo doesn't really do small books anymore but I'd absolutely love a booklet that was just a bunch more of these, because they're so good.


2 people marked this as a favorite.

Isn't mythic resilience really problematic? A mythic creature can get all three of them at level 13.

Imagine this. You're a party of level 11 PCs and you're a caster. You're going up against a mythic creature that is PL+2 with all three mythic resilient saves. A level 13 creature's low save is a +20, and as a level 11 caster you likely have a spell DC of 30 at this point. This pretty much means that the only way that the creature can fail a saving throw with their **WEAKEST SAVE** is for them to roll a 1. You would have to spend a mythic point to get your spell DC to 36 for a chance for them to fail their weak save and even then that chance is only 30%. Keep in mind that this is only a PL+2 creature and you're targeting their low save.

Mythic resilience just seems to f%!$ over casters big time and makes being a mythic caster at high level seem awful. Please tell me I'm reading something wrong here.


1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
lats1e wrote:

Isn't mythic resilience really problematic? A mythic creature can get all three of them at level 13.

Imagine this. You're a party of level 11 PCs and you're a caster. You're going up against a mythic creature that is PL+2 with all three mythic resilient saves. A level 13 creature's low save is a +20, and as a level 11 caster you likely have a spell DC of 30 at this point. This pretty much means that the only way that the creature can fail a saving throw with their **WEAKEST SAVE** is for them to roll a 1. You would have to spend a mythic point to get your spell DC to 36 for a chance for them to fail their weak save and even then that chance is only 30%. Keep in mind that this is only a PL+2 creature and you're targeting their low save.

Mythic resilience just seems to f+%% over casters big time and makes being a mythic caster at high level seem awful. Please tell me I'm reading something wrong here.

At that point, you've got a signpost encounter for the martials and buff spells to shine given that it spent it's whole mythic budget that way, but if you must blast it down with magic, you're still working with your success effects, or perhaps humorously for the way these discussions normally go, Spell Attacks which aren't subject to Resilience.

Scarab Sages Director of Rules & Lore

6 people marked this as a favorite.
lats1e wrote:

Isn't mythic resilience really problematic? A mythic creature can get all three of them at level 13.

Imagine this. You're a party of level 11 PCs and you're a caster. You're going up against a mythic creature that is PL+2 with all three mythic resilient saves. A level 13 creature's low save is a +20, and as a level 11 caster you likely have a spell DC of 30 at this point.

It might help you to note that 30 is a pretty wrong number, because the expected DC of a mythic spell for a level 11 PC is 36 (11 [level] + 5 [stat] + 10 [mythic] +10 [standard DC baseline]). Things will definitely seem too weak if your math is off by 30%!

Please note that this product thread is not the place for rules discussions, especially not when the product's street date is still two weeks out.


5 people marked this as a favorite.

I'm hoping we get more Mythic Destines (maybe some Occult and Monitor based Mythic Destines) and heck of a lot more Mythic Monsters!

Silver Crusade

1 person marked this as a favorite.
Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Again, you should move rules discussions to the appropriate forum.

Paizo Employee Marketing & Media Specialist

4 people marked this as a favorite.

Hey all - stepping in to repeat what multiple others have said: product threads are not the space for rules discussion. Please move this conversation to the appropriate forum.


1 person marked this as a favorite.

Hey - so the very recent blog, and the lists on this thread list 7 mythic monsters, and that's what i've heard elsewhere too - but...

the top of this page says wrote:
8 terrifying new mythic monsters and rules for creating mythic threats of your own!

so was there an 8th taken out due to page space or something, or has everyone been counting wrong, or there's an 8th that is hidden elsewhere than the rest?


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Frothing at the mouth waiting for my copy to ship /lh

I'm planning on starting a mythic campaign with some people and I can't wait to really get cooking with these new rules!!

Liberty's Edge

1 person marked this as a favorite.
dharkus wrote:

Hey - so the very recent blog, and the lists on this thread list 7 mythic monsters, and that's what i've heard elsewhere too - but...

the top of this page says wrote:
8 terrifying new mythic monsters and rules for creating mythic threats of your own!
so was there an 8th taken out due to page space or something, or has everyone been counting wrong, or there's an 8th that is hidden elsewhere than the rest?

The 8th Mythic monster is the pdf itself.

A la Necronomicon.

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