A lot of good stuff in this book. Amazing flavor and options for higher-level play is something I really enjoyed from this book and I think the mythic options here really delivered. I always enjoyed ideas and themes of fighting toe-to-toe with demigods and ascending to divinity, and it's something I've always felt was missing in the majority of TTRPGs. Now, I can do that with PF2e, and it's awesome.
But there is also a whole lot of jank in this book, the biggest of which is how Mythic Monsters are designed. As much as I would love to play and/or run a mythic campaign, I feel very apprehensive to do so because the way Mythic Monsters are designed makes mid to high level mythic unplayable, or at the very least unenjoyable to play.
I would love to be in a mythic campaign one day or even run one myself, but I just don't think mythic is playable in its current state. I really think this book could benefit from a big errata. There is something really really great going on here, but it needs alot of polishing.