
The_Minstrel_Wyrm |

I know it's been mentioned elsewhere, but I'm glad that the SF2e playtest softcover is part of the Starfinder subscription (which I've been considering re-subscribing to).
Soon ,soon I'll be able to create my "Magnum Opus" of homebrew adventures... a Pathfinder/Starfinder crossover AP!
Thank you. :)

CalmCyborg |

I don't see mention of Starship Combat so guessing this isn't going to be included in this playtest?
Also, should we expect the final version August 2025 or maybe sooner(hopefully)?

Ezekieru |
1 person marked this as a favorite. |

I don't see mention of Starship Combat so guessing this isn't going to be included in this playtest?
Also, should we expect the final version August 2025 or maybe sooner(hopefully)?
Final version of SF2E will be GenCon 2025's release, so it'll be around July/August next year. Sorry to be the bearer of bad news.
As for the Starship Combat, as of PaizoCon, Thurston and the rest of the Starfinder team are actively working on it, but from the sounds of it, we won't get those rules as part of the initial playtest, no. Likely it'd be either in a future playtest, or as part of one of the first expansion books. We'll just have to wait and see.

Mr. Fred |
2 people marked this as a favorite. |

CalmCyborg wrote:I don't see mention of Starship Combat so guessing this isn't going to be included in this playtest?
Also, should we expect the final version August 2025 or maybe sooner(hopefully)?
Final version of SF2E will be GenCon 2025's release, so it'll be around July/August next year. Sorry to be the bearer of bad news.
As for the Starship Combat, as of PaizoCon, Thurston and the rest of the Starfinder team are actively working on it, but from the sounds of it, we won't get those rules as part of the initial playtest, no. Likely it'd be either in a future playtest, or as part of one of the first expansion books. We'll just have to wait and see.
Wise enough, let's have an expansion with spaceships and mechas and mecha-spaceships :-)

TRDG |

Hard pass on any wait til later playtest expansion or post official launch .
Not sure where you got that it will not be in the official playtest upcoming. It was my question they were replying to at the live panel, they are working on it never fear is what I remember, nothing else unless you got some inside information.
I am hoping for more than one type of Starship combat, it was mentioned, one hard core and another theatre of the mind is what they are thinking, coming up with ideas on is what they said on the live panel. So here's hoping we get these at playtest launch, and if not then they need to tell us that ASAP!!
Tom

QuidEst |
1 person marked this as a favorite. |

Will this have tweaked versions of the play tests that have already been released or will those just be compiled into this? I'm assuming there will be a few more classes as well between this release and the core rule book, it'd be hard to imagine a core rulebook without mechanics and technomancers.
This will have six classes in it, complete from 1-20. Mechanics and Technomancers will not be in the first book because they need more time to cook after the initial wave of gear is finalized. They're delayed, but they'll be better for it.

Perses13 |

Paizo stated here that the 6 classes are Envoy, Mystic, Operative, Solarian, Soldier, and Witchwarper
Field Test 3 said the playtest ancestries will be their survey plus skittermander, which was Android, Barathu, Human, Kasatha, Lashunta, Pahtra, Skittermanders, Shirren, Vesk and Ysoki.

Terevalis Unctio of House Mysti |

Paizo stated here that the 6 classes are Envoy, Mystic, Operative, Solarian, Soldier, and Witchwarper
Field Test 3 said the playtest ancestries will be their survey plus skittermander, which was Android, Barathu, Human, Kasatha, Lashunta, Pahtra, Skittermanders, Shirren, Vesk and Ysoki.
Gracias

Starfinder Recruit Johannes |
1 person marked this as a favorite. |

Frankly, after going through all the playtest pdfs, I am not interested in this new edition. Especially since it gives me Pathfinder 2E vibes with ancestries, class feats, the skill system, and other things that dumbed down the prior edition.
For those who are looking forward to this, I wish you the best of luck and fun in your games. I will be cheering you on, back here playing 1E.
Thank you for reading this and have a good day.

Ezekieru |
3 people marked this as a favorite. |

Frankly, after going through all the playtest pdfs, I am not interested in this new edition. Especially since it gives me Pathfinder 2E vibes with ancestries, class feats, the skill system, and other things that dumbed down the prior edition.
For those who are looking forward to this, I wish you the best of luck and fun in your games. I will be cheering you on, back here playing 1E.
Thank you for reading this and have a good day.
Just to be clear, the Field Tests =/= the Playtest. Field Tests were just extremely early looks on what Paizo has done as they developed the game before the Playtest. I would recommend checking out the actual Playtest when that comes out in August.

Vice Blue |
1 person marked this as a favorite. |

Not to be a party pooper but I don't know how I feel about what is essentially a supplement (since it says it NEEDS the Player and GM Core to be used) instead of it's own game that shares the same system being almost 50 bucks USD.
It has already been said several times that ONLY the playtest requires other books, while the full release will have all the rules and be a standalone game(though compatible with PF2E content).
This is because as it shares the core 2E engine, it would be redundant to reprint them, and the saved page count can be better spent with things that actually need testing: classes, ancestries, feats, gear.This way they can also keep the physical book cheaper.
They also said that the while the core assuptions and math are the same the games will have different "meta" states, such as SF creatures having flight at low levels since ranged options are gonna be more common.

Adyton |
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I hate and always have hated the second edition rules. This indigestible mix between rules from D&D5, D&D4 and Forgotten Chronicles. So I'm not really excited about this news. It's a shame because I love Pathfinder and Starfinder first edition. I will wait patiently for the third edition, hoping that it is compatible with the first.

Adyton |
1 person marked this as a favorite. |

Frankly, after going through all the playtest pdfs, I am not interested in this new edition. Especially since it gives me Pathfinder 2E vibes with ancestries, class feats, the skill system, and other things that dumbed down the prior edition.
For those who are looking forward to this, I wish you the best of luck and fun in your games. I will be cheering you on, back here playing 1E.
Thank you for reading this and have a good day.
Totally agree with you. I would continue with the first edition. Still so much to test, to read, to play.

Kelseus |
3 people marked this as a favorite. |

I hate and always have hated the second edition rules. This indigestible mix between rules from D&D5, D&D4 and Forgotten Chronicles. So I'm not really excited about this news. It's a shame because I love Pathfinder and Starfinder first edition. I will wait patiently for the third edition, hoping that it is compatible with the first.
Great, there is tons of SF1 stuff for you to play.

WatersLethe |
6 people marked this as a favorite. |

I will wait patiently for the third edition, hoping that it is compatible with the first.
You're going to patiently wait 8+ years for a third edition starfinder that has less than a snowball's chance in hell of being compatible with an edition that will have been 16 years old at that point?
I think you'd be WAY better off making your own branch of SF1 that meets your needs.

Kelseus |
5 people marked this as a favorite. |

Not to be a party pooper but I don't know how I feel about what is essentially a supplement (since it says it NEEDS the Player and GM Core to be used) instead of it's own game that shares the same system being almost 50 bucks USD.
This book is only 264 pages. The original SF Core rulebook was 520 pages. The Pathfinder 2 CRB is 640! PC & GM Core are 465 and 335 respectively. Also the SF Playtest book probably needs to include Monsters (if not monster rules), which isn't in any of the above listed books.
This books only includes what they NEED for the playtest. Nothing else.

Lord Fyre RPG Superstar 2009 Top 32 |

This book is only 264 pages. The original SF Core rulebook was 520 pages. The Pathfinder 2 CRB is 640! PC & GM Core are 465 and 335 respectively. Also the SF Playtest book probably needs to include Monsters (if not monster rules), which isn't in any of the above listed books.
Can we use the Monster Creation from GM Core, p112 (Gamemastery Guide, p56)?
This books only includes what they NEED for the playtest. Nothing else.
Makes sense. It has quite a bit in it though.
Do we have any idea when Starships may become available?
Master Han Del of the Web |
5 people marked this as a favorite. |

I hate and always have hated the second edition rules. This indigestible mix between rules from D&D5, D&D4 and Forgotten Chronicles. So I'm not really excited about this news. It's a shame because I love Pathfinder and Starfinder first edition. I will wait patiently for the third edition, hoping that it is compatible with the first.
Man, people love a lost cause, huh.
Like, I get that the game you love is ending (at least as far as you're concerned), but firstly, Pathfinder 2e is so clearly derived from a lot of concepts first touched on in Starfinder 1e that it almost looks like a stealth playtest of early PF2e. Secondly, there is no way a hypothetical Starfinder 3e would be directly compatible with Starfinder 1e, that's just not how this stuff works.Anyway, cool, bye.

Master Han Del of the Web |
2 people marked this as a favorite. |

FOR THOSE OF YOU NOT FOLLOWING THIS AS OBSESSIVELY AS ME
Playtest Price: The listed price on this product is for a physical copy of the playtest rules. The PDF version will be free for all to access.
Needing Pathfinder 2e Player Core and Pathfinder 2e GM Core: This is only for the playtest. The final product will be feature and rule complete, not necessitating buying PF2e products. Additionally, all relevant rules will be available for free on the Archives of Nethys.

Lord Fyre RPG Superstar 2009 Top 32 |

FOR THOSE OF YOU NOT FOLLOWING THIS AS OBSESSIVELY AS ME
Playtest Price: The listed price on this product is for a physical copy of the playtest rules. The PDF version will be free for all to access.
Needing Pathfinder 2e Player Core and Pathfinder 2e GM Core: This is only for the playtest. The final product will be feature and rule complete, not necessitating buying PF2e products. Additionally, all relevant rules will be available for free on the Archives of Nethys.
While that's true. The playtest scenarios are NOT free. So that limits our ability to participate in the playtest.
Converting older material requires an answer to my question above, though it seems logical with the requirement for GM Core.

Master Han Del of the Web |
1 person marked this as a favorite. |

While that's true. The playtest scenarios are NOT free. So that limits our ability to participate in the playtest.
...Not really? This is going to work like just about every other new edition playtest. Like, everything we've heard and the samples we've seen so far indicate that pulling a bunch of monsters and stuff from PF2e is going to work just fine and hit roughly in the right spot for coming up with scenarios for playtesting.
Give the goblins laser pistols and it should work out.

Lord Fyre RPG Superstar 2009 Top 32 |

Hmm… something I’ve been wondering about and started really thinking about now that the playtest is a couple weeks out, is that going forward with APs and such, will classes from Starfinder be making appearances in Pathfinder or vice versa considering the cross compatibility offered…
Eventually, but not for a while. There is a portion of the player base (I don't know how big) that wants to keep the peanut butter and chocolate separate.

captain yesterday |

VerBeeker wrote:Hmm… something I’ve been wondering about and started really thinking about now that the playtest is a couple weeks out, is that going forward with APs and such, will classes from Starfinder be making appearances in Pathfinder or vice versa considering the cross compatibility offered…Eventually, but not for a while. There is a portion of the player base (I don't know how big) that wants to keep the peanut butter and chocolate separate.
It's more like 5,000 canonical years (roughly, I'm not 100% sure) separate the 2 games.

VerBeeker |

I’m not looking for more stuff intermingling, I’m wondering if Mystics/Solarions could emerge anywhere in Golarion.
I mean old lore, which maybe changing, said the Kasatha brought the Cycle with them to the Pact Worlds, and we already know there were some groups of Kasatha living on Golarion previously so we could see some stuff in the Broken Lands, hell Numeria could be a font for Technomancy as well.

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I'm pretty sure they said they wouldn't make people buy books from PF2 for SF2, and vice versa, so deirect references from one to the other would be unlikely, without a cross-system reprint.
But there was mentions that they were waiting for SF2 before doing stuff with Numeria, to have a solid base for the PF2 tech rules. So it IS possible that they would "reprint" SF2 stuff for PF2.

Master Han Del of the Web |
3 people marked this as a favorite. |

NPCs and monsters are generated using entirely different rules than player characters. They might have abilities that harken to Starfinder 2e classes but they will likely be self-contained within the stat blocks provided as they have currently been. It will be up to a GM if they want to let one of their players play a Solarian or Mystic in a PF2e campaign.

Adyton |
1 person marked this as a favorite. |

Adyton wrote:Totally agree with you. I would continue with the first edition. Still so much to test, to read, to play.Rejoice, your game is now complete.
Oh, but I'm rejoice about the money I'll save while the second edition rules last. My game is not really complete. Given that the release of this second edition discourages the translation of half of the products which have still not yet translated.
You're going to patiently wait 8+ years for a third edition starfinder that has less than a snowball's chance in hell of being compatible with an edition that will have been 16 years old at that point?
I think you'd be WAY better off making your own branch of SF1 that meets your needs.
Loooool! Honestly, given the number of former players who will continue with the first edition I don't believe that the second edition will last all this time. Since this edition is a too inspired by D&D4 (which didn't last long), D&D5 (while being less good, offering a different alternative like PRPG1 rather than doing something identical was better) and the Forgotten Chronicles (but less well), there is no reason for it to last long. The second edition is the PAIZO's D&D4.
Man, people love a lost cause, huh.
Like, I get that the game you love is ending (at least as far as you're concerned), but firstly, Pathfinder 2e is so clearly derived from a lot of concepts first touched on in Starfinder 1e that it almost looks like a stealth playtest of early PF2e. Secondly, there is no way a hypothetical Starfinder 3e would be directly compatible with Starfinder 1e, that's just not how this stuff works.
The Starfinder rules were perfect as they were (or almost, combining the Climb and Swim skills in a single skill was not a great idea, implying that a fish can climb or that a chameleon is a swimming champion, I'm not talking about starships combat rules). And when you mess with something perfect, the result can only be catastrophic. And that is the case here. As the maxim goes: the best is the enemy of the good.
Moreover, when I was part of the PRPG2 testing groups, with my group we were clearly expecting a medieval-fantasy version of Starfinder 1. It was a cold shower.
As far as a lost cause is concerned, persisting with the rules of the second edition, despite the number of 3.5/Pathfinder 1 fans who are still very very numerous and making an outcry, is a lost cause (WOTC/Hasbro already made this mistake with D&D4, which led to the success of Pathfinder 1). I'm not angry no way. I'm just warning that the boat is heading towards the iceberg, when others imagine it to be unsinkable. I don't care, I'm already in my rescue cannot (with my group, with our PRPG1/3.5 books and all the fans who agree with me) and I'm patiently watching the disaster arrive from a pair of binoculars. My seniority allows me, I am already anticipating what happens next and I imagine what can happen next.

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4 people marked this as a favorite. |

Starfinder TOZ wrote:Adyton wrote:Totally agree with you. I would continue with the first edition. Still so much to test, to read, to play.Rejoice, your game is now complete.Oh, but I'm rejoice about the money I'll save while the second edition rules last. My game is not really complete. Given that the release of this second edition discourages the translation of half of the products which have still not yet translated.
WatersLethe wrote:You're going to patiently wait 8+ years for a third edition starfinder that has less than a snowball's chance in hell of being compatible with an edition that will have been 16 years old at that point?
I think you'd be WAY better off making your own branch of SF1 that meets your needs.
Loooool! Honestly, given the number of former players who will continue with the first edition I don't believe that the second edition will last all this time. Since this edition is a too inspired by D&D4 (which didn't last long), D&D5 (while being less good, offering a different alternative like PRPG1 rather than doing something identical was better) and the Forgotten Chronicles (but less well), there is no reason for it to last long. The second edition is the PAIZO's D&D4.
Master Han Del of the Web wrote:Man, people love a lost cause, huh.
Like, I get that the game you love is ending (at least as far as you're concerned), but firstly, Pathfinder 2e is so clearly derived from a lot of concepts first touched on in Starfinder 1e that it almost looks like a stealth playtest of early PF2e. Secondly, there is no way a hypothetical Starfinder 3e would be directly compatible with Starfinder 1e, that's just not how this stuff works.The Starfinder rules were perfect as they were (or almost, combining the Climb and Swim skills in a single skill was not a great idea, implying that a fish can climb or that a chameleon is a swimming champion, I'm not talking about starships combat rules). And when you mess with something perfect, the result can only be catastrophic. And that is the case here. As the maxim goes: the best is the enemy of the good.
Moreover, when I was part of the PRPG2 testing groups, with my group we were clearly expecting a medieval-fantasy version of Starfinder 1. It was a cold shower.
As far as a lost cause is concerned, persisting with the rules of the second edition, despite the number of 3.5/Pathfinder 1 fans who are still very very numerous and making an outcry, is a lost cause (WOTC/Hasbro already made this mistake with D&D4, which led to the success of Pathfinder 1). I'm not angry no way. I'm just warning that the boat is heading towards the iceberg, when others imagine it to be unsinkable. I don't care, I'm already in my rescue cannot (with my group, with our PRPG1/3.5 books and all the fans who agree with me) and I'm patiently watching the disaster arrive from a pair of binoculars. My seniority allows me, I am already anticipating what happens next and I imagine what can happen next.
Bold words.

The-Magic-Sword |
7 people marked this as a favorite. |

Starfinder TOZ wrote:Adyton wrote:Totally agree with you. I would continue with the first edition. Still so much to test, to read, to play.Rejoice, your game is now complete.Oh, but I'm rejoice about the money I'll save while the second edition rules last. My game is not really complete. Given that the release of this second edition discourages the translation of half of the products which have still not yet translated.
WatersLethe wrote:You're going to patiently wait 8+ years for a third edition starfinder that has less than a snowball's chance in hell of being compatible with an edition that will have been 16 years old at that point?
I think you'd be WAY better off making your own branch of SF1 that meets your needs.
Loooool! Honestly, given the number of former players who will continue with the first edition I don't believe that the second edition will last all this time. Since this edition is a too inspired by D&D4 (which didn't last long), D&D5 (while being less good, offering a different alternative like PRPG1 rather than doing something identical was better) and the Forgotten Chronicles (but less well), there is no reason for it to last long. The second edition is the PAIZO's D&D4.
Master Han Del of the Web wrote:The Starfinder rules were perfect as they were (or almost, combining the Climb and Swim skills in a single skill was not a great idea, implying that a fish can climb or that a chameleon is a swimming champion, I'm not talking about starships combat rules). And when you mess with something perfect, the result...Man, people love a lost cause, huh.
Like, I get that the game you love is ending (at least as far as you're concerned), but firstly, Pathfinder 2e is so clearly derived from a lot of concepts first touched on in Starfinder 1e that it almost looks like a stealth playtest of early PF2e. Secondly, there is no way a hypothetical Starfinder 3e would be directly compatible with Starfinder 1e, that's just not how this stuff works.
I'm so confused how you're writing this 5 years on from the release of Pathfinder 2e and the massive success its been.

Master Han Del of the Web |
4 people marked this as a favorite. |

Starfinder TOZ wrote:Adyton wrote:Totally agree with you. I would continue with the first edition. Still so much to test, to read, to play.Rejoice, your game is now complete.Oh, but I'm rejoice about the money I'll save while the second edition rules last. My game is not really complete. Given that the release of this second edition discourages the translation of half of the products which have still not yet translated.
WatersLethe wrote:You're going to patiently wait 8+ years for a third edition starfinder that has less than a snowball's chance in hell of being compatible with an edition that will have been 16 years old at that point?
I think you'd be WAY better off making your own branch of SF1 that meets your needs.
Loooool! Honestly, given the number of former players who will continue with the first edition I don't believe that the second edition will last all this time. Since this edition is a too inspired by D&D4 (which didn't last long), D&D5 (while being less good, offering a different alternative like PRPG1 rather than doing something identical was better) and the Forgotten Chronicles (but less well), there is no reason for it to last long. The second edition is the PAIZO's D&D4.
Master Han Del of the Web wrote:Man, people love a lost cause, huh.
Like, I get that the game you love is ending (at least as far as you're concerned), but firstly, Pathfinder 2e is so clearly derived from a lot of concepts first touched on in Starfinder 1e that it almost looks like a stealth playtest of early PF2e. Secondly, there is no way a hypothetical Starfinder 3e would be directly compatible with Starfinder 1e, that's just not how this stuff works.The Starfinder rules were perfect as they were (or almost, combining the Climb and Swim skills in a single skill was not a great idea, implying that a fish can climb or that a chameleon is a swimming champion, I'm not talking about starships combat rules). And when you mess with something perfect, the result can only be catastrophic. And that is the case here. As the maxim goes: the best is the enemy of the good.
Moreover, when I was part of the PRPG2 testing groups, with my group we were clearly expecting a medieval-fantasy version of Starfinder 1. It was a cold shower.
As far as a lost cause is concerned, persisting with the rules of the second edition, despite the number of 3.5/Pathfinder 1 fans who are still very very numerous and making an outcry, is a lost cause (WOTC/Hasbro already made this mistake with D&D4, which led to the success of Pathfinder 1). I'm not angry no way. I'm just warning that the boat is heading towards the iceberg, when others imagine it to be unsinkable. I don't care, I'm already in my rescue cannot (with my group, with our PRPG1/3.5 books and all the fans who agree with me) and I'm patiently watching the disaster arrive from a pair of binoculars. My seniority allows me, I am already anticipating what happens next and I imagine what can happen next.
Oh yes, you're very definitely not angry. Please, continue hoping, I'd just ask you to move along so the rest of us who are very excited about Starfinder 2e can idly chat about it.