Pathfinder Player Core 2

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Pathfinder Player Core 2

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Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character! The ideal character option resource for players looking to move beyond the Pathfinder Player Core.

Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming!

Pathfinder Player Core 2 includes:

  • Eight fully detailed classes, including the alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler, each containing multiple character paths, multiclassing options, and dozens of feats!
  • Expanded ancestry options include the catfolk, gnoll, hobgoblin, kobold, lizardfolk, ratfolk, and tengu, alongside three versatile heritages—the dhampir, duskwalker, and an all-new heritage debuting in this volume!
  • More than 40 archetypes, allowing you to further customize your character’s story and abilities. Turn your hero into an aerial acrobat, a high-riding cavalier, a treacherous pirate, and so much more!
  • Spells, alchemical items, and magic items to round out the new classes and to provide some new tricks to the classes from Pathfinder Player Core.
  • Fully integrated errata from the first 4 years of Pathfinder Second Edition, including a revised alchemist, champion, and oracle!
  • Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.

Note: This product is part of the Pathfinder Rulebook Subscription.

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The second part of a refreshing breath of air into classes and player options!

5/5




Messy and below the standard of a Core Rulebook

2/5

This book needed more time in the oven, and it shows. It's a messy book, with a bunch of good things marred by a LOT of errors and ambiguous or poorly worded/confusing changes. It seems pretty clear that Paizo ran out of time to meet the print schedule. The lack of day 1 errata is particularly galling, though, as some of these problems would have been obvious for anyone who checked the book internally after it was sent to print. Expecting GMs and players to just figure these things out on their own is not at all a good experience, especially for a core book that should be getting the most attention.

The class updates are mostly good. Oracle is the glaring exception, where all the flavor and distinctive nature of the Mysteries and Curses was gutted in favor of something more generic. If you didn't like the class before, it probably works better for you now, but a significant number of Oracle characters that already existed are severely harmed by these changes, while Battle Oracles were basically broken and Life Oracles are now the worst healers of any Oracle despite the name. It's a crying shame what happened there. The class needed a tune-up, nota half-baked rewrite. (It's a great Multiclass Archetype for another class, though.)

A round or two of errata would help this book out tremendously to clean up a lot of the messy parts and the ambiguous or confusing items. But as it stands now, this isn't up to the standard I expect in terms of editing quality.






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Its a benefict for the people on GenCon...on a quite elitist way, on my point of view.


Pathfinder Lost Omens Subscriber
Alaryth wrote:
Its a benefict for the people on GenCon...on a quite elitist way, on my point of view.

That won't get an argument from me.

I've been unable to go to Gen Con for five years now due to multiple health and safety concerns.

Thinking though is that their system can't handle a graduated rollout, which would be a thing.

Hopefully it rolls out at the time I'm thinking, because 1000 Pacific will have some very angry con-goers treating the store team poorly.


3 people marked this as a favorite.
Wei Ji the Learner wrote:


No, it makes a kind of sense, if they are aiming for a Gen Con Exhibit Hall 'live' time would be 1000 AM Eastern/0900 Central/0800 Mountain/0700 Pacific.

And since it would be a traditional 'draw' to Gen Con, they probably did the timing to match up with that, because otherwise there would be some Customer Service issues.

I could see this if it was just a physical product launch, or if it was a product launch that happened at GenCon or later; for instance, the SF2e playtest I could understand as it may have a keynote diving into some of its details as they announce its live. A launch that has AFAIK already started shipping physical copies and unlocking PDFs for those subscribers who have received shipping confirmations makes no sense to hold back for some arbitrary time, considering its an online digital release. Not to mention, the class changes including many feats have already been covered by many content creators and are already available on Demiplane PF Nexus in their rules compendium, so there really is no point that I can see to delaying the full PDF unless there is some technical issue that Paizo ran into this time, though I frankly doubt it.


1 person marked this as a favorite.

I've always assumed that these convention delays were more about the ceremonial aspects than practical issues.

They can announce that the books are now available and start selling both the physical books and the PDFs at the same time.

It builds anticipation as part of the show.


3 people marked this as a favorite.
Gisher wrote:

I've always assumed that these convention delays were more about the ceremonial aspects than practical issues.

They can announce that the books are now available and start selling both the physical books and the PDFs at the same time.

It builds anticipation as part of the show.

I've done my anticipating!

10 months of it, in Azkaban!!


Pathfinder nexus still updating old archetypes!

But issue:

Magical scrounger wrote:
You can't Cobble Together a consumable...

Magical scrounger can't Cobble Together 10 Life Shots? Or can Cobble Together magical ammos?

Dark Archive

Up now!

I was wondering if Pathbuilder was going to beat them to the punch.


1 person marked this as a favorite.
Wei Ji the Learner wrote:


No, it makes a kind of sense, if they are aiming for a Gen Con Exhibit Hall 'live' time would be 1000 AM Eastern/0900 Central/0800 Mountain/0700 Pacific.

And since it would be a traditional 'draw' to Gen Con, they probably did the timing to match up with that, because otherwise there would be some Customer Service issues.

How does it feel to have been right on the money?


Pathfinder Lost Omens, Rulebook Subscriber

I have the subscription, will I get an email or something for the PDF or will it appear hear on the site, and now that it is publicly available why do I STILL not have it?!

Dark Archive

1 person marked this as a favorite.
Jerrod Owex wrote:
I have the subscription, will I get an email or something for the PDF or will it appear hear on the site, and now that it is publicly available why do I STILL not have it?!

Subscriptions are a bit wonky in that respect.

You will get an email letting you know when your physical copy has shipped. When that happens, you will automatically get the digital copy available for download. It will be in the digital items section.

There is no special notice that is ready for such.


PDF Time!!! I'm looking forward to the Pocket Edition next to complete my core set


I pre-ordered the book on Demiplane. It's available there, but I can't find the PDF in my download on Paizo's website (I tried to resync Paizo Connect, it didn't work). Is anyone else with that issue?


Still waiting for Roll20 to get this out of their Preorder state, but I have the PDF

Tom


Mykiel wrote:
I pre-ordered the book on Demiplane. It's available there, but I can't find the PDF in my download on Paizo's website (I tried to resync Paizo Connect, it didn't work). Is anyone else with that issue?

I've also tried to sync my account and did not get the PDF on Paizo's website.

Envoy's Alliance

Oh! The PC2 product page's placeholder cover image lists four cover credits (like on PC1): Bonner, Bulmahn, Radney-MacFarland, and Seifter.
However, it seems that PC2's actual cover which went to print lists two cover credits: Logan Bonner and Mark Seifter.


Tutamun wrote:
Mykiel wrote:
I pre-ordered the book on Demiplane. It's available there, but I can't find the PDF in my download on Paizo's website (I tried to resync Paizo Connect, it didn't work). Is anyone else with that issue?
I've also tried to sync my account and did not get the PDF on Paizo's website.

I contacted Demiplane support. They said the following:

Demiplane support wrote:
Thanks for reaching out! That PDF is indeed included in your pre-order, but it can sometimes take extra time for the Paizo Connect system to activate for a newly released book. It may also be delayed since many people (on both Paizo's side and ours) are busy with GenCon, but we'll keep an eye on things from our end to make sure they're still progressing. In the meantime, you can try periodically refreshing your account sync to see if it shows up, and if it hasn't appeared after a few days, please feel free to reach out and let me know!

I guess we will need a bit of patience.

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Scrip wrote:

Oh! The PC2 product page's placeholder cover image lists four cover credits (like on PC1): Bonner, Bulmahn, Radney-MacFarland, and Seifter.

However, it seems that PC2's actual cover which went to print lists two cover credits: Logan Bonner and Mark Seifter.

That was only for the placeholder yeah. The PDF only has these two too.


Kelseus wrote:

Things appearing in PC2 referenced in Howl of the Wild:

Archetypes- Beastmaster

Feats- Crane Stance, Gorilla Stance, Tiger Stance, Wolf Stance, Crane Flutter, Gorilla Pound, Tiger Slash, Wolf Drag

Spells- chilling spray

All are reprints from prior books. Will need to see actual text to see changes.

I was looking for the Gorilla Stance but I didn't find it. Anyone knows if that is errata?

Liberty's Edge

I pre-ordered the hard copy of the Player Core 2 book on 7/26 and it has shipped. I went to try on 8/1 and 8/2 to download the pdf that you usually got for free when you paid for the hardcopy of the book. Its not showing up in my digital content.

Do we have to buy the PDF seperately now?


4 people marked this as a favorite.
dfinan wrote:

I pre-ordered the hard copy of the Player Core 2 book on 7/26 and it has shipped. I went to try on 8/1 and 8/2 to download the pdf that you usually got for free when you paid for the hardcopy of the book. Its not showing up in my digital content.

Do we have to buy the PDF seperately now?

Paizo has never offered a free PDF for single purchases. That's only a perk for people who subscribe the product line the item is a part of.

Liberty's Edge

1 person marked this as a favorite.
Dancing Wind wrote:
dfinan wrote:

I pre-ordered the hard copy of the Player Core 2 book on 7/26 and it has shipped. I went to try on 8/1 and 8/2 to download the pdf that you usually got for free when you paid for the hardcopy of the book. Its not showing up in my digital content.

Do we have to buy the PDF seperately now?

Paizo has never offered a free PDF for single purchases. That's only a perk for people who subscribe the product line the item is a part of.

Thanks for some reason, I thought we got the pdf for free if we ordred the hardcopy. Thanks for confirming though didnt want to pay for the pdf and find out it was free later.


Unfortunately, I'm not so euphoric because the Barbarian archetype retains -1 AC and the Fast Movement Feat has been removed as it has been converted to a Class Feat. This is devastating for the Barbarian archetype.

It would have been nice if the new Class Features had been offered as Archetypes Feat, so that you could at least purchase them: Quick-Tempered and Furious Footfalls

in my opinion too short-sighted...


So, got a question regarding Dragonic Sight:

[Prerequisites low-light vision
You have a fraction of the senses of your draconic forebear.
You gain low-light vision, or you gain darkvision if your
ancestry already grants you low-light vision.]

Does this mean that they need low-light vision and can't gain low-light vision, or that they don't need low-light vision and can gain it from this ancestry?


1 person marked this as a favorite.
DawnDragon wrote:

So, got a question regarding Dragonic Sight:

[Prerequisites low-light vision
You have a fraction of the senses of your draconic forebear.
You gain low-light vision, or you gain darkvision if your
ancestry already grants you low-light vision.]

Does this mean that they need low-light vision and can't gain low-light vision, or that they don't need low-light vision and can gain it from this ancestry?

I'm pretty sure that having that prerequisite is an error.

So if you don't have low-light vision then you can take this feat to get it.

And if you do have low-light vision then you can take this feat to get darkvision.


Gisher wrote:
DawnDragon wrote:

So, got a question regarding Dragonic Sight:

[Prerequisites low-light vision
You have a fraction of the senses of your draconic forebear.
You gain low-light vision, or you gain darkvision if your
ancestry already grants you low-light vision.]

Does this mean that they need low-light vision and can't gain low-light vision, or that they don't need low-light vision and can gain it from this ancestry?

I'm pretty sure that having that prerequisite is an error.

So if you don't have low-light vision then you can take this feat to get it.

And if you do have low-light vision then you can take this feat to get darkvision.

I thought so, but wated to make sure which part was the error, if it was the prerequisit or the low-light granting. thank yuo for the clarity.


Loss of assured identification


Tutamun wrote:
Mykiel wrote:
I pre-ordered the book on Demiplane. It's available there, but I can't find the PDF in my download on Paizo's website (I tried to resync Paizo Connect, it didn't work). Is anyone else with that issue?
I've also tried to sync my account and did not get the PDF on Paizo's website.

Today after syncing Accounts on Demiplane the PDF showed up on Paizo digital content.


DawnDragon wrote:
Gisher wrote:
DawnDragon wrote:

So, got a question regarding Dragonic Sight:

[Prerequisites low-light vision
You have a fraction of the senses of your draconic forebear.
You gain low-light vision, or you gain darkvision if your
ancestry already grants you low-light vision.]

Does this mean that they need low-light vision and can't gain low-light vision, or that they don't need low-light vision and can gain it from this ancestry?

I'm pretty sure that having that prerequisite is an error.

So if you don't have low-light vision then you can take this feat to get it.

And if you do have low-light vision then you can take this feat to get darkvision.

I thought so, but wated to make sure which part was the error, if it was the prerequisit or the low-light granting. thank yuo for the clarity.

I can't be sure, of course, but that would bring it in line with all of the other "vision-granting" ancestry options.


So I’ve looked for this info online and can’t seem to find it. Apologies if this is the wrong forum for this. But those subclasses that were not reprinted in this book or Player Core 1, are there any plans to reprint them in the future? Things like arcane trickster rogue, or the genie and nymph sorcerer bloodlines.


1 person marked this as a favorite.
UVAtom wrote:
So I’ve looked for this info online and can’t seem to find it. Apologies if this is the wrong forum for this. But those subclasses that were not reprinted in this book or Player Core 1, are there any plans to reprint them in the future? Things like arcane trickster rogue, or the genie and nymph sorcerer bloodlines.

So, I'm pretty sure the eldritch trickster can't come back because that's a D&D name.

As for the genie and nymph bloodlines, those have been expanded to be elemental and fey. The original thinking was that bloodlines had to be exactly that: blood relations. However, the newer ideas of sorcerer is that as long as you have magic in your blood, somehow, you can be a sorcerer, whether that be because of a family blessing/curse, living in a land full of magic, or, yes, being a blood relation.


KobunFan wrote:
UVAtom wrote:
So I’ve looked for this info online and can’t seem to find it. Apologies if this is the wrong forum for this. But those subclasses that were not reprinted in this book or Player Core 1, are there any plans to reprint them in the future? Things like arcane trickster rogue, or the genie and nymph sorcerer bloodlines.

So, I'm pretty sure the eldritch trickster can't come back because that's a D&D name.

As for the genie and nymph bloodlines, those have been expanded to be elemental and fey. The original thinking was that bloodlines had to be exactly that: blood relations. However, the newer ideas of sorcerer is that as long as you have magic in your blood, somehow, you can be a sorcerer, whether that be because of a family blessing/curse, living in a land full of magic, or, yes, being a blood relation.

That... Still kind of sucks, especially for Genie. Now sorcerer has no way to get an arcane spell list with elemental theming, which I think was Genie's biggest strength compared to Elemental. That's not an unreasonable ask, arcana as a skill specifies elementals as beings of arcane significance. Not to mention, we lost Psychopomp from the APG too and there's no rolling that into anything else.


Sad to see that the Kobold snare feats still pair really poorly with Ranger + Snarecrafter. Is it that unreasonable to give them a Special entry that lets you use your survival for it if you're a Ranger? Also Snare Setter still has a prerequisite of being Trained in crafting and then... Gives you the Trained proficiency in crafting. It was lousy the first time too, seems strange to me that that managed to survive the remaster. Unless there's some really strange way to cheat this out without having crafting but even then there's gotta be a better way to do this.


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I just bought the PDF and I can't download it.


As I live very far away (across multiple oceans, to be more precise) from the Anglosphere regions, I can only wait and wait until the PC2 sketch cover leftovers are to be sold in the Paizo web store... :(

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