Pathfinder Player Companion: Blood of the Beast (PFRPG)

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Pathfinder Player Companion: Blood of the Beast (PFRPG)
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Embrace the Beast Within!

Anthropomorphic animal races have been a staple of fantasy gaming for decades, and Pathfinder Player Companion: Blood of the Beast presents all the tools you need to play members of some the Pathfinder Roleplaying Game's most iconic bestial races. Packed full of character options for members of all classes, as well as some that members of other races can adopt, Blood of the Beast is sure to spice up any campaign!

Inside this book, you'll find:

  • New class archetypes including the tengu jinx witch, the catfolk serendipity shaman, the grippli war painter, and the vanaran fortune-finder.
  • Exciting new feats to accentuate beast-blooded races' inherent abilities, such as ratfolk's swarming ability and kitsune's shapechanging trickery.
  • Dozens of new spells, alternate racial traits, and favored class bonuses to customize characters of all stripes.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.

ISBN-13: 978-1-60125-901-1

Other Resources: This product is also available on the following platforms:

Hero Lab Online
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That's how you do Player Companions and get the reviewer drunk, too!

5/5

My oh my. Have we gone a looong way since Blood of the Elements.

This is a Player Companion which focuses on precisely 7 furry (bite me) races of Golarion. Okay, Gripplis aren't furry. OKAY, NEITHER ARE THE SNAKE GUYS. LIKE I SAID, BITE ME.

This could have been a disasterpiece, with each race getting 2 pages of lore on the race, 1 page of lore on its homeland, 3 racial traits, 2 feats and 1 spell.

It isn't.

See, somebody, and by "somebody" I mean the indomitable Alex Augunas, the intrepid John Compton and the ever incredible Crystal Frasier *waves The Crystal Fanclub Banner furiously*, working under developing gaze of the invincible Mark Moreland, figured out that you can tell a story using mechanics. Because when you write an archetype that's called "Prowler at the World's End" or a feat that's called Lovable Scoundrel, you're conveying lore through crunch. Which is kind of a smart thing to do if you have just 32 pages AND need to set aside some space for supergeil af artwork like the kitsune on pages 13 and 14.

Also, it doesn't hurt that the crunch is excellent. The Warp psychic discipline? I mean, this wants me to built a time machine and sent the people behind the recent Player Companions back in time and have them re-write some of the earlier books. Yes, Blood of the Elements and Blood of the This Book Isn't Really About Dhampirs. I am looking at you.

If there is any issue with this book it's the cover. I mean, it's not bad, but it's impossible to look at it while sober/not stoned. I've had to empty a vodka bottle to get this review done, which might or might not have some impact on coherency and relevance of my thought process. Bite me. It's a great book, go buy it.


Charmingly Succulent

5/5

Though each race is given an introduction, they are short and not overburden by too much text. However the rules and options in each races section are drenched in a sweet mellifluous layer of tasty flavour. I love the expanded options for new classes flavoured options.

If I am honest I was here for the Kitsune, Grippli and Vanara. Up till now I never considered a Ratfolk, but oh that Scavenger archetype. This steampunk take on the Investigator scratches an itch, a class that I normally overlook for the standard Alchemist. The majority of the options are open for other races.

There is a lot going on in this book, in which they still found place to add some really brilliant artwork. This book is unequivocally worth it.


Full of flavorful character options and useful for even non-beast races.

5/5

When I first saw the announcement for this book I was worried that Paizo was trying to stuff too many races into a single player companion again. Previous books with many fewer races than this one had only 2 pages of information per race, and the rest of the book was taken up by setting information that wasn't very useful for most players. It looked like the book was going to have space issues just like all the other race focused books before it.

Well, where previous race focused player's companions have failed this one has succeeded. It accomplished this by being *very* to the point. Very little space is wasted. It also focused almost entirely on extremely flavorful character options. Instead of devoting pages of the book to talking about the races at the cost of character options, Paizo instead mixed the world building and flavor into the character options. Everything gives a sense of the themes of each race and a bit of its place in the world.

Now, don't get me wrong, I would have loved to read pages and pages of information of the Kitsune, Tengu, and all the other races. However, I think four pages of character options for each race was the best we could hope for in a player's companion. We'll just have to hope that Paizo eventually releases a setting book about the beast races at a later date.

As for the quality of the character options, I have found that for the most part everything is well thought out and useful without being overpowered. For example, the kitsune have more ways to get tails now, can get Fox Shape at level 1, and can get +2 Int instead of +2 Cha so they can be clever tricksters instead of just good manipulators. Catfolk got archetypes that allow them (and other races) to shapeshift into beast forms. I'm not a huge fan of the gripili, but they have a very interesting Fiend Keeper Medium archetype that allows a character to contain (and draw power from) an evil spirit to try and keep it from causing damage to the world.

I have found that a few abilities here and there probably aren't as useful as they could be. For example, the Shapechanging Savage kitsune feat lets them get a feint as swift action after shapeshifting. However... there are action economy issues with this. You have to use an obscure racial option to get move action shapeshifting to even be able to get one attack off after the feint, and full attacks are mostly impossible. Luckily, abilities like these seem to be the exception rather than the rule.

One of the best parts of this book is that about half of the character options don't actually have race restrictions, and the book even explains how many of these abilities might be learned by other races. That means there are still plenty of useful things in this book for people who don't want to play as an anthropomorphic animal. Those who do want to play as one of the beast races are in for a real treat however.


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CorvusMask wrote:
Wouldn't half kitsune just be humans? .-.

.

Half a kitsune, philosophically
Must, ipso facto, half not be
But half the kitsune has got to be
A vis-a-vis its entity, d'you see?


Pathfinder Adventure Path Subscriber

Yeah, not before the half-halfling and the half-gnome!
And gnomelings!

Liberty's Edge

3 people marked this as a favorite.
Hayato Ken wrote:
Yeah, not before the half-halfling

Quarterling!


Owen K. C. Stephens wrote:
Ambrosia Slaad wrote:
Owen (or anyone else): Is there any chance this one particular player companion be bumped up to 64 pg/double-sized-ish? I don't think it'd be that difficult to find enough content to fill it, and I'd still be interested in grabbing it at the higher price bump.

I can quickly and easily saw no, but not because we don't think there's enough content for such a book. I could easily do 32 pages on each of these races.

***

But none of that is going to mean having a 32-page line kick out a 64-page book. We have a limit to how many pages we can develop, edit, and lay out in a month. Adding more pages here has to mean reducing the size of something else.

Not to mention we have subscribers, who expect to manage their budgets based on books of a given size coming out at roughly the same time every month. there are enough variables that impact that calculation without us adding one by sticking a 64-page product into a line that subscribers know is only 32 pages.

***

We DO look at whether a given subject or set of subjects are a good match, based on what we have said about them, what players and GMs are asking for, what product lines have room, and so on. And we are always examining whether the lines we are presenting are still meeting customer needs.

For the moment, this is the best match of what we want to do, what we can do, and what we think we won't lose money on.

In which way would that be different than Campaign Setting hardcovers?


I would also like to see half-catfolk, half-dwarves, halfling/gnome, elf/dwarf, etc. But this would be for a different book.

Silver Crusade

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Pathfinder Adventure Path Subscriber

What about human-humans?


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Gorbacz wrote:
What about human-humans?

Well, so far we have exactly one trait for humans of mixed ethnicity (in People of the North), so there actually is a bit of a gap in that area.


Dragon78 wrote:
I would also like to see half-catfolk, half-dwarves, halfling/gnome, elf/dwarf, etc. But this would be for a different book.

I think any of that would just complicate things. Not meaning to rain on your parade, but I doubt any of that gets into the game. Especially with all the clamor for still MORE PC races, not halves.

Personally, the game currently has all the races I ever need. So many I can never play them all and many I never want to play.

Shadow Lodge

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Owen K. C. Stephens wrote:
Ambrosia Slaad wrote:
Owen (or anyone else): Is there any chance this one particular player companion be bumped up to 64 pg/double-sized-ish? I don't think it'd be that difficult to find enough content to fill it, and I'd still be interested in grabbing it at the higher price bump.

I can quickly and easily saw no, but not because we don't think there's enough content for such a book. I could easily do 32 pages on each of these races.

Sadly,we have tons of evidence that a 32-page book on grippli won't sell well.

Honestly, I saw the list of races, and Grippli and Ratfolk where the only two that I actually wanted. I have absolutely no interest in either Kitsune or Catfolk, (though if there where a "dogfolk" race. . .)but am neutral on Tengu, Nagaji, and Vanara.

I'm considering not getting this one simply because it seems unavoidable that there will be nearly enough material (even if there are universal options), to make it worth it (for what I would want).


CBDunkerson wrote:
Hayato Ken wrote:
Yeah, not before the half-halfling
Quarterling!

I made these with the ARG guidelines once! They were Halflings that moved to the first world and became more and more like fey until Fey was their type instead of Humanoid(Halfling). They were also Tiny, cause they were half the size of normal Halflings. :)


2 people marked this as a favorite.

I'd like to see rules for man-bear-pigs.


DM Beckett wrote:
Owen K. C. Stephens wrote:
Ambrosia Slaad wrote:
Owen (or anyone else): Is there any chance this one particular player companion be bumped up to 64 pg/double-sized-ish? I don't think it'd be that difficult to find enough content to fill it, and I'd still be interested in grabbing it at the higher price bump.

I can quickly and easily saw no, but not because we don't think there's enough content for such a book. I could easily do 32 pages on each of these races.

Sadly,we have tons of evidence that a 32-page book on grippli won't sell well.

Honestly, I saw the list of races, and Grippli and Ratfolk where the only two that I actually wanted. I have absolutely no interest in either Kitsune or Catfolk, (though if there where a "dogfolk" race. . .)but am neutral on Tengu, Nagaji, and Vanara.

I'm considering not getting this one simply because it seems unavoidable that there will be nearly enough material (even if there are universal options), to make it worth it (for what I would want).

Dogfolk/Wolffolk, Bunnyfolk/Harefolk/Rabbitfolk, Turtlefolk, Spiderfolk, etc...

The Player Companion line will need a few hardcovers...


2 people marked this as a favorite.

I would love a wolf, bunny, and turtle based races.


zergtitan wrote:
Ambrosia Slaad wrote:
Matrix Dragon wrote:
Caleb D'natin wrote:
Would a half kitusne be ppossible?
I don't see why not. It happened in at least one Japanese legend, and in Pathfinder terms shapeshifting makes it possible.
Well... Heroes of the Wild introduced alternate fey racial traits for non-fey races, and Blood of Shadow similarly added Shadowborn & Darkborn alternate racial traits. If Mr. Stephens is gauging interest, I too would like something similar to add a little kitsune into the core races.
True thought at the same time something like this would work best because technically in the original legends the child of a human and a kitsune was just a normal human but with greater spiritual powers then a normal human. No shapeshifting, no fox form or appearance.

So Fey bloodline sorceror


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

At the future of Paizo panel more then half of the questions were about this book, to the point that some of them said they might need to increase the page count. Don't take my word for confirmation but with this book of the developers can increase the page count that might be a good idea to go to a 64 page count for this one.


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DM Beckett wrote:
Owen K. C. Stephens wrote:
Ambrosia Slaad wrote:
Owen (or anyone else): Is there any chance this one particular player companion be bumped up to 64 pg/double-sized-ish? I don't think it'd be that difficult to find enough content to fill it, and I'd still be interested in grabbing it at the higher price bump.

I can quickly and easily saw no, but not because we don't think there's enough content for such a book. I could easily do 32 pages on each of these races.

Sadly,we have tons of evidence that a 32-page book on grippli won't sell well.

Honestly, I saw the list of races, and Grippli and Ratfolk where the only two that I actually wanted. I have absolutely no interest in either Kitsune or Catfolk, (though if there where a "dogfolk" race. . .)but am neutral on Tengu, Nagaji, and Vanara.

...

My thoughts exactly. Grippli, especially, could use some extensive background and additional racial options. Ratfolk got about 10 pages in the Monster Codex, and 2 more pages in Inner Sea Races. Grippli just got one paragraph in Inner Sea Races.

One.

Paragraph.


Although all the Ratfolk love in hindsight makes sense given they are going to be a core Starfinder race.


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djones wrote:
zergtitan wrote:
True thought at the same time something like this would work best because technically in the original legends the child of a human and a kitsune was just a normal human but with greater spiritual powers then a normal human. No shapeshifting, no fox form or appearance.
So Fey bloodline sorceror

Technically, the Kitsune really should have a Spirit Sorcerer Bloodline. They don't actually have any ties to the fey, but it is the closest thematic thing that we have right now.

Dark Archive

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Pathfinder Adventure Path Subscriber

I can go for a kami bloodline ^.^


A kami or spirit sorcerer bloodline would be interesting.


Pathfinder Starfinder Roleplaying Game Subscriber
Matrix Dragon wrote:
djones wrote:
zergtitan wrote:
True thought at the same time something like this would work best because technically in the original legends the child of a human and a kitsune was just a normal human but with greater spiritual powers then a normal human. No shapeshifting, no fox form or appearance.
So Fey bloodline sorceror
Technically, the Kitsune really should have a Spirit Sorcerer Bloodline. They don't actually have any ties to the fey, but it is the closest thematic thing that we have right now.

I dunno, they speak sylvan, so I presume there's some connection. And yokai hunter considers aberration, dragon, fey, magical beast, outsider (native), and undead (incorporeal) to be yokai for it, so it's probably suggestive that a yokai bloodline would most likely be aberrant, draconic, fey, or undead.

That said, I would love to see a kami bloodline for sorcerers and bloodragers from Paizo, as well as a race of kami-descended (for the moment, I generally have to use reflavored aasimar), but somehow I doubt this will be the book that covers them.


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Luthorne wrote:
Matrix Dragon wrote:
djones wrote:
zergtitan wrote:
True thought at the same time something like this would work best because technically in the original legends the child of a human and a kitsune was just a normal human but with greater spiritual powers then a normal human. No shapeshifting, no fox form or appearance.
So Fey bloodline sorceror
Technically, the Kitsune really should have a Spirit Sorcerer Bloodline. They don't actually have any ties to the fey, but it is the closest thematic thing that we have right now.

I dunno, they speak sylvan, so I presume there's some connection. And yokai hunter considers aberration, dragon, fey, magical beast, outsider (native), and undead (incorporeal) to be yokai for it, so it's probably suggestive that a yokai bloodline would most likely be aberrant, draconic, fey, or undead.

That said, I would love to see a kami bloodline for sorcerers and bloodragers from Paizo, as well as a race of kami-descended (for the moment, I generally have to use reflavored aasimar), but somehow I doubt this will be the book that covers them.

In the Golarion setting (as opposed to Generic setting), kisune don't actually know sylvan. Their starting languages are Tian and Senzar. Senzar is the language of the Spirits and Kami in Tian Xia ;)


Pathfinder Starfinder Roleplaying Game Subscriber
Matrix Dragon wrote:
Luthorne wrote:
Matrix Dragon wrote:
djones wrote:
zergtitan wrote:
True thought at the same time something like this would work best because technically in the original legends the child of a human and a kitsune was just a normal human but with greater spiritual powers then a normal human. No shapeshifting, no fox form or appearance.
So Fey bloodline sorceror
Technically, the Kitsune really should have a Spirit Sorcerer Bloodline. They don't actually have any ties to the fey, but it is the closest thematic thing that we have right now.

I dunno, they speak sylvan, so I presume there's some connection. And yokai hunter considers aberration, dragon, fey, magical beast, outsider (native), and undead (incorporeal) to be yokai for it, so it's probably suggestive that a yokai bloodline would most likely be aberrant, draconic, fey, or undead.

That said, I would love to see a kami bloodline for sorcerers and bloodragers from Paizo, as well as a race of kami-descended (for the moment, I generally have to use reflavored aasimar), but somehow I doubt this will be the book that covers them.

In the Golarion setting (as opposed to Generic setting), kisune don't actually know sylvan. Their starting languages are Tian and Senzar. Senzar is the language of the Spirits and Kami in Tian Xia ;)

Hmm, so they do, I'd completely forgotten about that until I checked in my copy of Dragon Empires Gazetteer. However, it's still a secondary language, and in Dragon Empires Gazetteer, it says about Sylvan that most of the creatures that one would expect to speak it instead speak Senzar...which presumably means that fey creatures also speak it. So it's not impossible that kitsune have some ties to fey as a type of yokai...


Perhaps kitsune were originally created by the kamis and fey as intermediaries/agents between their spheres of concern and the mortal world, especially the fast-reproducing humanity?


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Pathfinder Starfinder Roleplaying Game Subscriber
Ambrosia Slaad wrote:
Perhaps kitsune were originally created by the kamis and fey as intermediaries/agents between their spheres of concern and the mortal world, especially the fast-reproducing humanity?

It could be, though Daikitsu is supposed to be venerated as the mother of the kitsune race...though that's not necessarily incompatible, if she was the first created, or perhaps the first uplifted...? The origins of kitsune are definitely interesting to ponder, though in all fairness, the same is true for humanity in the Golarion setting...what with the alghollthu, xiomorn, gods, and potential titan to giant to human descent, amongst the other theories and hints floating around there. And they've been seriously mysterious about halflings, too...


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Alex has spoken before about how he is not a fan of feats that are race specific without a really good rational for being so limited. In view of that, I would like to suggest that interesting race traits be remembered this time around, because they can be easily flavor-based. I do hope for interesting feats also. (I'm still in mourning that Wayangs didn't get more new race-specific options in Blood of Shadows.)


I really like racial feats, they are one of the few feat types in Pathfinder that I like. In fact I am very disappointed in how few that have come out in the recent years. I also have always felt that they deserve there own category subtype/section like metamagic or teamwork feats


Nutcase Entertainment wrote:
Owen K. C. Stephens wrote:
Ambrosia Slaad wrote:
Owen (or anyone else): Is there any chance this one particular player companion be bumped up to 64 pg/double-sized-ish? I don't think it'd be that difficult to find enough content to fill it, and I'd still be interested in grabbing it at the higher price bump.

I can quickly and easily saw no, but not because we don't think there's enough content for such a book. I could easily do 32 pages on each of these races.

***

But none of that is going to mean having a 32-page line kick out a 64-page book. We have a limit to how many pages we can develop, edit, and lay out in a month. Adding more pages here has to mean reducing the size of something else.

Not to mention we have subscribers, who expect to manage their budgets based on books of a given size coming out at roughly the same time every month. there are enough variables that impact that calculation without us adding one by sticking a 64-page product into a line that subscribers know is only 32 pages.

***

We DO look at whether a given subject or set of subjects are a good match, based on what we have said about them, what players and GMs are asking for, what product lines have room, and so on. And we are always examining whether the lines we are presenting are still meeting customer needs.

For the moment, this is the best match of what we want to do, what we can do, and what we think we won't lose money on.

In which way would that be different than Campaign Setting hardcovers?

I do wonder why the limited 32-page count myself. There are just several questions posed for why? For example

1) Is it a budget thing? Does this mean Paizo is just breaking even or choosing the safest routes?
2) Is it to avoid bloat? (which is a proven gaming myth to begin with)
3) Why not a bi-monthly subject? 64 page on one topic bi-monthly seems more manageable than twelve miniscule amount of space spent on large topics.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

It could be a budget thing for the sake of subscribers. Subscribers to the Player Companion line are expecting a certain amount of material each month for a certain price. Doubling the page count would require that Paizo either increase the price of the Player Companion for that month or sell that month's Player Companion at a loss.

The Campaign setting line already has this problem to a certain extent, as the price goes up when they have a hardback.


Hoping we'll get subraces of the Kitsune. :D


I hope there will be a way to have 1000 years old nine-tailed kitsunes. Short-lived kitsune make my head hurt.

Nagaji subraces would be awesome.

The small numbers of pages also doesn't seem like it will allow for a description of realms and societies.


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Cruel Illusion wrote:

I hope there will be a way to have 1000 years old nine-tailed kitsunes. Short-lived kitsune make my head hurt.

Nagaji subraces would be awesome.

The small numbers of pages also doesn't seem like it will allow for a description of realms and societies.

Yea, short lived kitsune hurts my head as well. One of the main things about kitsune (in legends) is that they are just foxes and nothing special until they are at least 100 years old.


Berselius wrote:
Hoping we'll get subraces of the Kitsune. :D

Alex Agunas has you covered with 3pp

Contributor

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I'm pleased with how excited everyone is for this book, but I would like to post a friendly reminder to everyone that if a bakery sells a limited quantity of your favorite flavor of pie, then you won't get them to bake more of those pies by boycotting the bakery/the pie flavor.

And it sounds like many people in this thread want more pie.

djones wrote:
Berselius wrote:
Hoping we'll get subraces of the Kitsune. :D
Alex Augunas has you covered with 3pp

Shameless plug, I'm actually running a Kickstarter for a book that'll give a lot of information on the "Dynastic" races currently. The Kickstarter just funded, and it has information about a lot of the flavor content that people are asking about here. For instance, one of the stretch goals adds a bonus article about kyubi, which is the book's word for "kitsune with two or more tails." That article includes notes about how every magic tail that a kitsune acquires extends her life; I think its something like +30 years to Middle Age, Old Age, and Venerable Age, and +10 years Maximum Age per tail. (I'm currently getting ready for work and don't have the file open in front of me.)

And yeah, I did kitsune ethnicities based on real-world fox species for kitsune and nagaji subraces based on the different kinds of naga. (My notes for slimey nagaji are pretty gross but amazing.)


djones wrote:
Berselius wrote:
Hoping we'll get subraces of the Kitsune. :D
Alex Agunas has you covered with 3pp

Okay, let me rephrase that, I hope PAIZO PUBLISHING gives us subraces for the Kitsune in the official rules of this upcoming manual.


Pathfinder Starfinder Roleplaying Game Subscriber
Berselius wrote:
djones wrote:
Berselius wrote:
Hoping we'll get subraces of the Kitsune. :D
Alex Agunas has you covered with 3pp
Okay, let me rephrase that, I hope PAIZO PUBLISHING gives us subraces for the Kitsune in the official rules of this upcoming manual.

Given this has to cover seven races, I kind of doubt it...


Berselius wrote:
djones wrote:
Berselius wrote:
Hoping we'll get subraces of the Kitsune. :D
Alex Agunas has you covered with 3pp
Okay, let me rephrase that, I hope PAIZO PUBLISHING gives us subraces for the Kitsune in the official rules of this upcoming manual.

Subraces seem really unlikely under the space budget. We've gotten subraces, but only for things with lots of different sources of heritage and in single-race books that have a lot more than four pages to devote to the race. That said, I'm sure they'll be doing something pretty cool with that space.


I just hope there will be plenty of racial feats and alternate racial traits.


Is there any chance that this will finally make the vanara PFS legal? I had so much fun playing a vanara drunken master monk in a non-PFS campaign...

And kitsune - when I started reading Ultimate Intrigue, I felt that kitsune would be a wonderful match.

Paizo Employee Pathfinder Society Lead Developer

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Pagan priest wrote:

Is there any chance that this will finally make the vanara PFS legal? I had so much fun playing a vanara drunken master monk in a non-PFS campaign...

And kitsune - when I started reading Ultimate Intrigue, I felt that kitsune would be a wonderful match.

Kitsune are already legal in Pathfinder Society Roleplaying Guild.

We've already announced which races are being added to the Always Available list this season, but there's certainly a chance that we'll see vanara as a more easily accessible race option in the near future.


Though with so many races in this book I wonder how much love you can give each and still make people happy.


Dragon78 wrote:
Though with so many races in this book I wonder how much love you can give each and still make people happy.

Four pages each, plus four pages of "padding", like the index and so on. That assumes even distribution and no overlap.

Unless you literally meant how much love they can give each, in which case we're going to have to start quantifying that.


John Compton wrote:
Pagan priest wrote:

Is there any chance that this will finally make the vanara PFS legal? I had so much fun playing a vanara drunken master monk in a non-PFS campaign...

And kitsune - when I started reading Ultimate Intrigue, I felt that kitsune would be a wonderful match.

Kitsune are already legal in Pathfinder Society Roleplaying Guild.

We've already announced which races are being added to the Always Available list this season, but there's certainly a chance that we'll see vanara as a more easily accessible race option in the near future.

Oops. Typing while distracted, I already knew that kitsune were legal. Maybe if I had been paying more attention to what was typing, I could have said that a little better.


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I am ready to murder anyone you wish me to in exchange of 4 pages on monkey goblins plz.

Contributor

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Dragon78 wrote:
Though with so many races in this book I wonder how much love you can give each and still make people happy.

I guess you'll find out in October!

One thing to stress—if you want more things done with *any* of these races, the best thing you (or anyone, not just Dragon78) can do is be passionate with the product after its release. Talk about it, be excited, post LOTS of reviews, and buy a print copy. Talk about what you don't like too if there's anything, but essentially if the product were a tweet, you want it to be "trending." You're only going to get more if there's a perceived need for it, after all.


Alexander Augunas wrote:
Dragon78 wrote:
Though with so many races in this book I wonder how much love you can give each and still make people happy.

I guess you'll find out in October!

One thing to stress—if you want more things done with *any* of these races, the best thing you (or anyone, not just Dragon78) can do is be passionate with the product after its release. Talk about it, be excited, post LOTS of reviews, and buy a print copy. Talk about what you don't like too if there's anything, but essentially if the product were a tweet, you want it to be "trending." You're only going to get more if there's a perceived need for it, after all.

You mentioned you're not part of nor do you want to be associated with the furry fandom, which makes me wonder if anyone at Paizo is in fact a furry ( please note I have several friends who are furries and they're all nice people. A little weird at times but hey we are all weird at times so no big deal right?).

I'll be getting this via PDF as that's the only way I can afford these books. :(

Anyhow, I'm actually sold on this due to the kitsune, catfolk, and ratfolk! I'm actually playing a kitsune samurai and a catfolk fire elemental sorceress, and I hope this gives us some more options to play the other beastfolk races as well.

Hm...maybe this should have been called 'Blood of the Beastfolk'.


I hope they update the cover art and description soon.

Contributor

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SCKnightHero1 wrote:
You mentioned you're not part of nor do you want to be associated with the furry fandom, which makes me wonder if anyone at Paizo is in fact a furry ( please note I have several friends who are furries and they're all nice people. A little weird at times but hey we are all weird at times so no big deal right?).

As far as I know of, no.

Quote:
I'll be getting this via PDF as that's the only way I can afford these books. :(

Listen, support is support. All of it is good. If you can't buy the book, oh well. Talk it up. Talk up the races. Let the choir of your praises echo on high to the office of Erik Mona himself!

Quote:
Anyhow, I'm actually sold on this due to the kitsune, catfolk, and ratfolk! I'm actually playing a kitsune samurai and a catfolk fire elemental sorceress, and I hope this gives us some more options to play the other beastfolk races as well.

I would expect this to be very option-oriented. Its a Player Companion, and the line has evolved to be more about player options than a player's place in the campaign setting.

I can only speak for myself, but I'm personally hoping that this leads to a future product that is to Inner Sea Races as Inner Sea Faiths was to Inner Sea Gods—a small scale look at a few uncommon races that essentially gives those races the full "Inner Sea Races" treatment. I don't have any influence over the product schedule at all, but I figure if I can get the community to sing its praises over this book, then maybe that'll happen someday!

Contributor

Dragon78 wrote:
I hope they update the cover art and description soon.

I would settle for the cover art. <3

Silver Crusade

1 person marked this as a favorite.

I kinda miss the D and D hengeokai. They were the neatest races IMO of the Oriental Adventures campaign.

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