
Eric Hinkle |

Eric Hinkle wrote:I have to admit that I'll mainly be getting this one for the information on Kurgess. I've always wanted to see more about him and his worshipers; at the very least I'd like to find out just where he's primarily worshiped in Avistan.Mr. Hinkle, I regret to inform you that the only mention of Kurgess in the book is in the list of Associated Deities in one Subdomain description. Unfortunately the best write-up on Kurgess is still the one in Inner Sea Gods, though many of us would love to see a more complete one.
Darn. Thanks for letting me know that.

Thaliak |
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Does anybody have anything on the Skald? Please and thank you.
The Urban Skald replaces the standard raging song with one that can grant a morale bonus to strength, dexterity or constitution that starts at +2 and caps at +6. Unlike the regular raging song, it does not impose a penalty to AC or keep people from using Intelligence, Dexterity or Charisma-based skills. However, it provides no bonus to Will saves.
The Skald also replaces Song of Marching with Infuriating Mockery, which makes it harder for one or more targets to defend themselves or cast spells. He loses Dirge of Doom for Humiliating Defamation, which isolates a single target from its allies, disabling its teamwork feats and forcing it to save against friendly spells.
Finally, the Urban Skald loses medium armor proficiency and damage reduction but gains a scaling bonus to AC when adjacent to two or more allies.

Ashram |

Axial wrote:Can anyone tell me more about the Constable, Eldritch Archer, and Siegebreaker?** spoiler omitted **
** spoiler omitted **** spoiler omitted **...
My only gripe is that in the Ranged Tactics Toolbox, magus got a Reach Spell-type arcana. Is there any real difference aside from Reach Spellstrike requiring you to spellstrike your spell to gain the effect of the metamagic?

DM Sothal |

DM Sothal wrote:My only gripe is that in the Ranged Tactics Toolbox, magus got a Reach Spell-type arcana. Is there any real difference aside from Reach Spellstrike requiring you to spellstrike your spell to gain the effect of the metamagic?Axial wrote:Can anyone tell me more about the Constable, Eldritch Archer, and Siegebreaker?** spoiler omitted **
** spoiler omitted **** spoiler omitted **...
Ok, here's the thing:
Reach Magic (RTT) is limited to one spell per day, can modify already ranged spells.
Reach Spellstrike (HotS) is only an option 9th level and above, doing ranged spellstrikes, modifying touch spells specifically to make them close range.
You can use Reach Magic way earlier than Reach Spellstrike, but only once per day, and can't use your weapon to deliver.

Thaliak |
Nice! Just what I was hoping for. A way to convince casters to take the rage bonus. I wonder if you choose the bonus, or your allies. If you tell me, you're the best. If you don't, you're still the best. New support character, here I come.
Thanks again!
I hate to say this, but if you have a strict GM, even the Urban Skald's raging song might prevent spellcasting. Like the Urban Barbarian's version of rage, it "does not prevent affected allies from using Intelligence-, Dexterity-, or Charisma-based skills," However, the raging song might inherit the part of that sentence prohibiting "any ability that requires patience or concentration," including spellcasting.
Personally, I'd rule otherwise. I like the idea of Skalds fitting into a wider variety of parties. It's frustrating to have a friend say he would love to play a Skald, only to have him back away from the class because the rest of us want to play martial-caster hybrids that can't benefit from the traditional Raging Song.
Regarding Reach Spell, it might occasionally be useful for a Magus of any type to use Spell Combat on a buff. For example, the Magus might want to cast Invisibility or Ablative Barrier on an ally or NPC who is about to be mobbed.
How does the Eldritch Archer Spell Combat work? Still only one-handed weapons?
No. An Eldritch Archer must use a ranged weapon for Spell Combat, but it can be one or two-handed. Also, the bonded weapon does not interfere with the Archer's ability to provide somatic components for spells.

DM Sothal |

Did I see correctly that there is a spell in this book for that is: Bard 2, Ranger 2 and has the fire and light descriptors? I cannot recall the name. If it is not in HotS, then I apologize.
There are two spells for Bard 2, one spell for Ranger 2, none of these spells have either the fire or the light descriptor.
...
Regarding Reach Spell, it might occasionally be useful for a Magus of any type to use Spell Combat on a buff. For example, the Magus might want to cast Invisibility or Ablative Barrier on an ally or NPC who is about to be mobbed.
...
Reach Magic (RTT) is generally useful, yeah (even if it's just one spell per day).
Together with Reach Spellstrike (HotS) you have a (sort-of) earlier version of the Distant Spellstrike (Su) Magus arcana.
Fourshadow |

Fourshadow wrote:Did I see correctly that there is a spell in this book for that is: Bard 2, Ranger 2 and has the fire and light descriptors? I cannot recall the name. If it is not in HotS, then I apologize.There are two spells for Bard 2, one spell for Ranger 2, none of these spells have either the fire or the light descriptor.
Thank you. I know I saw such a thing mentioned, I cannot recall what product (nor the name of the spell). Of course, it intrigued me greatly but the information was rather cryptic to begin with.

Mark Seifter Designer |

DM Sothal wrote:Thank you. I know I saw such a thing mentioned, I cannot recall what product (nor the name of the spell). Of course, it intrigued me greatly but the information was rather cryptic to begin with.Fourshadow wrote:Did I see correctly that there is a spell in this book for that is: Bard 2, Ranger 2 and has the fire and light descriptors? I cannot recall the name. If it is not in HotS, then I apologize.There are two spells for Bard 2, one spell for Ranger 2, none of these spells have either the fire or the light descriptor.
There's a summer-themed bard and ranger spell with the fire descriptor in Inner Sea Races, for Ulfen. Is that the one you mean? Having worked on developing the rules content in Inner Sea Races, I actually know what's in it better than usual for a non-RPG-line book!

Fourshadow |

Fourshadow wrote:There's a summer-themed bard and ranger spell with the fire descriptor in Inner Sea Races, for Ulfen. Is that the one you mean? Having worked on developing the rules content in Inner Sea Races, I actually know what's in it better than usual for a non-RPG-line book!DM Sothal wrote:Thank you. I know I saw such a thing mentioned, I cannot recall what product (nor the name of the spell). Of course, it intrigued me greatly but the information was rather cryptic to begin with.Fourshadow wrote:Did I see correctly that there is a spell in this book for that is: Bard 2, Ranger 2 and has the fire and light descriptors? I cannot recall the name. If it is not in HotS, then I apologize.There are two spells for Bard 2, one spell for Ranger 2, none of these spells have either the fire or the light descriptor.
That is very likely what I saw...thank you!

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Mark Seifter wrote:That is very likely what I saw...thank you!Fourshadow wrote:There's a summer-themed bard and ranger spell with the fire descriptor in Inner Sea Races, for Ulfen. Is that the one you mean? Having worked on developing the rules content in Inner Sea Races, I actually know what's in it better than usual for a non-RPG-line book!DM Sothal wrote:Thank you. I know I saw such a thing mentioned, I cannot recall what product (nor the name of the spell). Of course, it intrigued me greatly but the information was rather cryptic to begin with.Fourshadow wrote:Did I see correctly that there is a spell in this book for that is: Bard 2, Ranger 2 and has the fire and light descriptors? I cannot recall the name. If it is not in HotS, then I apologize.There are two spells for Bard 2, one spell for Ranger 2, none of these spells have either the fire or the light descriptor.
Mark's knowledge of the game is so amazing that, no kidding, I have walked into his office and asked "Do we have anything like a [*some fantasy concept*]?" only to have him ask me if I want to know where to find the druid version, the ranger version, or the oracle version.

Mark Seifter Designer |
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Fourshadow wrote:Mark Seifter wrote:That is very likely what I saw...thank you!Fourshadow wrote:There's a summer-themed bard and ranger spell with the fire descriptor in Inner Sea Races, for Ulfen. Is that the one you mean? Having worked on developing the rules content in Inner Sea Races, I actually know what's in it better than usual for a non-RPG-line book!DM Sothal wrote:Thank you. I know I saw such a thing mentioned, I cannot recall what product (nor the name of the spell). Of course, it intrigued me greatly but the information was rather cryptic to begin with.Fourshadow wrote:Did I see correctly that there is a spell in this book for that is: Bard 2, Ranger 2 and has the fire and light descriptors? I cannot recall the name. If it is not in HotS, then I apologize.There are two spells for Bard 2, one spell for Ranger 2, none of these spells have either the fire or the light descriptor.
Mark's knowledge of the game is so amazing that, no kidding, I have walked into his office and asked "Do we have anything like a [*some fantasy concept*]?" only to have him ask me if I want to know where to find the druid version, the ranger version, or the oracle version.
:$ (Is that an embarrassed emoticon? If not, what is the embarrassed emoticon?)
I used to be like that about everything, but with my time away from PFS with all my friends in the Boston Lodge, I'm getting worse and worse at knowing things that aren't in the RPG line. Inner Sea Races is an exception because of my dev work on it.

Protoman |
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Imbicatus mentioned in another thread of a Batman-esque crossbow.
Anyone willing to share details of such a thing? My vigilante would love to take advantage of such a device.

DM Sothal |
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Quick question regarding the Eldritch Archer, if I may ask: you probably can't access Accurate Strike, seeing as this is for melee attacks only.
Is there something in the same line for ranged attacks in this book?
Going from memory: nope.
Imbicatus mentioned in another thread of a Batman-esque crossbow.
Anyone willing to share details of such a thing? My vigilante would love to take advantage of such a device.
That would be the
A +1 seeking light crossbow that can shoot a force bolt (no damage) to anchor on structures within 80 feet. You then can pull yourself to the anchoring point with a move action.
Price: a bit more than 20,000gp

Renlar |
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Imbicatus wrote:Eldritch Archer is a ranged magus that actually works.Thanks! I gave David N. Ross some idea how I wanted that to come together in the outline (it seemed like both something the game could use, and a very flavorful example of a heroic defender of the walls in Golarion), and he did a great job with it!
Thank you for this! As one of the many Magi who have been dying to play a ranged Magus, I greatly appreciate this archetype.

Gisher |

christos gurd wrote:so the pdf comes out on the last day of the sale eh, tee heeThe sale is *selected* PDFs.
Which is unlikely to include the very newest.
It seems that you are correct. I didn't even look at the listed prices, but I see now that they seem normal. I'm off to see if there are any older books that I might want to get at the sale prices.
I can't wait until Wednesday to download this one!

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BardWannabe wrote:Darn. Thanks for letting me know that.Eric Hinkle wrote:I have to admit that I'll mainly be getting this one for the information on Kurgess. I've always wanted to see more about him and his worshipers; at the very least I'd like to find out just where he's primarily worshiped in Avistan.Mr. Hinkle, I regret to inform you that the only mention of Kurgess in the book is in the list of Associated Deities in one Subdomain description. Unfortunately the best write-up on Kurgess is still the one in Inner Sea Gods, though many of us would love to see a more complete one.
Eric look no further than march 2016 when "The strong man" gets 6 pages to himself in the "Inner Sea Faiths Campaign Setting" book!

Eric Hinkle |

Eric Hinkle wrote:Eric look no further than march 2016 when "The strong man" gets 6 pages to himself in the "Inner Sea Faiths Campaign Setting" book!BardWannabe wrote:Darn. Thanks for letting me know that.Eric Hinkle wrote:I have to admit that I'll mainly be getting this one for the information on Kurgess. I've always wanted to see more about him and his worshipers; at the very least I'd like to find out just where he's primarily worshiped in Avistan.Mr. Hinkle, I regret to inform you that the only mention of Kurgess in the book is in the list of Associated Deities in one Subdomain description. Unfortunately the best write-up on Kurgess is still the one in Inner Sea Gods, though many of us would love to see a more complete one.
Thank you! Will this book be covering the lesser-known Inner Sea gods and goddesses? I like the 'Big Twenty' but they've had their turn in the spotlights. I'd like to see the rest of the get some work done on them.

Gisher |
1 person marked this as a favorite. |

Imbicatus wrote:Eldritch Archer is a ranged magus that actually works.Thanks! I gave David N. Ross some idea how I wanted that to come together in the outline (it seemed like both something the game could use, and a very flavorful example of a heroic defender of the walls in Golarion), and he did a great job with it!
Eldritch Archer is very nice! It looks like it will work well all by itself but also can blend well with levels in Arcane Archer. The problem with Arcane Archer has always been that you had to choose between being a good archer or a good spellcaster for the first eight levels or so. Eight levels of EA followed by ten levels in AA keeps you functional with both skill sets starting at level 1.
Eldritch Archer will also stack with a number of other Magus archetypes. I think an Eldritch Archer/Hexcrafter is my favorite combo. Beastblade/Eldritch Archer also offers some valuable options. I find it amusing that you can build an Eldritch Archer/Myrmidarch.
I think this is a great example of archetype design. It enables the "magical archer" builds that so many people have wanted, without creating a "god archer" which will dominate the game. This is fantastic work, David!

djones |
Got my hands on my copy today (after reading Inner Sea Races) and just got to rogue talents.
Eerie Disappearance seems tailor made for the Stalker Vigilante and in addition suggests a useful application of that class's requirement for an enemy to be 'unaware' of the presence of the Vigilante. If it's shifted to 'Unaware of her current location' it adds a considerable utility and flavor for the Stalker.

BigP4nda |
Question: For the Eldritch Archer, are the two arcana intended to be stacked? Can you use Reach Spellstrike to increase the range, then maximize it via Distant Spellstrike?
Distant Spellstrike reads: "any spell the magus delivers through a ranged weapon attack," reach spellstrike is one of any spells, and it is being delivered through a ranged weapon attack. So can I now make a ghoul touch spell attack from 110 ft. away? :D

David knott 242 |

Can someone fully spoil the Constable archetype for me? <3
Starting a game this weekend and I won't have the book by then.
It is a Cavalier archetype that adds Perception to class skills and replaces the Mount related abilities with abilities suitable for a cop of the sort you see as the hero in movies and TV shows. Abilities are Apprehend, Squad Commander, Quick Interrogator, Badge, Instant Order, and Greater Badge.

Thaliak |
Question: For the Eldritch Archer, are the two arcana intended to be stacked? Can you use Reach Spellstrike to increase the range, then maximize it via Distant Spellstrike?
Distant Spellstrike reads: "any spell the magus delivers through a ranged weapon attack," reach spellstrike is one of any spells, and it is being delivered through a ranged weapon attack. So can I now make a ghoul touch spell attack from 110 ft. away? :D
I don't see why that wouldn't work. Neat thought.

BigP4nda |
BigP4nda wrote:I don't see why that wouldn't work. Neat thought.Question: For the Eldritch Archer, are the two arcana intended to be stacked? Can you use Reach Spellstrike to increase the range, then maximize it via Distant Spellstrike?
Distant Spellstrike reads: "any spell the magus delivers through a ranged weapon attack," reach spellstrike is one of any spells, and it is being delivered through a ranged weapon attack. So can I now make a ghoul touch spell attack from 110 ft. away? :D
correction: I can cast it from 1100 ft away (incurring respective penalties from range increments)

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Marco Massoudi wrote:Thank you! Will this book be covering the lesser-known Inner Sea gods and goddesses? I like the 'Big Twenty' but they've had their turn in the spotlights. I'd like to see the rest of the get some work done on them.Eric Hinkle wrote:Eric look no further than march 2016 when "The strong man" gets 6 pages to himself in the "Inner Sea Faiths Campaign Setting" book!BardWannabe wrote:Darn. Thanks for letting me know that.Eric Hinkle wrote:I have to admit that I'll mainly be getting this one for the information on Kurgess. I've always wanted to see more about him and his worshipers; at the very least I'd like to find out just where he's primarily worshiped in Avistan.Mr. Hinkle, I regret to inform you that the only mention of Kurgess in the book is in the list of Associated Deities in one Subdomain description. Unfortunately the best write-up on Kurgess is still the one in Inner Sea Gods, though many of us would love to see a more complete one.
The gods in question are those found on pages 174-181 of Inner Sea Gods, including:
Achaekek
Alseta
Besmara
Brigh
Ghlaunder
Groetus
Gyronna
Hanspur
Kurgess
Milani
Naderi
Razmir (unconfirmed; may be formatted differently)
Sivanah
Zyphus
PLUS:
Apsu
Dahak
Each will be getting a full set of boons for Deific Obedience, among other things (with one exception). I'm looking forward to it a lot.