Pathfinder Roleplaying Game: Bestiary 5 (OGL)

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Pathfinder Roleplaying Game: Bestiary 5 (OGL)
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Beyond the veil!

Creatures strange beyond imagining and more terrifying than any nightmare lurk in the dark corners of the world and the weird realms beyond. Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Face off against devils and dragons, deep ones and brain moles, robots and gremlins, and myriad other menaces! Yet not every creature needs to be an enemy, as whimsical liminal sprites, helpful moon dogs, and regal seilenoi all stand ready to aid you on your quests—if you prove yourself worthy.

Pathfinder RPG Bestiary 5 is the fifth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder RPG Bestiary 5 includes:

  • More than 300 different monsters.
  • New player-friendly races like caligni dark folk, deep one hybrids, plant-bodied ghorans, and simian orang-pendaks.
  • Psychic creatures both benevolent and terrifying, from the enigmatic anunnaki and faceless astomoi to the howling caller in darkness and insidious, alien grays.
  • New familiars, animal companions, and other allies, such as clockwork familiars, red pandas, and many-legged wollipeds.
  • New templates to help you get more life out of classic monsters.
  • Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
  • Expanded universal monster rules to simplify combat.
  • Challenges for every adventure and every level of play.
  • ... and much, much more!

ISBN-13: 978-1-60125-792-5

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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My Favourite So Far

5/5

Don't have really anymore to add beyond that, love all the eldritch and occult flavor being pumped in ^w^


The weakest of the bunch

2/5

On the one hand, there are a good couple of gems and some very inspired entries throughout this book and, in truth, two stars is somewhat unfair, especially for the PDF. But, personally, I feel they're warranted, as this book seems to signal a shift in Pathfinder's direction, and one that I'm not happy about in the least.

First off, while Occult Adventures is readily available for consultation online in the SRD, I did not like to see a sizable number of monsters using rules from that book. It's one thing to have spells or feats from, say, Advanced Player's Guide or Mythic Adventures, as those are books that complement the game as a whole and present options for all classes, whereas Occult Adventures is a very specific niche that not all players will want to incorporate in their campaigns.

Secondly, I did not like the muddled product identity Paizo is showcasing here, with monsters such as the Android, Gray (Roswell), Reptoid (Reptilian) and Robot. Even the Annunaki seems more at home as the antagonist of, say, a Legion of Super-Heroes comic book. It's one thing to want to provide the tools for varied and diverse fantasy campaigns - in which constructs, space aberrations and even clockwork creatures can easily work without sticking out like sore thumbs - but quite another one to insert borderline hard-SF or contemporary conspiracy theorist creatures on a lark. Expedition to the Barrier Peaks this is not, and let's endeavor to keep it that way, please.

Thirdly, snake-bodied weasels with boar tusks? Serpentine bulls? Shark-headed sea serpents? Wolf-headed sea serpents? A chinchilla with a bat wing on the tip of its tail? An octopus with three shark heads? Really? Unless you have an absolutely amazing hook or a compelling campaign seed, why bother putting out this silly, uninspired dross? You can do much better than this, Paizo.


Monsters Galore

4/5

Read my full review on Of Dice and Pen.

I like Bestiary 5 a great deal. On an initial look-through before reading it more thoroughly, there were numerous monsters that drew my attention, that made me want to know more about them, and screamed to be included in one of my games sometime down the road. There's a wide variety of monsters present, with every type represented and the spread between them being fairly even. Ooze is a monster type that is often under-represented, but there are quite a few new oozes in this book. Along with that there are lots of magical beasts, constructs, undead, vermin, fey, and so on. In addition, there are several mythic monsters, and Bestiary 5 is the first hardcover book to contain monsters using the occult rules from Occult Adventures. The monsters cover a wide variety of challenge ratings as well, from 1/6 to 24. The bulk of the creatures are in the low- to mid-CR range, but there are also a sizeable number of high-CR monsters as well.


Grim Reapers, Deep Ones, and Greys Oh My!

5/5

I have always loved Bestiaries and Paizo has yet to disappoint in department. Now with a 5th hardcover bestiary they continue with quality and variety. I will list the good and the bad of this fine product.
The Good
-Dragons, 5 great new true dragons, along with a variety of "lesser" dragons such as jungle drake, rope dragon, vishap, and awesome shen.
-Fey, a variety of ranging from low to high CR such as the house spirits and the glaistag.
-Giants, we finally get the Firbolg, been waiting to see this one for a long time.
-New 0HD races like the Astomi, Caligni, and Reptoid.
-Aliens such as greys and the Anunnaki.
-Elementals such as aether, the wysps and the awesome anemos.
-Interesting oozes such as animate hair, apallie, and living mirage.
-New clestials and aeons.
-Robots!
-Creatures from mythology.
-Old school monster such as moon dogs, muckdwellers, brain moles, and thought eaters.
-Some interesting undead like bone ship and death coach.

The Bad
-Some minor design issues.
-Some art issues.
-The Sahkil, another evil outsider group, could have used this space for Oni, Azura, or Rakshasa.
-Continued use of the mythic rules that to me should be a completely optional rule.


3 STARS?????

5/5

I can't agree with the below rating of 3 stars. (Read Below) This is on-par with any other bestiary piazo has produced. Although i cant speak of quality due to just buying a pdf, this bestiary has the best range of monster selection in my opinion. It adds some technology driven ideas, unique story driven monsters and my favorite: A BoneShip, literally the pcs can fight an undead ship!!!! The complaint of no new monster over CR25 is a lazy lie, using templates the Esoteric Dragons can be over CR25 with other CR20+ monsters utilizing templates provided can increase above CR25. This book contains ideas for familiars, companions, and constructs for many classes and pairs amazingly well with content from the Occult Adventures. I Love this book, and pathfinder in general due to the wealth of information it has for both a PC and a DM. Cant wait for more!!!


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Silver Crusade

Chuspikis.... they are FREAKING ADORABLE AND I WANT ONE!


2 people marked this as a favorite.

Anyone else think the Moon Dog looks like Christopher Lee as Dog Saruman?


Odraude wrote:
Anyone else think the Moon Dog looks like Christopher Lee as Dog Saruman?

Please tell me it doesn't look like a poodle...please? I loved the D&D Moon Dogs!


Fourshadow wrote:
Odraude wrote:
Anyone else think the Moon Dog looks like Christopher Lee as Dog Saruman?
Please tell me it doesn't look like a poodle...please? I loved the D&D Moon Dogs!

Sorry. But that is far from the worst thing in there, the worst thing in there is called Female Model Anemoi.


On the positive note, the Mngwa is really freaking awesome! The Karkadann and Cherufe and Pyrausta and Scitalis too! Really happy with their versions!

That nobody mentioned them in here before is strange.

Liberty's Edge

This is again a fairly solid book in paizo's library. The combination of interesting creatures and races helped to expand on catagories of materials that came before, while also adding new things. The emotion oozes can be fairly dangerous if you are unprepared. Imagine the set up where the party just starts becoming over emotionally driven, becoming more jealous, scared, angry, crushed or zealous than they naturally would over smaller things.
And the roiling oil and gunpowder ooze are nasty examples of the potential power of component materials.

Also a player race you want to start as being venerable, since you then reincarnate into a deep one.


1 person marked this as a favorite.

Got my copy! Here's my review ^_^

Bestiary 5, good points and bad-ish points:

+ Love the art, again ^_^
+ More Aeons, finally!
+ Reprints, which are cool, even if I own Inner Seas Bestiary ;)
- The Exscinder Archon without either the Pyrokinetic Blast or Scorching Rays is... weird :P
- The Dire Polar Bear doesn't have an real-world name, like other dire animals... was it an omittion?
+ Bone Ship... Oh my O_O
+ Many monsters from WotC's 3.5 Psionic Handbook
+ More Dragons :D
+ Grim Reaper :D
+ Lots of aquatic creatures
+ Two new outsider groups (Manasaputras and Sahkils)
- Nothing about a Manasaputras-blooded Aasimar and a Sahkil-blooded Tiefling
- The Skinwalker doesn't have the 8 standard bloodlines... I feel like it should have been 2 pages
- Why did they make Thriae Constructors mindless? The Thriaes have a species that relies on unity, so there's no fear of rebelling from these beings. They should have gotten Int 8 or 10, because they look like "big, lovable giants".
- I feel like the Veela should have been reformated to have a single stat block, but with little descriptions to make all 4 variations, similar to the Wysp.
+ Loads of high-level creatures and giant creatures ^_^

I'd give it 4.5/5 if I would review it normally, but it's too fanboyish so I'll keep myself to this post :P Overall, great work to everyone ^_^


I can't believe I never saw the Plankta thing! As I know them as Symplegades or Planctae I just missed this creature entirely.

It was my very first wish I made on this forums, together with the Bestiary 4 Argus.

I made this wish of Symplegades which were twin-golems that crush creatures between the two of them, but this creature is also very very awesome!

The more I read through Bestiary 5 the more I starting the like it! SO yeah, good work everywhere!

I also hope the artist of the Heikegani, or Paizo itself will post the FULL picture of this creature, its one of the only creatures that isn't fully complete on the picture, its legs are missing, the artist of the Erlking already posted the full picture for me, so I hope I can find the artist for the Heikegani.

The heikegani is really awesome in this book! Love it.

Designer

Nightterror wrote:

I can't believe I never saw the Plankta thing! As I know them as Symplegades or Planctae I just missed this creature entirely.

It was my very first wish I made on this forums, together with the Bestiary 4 Argus.

I made this wish of Symplegades which were twin-golems that crush creatures between the two of them, but this creature is also very very awesome!

The more I read through Bestiary 5 the more I starting the like it! SO yeah, good work everywhere!

I also hope the artist of the Heikegani, or Paizo itself will post the FULL picture of this creature, its one of the only creatures that isn't fully complete on the picture, its legs are missing, the artist of the Erlking already posted the full picture for me, so I hope I can find the artist for the Heikegani.

The heikegani is really awesome in this book! Love it.

Yeah, the Planktai are the wandering rocks rather than the clashing rocks, so they wander and not clash, but I happen to think our take on them is pretty cool.

Also, I see from your longer spoiler post round-up that when you read the annunaki yourself, you agreed with me that the creature's flavor and abilities allow you to blend the myth and sci-fi to whichever level you prefer (either way or a mix, to fit your game), art notwithstanding.


Fourshadow wrote:
Odraude wrote:
Anyone else think the Moon Dog looks like Christopher Lee as Dog Saruman?
Please tell me it doesn't look like a poodle...please? I loved the D&D Moon Dogs!

Nope, more like an Afghan.

Paizo Employee Creative Director

2 people marked this as a favorite.
Kalindlara wrote:
I kind of wish we could get the 3.0 Kaiju template back, but it's not Open Content.

Being the author of both (Dragon's kaiju template and all the kaiju in Bestiary 4), I can confirm that the switch to doing specific kaiju rather than a template is a very conscious design choice by me. For the same reason we don't have a dire animal template... crafting a kaiju shouldn't be something that can be standardized. Each kaiju needs to be hand-built.

My philosophy there was actually the same, pretty much, for the Dragon template... which is why that template is like 5 pages long.


Mark Seifter wrote:
Nightterror wrote:

I can't believe I never saw the Plankta thing! As I know them as Symplegades or Planctae I just missed this creature entirely.

It was my very first wish I made on this forums, together with the Bestiary 4 Argus.

I made this wish of Symplegades which were twin-golems that crush creatures between the two of them, but this creature is also very very awesome!

The more I read through Bestiary 5 the more I starting the like it! SO yeah, good work everywhere!

I also hope the artist of the Heikegani, or Paizo itself will post the FULL picture of this creature, its one of the only creatures that isn't fully complete on the picture, its legs are missing, the artist of the Erlking already posted the full picture for me, so I hope I can find the artist for the Heikegani.

The heikegani is really awesome in this book! Love it.

Yeah, the Planktai are the wandering rocks rather than the clashing rocks, so they wander and not clash, but I happen to think our take on them is pretty cool.

Also, I see from your longer spoiler post round-up that when you read the annunaki yourself, you agreed with me that the creature's flavor and abilities allow you to blend the myth and sci-fi to whichever level you prefer (either way or a mix, to fit your game), art notwithstanding.

Yes, ignoring the modern artwork, I can see these awesome creatures fitting in ANY time or setting. I hope Pathfinder uses them in an AP someday, and uses artwork that fits a more traditional fantasy setting, but the fluff and abilities already fit, i'm just also a collector of artwork, and a cool painting of a less modern Annunaki is on my wishlist.

When I wished for the Symplegades, I hadn't heard from the Planctae or Wandering Rocks yet, but in the end the wandering rocks are more my thing than the lifeless Symplegades, somebody on these forums once made Symplegades for me in some wish-and-create topic, there he made my Symplegades wish but also the Planctae creature, which I had never heard of before back then, he made the Planctae into a land-based version of the aquatic Symplegades, they were cool too, but this Plankta steals the show.

And while nearly nothing was a surprise anymore for me as I already seen the entire Bestiary 5 list, the PLankta was still there to surprise me! Which was awesome! Also the beholder-like creature on the very first page was a real surprise as I thought it was a spaghetti based monster.


I also really hope to once see the artwork for the: (Maybe for the Pawn collection)

- Advanced human-sized Akaname which is mentioned.
- Desert based Mantis Shrimp
- Blood Lily
- Greater Pyrausta
- Elderwizard Shackle (or something like that)
- Water Mauler (Water Leaper evolution or adult form)
- Raven form of the Vilderavn.
- All other Veela, especially the Air Veela.


5 people marked this as a favorite.

*reads*
.... a group of lead golems is called a curtain. Nicely done.


Mark Seifter wrote:
Gisher wrote:
Mark Seifter wrote:
The OA planes stuff isn't even Golarion-specific; it's an occult take on the multiverse, and it actually conflicts with the arcane/divine take on transmigration in Golarion (see the River of Souls article in the back of Mummy's Mask, which is also a really great article). The intention was that it's not the truth on the planes, but it is a truth, and it's the one that some occult scholars believe to be a hidden underlying truth (that's why there's an awesome art of Enora and Rivani in a nerdrage argument about the way the planes work, which I really enjoyed). Giving the opportunity for multiple interpretations of the multiverse and underlying mysterious truths to reveal is part of the theme of OA, so that's what the book did. It also made the Boneyard available for naming, which before it had to be called Purgatory (as I know from writing a 3pp book that referenced it), which is pretty cool!
I really loved that part of OA. Among other things, it presented a worldview which offers a real alternative to the "but you have to worship a god because of the afterlife" arguments that have been around for a very long time. I've been toying with the idea of an Esoteric Magus who has chosen to follow the paths of the manasaputras. I think it would be interesting to have a character that views the gods merely as powerful allies or enemies rather than as beings which should be worshiped. I would expect there to many interesting roleplaying opportunities beyond just "nerdrage" arguments. (And I hadn't noticed the topic of conversation in that picture. That is hilarious.)
That's a cool concept! B5 should have some content to help you out with that (not that you should buy a monster book solely to find content that helps refine the philosophy of a PC, naturally, but I love when we find space to explore those things in monster entries and intro pages for a monster type).

The Manasaputra section is even better than I had hoped. Beings with the power of gods (or more) who don't care about being worshiped. The potential to become such a being yourself. I love this conceptual framework! The connection to the Samsarans was something I was wondering about. I'm considering playing a Samsaran for the first time now.

Designer

Gisher wrote:
Manasaputra section is even better than I had hoped. I love this conceptual framework! :)

Fantastic! I like coming on here and talking about things in the books I worked on that I thought were cool. I know I'm obviously biased, but I also try to be at least somewhat objective and generate excitement for things that I think are genuinely cool or interesting, so in that vein, it's always great for me when things turn out even better than you hoped!


I do like the moon dog's design especially since I had Afghan dogs growing up.


i feel like the twilight pitri has too low an attack bonus for its CR. also, the muse is damn ugly, and not even close to "beautiful"

Designer

Starsunder wrote:
i feel like the twilight pitri has too low an attack bonus for its CR. also, the muse is damn ugly, and not even close to "beautiful"

Yeah, twilight's primary attack routine is its rays rather than punches, which are quite accurate for its CR particularly against touch AC. Even not against positive-haters it deals 28 per hit too. It's damage against undead and such is extremely high for its CR.

RPG Superstar 2011 Top 8

1 person marked this as a favorite.

I've seen a couple people mention the bone ship so I'm glad people are digging it. Along with the death coach, can't go wrong with some vehicular undead.


I really like the Manasaputra Subtype's abilities. I'll probably be houseruling Subjective Appearance onto a few creatures.


John Benbo wrote:
I've seen a couple people mention the bone ship so I'm glad people are digging it. Along with the death coach, can't go wrong with some vehicular undead.

I imagine the Death Coach* can run over you, but what exactly can the Bone Ship do, especially if you're a passenger on it? Sail roughly to make you seasick?

* -- And this is from real-world myths, isn't it? I vaguely recall something about this in connection with Irish folklore.


Eric Hinkle wrote:

I imagine the Death Coach* can run over you, but what exactly can the Bone Ship do, especially if you're a passenger on it? Sail roughly to make you seasick?

* -- And this is from real-world myths, isn't it? I vaguely recall something about this in connection with Irish folklore.

Why would you be a passenger on the Bone Ship?

Silver Crusade Contributor

James Jacobs wrote:
Kalindlara wrote:
I kind of wish we could get the 3.0 Kaiju template back, but it's not Open Content.

Being the author of both (Dragon's kaiju template and all the kaiju in Bestiary 4), I can confirm that the switch to doing specific kaiju rather than a template is a very conscious design choice by me. For the same reason we don't have a dire animal template... crafting a kaiju shouldn't be something that can be standardized. Each kaiju needs to be hand-built.

My philosophy there was actually the same, pretty much, for the Dragon template... which is why that template is like 5 pages long.

I had heard you mention that decision before. I understand... I just like templates. Something about how my mind works. ^_^

Dark Archive

Pathfinder Adventure Path Subscriber

What separates the death coach from the advanced mention of the dullahan(aside from being undead)?


Mark Seifter wrote:
Gisher wrote:
Manasaputra section is even better than I had hoped. I love this conceptual framework! :)
Fantastic! I like coming on here and talking about things in the books I worked on that I thought were cool. I know I'm obviously biased, but I also try to be at least somewhat objective and generate excitement for things that I think are genuinely cool or interesting, so in that vein, it's always great for me when things turn out even better than you hoped!

Well, this book definitely made this customer very happy. And that's without even considering all of the other neat things in there.


Mystic_Snowfang wrote:
Chuspikis.... they are FREAKING ADORABLE AND I WANT ONE!

Is it just me, or are they the talking wind mouse character from Wild Arms (the original/Alter Code F)?

Dark Archive

A small "flavor" question regarding the manasaputras: would it be in keeping with their flavor to make the Seven Kumaras demigods? The article on the Agnishvattas seems to vaguely equate the 7 of them actually active in the multiverse with the Kumaras.

I am aware that with rule 0 I can do anything I'd like, but I would like to know what the intention of the authors was since the text was unclear to me.

Dark Archive

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Assuming the Kumaras are the manasaputras version of Empyreal lords/archdevils/etc, they'd technically be demigod level.

Liberty's Edge

JiCi wrote:

Got my copy! Here's my review ^_^

** spoiler omitted **

I'd give it 4.5/5 if I would review it normally, but it's too fanboyish so I'll keep myself to this post :P Overall, great work to everyone ^_^

Thraie constructors are mindless, because they are a total subservient hive mind. They only build and maintain according to the queens will, and will generally only attack in self defence. In comparison to the rest of the soldiers, queens, and dancers(which are all require a greater level of sentience and independent thinking outside of the hive mind), constructors are simply the workers. Now sometimes 1 or 2 might develop the sentience to think outside of the hive mind for itself, but in a similar manner to a bee colony, if a constructor falls out of line and starts to compromise the hive structure, they face the risk of a swift and brutal death from the queens troops to set an example. Not quite lawful evil levels, but still quite jarring to the average civilised race.

As for the reason for not having more of the bloodlines from blood of the moon, or similar set up with the aasamar and tieflings, it's probably because of how they sourced some of the races from other guides/bestiaries as well as how much room they had in the book. With more creatures and rules comes more space filled, leaving less room for other bloodlines and races.


2 people marked this as a favorite.
Eric Hinkle wrote:
John Benbo wrote:
I've seen a couple people mention the bone ship so I'm glad people are digging it. Along with the death coach, can't go wrong with some vehicular undead.

I imagine the Death Coach* can run over you, but what exactly can the Bone Ship do, especially if you're a passenger on it? Sail roughly to make you seasick?

* -- And this is from real-world myths, isn't it? I vaguely recall something about this in connection with Irish folklore.

The bone ship doesn't masquerade as a normal ship, it's a hulking monstrosity made of bone, blood, sinew, and captured souls that attacks other ships with bone cannons, spectral energy cannons, and murderous souls that board the unfortunate ship to slaughter people and drag their souls onto the bone ship. If you're a passenger on it, you're probably already dead and your soul enslaved.


John Benbo wrote:
I've seen a couple people mention the bone ship so I'm glad people are digging it. Along with the death coach, can't go wrong with some vehicular undead.

Those two + the Wraithwyrm and Polong are probably my favorite undead in the book, i'm glad you kept away from the more humanoid undead!

Tiyanak, Saxra, The Grudge Like Japanese Monk, Grim Reapers, Duppy, and Caller in Darkness are also nice and awesome.

I love ships and chariots, they are just too cool to miss!

Also it is rare for me to like an entire group of new outsiders, I always have some I don't like but with the Sakhil, there is something strange going on, I just love them all!

can't wait to see more Sakhil being created for AP and future bestiaries.

I'm not so much of a fan of the Wind Mouse, I rather seen the mythology Wind Weasel from Japan.

Dark Archive

Nightterror wrote:
On the positive note, the Mngwa is really freaking awesome!

Ooh, very cool. The Mngwa is my favorite mythical beast/cryptid! I even played a superhero character based off of that critter!


I really like the Turul, it is nice to get creatures from the positive energy plane though I am not all that fond of the Manasaputra.


Set wrote:
Nightterror wrote:
On the positive note, the Mngwa is really freaking awesome!

Ooh, very cool. The Mngwa is my favorite mythical beast/cryptid! I even played a superhero character based off of that critter!

Too bad it didn't get the silence abilities you once gave it, I found that a very cool approach for this creature!

But the Bestiary 5 version is also very cool, it only exists at night and disappears completely during the day, only to reappear the next night to wreck havoc again.

One of my favorite critters in the book, i'm also very happy with the awesome artwork!


Fourshadow wrote:
Odraude wrote:
Anyone else think the Moon Dog looks like Christopher Lee as Dog Saruman?
Please tell me it doesn't look like a poodle...please? I loved the D&D Moon Dogs!

They look more like Afghans honestly. They look cool, in a weird way.

Nightterror wrote:
Fourshadow wrote:
Odraude wrote:
Anyone else think the Moon Dog looks like Christopher Lee as Dog Saruman?
Please tell me it doesn't look like a poodle...please? I loved the D&D Moon Dogs!
Sorry. But that is far from the worst thing in there, the worst thing in there is called Female Model Anemoi.

The art actually look great for the anemoi. And considering in the myths, they could be a guy, a girl, or a horse, that's not bad at all. Really the only two artworks I dont like are the Muse's uncanny valley face and the Cassowary Moa.


Odraude wrote:
Cassowary Moa.

I should say that my next hunter Will have a Cassowary Moa animal companion, and that I like the art.


Btw, how can a Xiao have only 4 strength? Weaker than an insect sized Pyrausta or Tooth Fairy?

Isn't that an error?


Well i'm not a fan of caroonist,s so all the cartoon-like artwork is ugly for me, like the Moa, Flytrap Leshy ect ect.

Also i'm not a fan of paintings in a bestiary (like the urchins) all artwork should be just the creature without environment.

I guess i'm just a fan of some artists, and others I find unfitting.

Anemoi I find both ugly artwork and not suiting at all, I hate them being girls just for the sake of being girls. I always seen them as zeus-like humans made from wind and clouds.


Moon Dogs not poodle-like? Good and thank you for your input, all of you. More like Afghan Hounds? That is definitely acceptable. Poodle? Not in my Pathfinder!


I really don't see anything wrong with the Anemoi being female. In mythology the Anemoi were a group of four (or eight) gods who happened to be male. If they're expanded into a race there's really no reason why they couldn't have females. And besides which, considering the pretty-boy Veela and the deliberate genderswapping of some of the angels, there's no grounds to complain here.

I will say I really don't like the moa artwork either. Simply put, that's not what moas look like, Moas are real animals. They aren't subject to interpretation and a degree of accuracy is to be expected.

All in all, now that I have the book, I'm extremely impressed. Absolutely awesome. I'll post a list of favorites once I get a chance to sit down and read it.

Edit: What is the origin of the Saxra? It seems like something from mythology, but I can't find any details on it.


1 person marked this as a favorite.

The Flytrap Leshy art reminds me of one of the garbage pail kids.


Wannabe Demon Lord wrote:

I really don't see anything wrong with the Anemoi being female. In mythology the Anemoi were a group of four (or eight) gods who happened to be male. If they're expanded into a race there's really no reason why they couldn't have females. And besides which, considering the pretty-boy Veela and the deliberate genderswapping of some of the angels, there's no grounds to complain here.

I will say I really don't like the moa artwork either. Simply put, that's not what moas look like, Moas are real animals. They aren't subject to interpretation and a degree of accuracy is to be expected.

All in all, now that I have the book, I'm extremely impressed. Absolutely awesome. I'll post a list of favorites once I get a chance to sit down and read it.

Edit: What is the origin of the Saxra? It seems like something from mythology, but I can't find any details on it.

So you all can complain about a male Veela, but I can't complain about ugly female artwork for the Anemoi, she looks like some model who went jobless and turned into a hobo, nothing royal or CR 18 about that artwork. (i'm also tired of all the pretty female monsters, enough of them in Bestiary 4 to spend your life without any wife.)

Anyway, this is the only Saxra thing i've ever seen --> Saxra Picture. I knew it was some wind skeleton and I really wanted to find it, but when I found in online it turned out to be some all-powerful Jean Grey/Professor X type of monster, that doesn't only has things to do with Wind, but with everything, the all powerful South American skeleton monster, so I lost interest. This Paizo version is nice, not my favorite myth creature in th book, but its nice I guess.

Another myth creature i'm kinda disappointed in is the Nuno, why not like in the real myth? Or did the artorder went wrong? This is just Myceloid/Fungus Leshy #3, and we also have the polevik who turned into a toadstool thingie. Nuno are about ants, they sometimes wear toadstool caps, but they aren't full toadstools like in that picture, hope to see it changed in the Pawns.


Dragon78 wrote:
The Flytrap Leshy art reminds me of one of the garbage pail kids.

Yay! It can hang with the Pickled Punk:-D


I wished the cover-artist made artworks for both the Gray and the Grim Reaper, those cover artworks are much better than the artworks for the creatures pages, while they aren't bad.

But that gray on the cover looks so much more freaky, and that grim reaper is so awesomely detailed.

Also did you see that both the Witchcrow and Guardian Scroll are on the cover? Just noticed that :-p Thought it was with the Reaper.


I never complained about male Veela, but I have better things to do with my time than whine about the genders of creatures that don't actually exist lol

Shadow Lodge

Stay on topic folks.


1 person marked this as a favorite.

And staying on topic, I love a lot of the Japanese, Hindu and Phillipino themed monsters in the Bestiary. It's always awesome to see real world myths brought into the game. And the creatures from medieval bestiaries really make this book feel like, well, a bestiary.

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