Pathfinder Campaign Setting: Distant Worlds (PFRPG)

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Pathfinder Campaign Setting: Distant Worlds (PFRPG)
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Golarion is the primary world of the Pathfinder campaign setting, but it is not alone. Far beyond its lands and seas, sister worlds revolve around the same sun, their residents connected by magical portals or ships of terrifying magic and technology. Now take your game off-planet and explore these weird new worlds for yourself!

This book offers a detailed introduction to the science-fantasy worlds of Golarion’s solar system, each complete with its own mysterious locations and cultures. Discover how your swords and spells match up against the trench dwellers of the Red Planet or the angelic Sarcesians who soar between asteroids. Research the mysterious origins of the sealed world-ship of Apostae, or hunt vortex sharks in the freezing seas of Kalo-Mahoi. Though strange and new, each of these worlds uses the same Pathfinder Roleplaying Game rules as Golarion itself.

    Within this 64-page book, you’ll find:
  • Gazetteers of every planet and major moon in Golarion’s system, from the steamy jungles of Castrovel and the machine-ruled rock of Aballon to post-apocalyptic Eox and divided Verces, where one side is always day and the other night. Plus, uncover information on the residents of the sun, Golarion’s moon, the asteroid belt called the Diaspora, the dark regions beyond mysterious Aucturn, and more!
  • Introductions to the major cultures inhabiting the system. Will you join Castrovel’s beautiful Lashunta, fight beside the four-armed giants of Akiton, study with the hyper-evolved Contemplatives of Ashok, petition the undead Bone Sages of Eox, or face down the insectile legions of the Forever Queen?
  • Easy new rules for adventuring on other planets, including discussions on gravity, temperature, time, vacuum, and traveling between worlds.
  • Adventure hooks for every world, tailored for GMs currently playing on Golarion.
  • Six brand-new alien monsters, from intelligent dragonkin who bond with humanoids to the great oma space-whales and amorphous, blimplike Brethedans.

Distant Worlds is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.

by James L. Sutter

ISBN-13: 978-1-60125-403-0

Other Resources: This product is also available on the following platforms:

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Archives of Nethys

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More, please!

5/5

I adore how much sci-fi is in Pathfinder, and the delicious sword-and-planet weirdness is my favorite flavor of that. I’m hoping 2e revisits this material as soon as possible - and with a greater eye towards PCs from these places!


Indispensable if Your PCs are Headed to the Stars

4/5

Distant Worlds is a 64-page softcover campaign setting book for Pathfinder that's like no other: instead of detailing a particular region of Golarion, this book takes you into space! Well-known as one of the few campaign setting-line books to receive a second printing due to its popularity, the goal of Distant Worlds is to provide an introduction and overview to the planets that share a solar system with Golarion. The Inner Sea is great and planar travel has its appeal, but sometimes a story needs to travel to whole new worlds and encounter strange, alien civilizations: if you're inclined in such a direction, this is the book for you.

The front cover is certainly cool and eye-catching, and evokes the "sword and planet" genre that inspires much of what's inside the book. The artwork is reprinted as the inside back cover, while the inside front cover provides a map of the solar system, showing the order of planets from the sun.

The Introduction (two pages) makes clear that this isn't intended as a brand new campaign setting (much less a brand new game like Starfinder), but is instead a whole new set of locales that heroes from Golarion can travel to and adventure on. Thus, the focus is on what outsiders to these planets will experience, and how they'll survive the journey to get there. I especially like the couple of paragraphs on how the gods of Golarion aren't necessarily known deities on other planets, and that their portfolios may be encompassed by deities completely unheard of to the PCs.

The first and by far largest section (48 pages) of this book is a gazetteer of the bodies that make up Golarion's solar system. Each of the planets receives four pages of coverage made up of statistics (diameter, mass, gravity, atmosphere, and orbit), a general description, a few paragraphs on what adventuring there would be like, a half-page chart of key locations on the planet, a couple of pages of written description of those locations, and then a few brief adventure hooks that GMs can use to draw PCs to that planet. Given that entire worlds are being described in just four pages, readers need to have their expectations in the right place: this is an introduction, not an exhaustive treatment. I found the interior artwork very hit or miss: many of the aliens are very cool and evocative, but some of the other drawings are rather mediocre. Anyway, here's a quick run-down of what's covered:

* The Sun: This is actually just a one-page summary, but it's actually kind of cool--I never thought about setting adventures on the sun! In Pathfinder, there's actually stuff there, including magically-protected "bubble cities" that would make an awesome setting for an adventure.

* Aballon: A rocky world that is the closet planet to the sun, occupied by a vast society of machine intelligences created by mysterious (and now departed) First Ones. There's a really cool cultural divide among the intelligent machines between Those Who Wait (who believe that their creators will someday return and justify their existence) and Those Who Become (who believe that they should leave and seed another world, becoming First Ones themselves). Another location that stands out is Horsethroat, a small settlement of about 50 people from Golarion (and other worlds) who have arrived, quite accidentally, through a portal from their homeworld and are now trapped on Aballon. It's a natural starting point for PCs to begin their adventures amongst the stars (even if the "fall through a portal" adventure hook is overused in the book).

* Castrovel: Home to both the elven nation of Sovyrian (with major story ties to the fate of elves on Golarion) and the lashunta, a humanoid race with major and fixed divisions between the societal roles of the sexes. There's a plethora of awesome stuff on these four pages, including some fascinating hints about a mysterious portal network on the planet, some links of which have become dangerous. The ties between Castrovel and Golarion are so strong, it would be fantastic to see an AP that crosses between the two planets.

* Golarion's Moon: This section is only two pages long, but there are some interesting story elements here, as the moon was once colonized by ancient Azlanti, and there's a demon-infested area called the Moonscar (the subject of a Pathfinder module).

* Akiton: That massive four-armed creature on the book's cover is a Shobhad from the harsh, red desert planet of Akiton. This is a classic "sword and planet" setting, but features two races that we'll be seeing a lot more of in Starfinder: the ysoki (ratfolk) and Contemplatives of Ashok (floating giant brains!). I appreciate that the book's author, James Sutter, took care to insert details of continuity from previous Pathfinder sourcebooks, like noting that there's a strong link between the Contemplatives and an artifact found in the Mwangi Expanse on Golarion that was first detailed in Heart of the Jungle.

* Vercies: A tidal locked planet, with a Darkside and a Fullbright area sandwiching a narrow habitable zone along the equator. There's a great picture on page 22 of one of the three castes of the planetwide Vercite species. This is one of the more "high-tech" planets in the solar system and has a nice SF feel that sets it apart from Golarion's traditional fantasy setting.

* The Diaspora: Millions of asteroids, large and small, form the Diaspora. The asteroid belt has a cool history perhaps linked to the Starstone, and is home to a race called the Sarcesians. There's a ton of great adventure possibilities detailed in these four pages, with the Vacant Halls and the Wailing Stone serving as natural destinations for explorers.

* Eox: What if you built the Death Star on a planet, but the one time it was fired it caused untold destruction of your own world? That's sort of the backstory to Eox, a planet where the survivors of a doomsday weapon have turned to necromancy and undeath in order to survive on a blasted world. Eox is one of the most memorable parts of Distant Worlds, as the resident Bone Sages are cool and creepy at the same time. There's a location on the planet called the Halls of the Living which is mad-genius Sutter at his best.

* Triaxus: Interesting concept of a planet with a long (317 years!) orbit, so generations are either "summer-born" or "winter-born." There's a surprising amount of dragon stuff, which isn't really my cup of tea, but it's done well.

* Liavara: An enormous gas giant with several moons. The moons provide lots of variety and adventure possibilities, and I can't argue with the fantastic depiction of a giant creepy bug called The Forever Queen on p. 39 (just pay attention to the little guy at the bottom left to understand the scale!).

* Bretheda: Purple gas giant with natives that are . . . difficult for outsiders to understand. I found the planet's moons to be the most interesting, many of which are so intriguing I wish they would have had additional pages devoted to them.

* Apostae: This is the classic "world-ship" SF trope, and I'm stoked to see it here. My mind instantly jumped to an AP focussed on how to get to the mysterious "vault" at the center of the planet to understand the creators and purpose of Apostae. Interestingly, each resident of Apostae is biologically significantly different to every other one, so the PCs will likely stand out simply due to their (probably) shared humanoid-bipedal features!

* Aucturn: A cool, mysterious planet at the very edge of the solar system. Unlike all of the others, there are no magical portals to Aucturn, meaning it's a hard place to get to! The write-up shows some intriguing links to the Old Ones and the Dominion of the Black, but there's only two-pages of information on this one.

* Other Worlds: The part ends with a two-page overview of some miscellaneous topics: constellations, Cynosure (Golarion's north star), the Dark Tapestry (the haunted void between the stars), and the Ice Belt. I wasn't particularly impressed with the material here, and would rather have seen it used for something else.

Part Two, Stellar Adventures, is just four pages long but they're an extremely important four pages. It's here we get some insight into ways for PCs to travel to other planets, including portals, spells, and vessels. There are brief discussions on how to handle environmental problems (including vacuum, extremely high and low gravity and temperature, etc.). Last, there are two new spells ("Planetary Adaptation" and "Mass Planetary Adaptation") and a new magical item ("Pressure Suit"), all of which are indispensable. GMs planning a space-based campaign should note that this section sets some very broad rules, but leaves the vast majority of questions that are bound to come up to GM discretion. Again, this is an introductory sketch to an interplanetary campaign, not a full rules system.

Part Three, Aliens, is eight pages long. One of the best parts of this section is a list of the couple of dozen of established Pathfinder "monsters" that are explicitly extraterrestrial in origin or that could logically be found on particular other planets. The list is drawn from Bestiary 1, 2, and 3, so there are probably more recent monsters from volumes 4, 5, and 6 that could be used as well. Last, six new alien creatures are given stat blocks and descriptions: the insectile machine creatures called Aballonians, the dirigible-like Brethedans, the previously-mentioned giant brains called Contemplatives of Ashok, the Dragonkin of Triaxus, giant interplanetary "space whales" (capable of being used as transports) called Oma, and the four-armed giants from Akiton called Shobhad. Interesting, creative ideas executed well.

Distant Worlds is a campaign setting book that will either sit on a shelf gathering dust (if you play purely pre-published materials like APs, PFS scenarios, and modules) or serve as *the* book for a homebrew campaign in which the PCs find themselves on alien worlds. It's thus not a must have for most GMs, but if you have serious plans to integrate Golarion's solar system into your campaign, then it's indispensable. There are a ton of great ideas in the book, and even if it's not quite as spectacular as some of the buzz indicates, it represents a worthy expansion of Pathfinder's core campaign setting.


A great spark for extreme fantasy

5/5

Not only does this book give some very unique interplanetary ideas, but is also very good to create earth based areas. That all comes with the fact, however, that this is an idea book like any gazatter.
This book runs through various inhospitable Terrain and the requirements to survive in them. With some clever alterations you can create very alien worlds with them. Those glaciers in real life that bleed red water because of heavy iron? Easily adapted to the Mars setting. Need a compelling volcano? The sun can help. Magic gas filling the area? Look to the gas giants.
Aside from the obvious and welcomed return of fantasy space this will be very much enjoyed by anyone who enjoys the most extreme fantasy setting. Again, this is a gazetteer so don't expect too much to be done for you, it just has the basics. Still the best example of a gazatter I've seen in ages.


Possibilities for the future!

5/5

As many of you have noted, this book provides many hooks, and basic background for these new worlds, but few new rules, items, and monsters. But think of the future Setting books this may spawn! I can easily see at least one book for each of the planets, plus a space-travel/vehicles book, magi-technology book, augmentations book (mystical&technological), etc.. I've already come up with an addition to the dragonkin, the True-blooded (dragonkin with the half-dragon template, with the damage, energy type, and DC of their breath weapon changing to that of their progenitor, along with their fire immunity being replaced with the respective type).


A Good Start

3/5

I'm an old school fan of SpellJammer although Spider Moon is growing on me, like a fungus really but I digress. I am a GM that wants to resurrect SpellJammer using Pathfinder rules and this was not enough. But I am aware of 2 more third party books coming down the pike to supplement what little is here so I'll take this book for what it is.

Now keep in mind I like the book as a whole but there were some teasers I found annoying in illustrations of being I would love to have stats for towards the end of the first section. It's a nice solar system model I may steal for my own campaign and there are some nice ideas in here, that I wish had been given more info. And in the intro would it have killed you to list some stories that feed into this, I mean, Heck Planet Stories has a good chunk of them, pimp yourselves!

The space travel is a little too light for my tastes but I had the same problem with the first section of being too short. The one new magic item inspired me to create my own. That said the image that starts the chapter off is just fun.

The last bit was all about Aliens and this too could have been expanded. Great stuff and suggestions of other monsters to add in that you may already have was nice. I love the space whales and living clouds best but there isn't a bad monster in here.

Ultimately this is your primer to fantasy space, if doubling the page count would have upped the price I would have paid the extra gladly. I'm looking forward to what Zombie Sky is putting out and I'm sorry I couldn't put in a bid for that one, but i expect it will supplement this nicely. Clockwork Gnome's book I did help get launched and with my pledge I'm getting a copy to use with this and I hope others will too. If you want interplanetary adventures this will get you started but as I have said, there could have been so much more in here.


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Contributor

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Thanks for all the kind words, everybody! And Shem is right--to date, very few of our campaign setting books have sold out, and I'm not sure any have done so this quickly. So it definitely proves there's a demand for space! What that may lead to in the future is anybody's guess, but it's certainly something we'll be discussing. :)

In the meantime, while I can't give spoilers (other to say that it's *not* a hardcover planets book--someday!), I can say that you should hear about some more interplanetary goodness fairly soon...


James, if you can push to get an interplanetary AP going similar to what Mikaze was talking about, I may have to break down and subscribe to the AP line.

Maybe the planets ARE aligning.

Also: the space whales are my favorite thing in the whole book. :O

Owner - House of Books and Games LLC

Yes!! Great job, but no surprise, this is probably my single favorite Pathfinder book.

I already know that my next campaign will be an "across the worlds" campaign, though I'm not even going to think about it much until mythic rules are out (my current epic campaign will suffice until then), but I'm sure looking forward to planning it out.

Here's to hoping for a much higher interplanetary presence in the future :)


2 people marked this as a favorite.
James Sutter wrote:

Thanks for all the kind words, everybody! And Shem is right--to date, very few of our campaign setting books have sold out, and I'm not sure any have done so this quickly. So it definitely proves there's a demand for space! What that may lead to in the future is anybody's guess, but it's certainly something we'll be discussing. :)

In the meantime, while I can't give spoilers (other to say that it's *not* a hardcover planets book--someday!), I can say that you should hear about some more interplanetary goodness fairly soon...

WEEEEEEEEEEEEEEEEEE!!! Good thing Im a girl because I just squealed like one!


Uhm, can you guys just hire Mikaze?
If just to write that sucker.
I'm down however it comes out.

And congrats on a near sellout, that's good news for those of us that like this sort of thing (which must be a bunch of us).


I'm assuming the print run on Distant Worlds was a pretty standard one for the campaign setting books? And not, like, five?

Because that's even more awesome than I thought, if it's one of the few to sell out. Not that it's great the others didn't/haven't yet, but because I really like what it means in terms of what might be coming down the pike.

Again, congrats!

Liberty's Edge

1 person marked this as a favorite.
Gorbacz wrote:
Spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaace.

NO ONE'S GOING TO SPACE, MATE!

Silver Crusade

James Sutter wrote:

Thanks for all the kind words, everybody! And Shem is right--to date, very few of our campaign setting books have sold out, and I'm not sure any have done so this quickly. So it definitely proves there's a demand for space! What that may lead to in the future is anybody's guess, but it's certainly something we'll be discussing. :)

In the meantime, while I can't give spoilers (other to say that it's *not* a hardcover planets book--someday!), I can say that you should hear about some more interplanetary goodness fairly soon...

These hints. So rich with promise, so torturously ambiguous.

ie: MOAR ALIENS PL0X ;)

@Arazyr and Lass: Oh man, not even as a joke. I'm still trying to finish this one fan project after way too long. But man, I'd love to buy it! :D If I ever had time to run an PbP(most likely won't) this is one of the campaigns I'd most want to run.

@Zagnabbit: That avatar image is actually what I kept seeing in my head for the captain when I typed that up earlier. ;) Honestly, I really want to run/play an adventure with a Vercite Aethership with Vercites where you go to Verces and do Verces stuff on Verces because Verces.

I like Verces.

Contributor

Cthulhudrew wrote:
I'm assuming the print run on Distant Worlds was a pretty standard one for the campaign setting books?

Yup! These things are all pretty standardized at this point.

Silver Crusade

Well I said elsewhere on these boards that there might not be an appetite for a potential planet hopping AP...

Couldn't be happier to be proven wrong.

Silver Crusade

4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Have at thee, pseudo-medieval-european-knights-and-damsels fantasy!

Take that, foo-man-choo wuxia anime Dragon Empires dragonballs!

What we want is Dinosaur Blaster Princesses of Venus!

Silver Crusade

Amen to that


2 people marked this as a favorite.

What Gorbacz, we can't combine all three;)


spamhammer wrote:
Gorbacz wrote:
Spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaace.
NO ONE'S GOING TO SPACE, MATE!

Dad, are you space?

Paizo Employee CEO

15 people marked this as a favorite.

Just to fill in here. We actually printed more than normal for this book because we feel it is one of our core campaign setting books. Not as much as we should have it seems. However, we are going to go back to print on this book so that future Pathfinder fans will be able to buy it and read the coolness that James has injected into our planetary system. So it won't be sold out for long! Second print run already ordered!

-Lisa

Silver Crusade

Yay! More planets for everyone!


Adventure Path Charter Subscriber; Pathfinder Adventure, Card Game, Companion, Lost Omens, Rulebook Subscriber
Gorbacz wrote:

Have at thee, pseudo-medieval-european-knights-and-damsels fantasy!

Take that, foo-man-choo wuxia anime Dragon Empires dragonballs!

What we want is Dinosaur Blaster Princesses of Venus!

Hell yea!!


Can we get a Director's Cut version printed? :p


Lisa Stevens wrote:

Just to fill in here. We actually printed more than normal for this book because we feel it is one of our core campaign setting books. Not as much as we should have it seems. However, we are going to go back to print on this book so that future Pathfinder fans will be able to buy it and read the coolness that James has injected into our planetary system. So it won't be sold out for long! Second print run already ordered!

-Lisa

What would be even better is a hardcover edition :P

Contributor

Cthulhudrew wrote:
Can we get a Director's Cut version printed? :p

The nice thing about working here and thoroughly paginating the book ahead of time means that relatively little of any significance ended up on the cutting room floor. But thanks! :D

Contributor

1 person marked this as a favorite.
Lisa Stevens wrote:

Just to fill in here. We actually printed more than normal for this book because we feel it is one of our core campaign setting books. Not as much as we should have it seems. However, we are going to go back to print on this book so that future Pathfinder fans will be able to buy it and read the coolness that James has injected into our planetary system. So it won't be sold out for long! Second print run already ordered!

-Lisa

Ha! I had no idea we ordered more of this one. Thanks, Lisa! :D


Lisa Stevens wrote:

Just to fill in here. We actually printed more than normal for this book because we feel it is one of our core campaign setting books. Not as much as we should have it seems. However, we are going to go back to print on this book so that future Pathfinder fans will be able to buy it and read the coolness that James has injected into our planetary system. So it won't be sold out for long! Second print run already ordered!

-Lisa

Do you have a ballpark idea of when that second print run will be available? My credit card wants to know ;)

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

SPAAAAAACE.


The Final Frontier.

Paizo Employee President

Are wrote:
Lisa Stevens wrote:

Just to fill in here. We actually printed more than normal for this book because we feel it is one of our core campaign setting books. Not as much as we should have it seems. However, we are going to go back to print on this book so that future Pathfinder fans will be able to buy it and read the coolness that James has injected into our planetary system. So it won't be sold out for long! Second print run already ordered!

-Lisa

Do you have a ballpark idea of when that second print run will be available? My credit card wants to know ;)

We are expecting these back in sometime in mid September.


Pathfinder Maps, Starfinder Maps Subscriber

Will the second printing incorporate any errata?

Scarab Sages

Pathfinder Maps Subscriber

Now that this is probably the best selling campaign setting book, how about a full on hard cover and an adventure path, and I would love to see a group of modules that each have an adventure on a different planet.

Come on!!! Give us what we want... :)

Thank you - rant off


Steve Geddes wrote:
Will the second printing incorporate any errata?

Everything you thought you knew about space... Is Wrong!!! :)


It's been a few months since I bought this book, and MAN the "Flavor" (since I REFUSE to use "fluff") still is on my tongue.

Definitly some adventures on Castrovel and Akiton would be amazing. Triaxus, weirdly, combines "that planet that revolves around Upsilon Andromidae" (also an erratic revolution, much like Triaxus), and with the Dragonkin fighting alongside and with Triaxians.... I can't help but think of "Dragon's Blood" by Jane Yolen.

And, though I've not read every page on this thread... i'd be intrigued, even fascinated, on a one-time adventure to Nchak... how does a small band of humanoids fair on a world... OF SENTIENT (and non-sentient) INSECTS?!?!? I mean, such lost-in-translations moments could occur when dealing with the dominating lifeforms, ruled by The Forever Queen.

Oh, btw, This book, and Advanced Race Guide (and a TINY bit of Psionics Unleashed), has prompted me and a friend of mine to craft up three alien races for our campaigns (we use Pathfinder as a "toolkit", but we've made up our, well mostly his, fantasy world (called Relmus, or "The Realm") and I've worked up on the worlds further in and further out from said world (Well, Spelljammer had Greyspace and Krynnspace, etc. etc., so I KNEW Golarions solar system isn't the only one out there in the Tapestry). I could spoil for the races I helped to make but.... well... NAH (plus I do use LOOSE references to some books, shows, movies, and one sci-fi pulp comic cover by Frank R. Paul)!

*sigh* now if only we had the funding to work on fleshing out these worlds (especially the main one) and to publish them... oh well, in due time, I suppose.


Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Jayson Klein wrote:


Definitly some adventures on Castrovel and Akiton would be amazing. Triaxus, weirdly, combines "that planet that revolves around Upsilon Andromidae" (also an erratic revolution, much like Triaxus), and with the Dragonkin fighting alongside and with Triaxians.... I can't help but think of "Dragon's Blood" by Jane Yolen.

See the Reign of Winter AP volume 4 that is supposed to go to Triaxus.


Justin Franklin wrote:
See the Reign of Winter AP volume 4 that is supposed to go to Triaxus.

... neat!


Justin Franklin wrote:
Jayson Klein wrote:


Definitly some adventures on Castrovel and Akiton would be amazing. Triaxus, weirdly, combines "that planet that revolves around Upsilon Andromidae" (also an erratic revolution, much like Triaxus), and with the Dragonkin fighting alongside and with Triaxians.... I can't help but think of "Dragon's Blood" by Jane Yolen.

See the Reign of Winter AP volume 4 that is supposed to go to Triaxus.

I guess that answers my earlier question of what season it currently is there. :)

Paizo Employee Chief Technical Officer

Steve Geddes wrote:
Will the second printing incorporate any errata?

Last I heard, we had like one typo to fix and no actual errata.


Pathfinder Maps, Starfinder Maps Subscriber
Vic Wertz wrote:
Steve Geddes wrote:
Will the second printing incorporate any errata?
Last I heard, we had like one typo to fix and no actual errata.

Cheers. Probably not necessary to buy another copy for just one typo then. :)


Vic Wertz wrote:
Steve Geddes wrote:
Will the second printing incorporate any errata?
Last I heard, we had like one typo to fix and no actual errata.

I think the construct listed in here is the only one without details on how to make, so there's some potential errata :)

Contributor

Cheapy wrote:


I think the construct listed in here is the only one without details on how to make

That's 'cause the Aballonians are a machine race rather than the sort of thing you build in your workshop. Since inevitables don't have creation stats (despite being designed and built by the Axiomites), I felt like it was okay to skip it here as well. (Cue Judas Priest's "Breaking the Law.")

I mean, you *could* probably create something that was very similar to an Aballonian--after all, they assemble themselves all the time in their factories. But the Aballonians themselves would probably be offended. And we've all seen what happens when a race of robots gets offended...


Makes sense, and I had totally forgotten even mentioning it.

Owner - House of Books and Games LLC

Heheh

Every time I see a comment from James now, it sounds something like "Hi ho, James the Sut-ter here. That's 'cause the Aballonians ..."

:-)


Mr Sutter...

1)What are the red skinned human like race from Akiton called?

2)Are they just humans or do they get different stats/abilities?

3)What is the northeastern continent of Castrovel called?

4)I take it that you just use Lizard folk and Ratfolk stats for the red skinned lizrdmen and Ratmen of Akiton?

5)Will we ever see stats for the Formians?

Contributor

gbonehead wrote:

Heheh

Every time I see a comment from James now, it sounds something like "Hi ho, James the Sut-ter here..."

:-)

You'd be amazed how often I start meetings with my editors that way.

Contributor

Dragon78 wrote:

Mr Sutter...

1)What are the red skinned human like race from Akiton called?

2)Are they just humans or do they get different stats/abilities?

3)What is the northeastern continent of Castrovel called?

4)I take it that you just use Lizard folk and Ratfolk stats for the red skinned lizrdmen and Ratmen of Akiton?

5)Will we ever see stats for the Formians?

I'm going to leave most of that information for later products, as I generally don't like publishing new content on the messageboards, but I can tell you that we'll definitely be hitting the formians in a Bestiary hardcover soon, and that there's a useful lizardfolk variant in Classic Monsters (which, conveniently, I also wrote) which works well for the desert lizardfolk of Akiton. :)


Yeah I remember the Lizard man variant in classic monsters now.

But why was the redskinned human-like race not given a name in this book?

Shadow Lodge

7 people marked this as a favorite.

This needs to be expanded into it's own 320-page hardcover, like the Inner Sea World Guide.


Couldn't agree more Kthulhu.

Can Lashuta have strange hair and eye colors like pink, silver, purple, etc?

If Catfolk can be found on Castrovel, how do they differ from Golarion's and how do they interact with the other races there?


I was wondering: do any elements in the Kaer Maga sourcebook have a connection with the Distant Worlds sourcebook?

(Among other things, I'm thinking about the Iridian Fold and the Sweettalkers.)


They don't have have a connection to other planets to have weird religons or s&m fetishes.


True, but a possibility or two caught my eye in Distant Worlds.

Dark Archive

Am I correct in understanding that Apostae is smaller than Golarion's Moon?


Are there any more materials in the works for Distant Worlds, and is Paizo interested in submissions? I spent a lot of time creating my own version of spelljammer using Pathfinder, and am considering re working it all to fit the Distant Worlds set.

Webstore Gninja Minion

mibagents wrote:
Are there any more materials in the works for Distant Worlds, and is Paizo interested in submissions? I spent a lot of time creating my own version of spelljammer using Pathfinder, and am considering re working it all to fit the Distant Worlds set.

We do not accept unsolicited submissions—see the FAQ here.

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