Medical Drone

cosined's page

Organized Play Member. 264 posts (805 including aliases). No reviews. 2 lists. No wishlists. 1 Organized Play character. 3 aliases.


1 to 50 of 57 << first < prev | 1 | 2 | next > last >>
Dark Archive

1 person marked this as a favorite.

Why don't you just play my turn for me, j!
I Kid.
Having this all pre thought out is quite helpful this late in the afternoon.

Dex + BotG1 vs Longbow 5: 1d8 + 1d8 ⇒ (1) + (3) = 4
Discard Sage's Journal

Bring on the 1's:
Lack of Wisdom + BotG2 + Guidance + Shelyn vs Glassworks 6: 1d4 + 1d4 + 1 + 2d4 ⇒ (1) + (1) + 1 + (2, 1) = 6

Holy Shi t.
That's Karma saying, fine you can win but we're still mad about the Radillo-didn't-die thing...


1 person marked this as a favorite.
Troymk1 wrote:
Recently clarified that you have to check

This game man. Anyone who picks up Mummy's Mask without having played the other Paths should just give up and go watch TV.

Dark Archive

1 person marked this as a favorite.
Alahazra Stargazer wrote:
should I close Waterfront?

I would say no. MM is at the Waterfront now, and can attempt the check against the Bandit if we get there. We don't have much time, so heading to the Glassworks is probably the better option.


2 people marked this as a favorite.
Hawkmoon269 wrote:
Googam wrote:
I was surprised when I discovered 'milani' was pronounced 'meh-Law-nee'
Huh. That is surprising. I've been pronouncing it as meh-lah-nee, like the cookie but with ee at the end instead of oh.

Remember when Hawkmoon pronounced Milani incorrectly?

Pepperidge Farm Remembers.

Dark Archive

1 person marked this as a favorite.
Ostog Pshaws at Armor wrote:
I think Radillo's idea is that she'll temp close the Warrens.

Fixed it for you ;)

Warrens is one of the few places I can close. Beyond that, I didn't think it through

Dark Archive

1 person marked this as a favorite.

I'll explore my location:

Henchmen: Poison Trap - Barrier B:

Trap/Poison

Check
Dexterity/Disable 5

Powers
If undefeated, discard the top card of your deck. Then, each character at this location must succeed at a Constitution/Fortitude 7 check or be dealt 1d4-1 Poison damage.
If defeated, you may immediately attempt to close this location.


Discard BotG for Dex check.
Blessed Skinny Fingers! v Trap (5): 1d8 + 1d8 ⇒ (4) + (7) = 11
Never had a doubt!
I'll choose to close location:
Arcane + Recharge Fox (ARC 7): 1d10 + 1 + 3 + 1d4 ⇒ (2) + 1 + 3 + (2) = 8

I remain awesome! End and Draw Up:

Radillo(cosined) wrote:

Hand: Arcane Armor, Force Missile, Lightning Touch, Phantasmal Minion, Jinx Eater, Blessing of the Gods

Deck: 6 Discard: 4 Buried: 1
Note: @ Thassilonian Dungeon

The Exchange

1 person marked this as a favorite.
Imrijka -Judge,Jury,Executioner wrote:
Seelah the Chosen wrote:

Discard something else, the Sacred prism can be buried to heal some cards mate

I will cure you next time I can!

He couldn't because he only had two cards - the Mace and the Prism.

If I can suggest, can we retroactively say you would have used the Prism first? If we'd been at the table, I'd have suggested you use it and then explore, just because you were at the limit.

My intention in discarding the mace was to forgo the burying of the prism which can't get healed back. I started this scenario on death's doorstep and another bury hurts!

But alas, I'm morally corruptible so here goes my healz roll:
Heal me! (Please don't let Karma play into this roll: 1d4 ⇒ 2
From the left: BoA, Longsword, Blessing of Shax, BoA, Blessing Baphomet
Card 1, Card 2: 1d5 ⇒ 41d4 ⇒ 4

We'll assume combat went as before.

From the left: BoA, Longsword, Blessing of Shax, Mace
Free Heal!: 1d4 ⇒ 1

End and Draw up (for real this time):

Crowe(cosined) wrote:

Hand: Heavy Pick, Frigid Blast, Leather Armor, BoA, Blessing Baphomet

Deck: 2 Discard: 3 Buried: 6
Note: @ Cavern DEAD MAN WALKING.

The Exchange

1 person marked this as a favorite.
Jirelle The Pirate Queen wrote:
You've bolded a blessing, is that a SOP I am unaware of?

Its the card healed via the Staff of Minor Healing. My end of turn hand is above, in the quoted format.

Dark Archive

1 person marked this as a favorite.

Fingers, BE NIMBLE!(8): 2d8 ⇒ (3, 5) = 8
Good Enough!
I examine the top card of the Thassilonian Dungeon

Dark Archive

1 person marked this as a favorite.
Alahazra Stargazer wrote:
Alahazra(Troymk1) wrote:
Hand: Holy Light

Divine ruination at hand!

Dark Archive

1 person marked this as a favorite.

To the extreme You rock a Frigid Blast like a vandal
Light up a Deck and wax a Grindylow like a candle.

The Exchange

1 person marked this as a favorite.

Heavy Pick, Discarded (6=>7) v. Giant Fly (9): 1d12 + 1 + 1d6 + 1d6 ⇒ (8) + 1 + (2) + (6) = 17
Well. Bye, Fly. See you again shortly, I'm sure...
I stay put and end my turn:
Recharge Heavy Pick (Scen. Rules)

Crowe(cosined) wrote:

Hand: Longsword, Stalking Armor, Sacred Prism, BoA, Blessing Baphomet

Deck: 6 Discard: 0 Buried: 5
Note: @ Cavern

The Exchange

1 person marked this as a favorite.
Seelah the Chosen wrote:
Burying: 1d4 + 1 - 0 ⇒ (4) + 1 - 0 = 5

This scenario is going to go swimmingly

The Exchange

1 person marked this as a favorite.
Vika, Bellicose Blacksmith wrote:
You can have me Recharge my Greatclub and Mace for 1d6 to you combat checks at Ghol-Ghan Ruins

Oh nevermind, I guess I'm not needed here...

Even better, my Power feat options include a useless Armor-related feat and a +1 to the power no one takes advantage of

The Exchange

1 person marked this as a favorite.
jduteau wrote:
no changed locations (to Vika's shame at losing to a plant!)

I'm sure the rest of your scallywags would have done soooooo much better.

The Exchange

1 person marked this as a favorite.
Jirelle The Pirate Queen wrote:
Since it recharges! Why yes Madam! ;)

Oh if I had seen that, I would have taken liberties!

Vika, Bellicose Blacksmith wrote:


So that's a BYA Wisdom 12 and a Combat 15.

Is this plant regular or man-eating?: 2d8 ⇒ (1, 5) = 6

Well this went off the rails quickly.
[dice=I clench my fists together and slam down hard on the plant's "face"]1d10+1+2[/dice]
If plants could laugh, it would at me... 10 Damage.
I bury my Elven Breastplate to reduce it all.
I cast Instant Armor(banished) to Recharge the Breastplate instead.
I hang my head in shame.
I end my turn and draw up:
Vika(cosined) wrote:

Hand: Greatclub, Greatsword, Mace, Crowbar, Topaz of Strength

Deck: 4 Discard: 7 Buried: 0
Note: Ghol-Ghan Ruins


1 person marked this as a favorite.
Tanis O'Connor wrote:
I was the only one singing along.

Tripping on the boom bap etymological, of course.


1 person marked this as a favorite.
Vic Wertz wrote:
I've just received official word that April 28 is indeed the confirmed release date.

Annnnnd I'm calling in sick tomorrow...

Dark Archive

1 person marked this as a favorite.

I head to the Warrens to sprinkle some Magic on that ghost in the form of a Force Missile to his/her incorporeal face! (I care not for the triggered effect, hohoo!)

Force Missile(12): 1d10 + 3 + 2d4 ⇒ (9) + 3 + (1, 4) = 17
Bottom of my Deck: Lightning Touch (To the Top!)
Force Missile Recharge(6): 1d10 + 3 ⇒ (3) + 3 = 6
I discard my loyal Sage to explore my location!

The Exchange

1 person marked this as a favorite.
jduteau wrote:
Sickle - Weapon B

I'm sick(le) of these mother f*&&ing sickles on the mother f&##ing sickle - Samuel L. Imrijka (Probably while holding a sickle)

Dark Archive

1 person marked this as a favorite.

Stargazer: I'm not keen at remaining at the Fortress (I'm squishy); I wouldn't mind a peek at the Warrens for my turn though!


1 person marked this as a favorite.

I'll be getting it if it works on my IPad 2. Will try to free play the shit out of it.


1 person marked this as a favorite.
Seelah the Chosen wrote:
Thanks for the heads up

I missed it for a few days too, before I realized I only had 2 campaigns.

Dark Archive

1 person marked this as a favorite.
Alahazra Stargazer wrote:

I guess Ostog didn't need it? :)

Remember everyone if you don't see a good target for your character ask me to scout a bit further!

Shouldn't you just know when things need scouting?

Dark Archive

1 person marked this as a favorite.

I don't want it.
I'll expend that BoA for Myrtle.
Sorry I was unavailable, I was at PAX Fri/Sat and disassembling a washing machine yesterday.


1 person marked this as a favorite.
Troymk1 wrote:
There's a cost???

digital bits.


1 person marked this as a favorite.

at this point I've been going to my personal campaigns page (http://paizo.com/people/cosined/campaigns) to see what threads have updates. Its pretty concise and I don't think I've missed anything yet since I've been looking at it first.

The Exchange

1 person marked this as a favorite.

Who could that be? ::whistles::
I wouldn't mind taking it in lieu of the Potion of Striding, since I have a power that is for the most part superior save the defeat a bane requirement (But that's totally my thing!)

The Exchange

1 person marked this as a favorite.
Seelah the Chosen wrote:
We shall reap with this!

ISWYDT

The Exchange

1 person marked this as a favorite.

Eh. Imrijka needs it more than I do. Fortune favours the bold, or something: I EXPLORE!

A Codex!? That's so anticlimactic. I just assumed I'd be Leeroy Jenkins-ing us into an Arboreal Blight or Demonic Horde...

Well I'm as dumb as bricks so I can't get that anyways. I end my turn:

Crowe(cosined) wrote:

Hand: Longspear, Potion of Striding, Blood Periapt, BoA, Mendevian Crusader

Deck: 5 Discard: 4 Buried: 3
Note: At Great Hall


1 person marked this as a favorite.

While not exactly the same, I have a group that has had additions as we've played, and those new characters are made by the AD-2 rule, but get all the feats up to that point.


1 person marked this as a favorite.
jduteau wrote:

This one is on me. I have to get the adventure set up and then send it out. Should be soon, if not today.

Edit: And then I remembered what my holdup was - I don't have the AP2+ cards scanned into CardWarden yet. :)

OK cool. I was just wondering. I'm definitely not being demanding of an entirely free service!


1 person marked this as a favorite.
burgus wrote:

Yeah it actually makes sense after reading through it several times.

So I can always play these kind of cards for other players' checks, when it's not my turn, right?

Sorry for being so stupid. I just don't want to play this game wrong.

You can play it whenever the situation allows: your check against an ally, another character's check against an ally at your location, etc. This includes the occasional check to close a location via an ally acquisition.

And don't worry about all the questions. I think a large number of forum dwellers actually enjoy discussing the minutia of the rules and are always happy to do so.

The Exchange

1 person marked this as a favorite.

[dice=I am saying to Snowflake, "Akay!... Akay Akay Akay?" und he is saying "AKay Akay!" und he is up on ze tail "Eeeeeeeeee!" und you can quote him!]1d8[/dice]

Well that was anticlimactic.

End my turn, draw up:

Vika(cosined) wrote:

Hand: Lucerne Hammer, Mace, Chain Mail, Topaz of Strength, Pistol

Deck: 10 Discard: 1 Buried: 0
Note: At Alehouse


1 person marked this as a favorite.
First World Bard wrote:
Maybe I'll pick some up from the Chessex booth at PAX East this year.

45 Days until Pax East! I'm not excited or anything.

The Exchange

1 person marked this as a favorite.
Kyra, Sarenrae's Light wrote:
[dice=Burnin' down the tree]1d12+5+2d4+1d8

Kill it with Fire!


1 person marked this as a favorite.

I'll just leave this here:

Pathfinder Adventure Card Game: Pathfinder Adventure Chest

Enlarged Interior

The Exchange

1 person marked this as a favorite.

I start out down a blessing.
Ill use my Haversack, revealing a blessing of Gorum. Ill leave it on top.

Ill use my Mace to its fullest ability via recharge:
Merc Macin': 1d10 + 2 + 1d8 + 1d4 ⇒ (4) + 2 + (5) + (3) = 14
Cya buddy!

Ill recharge my Elven Breastplate when I reset...

The Exchange

1 person marked this as a favorite.
jduteau wrote:
Jirelle used one of your weapons for her try at the Bunyip. So you might be keeping the Cutlass in your hand.

Noted. Lot of good it did.

Vika(cosined) wrote:

Hand: Greatclub, Lucerne Hammer, Chain Mail, Helpful Haversack, Cutlass

Deck: 11 Discard: 0 Buried: 0
Note: Recharge Bludgeoning for other's combat check +1d6

The Exchange

1 person marked this as a favorite.

Ill explore my location and uncover a set of Magic Padded Armor.

Fortitude 4: 1d6 + 2 ⇒ (2) + 2 = 4

I have no Additional explores so I'll reset my hand (recharge Magic Padded Armor) and end my long awaited turn.

Thanks for your patience... Back to finding some sleep!


4 people marked this as a favorite.
Hawkmoon269 wrote:
She's still no Sajan, if you ask me. But she is pretty awesome.

Finally, Hawkmoon says something that is patently false.

The Exchange

1 person marked this as a favorite.

BYA Dex 6: 1d6 ⇒ 5
Electricity Damage: 1d4 ⇒ 4

That wipes my hand. I'll draw up when I get back to my deck but otherwise my anticlimactic and long anticipated turn is ended.


1 person marked this as a favorite.
jduteau wrote:

We have been going fairly quickly so if we slowed down that wouldn't be too problematic. I think that Malcolm only does his stuff after work.

Clearly his priorities are out of whack.


1 person marked this as a favorite.
jduteau wrote:

Cool, we four continue!

I'll add the new locations now that I know that there are four of us continuing on. This one is back to normal with six different locations.

Since this looks like it might be a continuing thing, I might have to go out and get the Wizard class deck! It's the only one (well, besides the new Monk one) that I don't have.

Play-by-forum needs to be a bigger thing!

I'm still working out how I'll accomplish this, but I'm hoping to run Ron Lundeen's Shield of Rannick Adventure Path after the new year via forum. It'll probably be a class-deck based attempted, but I'll have to see how the rewards works for his campaign.

The Exchange

1 person marked this as a favorite.
Vika, Bellicose Blacksmith wrote:
Also, forgot my Pirate Shade Haunt penalty, but it worked out in the end.

The Exchange

1 person marked this as a favorite.
Jirelle The Pirate Queen wrote:

Recharge an arbor? Is that like a shrubbery?

Here I, a blacksmith, thought it was a part of a lathe...


1 person marked this as a favorite.
Andrew L Klein wrote:
If I want a special dice roller, I'll buy a copy of Trouble and drive my friends insane.

PREMIUM Pop-O-matic Bubble!!!!

The Exchange

1 person marked this as a favorite.

Vika's Stats:
(for Easy Reference)

SKILLS:

  • Strength d10
  • Craft: Strength +1
  • Melee: Strength +2
  • Dexterity d6
  • Disable: Dexterity +2
  • Constitution d10
  • Fortitude: Constitution +1
  • Intelligence d4
  • Wisdom d8
  • Charisma d4

POWERS:

Hand Size: 4
Proficient With: Light Armors, Heavy Armors, Weapons,

  • Recharge a card that has the Bludgeoning trait to add 1d6 to a combat check by another character at your location.
  • When you would discard a weapon for its power, you may recharge it instead.


3 people marked this as a favorite.
Frencois wrote:
Where is MyFly when we need him? :-)

You have to either say his name or "promo" into a mirror three times...


2 people marked this as a favorite.
nondeskript wrote:
If you wanted to design your own ACG

Promos, the Adventure Card Game!