| jduteau |
Hey ladies and gents, sorry to do this, but I think I should back out of the game.
Eddy, that is too bad, but I understand. I hope you enjoyed your first foray into our online way of playing PACG. As Radillo said, if you want a spot in our next game (which will probably be Mummy's Mask rather than Season of the Righteous!), you'll be first dibs! :)
Radillo, Enchanting Ensorceler
|
We will use a cure and a blessing to foresee what lurks at the Deeper Dungeons and the Warrens
( as to your question J, I didn't upgrade so It returned back to Base deck. That being Burst Bonds)
After all those rolls and rulings i opted to upgrade to an itme so we all get something. Didnt realize it was Spell or nothing for you. Retcon that upgrade!
| Alahazra Stargazer |
Alahazra Stargazer wrote:After all those rolls and rulings i opted to upgrade to an itme so we all get something. Didnt realize it was Spell or nothing for you. Retcon that upgrade!We will use a cure and a blessing to foresee what lurks at the Deeper Dungeons and the Warrens
( as to your question J, I didn't upgrade so It returned back to Base deck. That being Burst Bonds)
I missed that post. I wish you hadn't, you won it fair and square
| jduteau |
Sorry for being away, I was in Montreal and flew back on Friday and have been busy catching up at home on the weekend.
Thassilonian Dungeon - Radillo
Charm Person - Spell B
Magic/Arcane/Mental
Check
Intelligence/Arcane 4
Powers
Bury this card to draw 1 random Human ally from the box and add it to your hand.
If you do not have the Arcane skill, banish this card.
| jduteau |
Card acquired was a Soldier (+1d4 to Melee combat check), discarded to explore...
Thassilonian Dungeon - Radillo
Locked Passage - Barrier B
Lock/Elite
Check
Dexterity/Disable 8
Strength/Melee 16
Powers
If defeated, examine the top card of the location deck, then put it either on the top or the bottom of the deck.
Radillo, Enchanting Ensorceler
|
I'm going to stop there, either way.
With Charm Person, we've got one Spell B to cover my Augury. Anyone interested in an additional Spell B? Otherwise, I'm going to bottom-deck the Invisibility to expedite the closing of the Thassilonian Dungeon.
Hand: Force Missile, Lightning Touch, Phantasmal Minion, Fox, Jinx Eater, Blessing of the Gods
Deck: 7 Discard: 3 Buried: 1
Note: @ Thassilonian Dungeon. BotG available (especially for Alahazra!)
| jduteau |
Turn 03
Blessing: Blessing of Desna
03/27
Mother Myrtle
Locations:
Nettlemaze
At This Location: You may attempt a Wisdom/Perception 9 check to evade a monster.
When Closing: Summon and defeat a random monster.
When Permanently Closed: On closing, you may shuffle an item from your discard pile into your deck.
M:6 Ba:1 W:1 Sp:0 Ar:0 I:1 Al:0 Bl:0 ?:1(Total: 10)
Ostog
Thassilonian Dungeon
At This Location: If you play a spell with the Arcane trait, you may immediately draw a card.
When Closing: Succeed at an Intelligence or Arcane 7 check.
When Permanently Closed: No effect.
M:1 Ba:0 W:1 Sp:2 Ar:1 I:1 Al:0 Bl:0 ?:1(Total: 7)
Radillo, Mother Myrtle
Treacherous Cave
At This Location: You must succeed at a Constitution/Fortitude 6 check to move or be moved to another location.
When Closing: Succeed at a Wisdom/Survival 7 check.
When Permanently Closed: No effect.
M:2 Ba:1 W:2 Sp:0 Ar:2 I:2 Al:0 Bl:0 ?:1(Total: 10)
Deeper Dungeons
At This Location: The difficulty of combat checks is increased by 1.
When Closing: Succeed at a Constitution/Fortitude 8 check.
When Permanently Closed: No effect.
M:3 Ba:2 W:1 Sp:1 Ar:0 I:1 Al:0 Bl:0 ?:1(Total: 9)
Top card is Skeleton Horde - Barrier B
Alahazra
Desecrated Vault
At This Location: If you would defeat a bane with the Undead trait here, roll 1d6. On a 1, the monster is undefeated.
When Closing: Succeed at a Wisdom/Divine 6 check.
When Permanently Closed: On closing, each character at this location may recharge an item from their discard pile.
Top card is Potion of Fortitude - Item B
M:4 Ba:1 W:0 Sp:1 Ar:0 I:2 Al:0 Bl:1 ?:1(Total: 10)
Warrens
At This Location: When you encounter a monster, put a random monster from the box on top of another random open location deck.
When Closing: Succeed at a Dexterity/Acrobatics 6 check.
When Permanently Closed: No effect.
Top Card is Greatsword - Weapon B
M:2 Ba:1 W:2 Sp:1 Ar:0 I:1 Al:2 Bl:0 ?:1(Total: 10)
| Ostog Pshaws at Armor |
I'll put the Crowbar back on top of my deck and discard the Mace to use against this lizard thing.
Combat 9: 1d10 + 3 + 1d8 + 1d4 ⇒ (2) + 3 + (2) + (1) = 8
Ugh, that sucks. One job, I have one job! Should have used the Caltop Bead! I'll recharge that as damage (due to my power).
Hand: Longspear, Greatsword, Crowbar, BotG
Deck: 10 Discard: 1 Buried: 0
Note: hoping to keep BotG for more explores.
| jduteau |
Sorry, that was a mistake on my part. The Potion was already taken by Mother Myrtle.
Corrected Desecrated Vault:
Desecrated Vault
At This Location: If you would defeat a bane with the Undead trait here, roll 1d6. On a 1, the monster is undefeated.
When Closing: Succeed at a Wisdom/Divine 6 check.
When Permanently Closed: On closing, each character at this location may recharge an item from their discard pile.
M:3 Ba:1 W:0 Sp:1 Ar:0 I:1 Al:0 Bl:1 ?:1(Total: 8)
Mother Myrtle